mirror of
https://github.com/torvalds/linux.git
synced 2024-12-22 10:56:40 +00:00
ab6b529475
(This should have gone to LKML originally. Sorry for the extra
noise, folks on the cc.)
Background:
Signal frames on x86 have two formats:
1. For 32-bit executables (whether on a real 32-bit kernel or
under 32-bit emulation on a 64-bit kernel) we have a
'fpregset_t' that includes the "FSAVE" registers.
2. For 64-bit executables (on 64-bit kernels obviously), the
'fpregset_t' is smaller and does not contain the "FSAVE"
state.
When creating the signal frame, we have to be aware of whether
we are running a 32 or 64-bit executable so we create the
correct format signal frame.
Problem:
save_xstate_epilog() uses 'fx_sw_reserved_ia32' whenever it is
called for a 32-bit executable. This is for real 32-bit and
ia32 emulation.
But, fpu__init_prepare_fx_sw_frame() only initializes
'fx_sw_reserved_ia32' when emulation is enabled, *NOT* for real
32-bit kernels.
This leads to really wierd situations where 32-bit programs
lose their extended state when returning from a signal handler.
The kernel copies the uninitialized (zero) 'fx_sw_reserved_ia32'
out to userspace in save_xstate_epilog(). But when returning
from the signal, the kernel errors out in check_for_xstate()
when it does not see FP_XSTATE_MAGIC1 present (because it was
zeroed). This leads to the FPU/XSAVE state being initialized.
For MPX, this leads to the most permissive state and means we
silently lose bounds violations. I think this would also mean
that we could lose *ANY* FPU/SSE/AVX state. I'm not sure why
no one has spotted this bug.
I believe this was broken by:
|
||
---|---|---|
.. | ||
bugs.c | ||
core.c | ||
init.c | ||
Makefile | ||
regset.c | ||
signal.c | ||
xstate.c |