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These will show up as monospace, and will get linkified as soon as we document the macro they point to. Signed-off-by: Simon Ser <contact@emersion.fr> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230712135723.173506-1-contact@emersion.fr
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.. Copyright 2020 DisplayLink (UK) Ltd.
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===================
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Userland interfaces
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===================
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The DRM core exports several interfaces to applications, generally
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intended to be used through corresponding libdrm wrapper functions. In
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addition, drivers export device-specific interfaces for use by userspace
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drivers & device-aware applications through ioctls and sysfs files.
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External interfaces include: memory mapping, context management, DMA
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operations, AGP management, vblank control, fence management, memory
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management, and output management.
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Cover generic ioctls and sysfs layout here. We only need high-level
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info, since man pages should cover the rest.
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libdrm Device Lookup
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====================
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.. kernel-doc:: drivers/gpu/drm/drm_ioctl.c
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:doc: getunique and setversion story
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.. _drm_primary_node:
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Primary Nodes, DRM Master and Authentication
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============================================
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.. kernel-doc:: drivers/gpu/drm/drm_auth.c
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:doc: master and authentication
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.. kernel-doc:: drivers/gpu/drm/drm_auth.c
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:export:
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.. kernel-doc:: include/drm/drm_auth.h
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:internal:
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.. _drm_leasing:
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DRM Display Resource Leasing
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============================
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.. kernel-doc:: drivers/gpu/drm/drm_lease.c
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:doc: drm leasing
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Open-Source Userspace Requirements
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==================================
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The DRM subsystem has stricter requirements than most other kernel subsystems on
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what the userspace side for new uAPI needs to look like. This section here
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explains what exactly those requirements are, and why they exist.
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The short summary is that any addition of DRM uAPI requires corresponding
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open-sourced userspace patches, and those patches must be reviewed and ready for
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merging into a suitable and canonical upstream project.
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GFX devices (both display and render/GPU side) are really complex bits of
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hardware, with userspace and kernel by necessity having to work together really
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closely. The interfaces, for rendering and modesetting, must be extremely wide
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and flexible, and therefore it is almost always impossible to precisely define
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them for every possible corner case. This in turn makes it really practically
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infeasible to differentiate between behaviour that's required by userspace, and
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which must not be changed to avoid regressions, and behaviour which is only an
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accidental artifact of the current implementation.
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Without access to the full source code of all userspace users that means it
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becomes impossible to change the implementation details, since userspace could
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depend upon the accidental behaviour of the current implementation in minute
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details. And debugging such regressions without access to source code is pretty
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much impossible. As a consequence this means:
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- The Linux kernel's "no regression" policy holds in practice only for
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open-source userspace of the DRM subsystem. DRM developers are perfectly fine
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if closed-source blob drivers in userspace use the same uAPI as the open
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drivers, but they must do so in the exact same way as the open drivers.
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Creative (ab)use of the interfaces will, and in the past routinely has, lead
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to breakage.
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- Any new userspace interface must have an open-source implementation as
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demonstration vehicle.
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The other reason for requiring open-source userspace is uAPI review. Since the
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kernel and userspace parts of a GFX stack must work together so closely, code
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review can only assess whether a new interface achieves its goals by looking at
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both sides. Making sure that the interface indeed covers the use-case fully
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leads to a few additional requirements:
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- The open-source userspace must not be a toy/test application, but the real
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thing. Specifically it needs to handle all the usual error and corner cases.
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These are often the places where new uAPI falls apart and hence essential to
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assess the fitness of a proposed interface.
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- The userspace side must be fully reviewed and tested to the standards of that
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userspace project. For e.g. mesa this means piglit testcases and review on the
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mailing list. This is again to ensure that the new interface actually gets the
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job done. The userspace-side reviewer should also provide an Acked-by on the
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kernel uAPI patch indicating that they believe the proposed uAPI is sound and
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sufficiently documented and validated for userspace's consumption.
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- The userspace patches must be against the canonical upstream, not some vendor
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fork. This is to make sure that no one cheats on the review and testing
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requirements by doing a quick fork.
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- The kernel patch can only be merged after all the above requirements are met,
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but it **must** be merged to either drm-next or drm-misc-next **before** the
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userspace patches land. uAPI always flows from the kernel, doing things the
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other way round risks divergence of the uAPI definitions and header files.
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These are fairly steep requirements, but have grown out from years of shared
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pain and experience with uAPI added hastily, and almost always regretted about
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just as fast. GFX devices change really fast, requiring a paradigm shift and
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entire new set of uAPI interfaces every few years at least. Together with the
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Linux kernel's guarantee to keep existing userspace running for 10+ years this
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is already rather painful for the DRM subsystem, with multiple different uAPIs
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for the same thing co-existing. If we add a few more complete mistakes into the
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mix every year it would be entirely unmanageable.
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.. _drm_render_node:
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Render nodes
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============
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DRM core provides multiple character-devices for user-space to use.
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Depending on which device is opened, user-space can perform a different
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set of operations (mainly ioctls). The primary node is always created
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and called card<num>. Additionally, a currently unused control node,
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called controlD<num> is also created. The primary node provides all
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legacy operations and historically was the only interface used by
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userspace. With KMS, the control node was introduced. However, the
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planned KMS control interface has never been written and so the control
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node stays unused to date.
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With the increased use of offscreen renderers and GPGPU applications,
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clients no longer require running compositors or graphics servers to
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make use of a GPU. But the DRM API required unprivileged clients to
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authenticate to a DRM-Master prior to getting GPU access. To avoid this
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step and to grant clients GPU access without authenticating, render
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nodes were introduced. Render nodes solely serve render clients, that
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is, no modesetting or privileged ioctls can be issued on render nodes.
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Only non-global rendering commands are allowed. If a driver supports
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render nodes, it must advertise it via the DRIVER_RENDER DRM driver
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capability. If not supported, the primary node must be used for render
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clients together with the legacy drmAuth authentication procedure.
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If a driver advertises render node support, DRM core will create a
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separate render node called renderD<num>. There will be one render node
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per device. No ioctls except PRIME-related ioctls will be allowed on
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this node. Especially GEM_OPEN will be explicitly prohibited. For a
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complete list of driver-independent ioctls that can be used on render
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nodes, see the ioctls marked DRM_RENDER_ALLOW in drm_ioctl.c Render
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nodes are designed to avoid the buffer-leaks, which occur if clients
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guess the flink names or mmap offsets on the legacy interface.
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Additionally to this basic interface, drivers must mark their
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driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render
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clients can use them. Driver authors must be careful not to allow any
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privileged ioctls on render nodes.
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With render nodes, user-space can now control access to the render node
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via basic file-system access-modes. A running graphics server which
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authenticates clients on the privileged primary/legacy node is no longer
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required. Instead, a client can open the render node and is immediately
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granted GPU access. Communication between clients (or servers) is done
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via PRIME. FLINK from render node to legacy node is not supported. New
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clients must not use the insecure FLINK interface.
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Besides dropping all modeset/global ioctls, render nodes also drop the
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DRM-Master concept. There is no reason to associate render clients with
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a DRM-Master as they are independent of any graphics server. Besides,
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they must work without any running master, anyway. Drivers must be able
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to run without a master object if they support render nodes. If, on the
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other hand, a driver requires shared state between clients which is
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visible to user-space and accessible beyond open-file boundaries, they
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cannot support render nodes.
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Device Hot-Unplug
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=================
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.. note::
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The following is the plan. Implementation is not there yet
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(2020 May).
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Graphics devices (display and/or render) may be connected via USB (e.g.
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display adapters or docking stations) or Thunderbolt (e.g. eGPU). An end
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user is able to hot-unplug this kind of devices while they are being
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used, and expects that the very least the machine does not crash. Any
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damage from hot-unplugging a DRM device needs to be limited as much as
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possible and userspace must be given the chance to handle it if it wants
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to. Ideally, unplugging a DRM device still lets a desktop continue to
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run, but that is going to need explicit support throughout the whole
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graphics stack: from kernel and userspace drivers, through display
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servers, via window system protocols, and in applications and libraries.
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Other scenarios that should lead to the same are: unrecoverable GPU
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crash, PCI device disappearing off the bus, or forced unbind of a driver
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from the physical device.
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In other words, from userspace perspective everything needs to keep on
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working more or less, until userspace stops using the disappeared DRM
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device and closes it completely. Userspace will learn of the device
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disappearance from the device removed uevent, ioctls returning ENODEV
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(or driver-specific ioctls returning driver-specific things), or open()
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returning ENXIO.
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Only after userspace has closed all relevant DRM device and dmabuf file
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descriptors and removed all mmaps, the DRM driver can tear down its
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instance for the device that no longer exists. If the same physical
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device somehow comes back in the mean time, it shall be a new DRM
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device.
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Similar to PIDs, chardev minor numbers are not recycled immediately. A
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new DRM device always picks the next free minor number compared to the
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previous one allocated, and wraps around when minor numbers are
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exhausted.
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The goal raises at least the following requirements for the kernel and
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drivers.
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Requirements for KMS UAPI
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-------------------------
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- KMS connectors must change their status to disconnected.
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- Legacy modesets and pageflips, and atomic commits, both real and
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TEST_ONLY, and any other ioctls either fail with ENODEV or fake
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success.
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- Pending non-blocking KMS operations deliver the DRM events userspace
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is expecting. This applies also to ioctls that faked success.
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- open() on a device node whose underlying device has disappeared will
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fail with ENXIO.
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- Attempting to create a DRM lease on a disappeared DRM device will
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fail with ENODEV. Existing DRM leases remain and work as listed
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above.
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Requirements for Render and Cross-Device UAPI
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---------------------------------------------
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- All GPU jobs that can no longer run must have their fences
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force-signalled to avoid inflicting hangs on userspace.
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The associated error code is ENODEV.
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- Some userspace APIs already define what should happen when the device
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disappears (OpenGL, GL ES: `GL_KHR_robustness`_; `Vulkan`_:
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VK_ERROR_DEVICE_LOST; etc.). DRM drivers are free to implement this
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behaviour the way they see best, e.g. returning failures in
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driver-specific ioctls and handling those in userspace drivers, or
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rely on uevents, and so on.
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- dmabuf which point to memory that has disappeared will either fail to
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import with ENODEV or continue to be successfully imported if it would
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have succeeded before the disappearance. See also about memory maps
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below for already imported dmabufs.
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- Attempting to import a dmabuf to a disappeared device will either fail
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with ENODEV or succeed if it would have succeeded without the
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disappearance.
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- open() on a device node whose underlying device has disappeared will
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fail with ENXIO.
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.. _GL_KHR_robustness: https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_robustness.txt
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.. _Vulkan: https://www.khronos.org/vulkan/
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Requirements for Memory Maps
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----------------------------
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Memory maps have further requirements that apply to both existing maps
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and maps created after the device has disappeared. If the underlying
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memory disappears, the map is created or modified such that reads and
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writes will still complete successfully but the result is undefined.
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This applies to both userspace mmap()'d memory and memory pointed to by
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dmabuf which might be mapped to other devices (cross-device dmabuf
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imports).
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Raising SIGBUS is not an option, because userspace cannot realistically
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handle it. Signal handlers are global, which makes them extremely
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difficult to use correctly from libraries like those that Mesa produces.
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Signal handlers are not composable, you can't have different handlers
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for GPU1 and GPU2 from different vendors, and a third handler for
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mmapped regular files. Threads cause additional pain with signal
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handling as well.
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Device reset
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============
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The GPU stack is really complex and is prone to errors, from hardware bugs,
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faulty applications and everything in between the many layers. Some errors
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require resetting the device in order to make the device usable again. This
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section describes the expectations for DRM and usermode drivers when a
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device resets and how to propagate the reset status.
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Device resets can not be disabled without tainting the kernel, which can lead to
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hanging the entire kernel through shrinkers/mmu_notifiers. Userspace role in
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device resets is to propagate the message to the application and apply any
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special policy for blocking guilty applications, if any. Corollary is that
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debugging a hung GPU context require hardware support to be able to preempt such
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a GPU context while it's stopped.
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Kernel Mode Driver
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------------------
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The KMD is responsible for checking if the device needs a reset, and to perform
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it as needed. Usually a hang is detected when a job gets stuck executing. KMD
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should keep track of resets, because userspace can query any time about the
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reset status for a specific context. This is needed to propagate to the rest of
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the stack that a reset has happened. Currently, this is implemented by each
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driver separately, with no common DRM interface. Ideally this should be properly
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integrated at DRM scheduler to provide a common ground for all drivers. After a
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reset, KMD should reject new command submissions for affected contexts.
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User Mode Driver
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----------------
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After command submission, UMD should check if the submission was accepted or
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rejected. After a reset, KMD should reject submissions, and UMD can issue an
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ioctl to the KMD to check the reset status, and this can be checked more often
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if the UMD requires it. After detecting a reset, UMD will then proceed to report
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it to the application using the appropriate API error code, as explained in the
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section below about robustness.
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Robustness
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----------
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The only way to try to keep a graphical API context working after a reset is if
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it complies with the robustness aspects of the graphical API that it is using.
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Graphical APIs provide ways to applications to deal with device resets. However,
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there is no guarantee that the app will use such features correctly, and a
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userspace that doesn't support robust interfaces (like a non-robust
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OpenGL context or API without any robustness support like libva) leave the
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robustness handling entirely to the userspace driver. There is no strong
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community consensus on what the userspace driver should do in that case,
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since all reasonable approaches have some clear downsides.
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OpenGL
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~~~~~~
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Apps using OpenGL should use the available robust interfaces, like the
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extension ``GL_ARB_robustness`` (or ``GL_EXT_robustness`` for OpenGL ES). This
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interface tells if a reset has happened, and if so, all the context state is
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considered lost and the app proceeds by creating new ones. There's no consensus
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on what to do to if robustness is not in use.
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Vulkan
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~~~~~~
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Apps using Vulkan should check for ``VK_ERROR_DEVICE_LOST`` for submissions.
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This error code means, among other things, that a device reset has happened and
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it needs to recreate the contexts to keep going.
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Reporting causes of resets
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--------------------------
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Apart from propagating the reset through the stack so apps can recover, it's
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really useful for driver developers to learn more about what caused the reset in
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the first place. DRM devices should make use of devcoredump to store relevant
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information about the reset, so this information can be added to user bug
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reports.
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.. _drm_driver_ioctl:
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IOCTL Support on Device Nodes
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=============================
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.. kernel-doc:: drivers/gpu/drm/drm_ioctl.c
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:doc: driver specific ioctls
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Recommended IOCTL Return Values
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-------------------------------
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In theory a driver's IOCTL callback is only allowed to return very few error
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codes. In practice it's good to abuse a few more. This section documents common
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practice within the DRM subsystem:
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ENOENT:
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Strictly this should only be used when a file doesn't exist e.g. when
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calling the open() syscall. We reuse that to signal any kind of object
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lookup failure, e.g. for unknown GEM buffer object handles, unknown KMS
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object handles and similar cases.
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ENOSPC:
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Some drivers use this to differentiate "out of kernel memory" from "out
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of VRAM". Sometimes also applies to other limited gpu resources used for
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rendering (e.g. when you have a special limited compression buffer).
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Sometimes resource allocation/reservation issues in command submission
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IOCTLs are also signalled through EDEADLK.
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Simply running out of kernel/system memory is signalled through ENOMEM.
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EPERM/EACCES:
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Returned for an operation that is valid, but needs more privileges.
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E.g. root-only or much more common, DRM master-only operations return
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this when called by unpriviledged clients. There's no clear
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difference between EACCES and EPERM.
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ENODEV:
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The device is not present anymore or is not yet fully initialized.
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EOPNOTSUPP:
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Feature (like PRIME, modesetting, GEM) is not supported by the driver.
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ENXIO:
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Remote failure, either a hardware transaction (like i2c), but also used
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when the exporting driver of a shared dma-buf or fence doesn't support a
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feature needed.
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EINTR:
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DRM drivers assume that userspace restarts all IOCTLs. Any DRM IOCTL can
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return EINTR and in such a case should be restarted with the IOCTL
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parameters left unchanged.
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EIO:
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The GPU died and couldn't be resurrected through a reset. Modesetting
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hardware failures are signalled through the "link status" connector
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property.
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EINVAL:
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Catch-all for anything that is an invalid argument combination which
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cannot work.
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IOCTL also use other error codes like ETIME, EFAULT, EBUSY, ENOTTY but their
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usage is in line with the common meanings. The above list tries to just document
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DRM specific patterns. Note that ENOTTY has the slightly unintuitive meaning of
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"this IOCTL does not exist", and is used exactly as such in DRM.
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.. kernel-doc:: include/drm/drm_ioctl.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_ioctl.c
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:export:
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.. kernel-doc:: drivers/gpu/drm/drm_ioc32.c
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:export:
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Testing and validation
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======================
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Testing Requirements for userspace API
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--------------------------------------
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New cross-driver userspace interface extensions, like new IOCTL, new KMS
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properties, new files in sysfs or anything else that constitutes an API change
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should have driver-agnostic testcases in IGT for that feature, if such a test
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can be reasonably made using IGT for the target hardware.
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Validating changes with IGT
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---------------------------
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There's a collection of tests that aims to cover the whole functionality of
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DRM drivers and that can be used to check that changes to DRM drivers or the
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core don't regress existing functionality. This test suite is called IGT and
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its code and instructions to build and run can be found in
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https://gitlab.freedesktop.org/drm/igt-gpu-tools/.
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Using VKMS to test DRM API
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--------------------------
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VKMS is a software-only model of a KMS driver that is useful for testing
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and for running compositors. VKMS aims to enable a virtual display without
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the need for a hardware display capability. These characteristics made VKMS
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a perfect tool for validating the DRM core behavior and also support the
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compositor developer. VKMS makes it possible to test DRM functions in a
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virtual machine without display, simplifying the validation of some of the
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core changes.
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To Validate changes in DRM API with VKMS, start setting the kernel: make
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sure to enable VKMS module; compile the kernel with the VKMS enabled and
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install it in the target machine. VKMS can be run in a Virtual Machine
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(QEMU, virtme or similar). It's recommended the use of KVM with the minimum
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of 1GB of RAM and four cores.
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It's possible to run the IGT-tests in a VM in two ways:
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1. Use IGT inside a VM
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2. Use IGT from the host machine and write the results in a shared directory.
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Following is an example of using a VM with a shared directory with
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the host machine to run igt-tests. This example uses virtme::
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$ virtme-run --rwdir /path/for/shared_dir --kdir=path/for/kernel/directory --mods=auto
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Run the igt-tests in the guest machine. This example runs the 'kms_flip'
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tests::
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$ /path/for/igt-gpu-tools/scripts/run-tests.sh -p -s -t "kms_flip.*" -v
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In this example, instead of building the igt_runner, Piglit is used
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(-p option). It creates an HTML summary of the test results and saves
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them in the folder "igt-gpu-tools/results". It executes only the igt-tests
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matching the -t option.
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Display CRC Support
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-------------------
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.. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c
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:doc: CRC ABI
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.. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c
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:export:
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Debugfs Support
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---------------
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.. kernel-doc:: include/drm/drm_debugfs.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_debugfs.c
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:export:
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Sysfs Support
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=============
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.. kernel-doc:: drivers/gpu/drm/drm_sysfs.c
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:doc: overview
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.. kernel-doc:: drivers/gpu/drm/drm_sysfs.c
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:export:
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VBlank event handling
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|
=====================
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The DRM core exposes two vertical blank related ioctls:
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:c:macro:`DRM_IOCTL_WAIT_VBLANK`
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This takes a struct drm_wait_vblank structure as its argument, and
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|
it is used to block or request a signal when a specified vblank
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event occurs.
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:c:macro:`DRM_IOCTL_MODESET_CTL`
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|
This was only used for user-mode-settind drivers around modesetting
|
|
changes to allow the kernel to update the vblank interrupt after
|
|
mode setting, since on many devices the vertical blank counter is
|
|
reset to 0 at some point during modeset. Modern drivers should not
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|
call this any more since with kernel mode setting it is a no-op.
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Userspace API Structures
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|
========================
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|
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|
.. kernel-doc:: include/uapi/drm/drm_mode.h
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|
:doc: overview
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|
.. _crtc_index:
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|
CRTC index
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|
----------
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|
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|
CRTC's have both an object ID and an index, and they are not the same thing.
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|
The index is used in cases where a densely packed identifier for a CRTC is
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|
needed, for instance a bitmask of CRTC's. The member possible_crtcs of struct
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|
drm_mode_get_plane is an example.
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|
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|
:c:macro:`DRM_IOCTL_MODE_GETRESOURCES` populates a structure with an array of
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CRTC ID's, and the CRTC index is its position in this array.
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|
|
|
.. kernel-doc:: include/uapi/drm/drm.h
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|
:internal:
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|
|
|
.. kernel-doc:: include/uapi/drm/drm_mode.h
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|
:internal:
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|
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dma-buf interoperability
|
|
========================
|
|
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|
Please see Documentation/userspace-api/dma-buf-alloc-exchange.rst for
|
|
information on how dma-buf is integrated and exposed within DRM.
|