linux/Documentation/translations/zh_CN/process/magic-number.rst
Linus Torvalds 647681bfa6 A handful of late-arriving documentation fixes, plus one Spanish
translation that has been ready for some time but got applied late.
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Merge tag 'docs-6.4-2' of git://git.lwn.net/linux

Pull more documentation updates from Jonathan Corbet:
 "A handful of late-arriving documentation fixes, plus one Spanish
  translation that has been ready for some time but got applied late"

* tag 'docs-6.4-2' of git://git.lwn.net/linux:
  docs/sp_SP: Add translation of process/adding-syscalls
  CREDITS: Update email address for Mat Martineau
  Documentation: update kernel stack for x86_64
  docs: Remove unnecessary unicode character
  docs: fix "Reviewd" typo
  Documentation: timers: hrtimers: Make hybrid union historical
  docs/admin-guide/mm/ksm.rst fix intraface -> interface typo
  doc:it_IT: fix some typos
2023-05-05 13:16:42 -07:00

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.. _cn_magicnumbers:
.. include:: ../disclaimer-zh_CN.rst
:Original: :ref:`Documentation/process/magic-number.rst <magicnumbers>`
如果想评论或更新本文的内容请直接发信到LKML。如果你使用英文交流有困难的话也可
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中文版维护者: 贾威威 Jia Wei Wei <harryxiyou@gmail.com>
中文版翻译者: 贾威威 Jia Wei Wei <harryxiyou@gmail.com>
中文版校译者: 贾威威 Jia Wei Wei <harryxiyou@gmail.com>
Linux 魔术数
============
这个文件是有关当前使用的魔术值注册表。当你给一个结构添加了一个魔术值,你也应该把这个魔术值添加到这个文件,因为我们最好把用于各种结构的魔术值统一起来。
使用魔术值来保护内核数据结构是一个非常好的主意。这就允许你在运行期检查(a)一个结构是否已经被攻击,或者(b)你已经给一个例行程序通过了一个错误的结构。后一种情况特别地有用---特别是当你通过一个空指针指向结构体的时候。tty源码例如经常通过特定驱动使用这种方法并且反复地排列特定方面的结构。
使用魔术值的方法是在结构的开始处声明的,如下::
struct tty_ldisc {
int magic;
...
};
当你以后给内核添加增强功能的时候,请遵守这条规则!这样就会节省数不清的调试时间,特别是一些古怪的情况,例如,数组超出范围并且重新写了超出部分。遵守这个规则,这些情况可以被快速地,安全地避免。
Theodore Ts'o
31 Mar 94
给当前的Linux 2.1.55添加魔术表。
Michael Chastain
<mailto:mec@shout.net>
22 Sep 1997
现在应该最新的Linux 2.1.112.因为在特性冻结期间不能在2.2.x前改变任何东西。这些条目被数域所排序。
Krzysztof G.Baranowski
<mailto: kgb@knm.org.pl>
29 Jul 1998
更新魔术表到Linux 2.5.45。刚好越过特性冻结但是有可能还会有一些新的魔术值在2.6.x之前融入到内核中。
Petr Baudis
<pasky@ucw.cz>
03 Nov 2002
更新魔术表到Linux 2.5.74。
Fabian Frederick
<ffrederick@users.sourceforge.net>
09 Jul 2003
===================== ================ ======================== ==========================================
魔术数名 数字 结构 文件
===================== ================ ======================== ==========================================
PG_MAGIC 'P' pg_{read,write}_hdr ``include/linux/pg.h``
APM_BIOS_MAGIC 0x4101 apm_user ``arch/x86/kernel/apm_32.c``
FASYNC_MAGIC 0x4601 fasync_struct ``include/linux/fs.h``
SLIP_MAGIC 0x5302 slip ``drivers/net/slip.h``
BAYCOM_MAGIC 0x19730510 baycom_state ``drivers/net/baycom_epp.c``
HDLCDRV_MAGIC 0x5ac6e778 hdlcdrv_state ``include/linux/hdlcdrv.h``
KV_MAGIC 0x5f4b565f kernel_vars_s ``arch/mips/include/asm/sn/klkernvars.h``
CODA_MAGIC 0xC0DAC0DA coda_file_info ``fs/coda/coda_fs_i.h``
YAM_MAGIC 0xF10A7654 yam_port ``drivers/net/hamradio/yam.c``
CCB_MAGIC 0xf2691ad2 ccb ``drivers/scsi/ncr53c8xx.c``
QUEUE_MAGIC_FREE 0xf7e1c9a3 queue_entry ``drivers/scsi/arm/queue.c``
QUEUE_MAGIC_USED 0xf7e1cc33 queue_entry ``drivers/scsi/arm/queue.c``
NMI_MAGIC 0x48414d4d455201 nmi_s ``arch/mips/include/asm/sn/nmi.h``
===================== ================ ======================== ==========================================