linux/drivers/video/backlight/backlight.c
Liu Ying a55944ca82 backlight: update bd state & fb_blank properties when necessary
We don't have to update the state and fb_blank properties of a backlight
device every time a blanking or unblanking event comes because they may
have already been what we want.  Another thought is that one backlight
device may be shared by multiple framebuffers.  The backlight driver
should take the backlight device as a resource shared by all the
associated framebuffers.

This patch adds some logic to record each framebuffer's backlight usage
to determine the backlight device use count and whether the two
properties should be updated or not.  To be more specific, only one
unblank operation on a certain blanked framebuffer may increase the
backlight device's use count by one, while one blank operation on a
certain unblanked framebuffer may decrease the use count by one, because
the userspace is likely to unblank an unblanked framebuffer or blank a
blanked framebuffer.

Signed-off-by: Liu Ying <Ying.Liu@freescale.com>
Cc: Jingoo Han <jg1.han@samsung.com>
Cc: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2014-04-03 16:21:09 -07:00

559 lines
14 KiB
C

/*
* Backlight Lowlevel Control Abstraction
*
* Copyright (C) 2003,2004 Hewlett-Packard Company
*
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/module.h>
#include <linux/init.h>
#include <linux/device.h>
#include <linux/backlight.h>
#include <linux/notifier.h>
#include <linux/ctype.h>
#include <linux/err.h>
#include <linux/fb.h>
#include <linux/slab.h>
#ifdef CONFIG_PMAC_BACKLIGHT
#include <asm/backlight.h>
#endif
static struct list_head backlight_dev_list;
static struct mutex backlight_dev_list_mutex;
static const char *const backlight_types[] = {
[BACKLIGHT_RAW] = "raw",
[BACKLIGHT_PLATFORM] = "platform",
[BACKLIGHT_FIRMWARE] = "firmware",
};
#if defined(CONFIG_FB) || (defined(CONFIG_FB_MODULE) && \
defined(CONFIG_BACKLIGHT_CLASS_DEVICE_MODULE))
/* This callback gets called when something important happens inside a
* framebuffer driver. We're looking if that important event is blanking,
* and if it is, we're switching backlight power as well ...
*/
static int fb_notifier_callback(struct notifier_block *self,
unsigned long event, void *data)
{
struct backlight_device *bd;
struct fb_event *evdata = data;
int node = evdata->info->node;
int fb_blank = 0;
/* If we aren't interested in this event, skip it immediately ... */
if (event != FB_EVENT_BLANK && event != FB_EVENT_CONBLANK)
return 0;
bd = container_of(self, struct backlight_device, fb_notif);
mutex_lock(&bd->ops_lock);
if (bd->ops)
if (!bd->ops->check_fb ||
bd->ops->check_fb(bd, evdata->info)) {
fb_blank = *(int *)evdata->data;
if (fb_blank == FB_BLANK_UNBLANK &&
!bd->fb_bl_on[node]) {
bd->fb_bl_on[node] = true;
if (!bd->use_count++) {
bd->props.state &= ~BL_CORE_FBBLANK;
bd->props.fb_blank = FB_BLANK_UNBLANK;
}
} else if (fb_blank != FB_BLANK_UNBLANK &&
bd->fb_bl_on[node]) {
bd->fb_bl_on[node] = false;
if (!(--bd->use_count)) {
bd->props.state |= BL_CORE_FBBLANK;
bd->props.fb_blank = fb_blank;
}
}
backlight_update_status(bd);
}
mutex_unlock(&bd->ops_lock);
return 0;
}
static int backlight_register_fb(struct backlight_device *bd)
{
memset(&bd->fb_notif, 0, sizeof(bd->fb_notif));
bd->fb_notif.notifier_call = fb_notifier_callback;
return fb_register_client(&bd->fb_notif);
}
static void backlight_unregister_fb(struct backlight_device *bd)
{
fb_unregister_client(&bd->fb_notif);
}
#else
static inline int backlight_register_fb(struct backlight_device *bd)
{
return 0;
}
static inline void backlight_unregister_fb(struct backlight_device *bd)
{
}
#endif /* CONFIG_FB */
static void backlight_generate_event(struct backlight_device *bd,
enum backlight_update_reason reason)
{
char *envp[2];
switch (reason) {
case BACKLIGHT_UPDATE_SYSFS:
envp[0] = "SOURCE=sysfs";
break;
case BACKLIGHT_UPDATE_HOTKEY:
envp[0] = "SOURCE=hotkey";
break;
default:
envp[0] = "SOURCE=unknown";
break;
}
envp[1] = NULL;
kobject_uevent_env(&bd->dev.kobj, KOBJ_CHANGE, envp);
sysfs_notify(&bd->dev.kobj, NULL, "actual_brightness");
}
static ssize_t bl_power_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct backlight_device *bd = to_backlight_device(dev);
return sprintf(buf, "%d\n", bd->props.power);
}
static ssize_t bl_power_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t count)
{
int rc;
struct backlight_device *bd = to_backlight_device(dev);
unsigned long power;
rc = kstrtoul(buf, 0, &power);
if (rc)
return rc;
rc = -ENXIO;
mutex_lock(&bd->ops_lock);
if (bd->ops) {
pr_debug("set power to %lu\n", power);
if (bd->props.power != power) {
bd->props.power = power;
backlight_update_status(bd);
}
rc = count;
}
mutex_unlock(&bd->ops_lock);
return rc;
}
static DEVICE_ATTR_RW(bl_power);
static ssize_t brightness_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct backlight_device *bd = to_backlight_device(dev);
return sprintf(buf, "%d\n", bd->props.brightness);
}
static ssize_t brightness_store(struct device *dev,
struct device_attribute *attr, const char *buf, size_t count)
{
int rc;
struct backlight_device *bd = to_backlight_device(dev);
unsigned long brightness;
rc = kstrtoul(buf, 0, &brightness);
if (rc)
return rc;
rc = -ENXIO;
mutex_lock(&bd->ops_lock);
if (bd->ops) {
if (brightness > bd->props.max_brightness)
rc = -EINVAL;
else {
pr_debug("set brightness to %lu\n", brightness);
bd->props.brightness = brightness;
backlight_update_status(bd);
rc = count;
}
}
mutex_unlock(&bd->ops_lock);
backlight_generate_event(bd, BACKLIGHT_UPDATE_SYSFS);
return rc;
}
static DEVICE_ATTR_RW(brightness);
static ssize_t type_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct backlight_device *bd = to_backlight_device(dev);
return sprintf(buf, "%s\n", backlight_types[bd->props.type]);
}
static DEVICE_ATTR_RO(type);
static ssize_t max_brightness_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct backlight_device *bd = to_backlight_device(dev);
return sprintf(buf, "%d\n", bd->props.max_brightness);
}
static DEVICE_ATTR_RO(max_brightness);
static ssize_t actual_brightness_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
int rc = -ENXIO;
struct backlight_device *bd = to_backlight_device(dev);
mutex_lock(&bd->ops_lock);
if (bd->ops && bd->ops->get_brightness)
rc = sprintf(buf, "%d\n", bd->ops->get_brightness(bd));
mutex_unlock(&bd->ops_lock);
return rc;
}
static DEVICE_ATTR_RO(actual_brightness);
static struct class *backlight_class;
#ifdef CONFIG_PM_SLEEP
static int backlight_suspend(struct device *dev)
{
struct backlight_device *bd = to_backlight_device(dev);
mutex_lock(&bd->ops_lock);
if (bd->ops && bd->ops->options & BL_CORE_SUSPENDRESUME) {
bd->props.state |= BL_CORE_SUSPENDED;
backlight_update_status(bd);
}
mutex_unlock(&bd->ops_lock);
return 0;
}
static int backlight_resume(struct device *dev)
{
struct backlight_device *bd = to_backlight_device(dev);
mutex_lock(&bd->ops_lock);
if (bd->ops && bd->ops->options & BL_CORE_SUSPENDRESUME) {
bd->props.state &= ~BL_CORE_SUSPENDED;
backlight_update_status(bd);
}
mutex_unlock(&bd->ops_lock);
return 0;
}
#endif
static SIMPLE_DEV_PM_OPS(backlight_class_dev_pm_ops, backlight_suspend,
backlight_resume);
static void bl_device_release(struct device *dev)
{
struct backlight_device *bd = to_backlight_device(dev);
kfree(bd);
}
static struct attribute *bl_device_attrs[] = {
&dev_attr_bl_power.attr,
&dev_attr_brightness.attr,
&dev_attr_actual_brightness.attr,
&dev_attr_max_brightness.attr,
&dev_attr_type.attr,
NULL,
};
ATTRIBUTE_GROUPS(bl_device);
/**
* backlight_force_update - tell the backlight subsystem that hardware state
* has changed
* @bd: the backlight device to update
*
* Updates the internal state of the backlight in response to a hardware event,
* and generate a uevent to notify userspace
*/
void backlight_force_update(struct backlight_device *bd,
enum backlight_update_reason reason)
{
mutex_lock(&bd->ops_lock);
if (bd->ops && bd->ops->get_brightness)
bd->props.brightness = bd->ops->get_brightness(bd);
mutex_unlock(&bd->ops_lock);
backlight_generate_event(bd, reason);
}
EXPORT_SYMBOL(backlight_force_update);
/**
* backlight_device_register - create and register a new object of
* backlight_device class.
* @name: the name of the new object(must be the same as the name of the
* respective framebuffer device).
* @parent: a pointer to the parent device
* @devdata: an optional pointer to be stored for private driver use. The
* methods may retrieve it by using bl_get_data(bd).
* @ops: the backlight operations structure.
*
* Creates and registers new backlight device. Returns either an
* ERR_PTR() or a pointer to the newly allocated device.
*/
struct backlight_device *backlight_device_register(const char *name,
struct device *parent, void *devdata, const struct backlight_ops *ops,
const struct backlight_properties *props)
{
struct backlight_device *new_bd;
int rc;
pr_debug("backlight_device_register: name=%s\n", name);
new_bd = kzalloc(sizeof(struct backlight_device), GFP_KERNEL);
if (!new_bd)
return ERR_PTR(-ENOMEM);
mutex_init(&new_bd->update_lock);
mutex_init(&new_bd->ops_lock);
new_bd->dev.class = backlight_class;
new_bd->dev.parent = parent;
new_bd->dev.release = bl_device_release;
dev_set_name(&new_bd->dev, "%s", name);
dev_set_drvdata(&new_bd->dev, devdata);
/* Set default properties */
if (props) {
memcpy(&new_bd->props, props,
sizeof(struct backlight_properties));
if (props->type <= 0 || props->type >= BACKLIGHT_TYPE_MAX) {
WARN(1, "%s: invalid backlight type", name);
new_bd->props.type = BACKLIGHT_RAW;
}
} else {
new_bd->props.type = BACKLIGHT_RAW;
}
rc = device_register(&new_bd->dev);
if (rc) {
kfree(new_bd);
return ERR_PTR(rc);
}
rc = backlight_register_fb(new_bd);
if (rc) {
device_unregister(&new_bd->dev);
return ERR_PTR(rc);
}
new_bd->ops = ops;
#ifdef CONFIG_PMAC_BACKLIGHT
mutex_lock(&pmac_backlight_mutex);
if (!pmac_backlight)
pmac_backlight = new_bd;
mutex_unlock(&pmac_backlight_mutex);
#endif
mutex_lock(&backlight_dev_list_mutex);
list_add(&new_bd->entry, &backlight_dev_list);
mutex_unlock(&backlight_dev_list_mutex);
return new_bd;
}
EXPORT_SYMBOL(backlight_device_register);
bool backlight_device_registered(enum backlight_type type)
{
bool found = false;
struct backlight_device *bd;
mutex_lock(&backlight_dev_list_mutex);
list_for_each_entry(bd, &backlight_dev_list, entry) {
if (bd->props.type == type) {
found = true;
break;
}
}
mutex_unlock(&backlight_dev_list_mutex);
return found;
}
EXPORT_SYMBOL(backlight_device_registered);
/**
* backlight_device_unregister - unregisters a backlight device object.
* @bd: the backlight device object to be unregistered and freed.
*
* Unregisters a previously registered via backlight_device_register object.
*/
void backlight_device_unregister(struct backlight_device *bd)
{
if (!bd)
return;
mutex_lock(&backlight_dev_list_mutex);
list_del(&bd->entry);
mutex_unlock(&backlight_dev_list_mutex);
#ifdef CONFIG_PMAC_BACKLIGHT
mutex_lock(&pmac_backlight_mutex);
if (pmac_backlight == bd)
pmac_backlight = NULL;
mutex_unlock(&pmac_backlight_mutex);
#endif
mutex_lock(&bd->ops_lock);
bd->ops = NULL;
mutex_unlock(&bd->ops_lock);
backlight_unregister_fb(bd);
device_unregister(&bd->dev);
}
EXPORT_SYMBOL(backlight_device_unregister);
static void devm_backlight_device_release(struct device *dev, void *res)
{
struct backlight_device *backlight = *(struct backlight_device **)res;
backlight_device_unregister(backlight);
}
static int devm_backlight_device_match(struct device *dev, void *res,
void *data)
{
struct backlight_device **r = res;
return *r == data;
}
/**
* devm_backlight_device_register - resource managed backlight_device_register()
* @dev: the device to register
* @name: the name of the device
* @parent: a pointer to the parent device
* @devdata: an optional pointer to be stored for private driver use
* @ops: the backlight operations structure
* @props: the backlight properties
*
* @return a struct backlight on success, or an ERR_PTR on error
*
* Managed backlight_device_register(). The backlight_device returned
* from this function are automatically freed on driver detach.
* See backlight_device_register() for more information.
*/
struct backlight_device *devm_backlight_device_register(struct device *dev,
const char *name, struct device *parent, void *devdata,
const struct backlight_ops *ops,
const struct backlight_properties *props)
{
struct backlight_device **ptr, *backlight;
ptr = devres_alloc(devm_backlight_device_release, sizeof(*ptr),
GFP_KERNEL);
if (!ptr)
return ERR_PTR(-ENOMEM);
backlight = backlight_device_register(name, parent, devdata, ops,
props);
if (!IS_ERR(backlight)) {
*ptr = backlight;
devres_add(dev, ptr);
} else {
devres_free(ptr);
}
return backlight;
}
EXPORT_SYMBOL(devm_backlight_device_register);
/**
* devm_backlight_device_unregister - resource managed backlight_device_unregister()
* @dev: the device to unregister
* @bd: the backlight device to unregister
*
* Deallocated a backlight allocated with devm_backlight_device_register().
* Normally this function will not need to be called and the resource management
* code will ensure that the resource is freed.
*/
void devm_backlight_device_unregister(struct device *dev,
struct backlight_device *bd)
{
int rc;
rc = devres_release(dev, devm_backlight_device_release,
devm_backlight_device_match, bd);
WARN_ON(rc);
}
EXPORT_SYMBOL(devm_backlight_device_unregister);
#ifdef CONFIG_OF
static int of_parent_match(struct device *dev, const void *data)
{
return dev->parent && dev->parent->of_node == data;
}
/**
* of_find_backlight_by_node() - find backlight device by device-tree node
* @node: device-tree node of the backlight device
*
* Returns a pointer to the backlight device corresponding to the given DT
* node or NULL if no such backlight device exists or if the device hasn't
* been probed yet.
*
* This function obtains a reference on the backlight device and it is the
* caller's responsibility to drop the reference by calling put_device() on
* the backlight device's .dev field.
*/
struct backlight_device *of_find_backlight_by_node(struct device_node *node)
{
struct device *dev;
dev = class_find_device(backlight_class, NULL, node, of_parent_match);
return dev ? to_backlight_device(dev) : NULL;
}
EXPORT_SYMBOL(of_find_backlight_by_node);
#endif
static void __exit backlight_class_exit(void)
{
class_destroy(backlight_class);
}
static int __init backlight_class_init(void)
{
backlight_class = class_create(THIS_MODULE, "backlight");
if (IS_ERR(backlight_class)) {
pr_warn("Unable to create backlight class; errno = %ld\n",
PTR_ERR(backlight_class));
return PTR_ERR(backlight_class);
}
backlight_class->dev_groups = bl_device_groups;
backlight_class->pm = &backlight_class_dev_pm_ops;
INIT_LIST_HEAD(&backlight_dev_list);
mutex_init(&backlight_dev_list_mutex);
return 0;
}
/*
* if this is compiled into the kernel, we need to ensure that the
* class is registered before users of the class try to register lcd's
*/
postcore_initcall(backlight_class_init);
module_exit(backlight_class_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Jamey Hicks <jamey.hicks@hp.com>, Andrew Zabolotny <zap@homelink.ru>");
MODULE_DESCRIPTION("Backlight Lowlevel Control Abstraction");