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Some network drivers use a non default hard_header_len Transmitted skb should take into account dev->hard_header_len, or risk crashes or expensive reallocations. In the case of aoe, lets reserve MAX_HEADER bytes. David reported a crash in defxx driver, solved by this patch. Reported-by: David Oostdyk <daveo@ll.mit.edu> Tested-by: David Oostdyk <daveo@ll.mit.edu> Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Ed Cashin <ecashin@coraid.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
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aoe.h | ||
aoeblk.c | ||
aoechr.c | ||
aoecmd.c | ||
aoedev.c | ||
aoemain.c | ||
aoenet.c | ||
Makefile |