mirror of
https://github.com/torvalds/linux.git
synced 2024-12-23 11:21:33 +00:00
d80f19fab8
Converts from using struct "class_device" to "struct device" making everything show up properly in /sys/devices/ with symlinks from the /sys/class directory. It also makes the struct sound_card to show up as a "real" device where all the different sound class devices are placed as childs and different card attribute files can hang off of. /sys/class/sound is still a flat directory, but the symlink targets of all devices belonging to the same card, point the the /sys/devices tree below the new card device object. Thanks to Kay for the updates to this patch. Signed-off-by: Kay Sievers <kay.sievers@novell.com> Acked-by: Jaroslav Kysela <perex@suse.cz> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
548 lines
13 KiB
C
548 lines
13 KiB
C
/*
|
|
* Sound core handling. Breaks out sound functions to submodules
|
|
*
|
|
* Author: Alan Cox <alan.cox@linux.org>
|
|
*
|
|
* Fixes:
|
|
*
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version
|
|
* 2 of the License, or (at your option) any later version.
|
|
*
|
|
* --------------------
|
|
*
|
|
* Top level handler for the sound subsystem. Various devices can
|
|
* plug into this. The fact they don't all go via OSS doesn't mean
|
|
* they don't have to implement the OSS API. There is a lot of logic
|
|
* to keeping much of the OSS weight out of the code in a compatibility
|
|
* module, but it's up to the driver to rember to load it...
|
|
*
|
|
* The code provides a set of functions for registration of devices
|
|
* by type. This is done rather than providing a single call so that
|
|
* we can hide any future changes in the internals (eg when we go to
|
|
* 32bit dev_t) from the modules and their interface.
|
|
*
|
|
* Secondly we need to allocate the dsp, dsp16 and audio devices as
|
|
* one. Thus we misuse the chains a bit to simplify this.
|
|
*
|
|
* Thirdly to make it more fun and for 2.3.x and above we do all
|
|
* of this using fine grained locking.
|
|
*
|
|
* FIXME: we have to resolve modules and fine grained load/unload
|
|
* locking at some point in 2.3.x.
|
|
*/
|
|
|
|
#include <linux/module.h>
|
|
#include <linux/init.h>
|
|
#include <linux/slab.h>
|
|
#include <linux/types.h>
|
|
#include <linux/kernel.h>
|
|
#include <linux/fs.h>
|
|
#include <linux/sound.h>
|
|
#include <linux/major.h>
|
|
#include <linux/kmod.h>
|
|
#include <linux/device.h>
|
|
|
|
#define SOUND_STEP 16
|
|
|
|
|
|
struct sound_unit
|
|
{
|
|
int unit_minor;
|
|
const struct file_operations *unit_fops;
|
|
struct sound_unit *next;
|
|
char name[32];
|
|
};
|
|
|
|
#ifdef CONFIG_SOUND_MSNDCLAS
|
|
extern int msnd_classic_init(void);
|
|
#endif
|
|
#ifdef CONFIG_SOUND_MSNDPIN
|
|
extern int msnd_pinnacle_init(void);
|
|
#endif
|
|
|
|
struct class *sound_class;
|
|
EXPORT_SYMBOL(sound_class);
|
|
|
|
/*
|
|
* Low level list operator. Scan the ordered list, find a hole and
|
|
* join into it. Called with the lock asserted
|
|
*/
|
|
|
|
static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top)
|
|
{
|
|
int n=low;
|
|
|
|
if (index < 0) { /* first free */
|
|
|
|
while (*list && (*list)->unit_minor<n)
|
|
list=&((*list)->next);
|
|
|
|
while(n<top)
|
|
{
|
|
/* Found a hole ? */
|
|
if(*list==NULL || (*list)->unit_minor>n)
|
|
break;
|
|
list=&((*list)->next);
|
|
n+=SOUND_STEP;
|
|
}
|
|
|
|
if(n>=top)
|
|
return -ENOENT;
|
|
} else {
|
|
n = low+(index*16);
|
|
while (*list) {
|
|
if ((*list)->unit_minor==n)
|
|
return -EBUSY;
|
|
if ((*list)->unit_minor>n)
|
|
break;
|
|
list=&((*list)->next);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Fill it in
|
|
*/
|
|
|
|
s->unit_minor=n;
|
|
s->unit_fops=fops;
|
|
|
|
/*
|
|
* Link it
|
|
*/
|
|
|
|
s->next=*list;
|
|
*list=s;
|
|
|
|
|
|
return n;
|
|
}
|
|
|
|
/*
|
|
* Remove a node from the chain. Called with the lock asserted
|
|
*/
|
|
|
|
static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
|
|
{
|
|
while(*list)
|
|
{
|
|
struct sound_unit *p=*list;
|
|
if(p->unit_minor==unit)
|
|
{
|
|
*list=p->next;
|
|
return p;
|
|
}
|
|
list=&(p->next);
|
|
}
|
|
printk(KERN_ERR "Sound device %d went missing!\n", unit);
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* This lock guards the sound loader list.
|
|
*/
|
|
|
|
static DEFINE_SPINLOCK(sound_loader_lock);
|
|
|
|
/*
|
|
* Allocate the controlling structure and add it to the sound driver
|
|
* list. Acquires locks as needed
|
|
*/
|
|
|
|
static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev)
|
|
{
|
|
struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
|
|
int r;
|
|
|
|
if (!s)
|
|
return -ENOMEM;
|
|
|
|
spin_lock(&sound_loader_lock);
|
|
r = __sound_insert_unit(s, list, fops, index, low, top);
|
|
spin_unlock(&sound_loader_lock);
|
|
|
|
if (r < 0)
|
|
goto fail;
|
|
else if (r < SOUND_STEP)
|
|
sprintf(s->name, "sound/%s", name);
|
|
else
|
|
sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
|
|
|
|
device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
|
|
s->name+6);
|
|
return r;
|
|
|
|
fail:
|
|
kfree(s);
|
|
return r;
|
|
}
|
|
|
|
/*
|
|
* Remove a unit. Acquires locks as needed. The drivers MUST have
|
|
* completed the removal before their file operations become
|
|
* invalid.
|
|
*/
|
|
|
|
static void sound_remove_unit(struct sound_unit **list, int unit)
|
|
{
|
|
struct sound_unit *p;
|
|
|
|
spin_lock(&sound_loader_lock);
|
|
p = __sound_remove_unit(list, unit);
|
|
spin_unlock(&sound_loader_lock);
|
|
if (p) {
|
|
device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
|
|
kfree(p);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Allocations
|
|
*
|
|
* 0 *16 Mixers
|
|
* 1 *8 Sequencers
|
|
* 2 *16 Midi
|
|
* 3 *16 DSP
|
|
* 4 *16 SunDSP
|
|
* 5 *16 DSP16
|
|
* 6 -- sndstat (obsolete)
|
|
* 7 *16 unused
|
|
* 8 -- alternate sequencer (see above)
|
|
* 9 *16 raw synthesizer access
|
|
* 10 *16 unused
|
|
* 11 *16 unused
|
|
* 12 *16 unused
|
|
* 13 *16 unused
|
|
* 14 *16 unused
|
|
* 15 *16 unused
|
|
*/
|
|
|
|
static struct sound_unit *chains[SOUND_STEP];
|
|
|
|
/**
|
|
* register_sound_special_device - register a special sound node
|
|
* @fops: File operations for the driver
|
|
* @unit: Unit number to allocate
|
|
* @dev: device pointer
|
|
*
|
|
* Allocate a special sound device by minor number from the sound
|
|
* subsystem. The allocated number is returned on succes. On failure
|
|
* a negative error code is returned.
|
|
*/
|
|
|
|
int register_sound_special_device(const struct file_operations *fops, int unit,
|
|
struct device *dev)
|
|
{
|
|
const int chain = unit % SOUND_STEP;
|
|
int max_unit = 128 + chain;
|
|
const char *name;
|
|
char _name[16];
|
|
|
|
switch (chain) {
|
|
case 0:
|
|
name = "mixer";
|
|
break;
|
|
case 1:
|
|
name = "sequencer";
|
|
if (unit >= SOUND_STEP)
|
|
goto __unknown;
|
|
max_unit = unit + 1;
|
|
break;
|
|
case 2:
|
|
name = "midi";
|
|
break;
|
|
case 3:
|
|
name = "dsp";
|
|
break;
|
|
case 4:
|
|
name = "audio";
|
|
break;
|
|
case 8:
|
|
name = "sequencer2";
|
|
if (unit >= SOUND_STEP)
|
|
goto __unknown;
|
|
max_unit = unit + 1;
|
|
break;
|
|
case 9:
|
|
name = "dmmidi";
|
|
break;
|
|
case 10:
|
|
name = "dmfm";
|
|
break;
|
|
case 12:
|
|
name = "adsp";
|
|
break;
|
|
case 13:
|
|
name = "amidi";
|
|
break;
|
|
case 14:
|
|
name = "admmidi";
|
|
break;
|
|
default:
|
|
{
|
|
__unknown:
|
|
sprintf(_name, "unknown%d", chain);
|
|
if (unit >= SOUND_STEP)
|
|
strcat(_name, "-");
|
|
name = _name;
|
|
}
|
|
break;
|
|
}
|
|
return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
|
|
name, S_IRUSR | S_IWUSR, dev);
|
|
}
|
|
|
|
EXPORT_SYMBOL(register_sound_special_device);
|
|
|
|
int register_sound_special(const struct file_operations *fops, int unit)
|
|
{
|
|
return register_sound_special_device(fops, unit, NULL);
|
|
}
|
|
|
|
EXPORT_SYMBOL(register_sound_special);
|
|
|
|
/**
|
|
* register_sound_mixer - register a mixer device
|
|
* @fops: File operations for the driver
|
|
* @dev: Unit number to allocate
|
|
*
|
|
* Allocate a mixer device. Unit is the number of the mixer requested.
|
|
* Pass -1 to request the next free mixer unit. On success the allocated
|
|
* number is returned, on failure a negative error code is returned.
|
|
*/
|
|
|
|
int register_sound_mixer(const struct file_operations *fops, int dev)
|
|
{
|
|
return sound_insert_unit(&chains[0], fops, dev, 0, 128,
|
|
"mixer", S_IRUSR | S_IWUSR, NULL);
|
|
}
|
|
|
|
EXPORT_SYMBOL(register_sound_mixer);
|
|
|
|
/**
|
|
* register_sound_midi - register a midi device
|
|
* @fops: File operations for the driver
|
|
* @dev: Unit number to allocate
|
|
*
|
|
* Allocate a midi device. Unit is the number of the midi device requested.
|
|
* Pass -1 to request the next free midi unit. On success the allocated
|
|
* number is returned, on failure a negative error code is returned.
|
|
*/
|
|
|
|
int register_sound_midi(const struct file_operations *fops, int dev)
|
|
{
|
|
return sound_insert_unit(&chains[2], fops, dev, 2, 130,
|
|
"midi", S_IRUSR | S_IWUSR, NULL);
|
|
}
|
|
|
|
EXPORT_SYMBOL(register_sound_midi);
|
|
|
|
/*
|
|
* DSP's are registered as a triple. Register only one and cheat
|
|
* in open - see below.
|
|
*/
|
|
|
|
/**
|
|
* register_sound_dsp - register a DSP device
|
|
* @fops: File operations for the driver
|
|
* @dev: Unit number to allocate
|
|
*
|
|
* Allocate a DSP device. Unit is the number of the DSP requested.
|
|
* Pass -1 to request the next free DSP unit. On success the allocated
|
|
* number is returned, on failure a negative error code is returned.
|
|
*
|
|
* This function allocates both the audio and dsp device entries together
|
|
* and will always allocate them as a matching pair - eg dsp3/audio3
|
|
*/
|
|
|
|
int register_sound_dsp(const struct file_operations *fops, int dev)
|
|
{
|
|
return sound_insert_unit(&chains[3], fops, dev, 3, 131,
|
|
"dsp", S_IWUSR | S_IRUSR, NULL);
|
|
}
|
|
|
|
EXPORT_SYMBOL(register_sound_dsp);
|
|
|
|
/**
|
|
* unregister_sound_special - unregister a special sound device
|
|
* @unit: unit number to allocate
|
|
*
|
|
* Release a sound device that was allocated with
|
|
* register_sound_special(). The unit passed is the return value from
|
|
* the register function.
|
|
*/
|
|
|
|
|
|
void unregister_sound_special(int unit)
|
|
{
|
|
sound_remove_unit(&chains[unit % SOUND_STEP], unit);
|
|
}
|
|
|
|
EXPORT_SYMBOL(unregister_sound_special);
|
|
|
|
/**
|
|
* unregister_sound_mixer - unregister a mixer
|
|
* @unit: unit number to allocate
|
|
*
|
|
* Release a sound device that was allocated with register_sound_mixer().
|
|
* The unit passed is the return value from the register function.
|
|
*/
|
|
|
|
void unregister_sound_mixer(int unit)
|
|
{
|
|
sound_remove_unit(&chains[0], unit);
|
|
}
|
|
|
|
EXPORT_SYMBOL(unregister_sound_mixer);
|
|
|
|
/**
|
|
* unregister_sound_midi - unregister a midi device
|
|
* @unit: unit number to allocate
|
|
*
|
|
* Release a sound device that was allocated with register_sound_midi().
|
|
* The unit passed is the return value from the register function.
|
|
*/
|
|
|
|
void unregister_sound_midi(int unit)
|
|
{
|
|
return sound_remove_unit(&chains[2], unit);
|
|
}
|
|
|
|
EXPORT_SYMBOL(unregister_sound_midi);
|
|
|
|
/**
|
|
* unregister_sound_dsp - unregister a DSP device
|
|
* @unit: unit number to allocate
|
|
*
|
|
* Release a sound device that was allocated with register_sound_dsp().
|
|
* The unit passed is the return value from the register function.
|
|
*
|
|
* Both of the allocated units are released together automatically.
|
|
*/
|
|
|
|
void unregister_sound_dsp(int unit)
|
|
{
|
|
return sound_remove_unit(&chains[3], unit);
|
|
}
|
|
|
|
|
|
EXPORT_SYMBOL(unregister_sound_dsp);
|
|
|
|
/*
|
|
* Now our file operations
|
|
*/
|
|
|
|
static int soundcore_open(struct inode *, struct file *);
|
|
|
|
static struct file_operations soundcore_fops=
|
|
{
|
|
/* We must have an owner or the module locking fails */
|
|
.owner = THIS_MODULE,
|
|
.open = soundcore_open,
|
|
};
|
|
|
|
static struct sound_unit *__look_for_unit(int chain, int unit)
|
|
{
|
|
struct sound_unit *s;
|
|
|
|
s=chains[chain];
|
|
while(s && s->unit_minor <= unit)
|
|
{
|
|
if(s->unit_minor==unit)
|
|
return s;
|
|
s=s->next;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int soundcore_open(struct inode *inode, struct file *file)
|
|
{
|
|
int chain;
|
|
int unit = iminor(inode);
|
|
struct sound_unit *s;
|
|
const struct file_operations *new_fops = NULL;
|
|
|
|
chain=unit&0x0F;
|
|
if(chain==4 || chain==5) /* dsp/audio/dsp16 */
|
|
{
|
|
unit&=0xF0;
|
|
unit|=3;
|
|
chain=3;
|
|
}
|
|
|
|
spin_lock(&sound_loader_lock);
|
|
s = __look_for_unit(chain, unit);
|
|
if (s)
|
|
new_fops = fops_get(s->unit_fops);
|
|
if (!new_fops) {
|
|
spin_unlock(&sound_loader_lock);
|
|
/*
|
|
* Please, don't change this order or code.
|
|
* For ALSA slot means soundcard and OSS emulation code
|
|
* comes as add-on modules which aren't depend on
|
|
* ALSA toplevel modules for soundcards, thus we need
|
|
* load them at first. [Jaroslav Kysela <perex@jcu.cz>]
|
|
*/
|
|
request_module("sound-slot-%i", unit>>4);
|
|
request_module("sound-service-%i-%i", unit>>4, chain);
|
|
spin_lock(&sound_loader_lock);
|
|
s = __look_for_unit(chain, unit);
|
|
if (s)
|
|
new_fops = fops_get(s->unit_fops);
|
|
}
|
|
if (new_fops) {
|
|
/*
|
|
* We rely upon the fact that we can't be unloaded while the
|
|
* subdriver is there, so if ->open() is successful we can
|
|
* safely drop the reference counter and if it is not we can
|
|
* revert to old ->f_op. Ugly, indeed, but that's the cost of
|
|
* switching ->f_op in the first place.
|
|
*/
|
|
int err = 0;
|
|
const struct file_operations *old_fops = file->f_op;
|
|
file->f_op = new_fops;
|
|
spin_unlock(&sound_loader_lock);
|
|
if(file->f_op->open)
|
|
err = file->f_op->open(inode,file);
|
|
if (err) {
|
|
fops_put(file->f_op);
|
|
file->f_op = fops_get(old_fops);
|
|
}
|
|
fops_put(old_fops);
|
|
return err;
|
|
}
|
|
spin_unlock(&sound_loader_lock);
|
|
return -ENODEV;
|
|
}
|
|
|
|
MODULE_DESCRIPTION("Core sound module");
|
|
MODULE_AUTHOR("Alan Cox");
|
|
MODULE_LICENSE("GPL");
|
|
MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
|
|
|
|
static void __exit cleanup_soundcore(void)
|
|
{
|
|
/* We have nothing to really do here - we know the lists must be
|
|
empty */
|
|
unregister_chrdev(SOUND_MAJOR, "sound");
|
|
class_destroy(sound_class);
|
|
}
|
|
|
|
static int __init init_soundcore(void)
|
|
{
|
|
if (register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) {
|
|
printk(KERN_ERR "soundcore: sound device already in use.\n");
|
|
return -EBUSY;
|
|
}
|
|
sound_class = class_create(THIS_MODULE, "sound");
|
|
if (IS_ERR(sound_class))
|
|
return PTR_ERR(sound_class);
|
|
|
|
return 0;
|
|
}
|
|
|
|
module_init(init_soundcore);
|
|
module_exit(cleanup_soundcore);
|