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This patch converts the resource management in PCI azt3328 driver with devres as a clean up. Each manual resource management is converted with the corresponding devres helper, and the card object release is managed now via card->private_free instead of a lowlevel snd_device. This should give no user-visible functional changes. Link: https://lore.kernel.org/r/20210715075941.23332-12-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
2655 lines
80 KiB
C
2655 lines
80 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
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/* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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* Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
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*
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* Framework borrowed from Bart Hartgers's als4000.c.
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* Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
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* found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
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* Other versions are:
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* PCI168 A(W), sub ID 1800
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* PCI168 A/AP, sub ID 8000
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* Please give me feedback in case you try my driver with one of these!!
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*
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* Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
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* (XP/Vista do not support this card at all but every Linux distribution
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* has very good support out of the box;
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* just to make sure that the right people hit this and get to know that,
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* despite the high level of Internet ignorance - as usual :-P -
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* about very good support for this card - on Linux!)
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*
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* NOTES
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* Since Aztech does not provide any chipset documentation,
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* even on repeated request to various addresses,
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* and the answer that was finally given was negative
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* (and I was stupid enough to manage to get hold of a PCI168 soundcard
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* in the first place >:-P}),
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* I was forced to base this driver on reverse engineering
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* (3 weeks' worth of evenings filled with driver work).
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* (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
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*
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* It is quite likely that the AZF3328 chip is the PCI cousin of the
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* AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
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*
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* The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
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* for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
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* Fincitec acquired by National Semiconductor in 2002, together with the
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* Fincitec-related company ARSmikro) has the following features:
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*
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* - compatibility & compliance:
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* - Microsoft PC 97 ("PC 97 Hardware Design Guide",
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* http://www.microsoft.com/whdc/archive/pcguides.mspx)
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* - Microsoft PC 98 Baseline Audio
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* - MPU401 UART
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* - Sound Blaster Emulation (DOS Box)
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* - builtin AC97 conformant codec (SNR over 80dB)
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* Note that "conformant" != "compliant"!! this chip's mixer register layout
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* *differs* from the standard AC97 layout:
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* they chose to not implement the headphone register (which is not a
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* problem since it's merely optional), yet when doing this, they committed
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* the grave sin of letting other registers follow immediately instead of
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* keeping a headphone dummy register, thereby shifting the mixer register
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* addresses illegally. So far unfortunately it looks like the very flexible
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* ALSA AC97 support is still not enough to easily compensate for such a
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* grave layout violation despite all tweaks and quirks mechanisms it offers.
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* Well, not quite: now ac97 layer is much improved (bus-specific ops!),
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* thus I was able to implement support - it's actually working quite well.
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* An interesting item might be Aztech AMR 2800-W, since it's an AC97
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* modem card which might reveal the Aztech-specific codec ID which
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* we might want to pretend, too. Dito PCI168's brother, PCI368,
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* where the advertising datasheet says it's AC97-based and has a
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* Digital Enhanced Game Port.
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* - builtin genuine OPL3 - verified to work fine, 20080506
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* - full duplex 16bit playback/record at independent sampling rate
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* - MPU401 (+ legacy address support, claimed by one official spec sheet)
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* FIXME: how to enable legacy addr??
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* - game port (legacy address support)
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* - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
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* features supported). - See common term "Digital Enhanced Game Port"...
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* (probably DirectInput 3.0 spec - confirm)
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* - builtin 3D enhancement (said to be YAMAHA Ymersion)
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* - built-in General DirectX timer having a 20 bits counter
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* with 1us resolution (see below!)
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* - I2S serial output port for external DAC
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* [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
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* - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
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* - supports hardware volume control
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* - single chip low cost solution (128 pin QFP)
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* - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
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* required for Microsoft's logo compliance (FIXME: where?)
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* At least the Trident 4D Wave DX has one bit somewhere
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* to enable writes to PCI subsystem VID registers, that should be it.
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* This might easily be in extended PCI reg space, since PCI168 also has
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* some custom data starting at 0x80. What kind of config settings
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* are located in our extended PCI space anyway??
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* - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
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* [TDA1517P chip]
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*
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* Note that this driver now is actually *better* than the Windows driver,
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* since it additionally supports the card's 1MHz DirectX timer - just try
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* the following snd-seq module parameters etc.:
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* - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
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* seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
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* seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
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* - "timidity -iAv -B2,8 -Os -EFreverb=0"
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* - "pmidi -p 128:0 jazz.mid"
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*
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* OPL3 hardware playback testing, try something like:
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* cat /proc/asound/hwdep
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* and
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* aconnect -o
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* Then use
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* sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
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* where x,y is the xx-yy number as given in hwdep.
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* Then try
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* pmidi -p a:b jazz.mid
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* where a:b is the client number plus 0 usually, as given by aconnect above.
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* Oh, and make sure to unmute the FM mixer control (doh!)
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* NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
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* despite no CPU activity, possibly due to hindering ACPI idling somehow.
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* Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
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* Higher PCM / FM mixer levels seem to conflict (causes crackling),
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* at least sometimes. Maybe even use with hardware sequencer timer above :)
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* adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
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*
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* Certain PCI versions of this card are susceptible to DMA traffic underruns
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* in some systems (resulting in sound crackling/clicking/popping),
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* probably because they don't have a DMA FIFO buffer or so.
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* Overview (PCI ID/PCI subID/PCI rev.):
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* - no DMA crackling on SiS735: 0x50DC/0x1801/16
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* - unknown performance: 0x50DC/0x1801/10
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* (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
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*
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* Crackling happens with VIA chipsets or, in my case, an SiS735, which is
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* supposed to be very fast and supposed to get rid of crackling much
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* better than a VIA, yet ironically I still get crackling, like many other
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* people with the same chipset.
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* Possible remedies:
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* - use speaker (amplifier) output instead of headphone output
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* (in case crackling is due to overloaded output clipping)
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* - plug card into a different PCI slot, preferably one that isn't shared
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* too much (this helps a lot, but not completely!)
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* - get rid of PCI VGA card, use AGP instead
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* - upgrade or downgrade BIOS
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* - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
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* Not too helpful.
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* - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
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*
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* BUGS
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* - full-duplex might *still* be problematic, however a recent test was fine
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* - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
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* if you set PCM output switch to "pre 3D" instead of "post 3D".
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* If this can't be set, then get a mixer application that Isn't Stupid (tm)
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* (e.g. kmix, gamix) - unfortunately several are!!
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* - locking is not entirely clean, especially the audio stream activity
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* ints --> may be racy
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* - an _unconnected_ secondary joystick at the gameport will be reported
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* to be "active" (floating values, not precisely -1) due to the way we need
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* to read the Digital Enhanced Game Port. Not sure whether it is fixable.
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*
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* TODO
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* - use PCI_VDEVICE
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* - verify driver status on x86_64
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* - test multi-card driver operation
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* - (ab)use 1MHz DirectX timer as kernel clocksource
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* - test MPU401 MIDI playback etc.
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* - add more power micro-management (disable various units of the card
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* as long as they're unused, to improve audio quality and save power).
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* However this requires more I/O ports which I haven't figured out yet
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* and which thus might not even exist...
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* The standard suspend/resume functionality could probably make use of
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* some improvement, too...
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* - figure out what all unknown port bits are responsible for
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* - figure out some cleverly evil scheme to possibly make ALSA AC97 code
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* fully accept our quite incompatible ""AC97"" mixer and thus save some
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* code (but I'm not too optimistic that doing this is possible at all)
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* - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
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*/
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#include <linux/io.h>
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#include <linux/init.h>
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#include <linux/bug.h> /* WARN_ONCE */
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#include <linux/pci.h>
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#include <linux/delay.h>
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#include <linux/slab.h>
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#include <linux/gameport.h>
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#include <linux/module.h>
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#include <linux/dma-mapping.h>
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#include <sound/core.h>
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#include <sound/control.h>
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#include <sound/pcm.h>
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#include <sound/rawmidi.h>
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#include <sound/mpu401.h>
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#include <sound/opl3.h>
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#include <sound/initval.h>
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/*
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* Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
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* If the AC97 compatibility parts we needed to implement locally turn out
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* to work nicely, then remove the old implementation eventually.
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*/
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#define AZF_USE_AC97_LAYER 1
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#ifdef AZF_USE_AC97_LAYER
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#include <sound/ac97_codec.h>
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#endif
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#include "azt3328.h"
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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
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MODULE_LICENSE("GPL");
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#if IS_REACHABLE(CONFIG_GAMEPORT)
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#define SUPPORT_GAMEPORT 1
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#endif
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/* === Debug settings ===
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Further diagnostic functionality than the settings below
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does not need to be provided, since one can easily write a POSIX shell script
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to dump the card's I/O ports (those listed in lspci -v -v):
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dump()
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{
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local descr=$1; local addr=$2; local count=$3
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echo "${descr}: ${count} @ ${addr}:"
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dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
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2>/dev/null| hexdump -C
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}
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and then use something like
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"dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
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"dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
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possibly within a "while true; do ... sleep 1; done" loop.
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Tweaking ports could be done using
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VALSTRING="`printf "%02x" $value`"
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printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
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2>/dev/null
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*/
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static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
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module_param_array(index, int, NULL, 0444);
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MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
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static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
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module_param_array(id, charp, NULL, 0444);
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MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
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static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
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module_param_array(enable, bool, NULL, 0444);
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MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
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static int seqtimer_scaling = 128;
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module_param(seqtimer_scaling, int, 0444);
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MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
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enum snd_azf3328_codec_type {
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/* warning: fixed indices (also used for bitmask checks!) */
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AZF_CODEC_PLAYBACK = 0,
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AZF_CODEC_CAPTURE = 1,
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AZF_CODEC_I2S_OUT = 2,
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};
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struct snd_azf3328_codec_data {
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unsigned long io_base; /* keep first! (avoid offset calc) */
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unsigned int dma_base; /* helper to avoid an indirection in hotpath */
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spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
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struct snd_pcm_substream *substream;
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bool running;
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enum snd_azf3328_codec_type type;
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const char *name;
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};
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struct snd_azf3328 {
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/* often-used fields towards beginning, then grouped */
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unsigned long ctrl_io; /* usually 0xb000, size 128 */
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unsigned long game_io; /* usually 0xb400, size 8 */
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unsigned long mpu_io; /* usually 0xb800, size 4 */
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unsigned long opl3_io; /* usually 0xbc00, size 8 */
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unsigned long mixer_io; /* usually 0xc000, size 64 */
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spinlock_t reg_lock;
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struct snd_timer *timer;
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struct snd_pcm *pcm[3];
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/* playback, recording and I2S out codecs */
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struct snd_azf3328_codec_data codecs[3];
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#ifdef AZF_USE_AC97_LAYER
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struct snd_ac97 *ac97;
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#endif
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struct snd_card *card;
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struct snd_rawmidi *rmidi;
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#ifdef SUPPORT_GAMEPORT
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struct gameport *gameport;
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u16 axes[4];
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#endif
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struct pci_dev *pci;
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int irq;
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/* register 0x6a is write-only, thus need to remember setting.
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* If we need to add more registers here, then we might try to fold this
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* into some transparent combined shadow register handling with
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* CONFIG_PM register storage below, but that's slightly difficult. */
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u16 shadow_reg_ctrl_6AH;
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#ifdef CONFIG_PM_SLEEP
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/* register value containers for power management
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* Note: not always full I/O range preserved (similar to Win driver!) */
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u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
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u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
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u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
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u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
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u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
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#endif
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};
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static const struct pci_device_id snd_azf3328_ids[] = {
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{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
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{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
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{ 0, }
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};
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MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
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static int
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snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
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{
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/* Well, strictly spoken, the inb/outb sequence isn't atomic
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and would need locking. However we currently don't care
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since it potentially complicates matters. */
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u8 prev = inb(reg), new;
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new = (do_set) ? (prev|mask) : (prev & ~mask);
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/* we need to always write the new value no matter whether it differs
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* or not, since some register bits don't indicate their setting */
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outb(new, reg);
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if (new != prev)
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return 1;
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return 0;
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}
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static inline void
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snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
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unsigned reg,
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u8 value
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)
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{
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outb(value, codec->io_base + reg);
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}
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static inline u8
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snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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return inb(codec->io_base + reg);
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}
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static inline void
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snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
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unsigned reg,
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u16 value
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)
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{
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outw(value, codec->io_base + reg);
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}
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static inline u16
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snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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return inw(codec->io_base + reg);
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}
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static inline void
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snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
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unsigned reg,
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u32 value
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)
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{
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outl(value, codec->io_base + reg);
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}
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static inline void
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snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
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unsigned reg, const void *buffer, int count
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)
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{
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unsigned long addr = codec->io_base + reg;
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if (count) {
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const u32 *buf = buffer;
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do {
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outl(*buf++, addr);
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addr += 4;
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} while (--count);
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}
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}
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static inline u32
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snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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return inl(codec->io_base + reg);
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}
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static inline void
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snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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outb(value, chip->ctrl_io + reg);
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}
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static inline u8
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snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
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{
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return inb(chip->ctrl_io + reg);
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}
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static inline u16
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snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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return inw(chip->ctrl_io + reg);
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}
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static inline void
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snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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outw(value, chip->ctrl_io + reg);
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}
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static inline void
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snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
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{
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outl(value, chip->ctrl_io + reg);
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}
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static inline void
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snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
|
|
{
|
|
outb(value, chip->game_io + reg);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
|
|
{
|
|
outw(value, chip->game_io + reg);
|
|
}
|
|
|
|
static inline u8
|
|
snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
|
|
{
|
|
return inb(chip->game_io + reg);
|
|
}
|
|
|
|
static inline u16
|
|
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
|
|
{
|
|
return inw(chip->game_io + reg);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
|
|
{
|
|
outw(value, chip->mixer_io + reg);
|
|
}
|
|
|
|
static inline u16
|
|
snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
|
|
{
|
|
return inw(chip->mixer_io + reg);
|
|
}
|
|
|
|
#define AZF_MUTE_BIT 0x80
|
|
|
|
static bool
|
|
snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
|
|
unsigned reg, bool do_mute
|
|
)
|
|
{
|
|
unsigned long portbase = chip->mixer_io + reg + 1;
|
|
bool updated;
|
|
|
|
/* the mute bit is on the *second* (i.e. right) register of a
|
|
* left/right channel setting */
|
|
updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
|
|
|
|
/* indicate whether it was muted before */
|
|
return (do_mute) ? !updated : updated;
|
|
}
|
|
|
|
static inline bool
|
|
snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
|
|
bool do_mute
|
|
)
|
|
{
|
|
return snd_azf3328_mixer_mute_control(
|
|
chip,
|
|
IDX_MIXER_PLAY_MASTER,
|
|
do_mute
|
|
);
|
|
}
|
|
|
|
static inline bool
|
|
snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
|
|
bool do_mute
|
|
)
|
|
{
|
|
return snd_azf3328_mixer_mute_control(
|
|
chip,
|
|
IDX_MIXER_WAVEOUT,
|
|
do_mute
|
|
);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
|
|
{
|
|
/* reset (close) mixer:
|
|
* first mute master volume, then reset
|
|
*/
|
|
snd_azf3328_mixer_mute_control_master(chip, 1);
|
|
snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
|
|
}
|
|
|
|
#ifdef AZF_USE_AC97_LAYER
|
|
|
|
static inline void
|
|
snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
|
|
unsigned short reg, const char *mode)
|
|
{
|
|
/* need to add some more or less clever emulation? */
|
|
dev_warn(chip->card->dev,
|
|
"missing %s emulation for AC97 register 0x%02x!\n",
|
|
mode, reg);
|
|
}
|
|
|
|
/*
|
|
* Need to have _special_ AC97 mixer hardware register index mapper,
|
|
* to compensate for the issue of a rather AC97-incompatible hardware layout.
|
|
*/
|
|
#define AZF_REG_MASK 0x3f
|
|
#define AZF_AC97_REG_UNSUPPORTED 0x8000
|
|
#define AZF_AC97_REG_REAL_IO_READ 0x4000
|
|
#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
|
|
#define AZF_AC97_REG_REAL_IO_RW \
|
|
(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
|
|
#define AZF_AC97_REG_EMU_IO_READ 0x0400
|
|
#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
|
|
#define AZF_AC97_REG_EMU_IO_RW \
|
|
(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
|
|
static unsigned short
|
|
snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
|
|
{
|
|
static const struct {
|
|
unsigned short azf_reg;
|
|
} azf_reg_mapper[] = {
|
|
/* Especially when taking into consideration
|
|
* mono/stereo-based sequence of azf vs. AC97 control series,
|
|
* it's quite obvious that azf simply got rid
|
|
* of the AC97_HEADPHONE control at its intended offset,
|
|
* thus shifted _all_ controls by one,
|
|
* and _then_ simply added it as an FMSYNTH control at the end,
|
|
* to make up for the offset.
|
|
* This means we'll have to translate indices here as
|
|
* needed and then do some tiny AC97 patch action
|
|
* (snd_ac97_rename_vol_ctl() etc.) - that's it.
|
|
*/
|
|
{ /* AC97_RESET */ IDX_MIXER_RESET
|
|
| AZF_AC97_REG_REAL_IO_WRITE
|
|
| AZF_AC97_REG_EMU_IO_READ },
|
|
{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
|
|
/* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
|
|
{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
|
|
{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
|
|
{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
|
|
{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
|
|
{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
|
|
{ /* AC97_MIC */ IDX_MIXER_MIC },
|
|
{ /* AC97_LINE */ IDX_MIXER_LINEIN },
|
|
{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
|
|
{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
|
|
{ /* AC97_AUX */ IDX_MIXER_AUX },
|
|
{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
|
|
{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
|
|
{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
|
|
{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
|
|
{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
|
|
{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
|
|
};
|
|
|
|
unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
|
|
|
|
/* azf3328 supports the low-numbered and low-spec:ed range
|
|
of AC97 regs only */
|
|
if (reg <= AC97_3D_CONTROL) {
|
|
unsigned short reg_idx = reg / 2;
|
|
reg_azf = azf_reg_mapper[reg_idx].azf_reg;
|
|
/* a translation-only entry means it's real read/write: */
|
|
if (!(reg_azf & ~AZF_REG_MASK))
|
|
reg_azf |= AZF_AC97_REG_REAL_IO_RW;
|
|
} else {
|
|
switch (reg) {
|
|
case AC97_POWERDOWN:
|
|
reg_azf = AZF_AC97_REG_EMU_IO_RW;
|
|
break;
|
|
case AC97_EXTENDED_ID:
|
|
reg_azf = AZF_AC97_REG_EMU_IO_READ;
|
|
break;
|
|
case AC97_EXTENDED_STATUS:
|
|
/* I don't know what the h*ll AC97 layer
|
|
* would consult this _extended_ register for
|
|
* given a base-AC97-advertised card,
|
|
* but let's just emulate it anyway :-P
|
|
*/
|
|
reg_azf = AZF_AC97_REG_EMU_IO_RW;
|
|
break;
|
|
case AC97_VENDOR_ID1:
|
|
case AC97_VENDOR_ID2:
|
|
reg_azf = AZF_AC97_REG_EMU_IO_READ;
|
|
break;
|
|
}
|
|
}
|
|
return reg_azf;
|
|
}
|
|
|
|
static const unsigned short
|
|
azf_emulated_ac97_caps =
|
|
AC97_BC_DEDICATED_MIC |
|
|
AC97_BC_BASS_TREBLE |
|
|
/* Headphone is an FM Synth control here */
|
|
AC97_BC_HEADPHONE |
|
|
/* no AC97_BC_LOUDNESS! */
|
|
/* mask 0x7c00 is
|
|
vendor-specific 3D enhancement
|
|
vendor indicator.
|
|
Since there actually _is_ an
|
|
entry for Aztech Labs
|
|
(13), make damn sure
|
|
to indicate it. */
|
|
(13 << 10);
|
|
|
|
static const unsigned short
|
|
azf_emulated_ac97_powerdown =
|
|
/* pretend everything to be active */
|
|
AC97_PD_ADC_STATUS |
|
|
AC97_PD_DAC_STATUS |
|
|
AC97_PD_MIXER_STATUS |
|
|
AC97_PD_VREF_STATUS;
|
|
|
|
/*
|
|
* Emulated, _inofficial_ vendor ID
|
|
* (there might be some devices such as the MR 2800-W
|
|
* which could reveal the real Aztech AC97 ID).
|
|
* We choose to use "AZT" prefix, and then use 1 to indicate PCI168
|
|
* (better don't use 0x68 since there's a PCI368 as well).
|
|
*/
|
|
static const unsigned int
|
|
azf_emulated_ac97_vendor_id = 0x415a5401;
|
|
|
|
static unsigned short
|
|
snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
|
|
{
|
|
const struct snd_azf3328 *chip = ac97->private_data;
|
|
unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
|
|
unsigned short reg_val = 0;
|
|
bool unsupported = false;
|
|
|
|
dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
|
|
reg_ac97);
|
|
if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
|
|
unsupported = true;
|
|
else {
|
|
if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
|
|
reg_val = snd_azf3328_mixer_inw(chip,
|
|
reg_azf & AZF_REG_MASK);
|
|
else {
|
|
/*
|
|
* Proceed with dummy I/O read,
|
|
* to ensure compatible timing where this may matter.
|
|
* (ALSA AC97 layer usually doesn't call I/O functions
|
|
* due to intelligent I/O caching anyway)
|
|
* Choose a mixer register that's thoroughly unrelated
|
|
* to common audio (try to minimize distortion).
|
|
*/
|
|
snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
|
|
}
|
|
|
|
if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
|
|
switch (reg_ac97) {
|
|
case AC97_RESET:
|
|
reg_val |= azf_emulated_ac97_caps;
|
|
break;
|
|
case AC97_POWERDOWN:
|
|
reg_val |= azf_emulated_ac97_powerdown;
|
|
break;
|
|
case AC97_EXTENDED_ID:
|
|
case AC97_EXTENDED_STATUS:
|
|
/* AFAICS we simply can't support anything: */
|
|
reg_val |= 0;
|
|
break;
|
|
case AC97_VENDOR_ID1:
|
|
reg_val = azf_emulated_ac97_vendor_id >> 16;
|
|
break;
|
|
case AC97_VENDOR_ID2:
|
|
reg_val = azf_emulated_ac97_vendor_id & 0xffff;
|
|
break;
|
|
default:
|
|
unsupported = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (unsupported)
|
|
snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
|
|
|
|
return reg_val;
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
|
|
unsigned short reg_ac97, unsigned short val)
|
|
{
|
|
const struct snd_azf3328 *chip = ac97->private_data;
|
|
unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
|
|
bool unsupported = false;
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
|
|
reg_ac97, val);
|
|
if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
|
|
unsupported = true;
|
|
else {
|
|
if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
|
|
snd_azf3328_mixer_outw(
|
|
chip,
|
|
reg_azf & AZF_REG_MASK,
|
|
val
|
|
);
|
|
else
|
|
if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
|
|
switch (reg_ac97) {
|
|
case AC97_REC_GAIN_MIC:
|
|
case AC97_POWERDOWN:
|
|
case AC97_EXTENDED_STATUS:
|
|
/*
|
|
* Silently swallow these writes.
|
|
* Since for most registers our card doesn't
|
|
* actually support a comparable feature,
|
|
* this is exactly what we should do here.
|
|
* The AC97 layer's I/O caching probably
|
|
* automatically takes care of all the rest...
|
|
* (remembers written values etc.)
|
|
*/
|
|
break;
|
|
default:
|
|
unsupported = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (unsupported)
|
|
snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
|
|
{
|
|
struct snd_ac97_bus *bus;
|
|
struct snd_ac97_template ac97;
|
|
static const struct snd_ac97_bus_ops ops = {
|
|
.write = snd_azf3328_mixer_ac97_write,
|
|
.read = snd_azf3328_mixer_ac97_read,
|
|
};
|
|
int rc;
|
|
|
|
memset(&ac97, 0, sizeof(ac97));
|
|
ac97.scaps = AC97_SCAP_SKIP_MODEM
|
|
| AC97_SCAP_AUDIO /* we support audio! */
|
|
| AC97_SCAP_NO_SPDIF;
|
|
ac97.private_data = chip;
|
|
ac97.pci = chip->pci;
|
|
|
|
/*
|
|
* ALSA's AC97 layer has terrible init crackling issues,
|
|
* unfortunately, and since it makes use of AC97_RESET,
|
|
* there's no use trying to mute Master Playback proactively.
|
|
*/
|
|
|
|
rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
|
|
if (!rc)
|
|
rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
|
|
/*
|
|
* Make sure to complain loudly in case of AC97 init failure,
|
|
* since failure may happen quite often,
|
|
* due to this card being a very quirky AC97 "lookalike".
|
|
*/
|
|
if (rc)
|
|
dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
|
|
|
|
/* If we return an error here, then snd_card_free() should
|
|
* free up any ac97 codecs that got created, as well as the bus.
|
|
*/
|
|
return rc;
|
|
}
|
|
#else /* AZF_USE_AC97_LAYER */
|
|
static void
|
|
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
|
|
unsigned reg,
|
|
unsigned char dst_vol_left,
|
|
unsigned char dst_vol_right,
|
|
int chan_sel, int delay
|
|
)
|
|
{
|
|
unsigned long portbase = chip->mixer_io + reg;
|
|
unsigned char curr_vol_left = 0, curr_vol_right = 0;
|
|
int left_change = 0, right_change = 0;
|
|
|
|
if (chan_sel & SET_CHAN_LEFT) {
|
|
curr_vol_left = inb(portbase + 1);
|
|
|
|
/* take care of muting flag contained in left channel */
|
|
if (curr_vol_left & AZF_MUTE_BIT)
|
|
dst_vol_left |= AZF_MUTE_BIT;
|
|
else
|
|
dst_vol_left &= ~AZF_MUTE_BIT;
|
|
|
|
left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
|
|
}
|
|
|
|
if (chan_sel & SET_CHAN_RIGHT) {
|
|
curr_vol_right = inb(portbase + 0);
|
|
|
|
right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
|
|
}
|
|
|
|
do {
|
|
if (left_change) {
|
|
if (curr_vol_left != dst_vol_left) {
|
|
curr_vol_left += left_change;
|
|
outb(curr_vol_left, portbase + 1);
|
|
} else
|
|
left_change = 0;
|
|
}
|
|
if (right_change) {
|
|
if (curr_vol_right != dst_vol_right) {
|
|
curr_vol_right += right_change;
|
|
|
|
/* during volume change, the right channel is crackling
|
|
* somewhat more than the left channel, unfortunately.
|
|
* This seems to be a hardware issue. */
|
|
outb(curr_vol_right, portbase + 0);
|
|
} else
|
|
right_change = 0;
|
|
}
|
|
if (delay)
|
|
mdelay(delay);
|
|
} while ((left_change) || (right_change));
|
|
}
|
|
|
|
/*
|
|
* general mixer element
|
|
*/
|
|
struct azf3328_mixer_reg {
|
|
unsigned reg;
|
|
unsigned int lchan_shift, rchan_shift;
|
|
unsigned int mask;
|
|
unsigned int invert: 1;
|
|
unsigned int stereo: 1;
|
|
unsigned int enum_c: 4;
|
|
};
|
|
|
|
#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
|
|
((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
|
|
(mask << 16) | \
|
|
(invert << 24) | \
|
|
(stereo << 25) | \
|
|
(enum_c << 26))
|
|
|
|
static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
|
|
{
|
|
r->reg = val & 0xff;
|
|
r->lchan_shift = (val >> 8) & 0x0f;
|
|
r->rchan_shift = (val >> 12) & 0x0f;
|
|
r->mask = (val >> 16) & 0xff;
|
|
r->invert = (val >> 24) & 1;
|
|
r->stereo = (val >> 25) & 1;
|
|
r->enum_c = (val >> 26) & 0x0f;
|
|
}
|
|
|
|
/*
|
|
* mixer switches/volumes
|
|
*/
|
|
|
|
#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
|
|
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
|
|
.info = snd_azf3328_info_mixer, \
|
|
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
|
|
.private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
|
|
}
|
|
|
|
#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
|
|
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
|
|
.info = snd_azf3328_info_mixer, \
|
|
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
|
|
.private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
|
|
}
|
|
|
|
#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
|
|
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
|
|
.info = snd_azf3328_info_mixer, \
|
|
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
|
|
.private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
|
|
}
|
|
|
|
#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
|
|
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
|
|
.info = snd_azf3328_info_mixer, \
|
|
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
|
|
.private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
|
|
}
|
|
|
|
#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
|
|
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
|
|
.info = snd_azf3328_info_mixer_enum, \
|
|
.get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
|
|
.private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_info *uinfo)
|
|
{
|
|
struct azf3328_mixer_reg reg;
|
|
|
|
snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
|
|
uinfo->type = reg.mask == 1 ?
|
|
SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
|
|
uinfo->count = reg.stereo + 1;
|
|
uinfo->value.integer.min = 0;
|
|
uinfo->value.integer.max = reg.mask;
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
|
|
struct azf3328_mixer_reg reg;
|
|
u16 oreg, val;
|
|
|
|
snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
|
|
|
|
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
|
|
val = (oreg >> reg.lchan_shift) & reg.mask;
|
|
if (reg.invert)
|
|
val = reg.mask - val;
|
|
ucontrol->value.integer.value[0] = val;
|
|
if (reg.stereo) {
|
|
val = (oreg >> reg.rchan_shift) & reg.mask;
|
|
if (reg.invert)
|
|
val = reg.mask - val;
|
|
ucontrol->value.integer.value[1] = val;
|
|
}
|
|
dev_dbg(chip->card->dev,
|
|
"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
|
|
reg.reg, oreg,
|
|
ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
|
|
reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
|
|
struct azf3328_mixer_reg reg;
|
|
u16 oreg, nreg, val;
|
|
|
|
snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
|
|
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
|
|
val = ucontrol->value.integer.value[0] & reg.mask;
|
|
if (reg.invert)
|
|
val = reg.mask - val;
|
|
nreg = oreg & ~(reg.mask << reg.lchan_shift);
|
|
nreg |= (val << reg.lchan_shift);
|
|
if (reg.stereo) {
|
|
val = ucontrol->value.integer.value[1] & reg.mask;
|
|
if (reg.invert)
|
|
val = reg.mask - val;
|
|
nreg &= ~(reg.mask << reg.rchan_shift);
|
|
nreg |= (val << reg.rchan_shift);
|
|
}
|
|
if (reg.mask >= 0x07) /* it's a volume control, so better take care */
|
|
snd_azf3328_mixer_write_volume_gradually(
|
|
chip, reg.reg, nreg >> 8, nreg & 0xff,
|
|
/* just set both channels, doesn't matter */
|
|
SET_CHAN_LEFT|SET_CHAN_RIGHT,
|
|
0);
|
|
else
|
|
snd_azf3328_mixer_outw(chip, reg.reg, nreg);
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
|
|
reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
|
|
oreg, reg.lchan_shift, reg.rchan_shift,
|
|
nreg, snd_azf3328_mixer_inw(chip, reg.reg));
|
|
return (nreg != oreg);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_info *uinfo)
|
|
{
|
|
static const char * const texts1[] = {
|
|
"Mic1", "Mic2"
|
|
};
|
|
static const char * const texts2[] = {
|
|
"Mix", "Mic"
|
|
};
|
|
static const char * const texts3[] = {
|
|
"Mic", "CD", "Video", "Aux",
|
|
"Line", "Mix", "Mix Mono", "Phone"
|
|
};
|
|
static const char * const texts4[] = {
|
|
"pre 3D", "post 3D"
|
|
};
|
|
struct azf3328_mixer_reg reg;
|
|
const char * const *p = NULL;
|
|
|
|
snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
|
|
if (reg.reg == IDX_MIXER_ADVCTL2) {
|
|
switch(reg.lchan_shift) {
|
|
case 8: /* modem out sel */
|
|
p = texts1;
|
|
break;
|
|
case 9: /* mono sel source */
|
|
p = texts2;
|
|
break;
|
|
case 15: /* PCM Out Path */
|
|
p = texts4;
|
|
break;
|
|
}
|
|
} else if (reg.reg == IDX_MIXER_REC_SELECT)
|
|
p = texts3;
|
|
|
|
return snd_ctl_enum_info(uinfo,
|
|
(reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
|
|
reg.enum_c, p);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
|
|
struct azf3328_mixer_reg reg;
|
|
unsigned short val;
|
|
|
|
snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
|
|
val = snd_azf3328_mixer_inw(chip, reg.reg);
|
|
if (reg.reg == IDX_MIXER_REC_SELECT) {
|
|
ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
|
|
ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
|
|
} else
|
|
ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
|
|
reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
|
|
reg.lchan_shift, reg.enum_c);
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
|
|
struct snd_ctl_elem_value *ucontrol)
|
|
{
|
|
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
|
|
struct azf3328_mixer_reg reg;
|
|
u16 oreg, nreg, val;
|
|
|
|
snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
|
|
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
|
|
val = oreg;
|
|
if (reg.reg == IDX_MIXER_REC_SELECT) {
|
|
if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
|
|
ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
|
|
return -EINVAL;
|
|
val = (ucontrol->value.enumerated.item[0] << 8) |
|
|
(ucontrol->value.enumerated.item[1] << 0);
|
|
} else {
|
|
if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
|
|
return -EINVAL;
|
|
val &= ~((reg.enum_c - 1) << reg.lchan_shift);
|
|
val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
|
|
}
|
|
snd_azf3328_mixer_outw(chip, reg.reg, val);
|
|
nreg = val;
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
|
|
return (nreg != oreg);
|
|
}
|
|
|
|
static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
|
|
AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
|
|
IDX_MIXER_WAVEOUT, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
|
|
IDX_MIXER_ADVCTL2, 7, 1),
|
|
AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
|
|
AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
|
|
AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
|
|
AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
|
|
AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
|
|
AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
|
|
AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
|
|
AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
|
|
AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
|
|
AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
|
|
AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
|
|
AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
|
|
AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
|
|
AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
|
|
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
|
|
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
|
|
AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
|
|
AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
|
|
AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
|
|
#if MIXER_TESTING
|
|
AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
|
|
AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
|
|
AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
|
|
AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
|
|
AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
|
|
AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
|
|
AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
|
|
AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
|
|
AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
|
|
AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
|
|
AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
|
|
AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
|
|
AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
|
|
AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
|
|
AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
|
|
AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
|
|
#endif
|
|
};
|
|
|
|
static const u16 snd_azf3328_init_values[][2] = {
|
|
{ IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_BASSTREBLE, 0x0000 },
|
|
{ IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
|
|
{ IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
|
|
{ IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
|
|
};
|
|
|
|
static int
|
|
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
|
|
{
|
|
struct snd_card *card;
|
|
const struct snd_kcontrol_new *sw;
|
|
unsigned int idx;
|
|
int err;
|
|
|
|
if (snd_BUG_ON(!chip || !chip->card))
|
|
return -EINVAL;
|
|
|
|
card = chip->card;
|
|
|
|
/* mixer reset */
|
|
snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
|
|
|
|
/* mute and zero volume channels */
|
|
for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
|
|
snd_azf3328_mixer_outw(chip,
|
|
snd_azf3328_init_values[idx][0],
|
|
snd_azf3328_init_values[idx][1]);
|
|
}
|
|
|
|
/* add mixer controls */
|
|
sw = snd_azf3328_mixer_controls;
|
|
for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
|
|
++idx, ++sw) {
|
|
err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
|
|
if (err < 0)
|
|
return err;
|
|
}
|
|
snd_component_add(card, "AZF3328 mixer");
|
|
strcpy(card->mixername, "AZF3328 mixer");
|
|
|
|
return 0;
|
|
}
|
|
#endif /* AZF_USE_AC97_LAYER */
|
|
|
|
static void
|
|
snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
|
|
enum azf_freq_t bitrate,
|
|
unsigned int format_width,
|
|
unsigned int channels
|
|
)
|
|
{
|
|
unsigned long flags;
|
|
u16 val = 0xff00;
|
|
u8 freq = 0;
|
|
|
|
switch (bitrate) {
|
|
case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
|
|
case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
|
|
case AZF_FREQ_5512:
|
|
/* the AZF3328 names it "5510" for some strange reason */
|
|
freq = SOUNDFORMAT_FREQ_5510; break;
|
|
case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
|
|
case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
|
|
case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
|
|
case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
|
|
case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
|
|
case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
|
|
case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
|
|
case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
|
|
default:
|
|
snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
|
|
fallthrough;
|
|
case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
|
|
case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
|
|
case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
|
|
}
|
|
/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
|
|
/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
|
|
/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
|
|
/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
|
|
/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
|
|
/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
|
|
/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
|
|
/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
|
|
/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
|
|
|
|
val |= freq;
|
|
|
|
if (channels == 2)
|
|
val |= SOUNDFORMAT_FLAG_2CHANNELS;
|
|
|
|
if (format_width == 16)
|
|
val |= SOUNDFORMAT_FLAG_16BIT;
|
|
|
|
spin_lock_irqsave(codec->lock, flags);
|
|
|
|
/* set bitrate/format */
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
|
|
|
|
/* changing the bitrate/format settings switches off the
|
|
* audio output with an annoying click in case of 8/16bit format change
|
|
* (maybe shutting down DAC/ADC?), thus immediately
|
|
* do some tweaking to reenable it and get rid of the clicking
|
|
* (FIXME: yes, it works, but what exactly am I doing here?? :)
|
|
* FIXME: does this have some side effects for full-duplex
|
|
* or other dramatic side effects? */
|
|
/* do it for non-capture codecs only */
|
|
if (codec->type != AZF_CODEC_CAPTURE)
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
|
|
DMA_RUN_SOMETHING1 |
|
|
DMA_RUN_SOMETHING2 |
|
|
SOMETHING_ALMOST_ALWAYS_SET |
|
|
DMA_EPILOGUE_SOMETHING |
|
|
DMA_SOMETHING_ELSE
|
|
);
|
|
|
|
spin_unlock_irqrestore(codec->lock, flags);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
|
|
)
|
|
{
|
|
/* choose lowest frequency for low power consumption.
|
|
* While this will cause louder noise due to rather coarse frequency,
|
|
* it should never matter since output should always
|
|
* get disabled properly when idle anyway. */
|
|
snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
|
|
unsigned bitmask,
|
|
bool enable
|
|
)
|
|
{
|
|
bool do_mask = !enable;
|
|
if (do_mask)
|
|
chip->shadow_reg_ctrl_6AH |= bitmask;
|
|
else
|
|
chip->shadow_reg_ctrl_6AH &= ~bitmask;
|
|
dev_dbg(chip->card->dev,
|
|
"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
|
|
bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
|
|
snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
|
|
{
|
|
dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
|
|
/* no idea what exactly is being done here, but I strongly assume it's
|
|
* PM related */
|
|
snd_azf3328_ctrl_reg_6AH_update(
|
|
chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
|
|
);
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
|
|
enum snd_azf3328_codec_type codec_type,
|
|
bool enable
|
|
)
|
|
{
|
|
struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
|
|
bool need_change = (codec->running != enable);
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"codec_activity: %s codec, enable %d, need_change %d\n",
|
|
codec->name, enable, need_change
|
|
);
|
|
if (need_change) {
|
|
static const struct {
|
|
enum snd_azf3328_codec_type other1;
|
|
enum snd_azf3328_codec_type other2;
|
|
} peer_codecs[3] =
|
|
{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
|
|
{ AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
|
|
{ AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
|
|
bool call_function;
|
|
|
|
if (enable)
|
|
/* if enable codec, call enable_codecs func
|
|
to enable codec supply... */
|
|
call_function = 1;
|
|
else {
|
|
/* ...otherwise call enable_codecs func
|
|
(which globally shuts down operation of codecs)
|
|
only in case the other codecs are currently
|
|
not active either! */
|
|
call_function =
|
|
((!chip->codecs[peer_codecs[codec_type].other1]
|
|
.running)
|
|
&& (!chip->codecs[peer_codecs[codec_type].other2]
|
|
.running));
|
|
}
|
|
if (call_function)
|
|
snd_azf3328_ctrl_enable_codecs(chip, enable);
|
|
|
|
/* ...and adjust clock, too
|
|
* (reduce noise and power consumption) */
|
|
if (!enable)
|
|
snd_azf3328_codec_setfmt_lowpower(codec);
|
|
codec->running = enable;
|
|
}
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
|
|
struct snd_azf3328_codec_data *codec,
|
|
unsigned long addr,
|
|
unsigned int period_bytes,
|
|
unsigned int buffer_bytes
|
|
)
|
|
{
|
|
WARN_ONCE(period_bytes & 1, "odd period length!?\n");
|
|
WARN_ONCE(buffer_bytes != 2 * period_bytes,
|
|
"missed our input expectations! %u vs. %u\n",
|
|
buffer_bytes, period_bytes);
|
|
if (!codec->running) {
|
|
/* AZF3328 uses a two buffer pointer DMA transfer approach */
|
|
|
|
unsigned long flags;
|
|
|
|
/* width 32bit (prevent overflow): */
|
|
u32 area_length;
|
|
struct codec_setup_io {
|
|
u32 dma_start_1;
|
|
u32 dma_start_2;
|
|
u32 dma_lengths;
|
|
} __attribute__((packed)) setup_io;
|
|
|
|
area_length = buffer_bytes/2;
|
|
|
|
setup_io.dma_start_1 = addr;
|
|
setup_io.dma_start_2 = addr+area_length;
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
|
|
setup_io.dma_start_1, area_length,
|
|
setup_io.dma_start_2, area_length,
|
|
period_bytes, buffer_bytes);
|
|
|
|
/* Hmm, are we really supposed to decrement this by 1??
|
|
Most definitely certainly not: configuring full length does
|
|
work properly (i.e. likely better), and BTW we
|
|
violated possibly differing frame sizes with this...
|
|
|
|
area_length--; |* max. index *|
|
|
*/
|
|
|
|
/* build combined I/O buffer length word */
|
|
setup_io.dma_lengths = (area_length << 16) | (area_length);
|
|
|
|
spin_lock_irqsave(codec->lock, flags);
|
|
snd_azf3328_codec_outl_multi(
|
|
codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
|
|
);
|
|
spin_unlock_irqrestore(codec->lock, flags);
|
|
}
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
|
|
{
|
|
struct snd_pcm_runtime *runtime = substream->runtime;
|
|
struct snd_azf3328_codec_data *codec = runtime->private_data;
|
|
#if 0
|
|
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
|
|
unsigned int count = snd_pcm_lib_period_bytes(substream);
|
|
#endif
|
|
|
|
codec->dma_base = runtime->dma_addr;
|
|
|
|
#if 0
|
|
snd_azf3328_codec_setfmt(codec,
|
|
runtime->rate,
|
|
snd_pcm_format_width(runtime->format),
|
|
runtime->channels);
|
|
snd_azf3328_codec_setdmaa(chip, codec,
|
|
runtime->dma_addr, count, size);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
|
|
{
|
|
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
|
|
struct snd_pcm_runtime *runtime = substream->runtime;
|
|
struct snd_azf3328_codec_data *codec = runtime->private_data;
|
|
int result = 0;
|
|
u16 flags1;
|
|
bool previously_muted = false;
|
|
bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
|
|
|
|
switch (cmd) {
|
|
case SNDRV_PCM_TRIGGER_START:
|
|
dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
|
|
|
|
if (is_main_mixer_playback_codec) {
|
|
/* mute WaveOut (avoid clicking during setup) */
|
|
previously_muted =
|
|
snd_azf3328_mixer_mute_control_pcm(
|
|
chip, 1
|
|
);
|
|
}
|
|
|
|
snd_azf3328_codec_setfmt(codec,
|
|
runtime->rate,
|
|
snd_pcm_format_width(runtime->format),
|
|
runtime->channels);
|
|
|
|
spin_lock(codec->lock);
|
|
/* first, remember current value: */
|
|
flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
|
|
|
|
/* stop transfer */
|
|
flags1 &= ~DMA_RESUME;
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
|
|
|
|
/* FIXME: clear interrupts or what??? */
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
|
|
spin_unlock(codec->lock);
|
|
|
|
snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
|
|
snd_pcm_lib_period_bytes(substream),
|
|
snd_pcm_lib_buffer_bytes(substream)
|
|
);
|
|
|
|
spin_lock(codec->lock);
|
|
#ifdef WIN9X
|
|
/* FIXME: enable playback/recording??? */
|
|
flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
|
|
|
|
/* start transfer again */
|
|
/* FIXME: what is this value (0x0010)??? */
|
|
flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
|
|
#else /* NT4 */
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
0x0000);
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
DMA_RUN_SOMETHING1);
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
DMA_RUN_SOMETHING1 |
|
|
DMA_RUN_SOMETHING2);
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
DMA_RESUME |
|
|
SOMETHING_ALMOST_ALWAYS_SET |
|
|
DMA_EPILOGUE_SOMETHING |
|
|
DMA_SOMETHING_ELSE);
|
|
#endif
|
|
spin_unlock(codec->lock);
|
|
snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
|
|
|
|
if (is_main_mixer_playback_codec) {
|
|
/* now unmute WaveOut */
|
|
if (!previously_muted)
|
|
snd_azf3328_mixer_mute_control_pcm(
|
|
chip, 0
|
|
);
|
|
}
|
|
|
|
dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
|
|
break;
|
|
case SNDRV_PCM_TRIGGER_RESUME:
|
|
dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
|
|
/* resume codec if we were active */
|
|
spin_lock(codec->lock);
|
|
if (codec->running)
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
snd_azf3328_codec_inw(
|
|
codec, IDX_IO_CODEC_DMA_FLAGS
|
|
) | DMA_RESUME
|
|
);
|
|
spin_unlock(codec->lock);
|
|
break;
|
|
case SNDRV_PCM_TRIGGER_STOP:
|
|
dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
|
|
|
|
if (is_main_mixer_playback_codec) {
|
|
/* mute WaveOut (avoid clicking during setup) */
|
|
previously_muted =
|
|
snd_azf3328_mixer_mute_control_pcm(
|
|
chip, 1
|
|
);
|
|
}
|
|
|
|
spin_lock(codec->lock);
|
|
/* first, remember current value: */
|
|
flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
|
|
|
|
/* stop transfer */
|
|
flags1 &= ~DMA_RESUME;
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
|
|
|
|
/* hmm, is this really required? we're resetting the same bit
|
|
* immediately thereafter... */
|
|
flags1 |= DMA_RUN_SOMETHING1;
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
|
|
|
|
flags1 &= ~DMA_RUN_SOMETHING1;
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
|
|
spin_unlock(codec->lock);
|
|
snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
|
|
|
|
if (is_main_mixer_playback_codec) {
|
|
/* now unmute WaveOut */
|
|
if (!previously_muted)
|
|
snd_azf3328_mixer_mute_control_pcm(
|
|
chip, 0
|
|
);
|
|
}
|
|
|
|
dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
|
|
break;
|
|
case SNDRV_PCM_TRIGGER_SUSPEND:
|
|
dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
|
|
/* make sure codec is stopped */
|
|
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
snd_azf3328_codec_inw(
|
|
codec, IDX_IO_CODEC_DMA_FLAGS
|
|
) & ~DMA_RESUME
|
|
);
|
|
break;
|
|
case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
|
|
WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
|
|
break;
|
|
case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
|
|
WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
|
|
break;
|
|
default:
|
|
WARN(1, "FIXME: unknown trigger mode!\n");
|
|
return -EINVAL;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static snd_pcm_uframes_t
|
|
snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
|
|
)
|
|
{
|
|
const struct snd_azf3328_codec_data *codec =
|
|
substream->runtime->private_data;
|
|
unsigned long result;
|
|
snd_pcm_uframes_t frmres;
|
|
|
|
result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
|
|
|
|
/* calculate offset */
|
|
#ifdef QUERY_HARDWARE
|
|
result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
|
|
#else
|
|
result -= codec->dma_base;
|
|
#endif
|
|
frmres = bytes_to_frames( substream->runtime, result);
|
|
dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
|
|
jiffies, codec->name, result, frmres);
|
|
return frmres;
|
|
}
|
|
|
|
/******************************************************************/
|
|
|
|
#ifdef SUPPORT_GAMEPORT
|
|
static inline void
|
|
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
|
|
bool enable
|
|
)
|
|
{
|
|
snd_azf3328_io_reg_setb(
|
|
chip->game_io+IDX_GAME_HWCONFIG,
|
|
GAME_HWCFG_IRQ_ENABLE,
|
|
enable
|
|
);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
|
|
bool enable
|
|
)
|
|
{
|
|
snd_azf3328_io_reg_setb(
|
|
chip->game_io+IDX_GAME_HWCONFIG,
|
|
GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
|
|
enable
|
|
);
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
|
|
unsigned int freq_cfg
|
|
)
|
|
{
|
|
snd_azf3328_io_reg_setb(
|
|
chip->game_io+IDX_GAME_HWCONFIG,
|
|
0x02,
|
|
(freq_cfg & 1) != 0
|
|
);
|
|
snd_azf3328_io_reg_setb(
|
|
chip->game_io+IDX_GAME_HWCONFIG,
|
|
0x04,
|
|
(freq_cfg & 2) != 0
|
|
);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
|
|
{
|
|
snd_azf3328_ctrl_reg_6AH_update(
|
|
chip, IO_6A_SOMETHING2_GAMEPORT, enable
|
|
);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
|
|
{
|
|
/*
|
|
* skeleton handler only
|
|
* (we do not want axis reading in interrupt handler - too much load!)
|
|
*/
|
|
dev_dbg(chip->card->dev, "gameport irq\n");
|
|
|
|
/* this should ACK the gameport IRQ properly, hopefully. */
|
|
snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
|
|
{
|
|
struct snd_azf3328 *chip = gameport_get_port_data(gameport);
|
|
int res;
|
|
|
|
dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
|
|
switch (mode) {
|
|
case GAMEPORT_MODE_COOKED:
|
|
case GAMEPORT_MODE_RAW:
|
|
res = 0;
|
|
break;
|
|
default:
|
|
res = -1;
|
|
break;
|
|
}
|
|
|
|
snd_azf3328_gameport_set_counter_frequency(chip,
|
|
GAME_HWCFG_ADC_COUNTER_FREQ_STD);
|
|
snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
|
|
|
|
return res;
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_gameport_close(struct gameport *gameport)
|
|
{
|
|
struct snd_azf3328 *chip = gameport_get_port_data(gameport);
|
|
|
|
dev_dbg(chip->card->dev, "gameport_close\n");
|
|
snd_azf3328_gameport_set_counter_frequency(chip,
|
|
GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
|
|
snd_azf3328_gameport_axis_circuit_enable(chip, 0);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
|
|
int *axes,
|
|
int *buttons
|
|
)
|
|
{
|
|
struct snd_azf3328 *chip = gameport_get_port_data(gameport);
|
|
int i;
|
|
u8 val;
|
|
unsigned long flags;
|
|
|
|
if (snd_BUG_ON(!chip))
|
|
return 0;
|
|
|
|
spin_lock_irqsave(&chip->reg_lock, flags);
|
|
val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
|
|
*buttons = (~(val) >> 4) & 0xf;
|
|
|
|
/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
|
|
* thus we're atomic and cannot actively wait in here
|
|
* (which would be useful for us since it probably would be better
|
|
* to trigger a measurement in here, then wait a short amount of
|
|
* time until it's finished, then read values of _this_ measurement).
|
|
*
|
|
* Thus we simply resort to reading values if they're available already
|
|
* and trigger the next measurement.
|
|
*/
|
|
|
|
val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
|
|
if (val & GAME_AXES_SAMPLING_READY) {
|
|
for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
|
|
/* configure the axis to read */
|
|
val = (i << 4) | 0x0f;
|
|
snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
|
|
|
|
chip->axes[i] = snd_azf3328_game_inw(
|
|
chip, IDX_GAME_AXIS_VALUE
|
|
);
|
|
}
|
|
}
|
|
|
|
/* trigger next sampling of axes, to be evaluated the next time we
|
|
* enter this function */
|
|
|
|
/* for some very, very strange reason we cannot enable
|
|
* Measurement Ready monitoring for all axes here,
|
|
* at least not when only one joystick connected */
|
|
val = 0x03; /* we're able to monitor axes 1 and 2 only */
|
|
snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
|
|
|
|
snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
|
|
spin_unlock_irqrestore(&chip->reg_lock, flags);
|
|
|
|
for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
|
|
axes[i] = chip->axes[i];
|
|
if (axes[i] == 0xffff)
|
|
axes[i] = -1;
|
|
}
|
|
|
|
dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
|
|
axes[0], axes[1], axes[2], axes[3], *buttons);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
|
|
{
|
|
struct gameport *gp;
|
|
|
|
chip->gameport = gp = gameport_allocate_port();
|
|
if (!gp) {
|
|
dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
|
|
return -ENOMEM;
|
|
}
|
|
|
|
gameport_set_name(gp, "AZF3328 Gameport");
|
|
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
|
|
gameport_set_dev_parent(gp, &chip->pci->dev);
|
|
gp->io = chip->game_io;
|
|
gameport_set_port_data(gp, chip);
|
|
|
|
gp->open = snd_azf3328_gameport_open;
|
|
gp->close = snd_azf3328_gameport_close;
|
|
gp->fuzz = 16; /* seems ok */
|
|
gp->cooked_read = snd_azf3328_gameport_cooked_read;
|
|
|
|
/* DISABLE legacy address: we don't need it! */
|
|
snd_azf3328_gameport_legacy_address_enable(chip, 0);
|
|
|
|
snd_azf3328_gameport_set_counter_frequency(chip,
|
|
GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
|
|
snd_azf3328_gameport_axis_circuit_enable(chip, 0);
|
|
|
|
gameport_register_port(chip->gameport);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
|
|
{
|
|
if (chip->gameport) {
|
|
gameport_unregister_port(chip->gameport);
|
|
chip->gameport = NULL;
|
|
}
|
|
snd_azf3328_gameport_irq_enable(chip, 0);
|
|
}
|
|
#else
|
|
static inline int
|
|
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
|
|
static inline void
|
|
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
|
|
static inline void
|
|
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
|
|
{
|
|
dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
|
|
}
|
|
#endif /* SUPPORT_GAMEPORT */
|
|
|
|
/******************************************************************/
|
|
|
|
static inline void
|
|
snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
|
|
{
|
|
dev_dbg(chip->card->dev,
|
|
"unknown IRQ type (%x) occurred, please report!\n",
|
|
which);
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
|
|
const struct snd_azf3328_codec_data *first_codec,
|
|
u8 status
|
|
)
|
|
{
|
|
u8 which;
|
|
enum snd_azf3328_codec_type codec_type;
|
|
const struct snd_azf3328_codec_data *codec = first_codec;
|
|
|
|
for (codec_type = AZF_CODEC_PLAYBACK;
|
|
codec_type <= AZF_CODEC_I2S_OUT;
|
|
++codec_type, ++codec) {
|
|
|
|
/* skip codec if there's no interrupt for it */
|
|
if (!(status & (1 << codec_type)))
|
|
continue;
|
|
|
|
spin_lock(codec->lock);
|
|
which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
|
|
/* ack all IRQ types immediately */
|
|
snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
|
|
spin_unlock(codec->lock);
|
|
|
|
if (codec->substream) {
|
|
snd_pcm_period_elapsed(codec->substream);
|
|
dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
|
|
codec->name,
|
|
which,
|
|
snd_azf3328_codec_inl(
|
|
codec, IDX_IO_CODEC_DMA_CURRPOS));
|
|
} else
|
|
dev_warn(chip->card->dev, "irq handler problem!\n");
|
|
if (which & IRQ_SOMETHING)
|
|
snd_azf3328_irq_log_unknown_type(chip, which);
|
|
}
|
|
}
|
|
|
|
static irqreturn_t
|
|
snd_azf3328_interrupt(int irq, void *dev_id)
|
|
{
|
|
struct snd_azf3328 *chip = dev_id;
|
|
u8 status;
|
|
static unsigned long irq_count;
|
|
|
|
status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
|
|
|
|
/* fast path out, to ease interrupt sharing */
|
|
if (!(status &
|
|
(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
|
|
|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
|
|
))
|
|
return IRQ_NONE; /* must be interrupt for another device */
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
|
|
irq_count++ /* debug-only */,
|
|
status);
|
|
|
|
if (status & IRQ_TIMER) {
|
|
/* dev_dbg(chip->card->dev, "timer %ld\n",
|
|
snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
|
|
& TIMER_VALUE_MASK
|
|
); */
|
|
if (chip->timer)
|
|
snd_timer_interrupt(chip->timer, chip->timer->sticks);
|
|
/* ACK timer */
|
|
spin_lock(&chip->reg_lock);
|
|
snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
|
|
spin_unlock(&chip->reg_lock);
|
|
dev_dbg(chip->card->dev, "timer IRQ\n");
|
|
}
|
|
|
|
if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
|
|
snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
|
|
|
|
if (status & IRQ_GAMEPORT)
|
|
snd_azf3328_gameport_interrupt(chip);
|
|
|
|
/* MPU401 has less critical IRQ requirements
|
|
* than timer and playback/recording, right? */
|
|
if (status & IRQ_MPU401) {
|
|
snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
|
|
|
|
/* hmm, do we have to ack the IRQ here somehow?
|
|
* If so, then I don't know how yet... */
|
|
dev_dbg(chip->card->dev, "MPU401 IRQ\n");
|
|
}
|
|
return IRQ_HANDLED;
|
|
}
|
|
|
|
/*****************************************************************/
|
|
|
|
/* as long as we think we have identical snd_pcm_hardware parameters
|
|
for playback, capture and i2s out, we can use the same physical struct
|
|
since the struct is simply being copied into a member.
|
|
*/
|
|
static const struct snd_pcm_hardware snd_azf3328_hardware =
|
|
{
|
|
/* FIXME!! Correct? */
|
|
.info = SNDRV_PCM_INFO_MMAP |
|
|
SNDRV_PCM_INFO_INTERLEAVED |
|
|
SNDRV_PCM_INFO_MMAP_VALID,
|
|
.formats = SNDRV_PCM_FMTBIT_S8 |
|
|
SNDRV_PCM_FMTBIT_U8 |
|
|
SNDRV_PCM_FMTBIT_S16_LE |
|
|
SNDRV_PCM_FMTBIT_U16_LE,
|
|
.rates = SNDRV_PCM_RATE_5512 |
|
|
SNDRV_PCM_RATE_8000_48000 |
|
|
SNDRV_PCM_RATE_KNOT,
|
|
.rate_min = AZF_FREQ_4000,
|
|
.rate_max = AZF_FREQ_66200,
|
|
.channels_min = 1,
|
|
.channels_max = 2,
|
|
.buffer_bytes_max = (64*1024),
|
|
.period_bytes_min = 1024,
|
|
.period_bytes_max = (32*1024),
|
|
/* We simply have two DMA areas (instead of a list of descriptors
|
|
such as other cards); I believe that this is a fixed hardware
|
|
attribute and there isn't much driver magic to be done to expand it.
|
|
Thus indicate that we have at least and at most 2 periods. */
|
|
.periods_min = 2,
|
|
.periods_max = 2,
|
|
/* FIXME: maybe that card actually has a FIFO?
|
|
* Hmm, it seems newer revisions do have one, but we still don't know
|
|
* its size... */
|
|
.fifo_size = 0,
|
|
};
|
|
|
|
|
|
static const unsigned int snd_azf3328_fixed_rates[] = {
|
|
AZF_FREQ_4000,
|
|
AZF_FREQ_4800,
|
|
AZF_FREQ_5512,
|
|
AZF_FREQ_6620,
|
|
AZF_FREQ_8000,
|
|
AZF_FREQ_9600,
|
|
AZF_FREQ_11025,
|
|
AZF_FREQ_13240,
|
|
AZF_FREQ_16000,
|
|
AZF_FREQ_22050,
|
|
AZF_FREQ_32000,
|
|
AZF_FREQ_44100,
|
|
AZF_FREQ_48000,
|
|
AZF_FREQ_66200
|
|
};
|
|
|
|
static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
|
|
.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
|
|
.list = snd_azf3328_fixed_rates,
|
|
.mask = 0,
|
|
};
|
|
|
|
/*****************************************************************/
|
|
|
|
static int
|
|
snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
|
|
enum snd_azf3328_codec_type codec_type
|
|
)
|
|
{
|
|
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
|
|
struct snd_pcm_runtime *runtime = substream->runtime;
|
|
struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
|
|
|
|
codec->substream = substream;
|
|
|
|
/* same parameters for all our codecs - at least we think so... */
|
|
runtime->hw = snd_azf3328_hardware;
|
|
|
|
snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
|
|
&snd_azf3328_hw_constraints_rates);
|
|
runtime->private_data = codec;
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
|
|
{
|
|
return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
|
|
{
|
|
return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
|
|
{
|
|
return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_pcm_close(struct snd_pcm_substream *substream
|
|
)
|
|
{
|
|
struct snd_azf3328_codec_data *codec =
|
|
substream->runtime->private_data;
|
|
|
|
codec->substream = NULL;
|
|
return 0;
|
|
}
|
|
|
|
/******************************************************************/
|
|
|
|
static const struct snd_pcm_ops snd_azf3328_playback_ops = {
|
|
.open = snd_azf3328_pcm_playback_open,
|
|
.close = snd_azf3328_pcm_close,
|
|
.prepare = snd_azf3328_pcm_prepare,
|
|
.trigger = snd_azf3328_pcm_trigger,
|
|
.pointer = snd_azf3328_pcm_pointer
|
|
};
|
|
|
|
static const struct snd_pcm_ops snd_azf3328_capture_ops = {
|
|
.open = snd_azf3328_pcm_capture_open,
|
|
.close = snd_azf3328_pcm_close,
|
|
.prepare = snd_azf3328_pcm_prepare,
|
|
.trigger = snd_azf3328_pcm_trigger,
|
|
.pointer = snd_azf3328_pcm_pointer
|
|
};
|
|
|
|
static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
|
|
.open = snd_azf3328_pcm_i2s_out_open,
|
|
.close = snd_azf3328_pcm_close,
|
|
.prepare = snd_azf3328_pcm_prepare,
|
|
.trigger = snd_azf3328_pcm_trigger,
|
|
.pointer = snd_azf3328_pcm_pointer
|
|
};
|
|
|
|
static int
|
|
snd_azf3328_pcm(struct snd_azf3328 *chip)
|
|
{
|
|
/* pcm devices */
|
|
enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
|
|
|
|
struct snd_pcm *pcm;
|
|
int err;
|
|
|
|
err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
|
|
1, 1, &pcm);
|
|
if (err < 0)
|
|
return err;
|
|
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
|
|
&snd_azf3328_playback_ops);
|
|
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
|
|
&snd_azf3328_capture_ops);
|
|
|
|
pcm->private_data = chip;
|
|
pcm->info_flags = 0;
|
|
strcpy(pcm->name, chip->card->shortname);
|
|
/* same pcm object for playback/capture (see snd_pcm_new() above) */
|
|
chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
|
|
chip->pcm[AZF_CODEC_CAPTURE] = pcm;
|
|
|
|
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
|
|
64*1024, 64*1024);
|
|
|
|
err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
|
|
1, 0, &pcm);
|
|
if (err < 0)
|
|
return err;
|
|
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
|
|
&snd_azf3328_i2s_out_ops);
|
|
|
|
pcm->private_data = chip;
|
|
pcm->info_flags = 0;
|
|
strcpy(pcm->name, chip->card->shortname);
|
|
chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
|
|
|
|
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
|
|
64*1024, 64*1024);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/******************************************************************/
|
|
|
|
/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
|
|
*** (probably derived from main crystal via a divider of 24),
|
|
*** but announcing those attributes to user-space would make programs
|
|
*** configure the timer to a 1 tick value, resulting in an absolutely fatal
|
|
*** timer IRQ storm.
|
|
*** Thus I chose to announce a down-scaled virtual timer to the outside and
|
|
*** calculate real timer countdown values internally.
|
|
*** (the scale factor can be set via module parameter "seqtimer_scaling").
|
|
***/
|
|
|
|
static int
|
|
snd_azf3328_timer_start(struct snd_timer *timer)
|
|
{
|
|
struct snd_azf3328 *chip;
|
|
unsigned long flags;
|
|
unsigned int delay;
|
|
|
|
chip = snd_timer_chip(timer);
|
|
delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
|
|
if (delay < 49) {
|
|
/* uhoh, that's not good, since user-space won't know about
|
|
* this timing tweak
|
|
* (we need to do it to avoid a lockup, though) */
|
|
|
|
dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
|
|
delay = 49; /* minimum time is 49 ticks */
|
|
}
|
|
dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
|
|
delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
|
|
spin_lock_irqsave(&chip->reg_lock, flags);
|
|
snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
|
|
spin_unlock_irqrestore(&chip->reg_lock, flags);
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_timer_stop(struct snd_timer *timer)
|
|
{
|
|
struct snd_azf3328 *chip;
|
|
unsigned long flags;
|
|
|
|
chip = snd_timer_chip(timer);
|
|
spin_lock_irqsave(&chip->reg_lock, flags);
|
|
/* disable timer countdown and interrupt */
|
|
/* Hmm, should we write TIMER_IRQ_ACK here?
|
|
YES indeed, otherwise a rogue timer operation - which prompts
|
|
ALSA(?) to call repeated stop() in vain, but NOT start() -
|
|
will never end (value 0x03 is kept shown in control byte).
|
|
Simply manually poking 0x04 _once_ immediately successfully stops
|
|
the hardware/ALSA interrupt activity. */
|
|
snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
|
|
spin_unlock_irqrestore(&chip->reg_lock, flags);
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int
|
|
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
|
|
unsigned long *num, unsigned long *den)
|
|
{
|
|
*num = 1;
|
|
*den = 1024000 / seqtimer_scaling;
|
|
return 0;
|
|
}
|
|
|
|
static struct snd_timer_hardware snd_azf3328_timer_hw = {
|
|
.flags = SNDRV_TIMER_HW_AUTO,
|
|
.resolution = 977, /* 1000000/1024000 = 0.9765625us */
|
|
.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
|
|
.start = snd_azf3328_timer_start,
|
|
.stop = snd_azf3328_timer_stop,
|
|
.precise_resolution = snd_azf3328_timer_precise_resolution,
|
|
};
|
|
|
|
static int
|
|
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
|
|
{
|
|
struct snd_timer *timer = NULL;
|
|
struct snd_timer_id tid;
|
|
int err;
|
|
|
|
tid.dev_class = SNDRV_TIMER_CLASS_CARD;
|
|
tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
|
|
tid.card = chip->card->number;
|
|
tid.device = device;
|
|
tid.subdevice = 0;
|
|
|
|
snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
|
|
snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
|
|
|
|
err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
|
|
if (err < 0)
|
|
goto out;
|
|
|
|
strcpy(timer->name, "AZF3328 timer");
|
|
timer->private_data = chip;
|
|
timer->hw = snd_azf3328_timer_hw;
|
|
|
|
chip->timer = timer;
|
|
|
|
snd_azf3328_timer_stop(timer);
|
|
|
|
err = 0;
|
|
|
|
out:
|
|
return err;
|
|
}
|
|
|
|
/******************************************************************/
|
|
|
|
static void
|
|
snd_azf3328_free(struct snd_card *card)
|
|
{
|
|
struct snd_azf3328 *chip = card->private_data;
|
|
|
|
snd_azf3328_mixer_reset(chip);
|
|
|
|
snd_azf3328_timer_stop(chip->timer);
|
|
snd_azf3328_gameport_free(chip);
|
|
}
|
|
|
|
#if 0
|
|
/* check whether a bit can be modified */
|
|
static void
|
|
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
|
|
{
|
|
unsigned char val, valoff, valon;
|
|
|
|
val = inb(reg);
|
|
|
|
outb(val & ~(1 << bit), reg);
|
|
valoff = inb(reg);
|
|
|
|
outb(val|(1 << bit), reg);
|
|
valon = inb(reg);
|
|
|
|
outb(val, reg);
|
|
|
|
printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
|
|
reg, bit, val, valoff, valon
|
|
);
|
|
}
|
|
#endif
|
|
|
|
static inline void
|
|
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
|
|
{
|
|
u16 tmp;
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
|
|
"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
|
|
chip->ctrl_io, chip->game_io, chip->mpu_io,
|
|
chip->opl3_io, chip->mixer_io, chip->irq);
|
|
|
|
dev_dbg(chip->card->dev,
|
|
"game %02x %02x %02x %02x %02x %02x\n",
|
|
snd_azf3328_game_inb(chip, 0),
|
|
snd_azf3328_game_inb(chip, 1),
|
|
snd_azf3328_game_inb(chip, 2),
|
|
snd_azf3328_game_inb(chip, 3),
|
|
snd_azf3328_game_inb(chip, 4),
|
|
snd_azf3328_game_inb(chip, 5));
|
|
|
|
for (tmp = 0; tmp < 0x07; tmp += 1)
|
|
dev_dbg(chip->card->dev,
|
|
"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
|
|
|
|
for (tmp = 0; tmp <= 0x07; tmp += 1)
|
|
dev_dbg(chip->card->dev,
|
|
"0x%02x: game200 0x%04x, game208 0x%04x\n",
|
|
tmp, inb(0x200 + tmp), inb(0x208 + tmp));
|
|
|
|
for (tmp = 0; tmp <= 0x01; tmp += 1)
|
|
dev_dbg(chip->card->dev,
|
|
"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
|
|
"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
|
|
tmp,
|
|
inb(0x300 + tmp),
|
|
inb(0x310 + tmp),
|
|
inb(0x320 + tmp),
|
|
inb(0x330 + tmp),
|
|
inb(0x388 + tmp),
|
|
inb(0x38c + tmp));
|
|
|
|
for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
|
|
dev_dbg(chip->card->dev,
|
|
"ctrl 0x%02x: 0x%04x\n",
|
|
tmp, snd_azf3328_ctrl_inw(chip, tmp));
|
|
|
|
for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
|
|
dev_dbg(chip->card->dev,
|
|
"mixer 0x%02x: 0x%04x\n",
|
|
tmp, snd_azf3328_mixer_inw(chip, tmp));
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_create(struct snd_card *card,
|
|
struct pci_dev *pci,
|
|
unsigned long device_type)
|
|
{
|
|
struct snd_azf3328 *chip = card->private_data;
|
|
int err;
|
|
u8 dma_init;
|
|
enum snd_azf3328_codec_type codec_type;
|
|
struct snd_azf3328_codec_data *codec_setup;
|
|
|
|
err = pcim_enable_device(pci);
|
|
if (err < 0)
|
|
return err;
|
|
|
|
spin_lock_init(&chip->reg_lock);
|
|
chip->card = card;
|
|
chip->pci = pci;
|
|
chip->irq = -1;
|
|
|
|
/* check if we can restrict PCI DMA transfers to 24 bits */
|
|
if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
|
|
dev_err(card->dev,
|
|
"architecture does not support 24bit PCI busmaster DMA\n"
|
|
);
|
|
return -ENXIO;
|
|
}
|
|
|
|
err = pci_request_regions(pci, "Aztech AZF3328");
|
|
if (err < 0)
|
|
return err;
|
|
|
|
chip->ctrl_io = pci_resource_start(pci, 0);
|
|
chip->game_io = pci_resource_start(pci, 1);
|
|
chip->mpu_io = pci_resource_start(pci, 2);
|
|
chip->opl3_io = pci_resource_start(pci, 3);
|
|
chip->mixer_io = pci_resource_start(pci, 4);
|
|
|
|
codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
|
|
codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
|
|
codec_setup->lock = &chip->reg_lock;
|
|
codec_setup->type = AZF_CODEC_PLAYBACK;
|
|
codec_setup->name = "PLAYBACK";
|
|
|
|
codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
|
|
codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
|
|
codec_setup->lock = &chip->reg_lock;
|
|
codec_setup->type = AZF_CODEC_CAPTURE;
|
|
codec_setup->name = "CAPTURE";
|
|
|
|
codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
|
|
codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
|
|
codec_setup->lock = &chip->reg_lock;
|
|
codec_setup->type = AZF_CODEC_I2S_OUT;
|
|
codec_setup->name = "I2S_OUT";
|
|
|
|
if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
|
|
IRQF_SHARED, KBUILD_MODNAME, chip)) {
|
|
dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
|
|
return -EBUSY;
|
|
}
|
|
chip->irq = pci->irq;
|
|
card->sync_irq = chip->irq;
|
|
card->private_free = snd_azf3328_free;
|
|
pci_set_master(pci);
|
|
|
|
snd_azf3328_debug_show_ports(chip);
|
|
|
|
/* create mixer interface & switches */
|
|
err = snd_azf3328_mixer_new(chip);
|
|
if (err < 0)
|
|
return err;
|
|
|
|
/* standard codec init stuff */
|
|
/* default DMA init value */
|
|
dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
|
|
|
|
for (codec_type = AZF_CODEC_PLAYBACK;
|
|
codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
|
|
struct snd_azf3328_codec_data *codec =
|
|
&chip->codecs[codec_type];
|
|
|
|
/* shutdown codecs to reduce power / noise */
|
|
/* have ...ctrl_codec_activity() act properly */
|
|
codec->running = true;
|
|
snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
|
|
|
|
spin_lock_irq(codec->lock);
|
|
snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
|
|
dma_init);
|
|
spin_unlock_irq(codec->lock);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
|
|
{
|
|
static int dev;
|
|
struct snd_card *card;
|
|
struct snd_azf3328 *chip;
|
|
struct snd_opl3 *opl3;
|
|
int err;
|
|
|
|
if (dev >= SNDRV_CARDS)
|
|
return -ENODEV;
|
|
if (!enable[dev]) {
|
|
dev++;
|
|
return -ENOENT;
|
|
}
|
|
|
|
err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
|
|
sizeof(*chip), &card);
|
|
if (err < 0)
|
|
return err;
|
|
chip = card->private_data;
|
|
|
|
strcpy(card->driver, "AZF3328");
|
|
strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
|
|
|
|
err = snd_azf3328_create(card, pci, pci_id->driver_data);
|
|
if (err < 0)
|
|
return err;
|
|
|
|
/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
|
|
since our hardware ought to be similar, thus use same ID. */
|
|
err = snd_mpu401_uart_new(
|
|
card, 0,
|
|
MPU401_HW_AZT2320, chip->mpu_io,
|
|
MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
|
|
-1, &chip->rmidi
|
|
);
|
|
if (err < 0) {
|
|
dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
|
|
chip->mpu_io
|
|
);
|
|
return err;
|
|
}
|
|
|
|
err = snd_azf3328_timer(chip, 0);
|
|
if (err < 0)
|
|
return err;
|
|
|
|
err = snd_azf3328_pcm(chip);
|
|
if (err < 0)
|
|
return err;
|
|
|
|
if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
|
|
OPL3_HW_AUTO, 1, &opl3) < 0) {
|
|
dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
|
|
chip->opl3_io, chip->opl3_io+2
|
|
);
|
|
} else {
|
|
/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
|
|
err = snd_opl3_timer_new(opl3, 1, 2);
|
|
if (err < 0)
|
|
return err;
|
|
err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
|
|
if (err < 0)
|
|
return err;
|
|
opl3->private_data = chip;
|
|
}
|
|
|
|
sprintf(card->longname, "%s at 0x%lx, irq %i",
|
|
card->shortname, chip->ctrl_io, chip->irq);
|
|
|
|
err = snd_card_register(card);
|
|
if (err < 0)
|
|
return err;
|
|
|
|
#ifdef MODULE
|
|
dev_info(card->dev,
|
|
"Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
|
|
dev_info(card->dev,
|
|
"Hardware was completely undocumented, unfortunately.\n");
|
|
dev_info(card->dev,
|
|
"Feel free to contact andi AT lisas.de for bug reports etc.!\n");
|
|
dev_info(card->dev,
|
|
"User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
|
|
1024000 / seqtimer_scaling, seqtimer_scaling);
|
|
#endif
|
|
|
|
snd_azf3328_gameport(chip, dev);
|
|
|
|
pci_set_drvdata(pci, card);
|
|
dev++;
|
|
return 0;
|
|
}
|
|
|
|
#ifdef CONFIG_PM_SLEEP
|
|
static inline void
|
|
snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
|
|
unsigned long io_addr, unsigned count, u32 *saved_regs)
|
|
{
|
|
unsigned reg;
|
|
|
|
for (reg = 0; reg < count; ++reg) {
|
|
*saved_regs = inl(io_addr);
|
|
dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
|
|
io_addr, *saved_regs);
|
|
++saved_regs;
|
|
io_addr += sizeof(*saved_regs);
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
|
|
const u32 *saved_regs,
|
|
unsigned long io_addr,
|
|
unsigned count
|
|
)
|
|
{
|
|
unsigned reg;
|
|
|
|
for (reg = 0; reg < count; ++reg) {
|
|
outl(*saved_regs, io_addr);
|
|
dev_dbg(chip->card->dev,
|
|
"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
|
|
io_addr, *saved_regs, inl(io_addr));
|
|
++saved_regs;
|
|
io_addr += sizeof(*saved_regs);
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
|
|
{
|
|
#ifdef AZF_USE_AC97_LAYER
|
|
snd_ac97_suspend(chip->ac97);
|
|
#else
|
|
snd_azf3328_suspend_regs(chip, chip->mixer_io,
|
|
ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
|
|
|
|
/* make sure to disable master volume etc. to prevent looping sound */
|
|
snd_azf3328_mixer_mute_control_master(chip, 1);
|
|
snd_azf3328_mixer_mute_control_pcm(chip, 1);
|
|
#endif /* AZF_USE_AC97_LAYER */
|
|
}
|
|
|
|
static inline void
|
|
snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
|
|
{
|
|
#ifdef AZF_USE_AC97_LAYER
|
|
snd_ac97_resume(chip->ac97);
|
|
#else
|
|
snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
|
|
ARRAY_SIZE(chip->saved_regs_mixer));
|
|
|
|
/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
|
|
and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
|
|
resulting in a mixer reset condition persisting until _after_
|
|
master vol was restored. Thus master vol needs an extra restore. */
|
|
outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
|
|
#endif /* AZF_USE_AC97_LAYER */
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_suspend(struct device *dev)
|
|
{
|
|
struct snd_card *card = dev_get_drvdata(dev);
|
|
struct snd_azf3328 *chip = card->private_data;
|
|
u16 *saved_regs_ctrl_u16;
|
|
|
|
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
|
|
|
|
snd_azf3328_suspend_ac97(chip);
|
|
|
|
snd_azf3328_suspend_regs(chip, chip->ctrl_io,
|
|
ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
|
|
|
|
/* manually store the one currently relevant write-only reg, too */
|
|
saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
|
|
saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
|
|
|
|
snd_azf3328_suspend_regs(chip, chip->game_io,
|
|
ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
|
|
snd_azf3328_suspend_regs(chip, chip->mpu_io,
|
|
ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
|
|
snd_azf3328_suspend_regs(chip, chip->opl3_io,
|
|
ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
snd_azf3328_resume(struct device *dev)
|
|
{
|
|
struct snd_card *card = dev_get_drvdata(dev);
|
|
const struct snd_azf3328 *chip = card->private_data;
|
|
|
|
snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
|
|
ARRAY_SIZE(chip->saved_regs_game));
|
|
snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
|
|
ARRAY_SIZE(chip->saved_regs_mpu));
|
|
snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
|
|
ARRAY_SIZE(chip->saved_regs_opl3));
|
|
|
|
snd_azf3328_resume_ac97(chip);
|
|
|
|
snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
|
|
ARRAY_SIZE(chip->saved_regs_ctrl));
|
|
|
|
snd_power_change_state(card, SNDRV_CTL_POWER_D0);
|
|
return 0;
|
|
}
|
|
|
|
static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
|
|
#define SND_AZF3328_PM_OPS &snd_azf3328_pm
|
|
#else
|
|
#define SND_AZF3328_PM_OPS NULL
|
|
#endif /* CONFIG_PM_SLEEP */
|
|
|
|
static struct pci_driver azf3328_driver = {
|
|
.name = KBUILD_MODNAME,
|
|
.id_table = snd_azf3328_ids,
|
|
.probe = snd_azf3328_probe,
|
|
.driver = {
|
|
.pm = SND_AZF3328_PM_OPS,
|
|
},
|
|
};
|
|
|
|
module_pci_driver(azf3328_driver);
|