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If we define the same function name twice in a trait (using `#[cfg]`),
the `vtable` macro will redefine its `gen_const_name`, e.g. this will
define `HAS_BAR` twice:
#[vtable]
pub trait Foo {
#[cfg(CONFIG_X)]
fn bar();
#[cfg(not(CONFIG_X))]
fn bar(x: usize);
}
Fixes: b44becc5ee
("rust: macros: add `#[vtable]` proc macro")
Signed-off-by: Qingsong Chen <changxian.cqs@antgroup.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Gary Guo <gary@garyguo.net>
Reviewed-by: Sergio González Collado <sergio.collado@gmail.com>
Link: https://lore.kernel.org/r/20230808025404.2053471-1-changxian.cqs@antgroup.com
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
97 lines
3.5 KiB
Rust
97 lines
3.5 KiB
Rust
// SPDX-License-Identifier: GPL-2.0
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use proc_macro::{Delimiter, Group, TokenStream, TokenTree};
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use std::collections::HashSet;
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use std::fmt::Write;
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pub(crate) fn vtable(_attr: TokenStream, ts: TokenStream) -> TokenStream {
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let mut tokens: Vec<_> = ts.into_iter().collect();
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// Scan for the `trait` or `impl` keyword.
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let is_trait = tokens
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.iter()
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.find_map(|token| match token {
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TokenTree::Ident(ident) => match ident.to_string().as_str() {
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"trait" => Some(true),
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"impl" => Some(false),
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_ => None,
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},
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_ => None,
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})
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.expect("#[vtable] attribute should only be applied to trait or impl block");
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// Retrieve the main body. The main body should be the last token tree.
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let body = match tokens.pop() {
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Some(TokenTree::Group(group)) if group.delimiter() == Delimiter::Brace => group,
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_ => panic!("cannot locate main body of trait or impl block"),
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};
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let mut body_it = body.stream().into_iter();
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let mut functions = Vec::new();
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let mut consts = HashSet::new();
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while let Some(token) = body_it.next() {
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match token {
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TokenTree::Ident(ident) if ident.to_string() == "fn" => {
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let fn_name = match body_it.next() {
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Some(TokenTree::Ident(ident)) => ident.to_string(),
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// Possibly we've encountered a fn pointer type instead.
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_ => continue,
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};
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functions.push(fn_name);
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}
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TokenTree::Ident(ident) if ident.to_string() == "const" => {
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let const_name = match body_it.next() {
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Some(TokenTree::Ident(ident)) => ident.to_string(),
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// Possibly we've encountered an inline const block instead.
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_ => continue,
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};
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consts.insert(const_name);
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}
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_ => (),
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}
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}
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let mut const_items;
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if is_trait {
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const_items = "
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/// A marker to prevent implementors from forgetting to use [`#[vtable]`](vtable)
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/// attribute when implementing this trait.
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const USE_VTABLE_ATTR: ();
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"
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.to_owned();
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for f in functions {
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let gen_const_name = format!("HAS_{}", f.to_uppercase());
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// Skip if it's declared already -- this allows user override.
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if consts.contains(&gen_const_name) {
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continue;
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}
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// We don't know on the implementation-site whether a method is required or provided
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// so we have to generate a const for all methods.
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write!(
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const_items,
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"/// Indicates if the `{f}` method is overridden by the implementor.
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const {gen_const_name}: bool = false;",
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)
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.unwrap();
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consts.insert(gen_const_name);
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}
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} else {
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const_items = "const USE_VTABLE_ATTR: () = ();".to_owned();
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for f in functions {
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let gen_const_name = format!("HAS_{}", f.to_uppercase());
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if consts.contains(&gen_const_name) {
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continue;
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}
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write!(const_items, "const {gen_const_name}: bool = true;").unwrap();
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}
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}
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let new_body = vec![const_items.parse().unwrap(), body.stream()]
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.into_iter()
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.collect();
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tokens.push(TokenTree::Group(Group::new(Delimiter::Brace, new_body)));
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tokens.into_iter().collect()
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}
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