linux/kernel/workqueue.c
Paul E. McKenney 854f5cc5b7 Further upgrade queue_work_on() comment
The current queue_work_on() docbook comment says that the caller must
ensure that the specified CPU can't go away, and further says that the
penalty for failing to nail down the specified CPU is that the workqueue
handler might find itself executing on some other CPU.  This is true
as far as it goes, but fails to note what happens if the specified CPU
never was online.  Therefore, further expand this comment to say that
specifying a CPU that was never online will result in a splat.

Signed-off-by: Paul E. McKenney <paulmck@kernel.org>
Cc: Lai Jiangshan <jiangshanlai@gmail.com>
Cc: Tejun Heo <tj@kernel.org>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-05-09 05:37:42 -10:00

6386 lines
176 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* kernel/workqueue.c - generic async execution with shared worker pool
*
* Copyright (C) 2002 Ingo Molnar
*
* Derived from the taskqueue/keventd code by:
* David Woodhouse <dwmw2@infradead.org>
* Andrew Morton
* Kai Petzke <wpp@marie.physik.tu-berlin.de>
* Theodore Ts'o <tytso@mit.edu>
*
* Made to use alloc_percpu by Christoph Lameter.
*
* Copyright (C) 2010 SUSE Linux Products GmbH
* Copyright (C) 2010 Tejun Heo <tj@kernel.org>
*
* This is the generic async execution mechanism. Work items as are
* executed in process context. The worker pool is shared and
* automatically managed. There are two worker pools for each CPU (one for
* normal work items and the other for high priority ones) and some extra
* pools for workqueues which are not bound to any specific CPU - the
* number of these backing pools is dynamic.
*
* Please read Documentation/core-api/workqueue.rst for details.
*/
#include <linux/export.h>
#include <linux/kernel.h>
#include <linux/sched.h>
#include <linux/init.h>
#include <linux/signal.h>
#include <linux/completion.h>
#include <linux/workqueue.h>
#include <linux/slab.h>
#include <linux/cpu.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
#include <linux/hardirq.h>
#include <linux/mempolicy.h>
#include <linux/freezer.h>
#include <linux/debug_locks.h>
#include <linux/lockdep.h>
#include <linux/idr.h>
#include <linux/jhash.h>
#include <linux/hashtable.h>
#include <linux/rculist.h>
#include <linux/nodemask.h>
#include <linux/moduleparam.h>
#include <linux/uaccess.h>
#include <linux/sched/isolation.h>
#include <linux/sched/debug.h>
#include <linux/nmi.h>
#include <linux/kvm_para.h>
#include "workqueue_internal.h"
enum {
/*
* worker_pool flags
*
* A bound pool is either associated or disassociated with its CPU.
* While associated (!DISASSOCIATED), all workers are bound to the
* CPU and none has %WORKER_UNBOUND set and concurrency management
* is in effect.
*
* While DISASSOCIATED, the cpu may be offline and all workers have
* %WORKER_UNBOUND set and concurrency management disabled, and may
* be executing on any CPU. The pool behaves as an unbound one.
*
* Note that DISASSOCIATED should be flipped only while holding
* wq_pool_attach_mutex to avoid changing binding state while
* worker_attach_to_pool() is in progress.
*/
POOL_MANAGER_ACTIVE = 1 << 0, /* being managed */
POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
/* worker flags */
WORKER_DIE = 1 << 1, /* die die die */
WORKER_IDLE = 1 << 2, /* is idle */
WORKER_PREP = 1 << 3, /* preparing to run works */
WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
WORKER_UNBOUND = 1 << 7, /* worker is unbound */
WORKER_REBOUND = 1 << 8, /* worker was rebound */
WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE |
WORKER_UNBOUND | WORKER_REBOUND,
NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
UNBOUND_POOL_HASH_ORDER = 6, /* hashed by pool->attrs */
BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
/* call for help after 10ms
(min two ticks) */
MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
CREATE_COOLDOWN = HZ, /* time to breath after fail */
/*
* Rescue workers are used only on emergencies and shared by
* all cpus. Give MIN_NICE.
*/
RESCUER_NICE_LEVEL = MIN_NICE,
HIGHPRI_NICE_LEVEL = MIN_NICE,
WQ_NAME_LEN = 24,
};
/*
* Structure fields follow one of the following exclusion rules.
*
* I: Modifiable by initialization/destruction paths and read-only for
* everyone else.
*
* P: Preemption protected. Disabling preemption is enough and should
* only be modified and accessed from the local cpu.
*
* L: pool->lock protected. Access with pool->lock held.
*
* X: During normal operation, modification requires pool->lock and should
* be done only from local cpu. Either disabling preemption on local
* cpu or grabbing pool->lock is enough for read access. If
* POOL_DISASSOCIATED is set, it's identical to L.
*
* A: wq_pool_attach_mutex protected.
*
* PL: wq_pool_mutex protected.
*
* PR: wq_pool_mutex protected for writes. RCU protected for reads.
*
* PW: wq_pool_mutex and wq->mutex protected for writes. Either for reads.
*
* PWR: wq_pool_mutex and wq->mutex protected for writes. Either or
* RCU for reads.
*
* WQ: wq->mutex protected.
*
* WR: wq->mutex protected for writes. RCU protected for reads.
*
* MD: wq_mayday_lock protected.
*
* WD: Used internally by the watchdog.
*/
/* struct worker is defined in workqueue_internal.h */
struct worker_pool {
raw_spinlock_t lock; /* the pool lock */
int cpu; /* I: the associated cpu */
int node; /* I: the associated node ID */
int id; /* I: pool ID */
unsigned int flags; /* X: flags */
unsigned long watchdog_ts; /* L: watchdog timestamp */
bool cpu_stall; /* WD: stalled cpu bound pool */
/*
* The counter is incremented in a process context on the associated CPU
* w/ preemption disabled, and decremented or reset in the same context
* but w/ pool->lock held. The readers grab pool->lock and are
* guaranteed to see if the counter reached zero.
*/
int nr_running;
struct list_head worklist; /* L: list of pending works */
int nr_workers; /* L: total number of workers */
int nr_idle; /* L: currently idle workers */
struct list_head idle_list; /* L: list of idle workers */
struct timer_list idle_timer; /* L: worker idle timeout */
struct work_struct idle_cull_work; /* L: worker idle cleanup */
struct timer_list mayday_timer; /* L: SOS timer for workers */
/* a workers is either on busy_hash or idle_list, or the manager */
DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
/* L: hash of busy workers */
struct worker *manager; /* L: purely informational */
struct list_head workers; /* A: attached workers */
struct list_head dying_workers; /* A: workers about to die */
struct completion *detach_completion; /* all workers detached */
struct ida worker_ida; /* worker IDs for task name */
struct workqueue_attrs *attrs; /* I: worker attributes */
struct hlist_node hash_node; /* PL: unbound_pool_hash node */
int refcnt; /* PL: refcnt for unbound pools */
/*
* Destruction of pool is RCU protected to allow dereferences
* from get_work_pool().
*/
struct rcu_head rcu;
};
/*
* The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS
* of work_struct->data are used for flags and the remaining high bits
* point to the pwq; thus, pwqs need to be aligned at two's power of the
* number of flag bits.
*/
struct pool_workqueue {
struct worker_pool *pool; /* I: the associated pool */
struct workqueue_struct *wq; /* I: the owning workqueue */
int work_color; /* L: current color */
int flush_color; /* L: flushing color */
int refcnt; /* L: reference count */
int nr_in_flight[WORK_NR_COLORS];
/* L: nr of in_flight works */
/*
* nr_active management and WORK_STRUCT_INACTIVE:
*
* When pwq->nr_active >= max_active, new work item is queued to
* pwq->inactive_works instead of pool->worklist and marked with
* WORK_STRUCT_INACTIVE.
*
* All work items marked with WORK_STRUCT_INACTIVE do not participate
* in pwq->nr_active and all work items in pwq->inactive_works are
* marked with WORK_STRUCT_INACTIVE. But not all WORK_STRUCT_INACTIVE
* work items are in pwq->inactive_works. Some of them are ready to
* run in pool->worklist or worker->scheduled. Those work itmes are
* only struct wq_barrier which is used for flush_work() and should
* not participate in pwq->nr_active. For non-barrier work item, it
* is marked with WORK_STRUCT_INACTIVE iff it is in pwq->inactive_works.
*/
int nr_active; /* L: nr of active works */
int max_active; /* L: max active works */
struct list_head inactive_works; /* L: inactive works */
struct list_head pwqs_node; /* WR: node on wq->pwqs */
struct list_head mayday_node; /* MD: node on wq->maydays */
/*
* Release of unbound pwq is punted to system_wq. See put_pwq()
* and pwq_unbound_release_workfn() for details. pool_workqueue
* itself is also RCU protected so that the first pwq can be
* determined without grabbing wq->mutex.
*/
struct work_struct unbound_release_work;
struct rcu_head rcu;
} __aligned(1 << WORK_STRUCT_FLAG_BITS);
/*
* Structure used to wait for workqueue flush.
*/
struct wq_flusher {
struct list_head list; /* WQ: list of flushers */
int flush_color; /* WQ: flush color waiting for */
struct completion done; /* flush completion */
};
struct wq_device;
/*
* The externally visible workqueue. It relays the issued work items to
* the appropriate worker_pool through its pool_workqueues.
*/
struct workqueue_struct {
struct list_head pwqs; /* WR: all pwqs of this wq */
struct list_head list; /* PR: list of all workqueues */
struct mutex mutex; /* protects this wq */
int work_color; /* WQ: current work color */
int flush_color; /* WQ: current flush color */
atomic_t nr_pwqs_to_flush; /* flush in progress */
struct wq_flusher *first_flusher; /* WQ: first flusher */
struct list_head flusher_queue; /* WQ: flush waiters */
struct list_head flusher_overflow; /* WQ: flush overflow list */
struct list_head maydays; /* MD: pwqs requesting rescue */
struct worker *rescuer; /* MD: rescue worker */
int nr_drainers; /* WQ: drain in progress */
int saved_max_active; /* WQ: saved pwq max_active */
struct workqueue_attrs *unbound_attrs; /* PW: only for unbound wqs */
struct pool_workqueue *dfl_pwq; /* PW: only for unbound wqs */
#ifdef CONFIG_SYSFS
struct wq_device *wq_dev; /* I: for sysfs interface */
#endif
#ifdef CONFIG_LOCKDEP
char *lock_name;
struct lock_class_key key;
struct lockdep_map lockdep_map;
#endif
char name[WQ_NAME_LEN]; /* I: workqueue name */
/*
* Destruction of workqueue_struct is RCU protected to allow walking
* the workqueues list without grabbing wq_pool_mutex.
* This is used to dump all workqueues from sysrq.
*/
struct rcu_head rcu;
/* hot fields used during command issue, aligned to cacheline */
unsigned int flags ____cacheline_aligned; /* WQ: WQ_* flags */
struct pool_workqueue __percpu *cpu_pwqs; /* I: per-cpu pwqs */
struct pool_workqueue __rcu *numa_pwq_tbl[]; /* PWR: unbound pwqs indexed by node */
};
static struct kmem_cache *pwq_cache;
static cpumask_var_t *wq_numa_possible_cpumask;
/* possible CPUs of each node */
static bool wq_disable_numa;
module_param_named(disable_numa, wq_disable_numa, bool, 0444);
/* see the comment above the definition of WQ_POWER_EFFICIENT */
static bool wq_power_efficient = IS_ENABLED(CONFIG_WQ_POWER_EFFICIENT_DEFAULT);
module_param_named(power_efficient, wq_power_efficient, bool, 0444);
static bool wq_online; /* can kworkers be created yet? */
static bool wq_numa_enabled; /* unbound NUMA affinity enabled */
/* buf for wq_update_unbound_numa_attrs(), protected by CPU hotplug exclusion */
static struct workqueue_attrs *wq_update_unbound_numa_attrs_buf;
static DEFINE_MUTEX(wq_pool_mutex); /* protects pools and workqueues list */
static DEFINE_MUTEX(wq_pool_attach_mutex); /* protects worker attach/detach */
static DEFINE_RAW_SPINLOCK(wq_mayday_lock); /* protects wq->maydays list */
/* wait for manager to go away */
static struct rcuwait manager_wait = __RCUWAIT_INITIALIZER(manager_wait);
static LIST_HEAD(workqueues); /* PR: list of all workqueues */
static bool workqueue_freezing; /* PL: have wqs started freezing? */
/* PL&A: allowable cpus for unbound wqs and work items */
static cpumask_var_t wq_unbound_cpumask;
/* CPU where unbound work was last round robin scheduled from this CPU */
static DEFINE_PER_CPU(int, wq_rr_cpu_last);
/*
* Local execution of unbound work items is no longer guaranteed. The
* following always forces round-robin CPU selection on unbound work items
* to uncover usages which depend on it.
*/
#ifdef CONFIG_DEBUG_WQ_FORCE_RR_CPU
static bool wq_debug_force_rr_cpu = true;
#else
static bool wq_debug_force_rr_cpu = false;
#endif
module_param_named(debug_force_rr_cpu, wq_debug_force_rr_cpu, bool, 0644);
/* the per-cpu worker pools */
static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS], cpu_worker_pools);
static DEFINE_IDR(worker_pool_idr); /* PR: idr of all pools */
/* PL: hash of all unbound pools keyed by pool->attrs */
static DEFINE_HASHTABLE(unbound_pool_hash, UNBOUND_POOL_HASH_ORDER);
/* I: attributes used when instantiating standard unbound pools on demand */
static struct workqueue_attrs *unbound_std_wq_attrs[NR_STD_WORKER_POOLS];
/* I: attributes used when instantiating ordered pools on demand */
static struct workqueue_attrs *ordered_wq_attrs[NR_STD_WORKER_POOLS];
struct workqueue_struct *system_wq __read_mostly;
EXPORT_SYMBOL(system_wq);
struct workqueue_struct *system_highpri_wq __read_mostly;
EXPORT_SYMBOL_GPL(system_highpri_wq);
struct workqueue_struct *system_long_wq __read_mostly;
EXPORT_SYMBOL_GPL(system_long_wq);
struct workqueue_struct *system_unbound_wq __read_mostly;
EXPORT_SYMBOL_GPL(system_unbound_wq);
struct workqueue_struct *system_freezable_wq __read_mostly;
EXPORT_SYMBOL_GPL(system_freezable_wq);
struct workqueue_struct *system_power_efficient_wq __read_mostly;
EXPORT_SYMBOL_GPL(system_power_efficient_wq);
struct workqueue_struct *system_freezable_power_efficient_wq __read_mostly;
EXPORT_SYMBOL_GPL(system_freezable_power_efficient_wq);
static int worker_thread(void *__worker);
static void workqueue_sysfs_unregister(struct workqueue_struct *wq);
static void show_pwq(struct pool_workqueue *pwq);
static void show_one_worker_pool(struct worker_pool *pool);
#define CREATE_TRACE_POINTS
#include <trace/events/workqueue.h>
#define assert_rcu_or_pool_mutex() \
RCU_LOCKDEP_WARN(!rcu_read_lock_held() && \
!lockdep_is_held(&wq_pool_mutex), \
"RCU or wq_pool_mutex should be held")
#define assert_rcu_or_wq_mutex_or_pool_mutex(wq) \
RCU_LOCKDEP_WARN(!rcu_read_lock_held() && \
!lockdep_is_held(&wq->mutex) && \
!lockdep_is_held(&wq_pool_mutex), \
"RCU, wq->mutex or wq_pool_mutex should be held")
#define for_each_cpu_worker_pool(pool, cpu) \
for ((pool) = &per_cpu(cpu_worker_pools, cpu)[0]; \
(pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \
(pool)++)
/**
* for_each_pool - iterate through all worker_pools in the system
* @pool: iteration cursor
* @pi: integer used for iteration
*
* This must be called either with wq_pool_mutex held or RCU read
* locked. If the pool needs to be used beyond the locking in effect, the
* caller is responsible for guaranteeing that the pool stays online.
*
* The if/else clause exists only for the lockdep assertion and can be
* ignored.
*/
#define for_each_pool(pool, pi) \
idr_for_each_entry(&worker_pool_idr, pool, pi) \
if (({ assert_rcu_or_pool_mutex(); false; })) { } \
else
/**
* for_each_pool_worker - iterate through all workers of a worker_pool
* @worker: iteration cursor
* @pool: worker_pool to iterate workers of
*
* This must be called with wq_pool_attach_mutex.
*
* The if/else clause exists only for the lockdep assertion and can be
* ignored.
*/
#define for_each_pool_worker(worker, pool) \
list_for_each_entry((worker), &(pool)->workers, node) \
if (({ lockdep_assert_held(&wq_pool_attach_mutex); false; })) { } \
else
/**
* for_each_pwq - iterate through all pool_workqueues of the specified workqueue
* @pwq: iteration cursor
* @wq: the target workqueue
*
* This must be called either with wq->mutex held or RCU read locked.
* If the pwq needs to be used beyond the locking in effect, the caller is
* responsible for guaranteeing that the pwq stays online.
*
* The if/else clause exists only for the lockdep assertion and can be
* ignored.
*/
#define for_each_pwq(pwq, wq) \
list_for_each_entry_rcu((pwq), &(wq)->pwqs, pwqs_node, \
lockdep_is_held(&(wq->mutex)))
#ifdef CONFIG_DEBUG_OBJECTS_WORK
static const struct debug_obj_descr work_debug_descr;
static void *work_debug_hint(void *addr)
{
return ((struct work_struct *) addr)->func;
}
static bool work_is_static_object(void *addr)
{
struct work_struct *work = addr;
return test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work));
}
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool work_fixup_init(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_init(work, &work_debug_descr);
return true;
default:
return false;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool work_fixup_free(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_free(work, &work_debug_descr);
return true;
default:
return false;
}
}
static const struct debug_obj_descr work_debug_descr = {
.name = "work_struct",
.debug_hint = work_debug_hint,
.is_static_object = work_is_static_object,
.fixup_init = work_fixup_init,
.fixup_free = work_fixup_free,
};
static inline void debug_work_activate(struct work_struct *work)
{
debug_object_activate(work, &work_debug_descr);
}
static inline void debug_work_deactivate(struct work_struct *work)
{
debug_object_deactivate(work, &work_debug_descr);
}
void __init_work(struct work_struct *work, int onstack)
{
if (onstack)
debug_object_init_on_stack(work, &work_debug_descr);
else
debug_object_init(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(__init_work);
void destroy_work_on_stack(struct work_struct *work)
{
debug_object_free(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_work_on_stack);
void destroy_delayed_work_on_stack(struct delayed_work *work)
{
destroy_timer_on_stack(&work->timer);
debug_object_free(&work->work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_delayed_work_on_stack);
#else
static inline void debug_work_activate(struct work_struct *work) { }
static inline void debug_work_deactivate(struct work_struct *work) { }
#endif
/**
* worker_pool_assign_id - allocate ID and assign it to @pool
* @pool: the pool pointer of interest
*
* Returns 0 if ID in [0, WORK_OFFQ_POOL_NONE) is allocated and assigned
* successfully, -errno on failure.
*/
static int worker_pool_assign_id(struct worker_pool *pool)
{
int ret;
lockdep_assert_held(&wq_pool_mutex);
ret = idr_alloc(&worker_pool_idr, pool, 0, WORK_OFFQ_POOL_NONE,
GFP_KERNEL);
if (ret >= 0) {
pool->id = ret;
return 0;
}
return ret;
}
/**
* unbound_pwq_by_node - return the unbound pool_workqueue for the given node
* @wq: the target workqueue
* @node: the node ID
*
* This must be called with any of wq_pool_mutex, wq->mutex or RCU
* read locked.
* If the pwq needs to be used beyond the locking in effect, the caller is
* responsible for guaranteeing that the pwq stays online.
*
* Return: The unbound pool_workqueue for @node.
*/
static struct pool_workqueue *unbound_pwq_by_node(struct workqueue_struct *wq,
int node)
{
assert_rcu_or_wq_mutex_or_pool_mutex(wq);
/*
* XXX: @node can be NUMA_NO_NODE if CPU goes offline while a
* delayed item is pending. The plan is to keep CPU -> NODE
* mapping valid and stable across CPU on/offlines. Once that
* happens, this workaround can be removed.
*/
if (unlikely(node == NUMA_NO_NODE))
return wq->dfl_pwq;
return rcu_dereference_raw(wq->numa_pwq_tbl[node]);
}
static unsigned int work_color_to_flags(int color)
{
return color << WORK_STRUCT_COLOR_SHIFT;
}
static int get_work_color(unsigned long work_data)
{
return (work_data >> WORK_STRUCT_COLOR_SHIFT) &
((1 << WORK_STRUCT_COLOR_BITS) - 1);
}
static int work_next_color(int color)
{
return (color + 1) % WORK_NR_COLORS;
}
/*
* While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
* contain the pointer to the queued pwq. Once execution starts, the flag
* is cleared and the high bits contain OFFQ flags and pool ID.
*
* set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling()
* and clear_work_data() can be used to set the pwq, pool or clear
* work->data. These functions should only be called while the work is
* owned - ie. while the PENDING bit is set.
*
* get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
* corresponding to a work. Pool is available once the work has been
* queued anywhere after initialization until it is sync canceled. pwq is
* available only while the work item is queued.
*
* %WORK_OFFQ_CANCELING is used to mark a work item which is being
* canceled. While being canceled, a work item may have its PENDING set
* but stay off timer and worklist for arbitrarily long and nobody should
* try to steal the PENDING bit.
*/
static inline void set_work_data(struct work_struct *work, unsigned long data,
unsigned long flags)
{
WARN_ON_ONCE(!work_pending(work));
atomic_long_set(&work->data, data | flags | work_static(work));
}
static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
unsigned long extra_flags)
{
set_work_data(work, (unsigned long)pwq,
WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags);
}
static void set_work_pool_and_keep_pending(struct work_struct *work,
int pool_id)
{
set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT,
WORK_STRUCT_PENDING);
}
static void set_work_pool_and_clear_pending(struct work_struct *work,
int pool_id)
{
/*
* The following wmb is paired with the implied mb in
* test_and_set_bit(PENDING) and ensures all updates to @work made
* here are visible to and precede any updates by the next PENDING
* owner.
*/
smp_wmb();
set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0);
/*
* The following mb guarantees that previous clear of a PENDING bit
* will not be reordered with any speculative LOADS or STORES from
* work->current_func, which is executed afterwards. This possible
* reordering can lead to a missed execution on attempt to queue
* the same @work. E.g. consider this case:
*
* CPU#0 CPU#1
* ---------------------------- --------------------------------
*
* 1 STORE event_indicated
* 2 queue_work_on() {
* 3 test_and_set_bit(PENDING)
* 4 } set_..._and_clear_pending() {
* 5 set_work_data() # clear bit
* 6 smp_mb()
* 7 work->current_func() {
* 8 LOAD event_indicated
* }
*
* Without an explicit full barrier speculative LOAD on line 8 can
* be executed before CPU#0 does STORE on line 1. If that happens,
* CPU#0 observes the PENDING bit is still set and new execution of
* a @work is not queued in a hope, that CPU#1 will eventually
* finish the queued @work. Meanwhile CPU#1 does not see
* event_indicated is set, because speculative LOAD was executed
* before actual STORE.
*/
smp_mb();
}
static void clear_work_data(struct work_struct *work)
{
smp_wmb(); /* see set_work_pool_and_clear_pending() */
set_work_data(work, WORK_STRUCT_NO_POOL, 0);
}
static struct pool_workqueue *get_work_pwq(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
if (data & WORK_STRUCT_PWQ)
return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
else
return NULL;
}
/**
* get_work_pool - return the worker_pool a given work was associated with
* @work: the work item of interest
*
* Pools are created and destroyed under wq_pool_mutex, and allows read
* access under RCU read lock. As such, this function should be
* called under wq_pool_mutex or inside of a rcu_read_lock() region.
*
* All fields of the returned pool are accessible as long as the above
* mentioned locking is in effect. If the returned pool needs to be used
* beyond the critical section, the caller is responsible for ensuring the
* returned pool is and stays online.
*
* Return: The worker_pool @work was last associated with. %NULL if none.
*/
static struct worker_pool *get_work_pool(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
int pool_id;
assert_rcu_or_pool_mutex();
if (data & WORK_STRUCT_PWQ)
return ((struct pool_workqueue *)
(data & WORK_STRUCT_WQ_DATA_MASK))->pool;
pool_id = data >> WORK_OFFQ_POOL_SHIFT;
if (pool_id == WORK_OFFQ_POOL_NONE)
return NULL;
return idr_find(&worker_pool_idr, pool_id);
}
/**
* get_work_pool_id - return the worker pool ID a given work is associated with
* @work: the work item of interest
*
* Return: The worker_pool ID @work was last associated with.
* %WORK_OFFQ_POOL_NONE if none.
*/
static int get_work_pool_id(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
if (data & WORK_STRUCT_PWQ)
return ((struct pool_workqueue *)
(data & WORK_STRUCT_WQ_DATA_MASK))->pool->id;
return data >> WORK_OFFQ_POOL_SHIFT;
}
static void mark_work_canceling(struct work_struct *work)
{
unsigned long pool_id = get_work_pool_id(work);
pool_id <<= WORK_OFFQ_POOL_SHIFT;
set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING);
}
static bool work_is_canceling(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
}
/*
* Policy functions. These define the policies on how the global worker
* pools are managed. Unless noted otherwise, these functions assume that
* they're being called with pool->lock held.
*/
static bool __need_more_worker(struct worker_pool *pool)
{
return !pool->nr_running;
}
/*
* Need to wake up a worker? Called from anything but currently
* running workers.
*
* Note that, because unbound workers never contribute to nr_running, this
* function will always return %true for unbound pools as long as the
* worklist isn't empty.
*/
static bool need_more_worker(struct worker_pool *pool)
{
return !list_empty(&pool->worklist) && __need_more_worker(pool);
}
/* Can I start working? Called from busy but !running workers. */
static bool may_start_working(struct worker_pool *pool)
{
return pool->nr_idle;
}
/* Do I need to keep working? Called from currently running workers. */
static bool keep_working(struct worker_pool *pool)
{
return !list_empty(&pool->worklist) && (pool->nr_running <= 1);
}
/* Do we need a new worker? Called from manager. */
static bool need_to_create_worker(struct worker_pool *pool)
{
return need_more_worker(pool) && !may_start_working(pool);
}
/* Do we have too many workers and should some go away? */
static bool too_many_workers(struct worker_pool *pool)
{
bool managing = pool->flags & POOL_MANAGER_ACTIVE;
int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
int nr_busy = pool->nr_workers - nr_idle;
return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
}
/*
* Wake up functions.
*/
/* Return the first idle worker. Called with pool->lock held. */
static struct worker *first_idle_worker(struct worker_pool *pool)
{
if (unlikely(list_empty(&pool->idle_list)))
return NULL;
return list_first_entry(&pool->idle_list, struct worker, entry);
}
/**
* wake_up_worker - wake up an idle worker
* @pool: worker pool to wake worker from
*
* Wake up the first idle worker of @pool.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void wake_up_worker(struct worker_pool *pool)
{
struct worker *worker = first_idle_worker(pool);
if (likely(worker))
wake_up_process(worker->task);
}
/**
* wq_worker_running - a worker is running again
* @task: task waking up
*
* This function is called when a worker returns from schedule()
*/
void wq_worker_running(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
if (!worker->sleeping)
return;
/*
* If preempted by unbind_workers() between the WORKER_NOT_RUNNING check
* and the nr_running increment below, we may ruin the nr_running reset
* and leave with an unexpected pool->nr_running == 1 on the newly unbound
* pool. Protect against such race.
*/
preempt_disable();
if (!(worker->flags & WORKER_NOT_RUNNING))
worker->pool->nr_running++;
preempt_enable();
worker->sleeping = 0;
}
/**
* wq_worker_sleeping - a worker is going to sleep
* @task: task going to sleep
*
* This function is called from schedule() when a busy worker is
* going to sleep.
*/
void wq_worker_sleeping(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
struct worker_pool *pool;
/*
* Rescuers, which may not have all the fields set up like normal
* workers, also reach here, let's not access anything before
* checking NOT_RUNNING.
*/
if (worker->flags & WORKER_NOT_RUNNING)
return;
pool = worker->pool;
/* Return if preempted before wq_worker_running() was reached */
if (worker->sleeping)
return;
worker->sleeping = 1;
raw_spin_lock_irq(&pool->lock);
/*
* Recheck in case unbind_workers() preempted us. We don't
* want to decrement nr_running after the worker is unbound
* and nr_running has been reset.
*/
if (worker->flags & WORKER_NOT_RUNNING) {
raw_spin_unlock_irq(&pool->lock);
return;
}
pool->nr_running--;
if (need_more_worker(pool))
wake_up_worker(pool);
raw_spin_unlock_irq(&pool->lock);
}
/**
* wq_worker_last_func - retrieve worker's last work function
* @task: Task to retrieve last work function of.
*
* Determine the last function a worker executed. This is called from
* the scheduler to get a worker's last known identity.
*
* CONTEXT:
* raw_spin_lock_irq(rq->lock)
*
* This function is called during schedule() when a kworker is going
* to sleep. It's used by psi to identify aggregation workers during
* dequeuing, to allow periodic aggregation to shut-off when that
* worker is the last task in the system or cgroup to go to sleep.
*
* As this function doesn't involve any workqueue-related locking, it
* only returns stable values when called from inside the scheduler's
* queuing and dequeuing paths, when @task, which must be a kworker,
* is guaranteed to not be processing any works.
*
* Return:
* The last work function %current executed as a worker, NULL if it
* hasn't executed any work yet.
*/
work_func_t wq_worker_last_func(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
return worker->last_func;
}
/**
* worker_set_flags - set worker flags and adjust nr_running accordingly
* @worker: self
* @flags: flags to set
*
* Set @flags in @worker->flags and adjust nr_running accordingly.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock)
*/
static inline void worker_set_flags(struct worker *worker, unsigned int flags)
{
struct worker_pool *pool = worker->pool;
WARN_ON_ONCE(worker->task != current);
/* If transitioning into NOT_RUNNING, adjust nr_running. */
if ((flags & WORKER_NOT_RUNNING) &&
!(worker->flags & WORKER_NOT_RUNNING)) {
pool->nr_running--;
}
worker->flags |= flags;
}
/**
* worker_clr_flags - clear worker flags and adjust nr_running accordingly
* @worker: self
* @flags: flags to clear
*
* Clear @flags in @worker->flags and adjust nr_running accordingly.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock)
*/
static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
{
struct worker_pool *pool = worker->pool;
unsigned int oflags = worker->flags;
WARN_ON_ONCE(worker->task != current);
worker->flags &= ~flags;
/*
* If transitioning out of NOT_RUNNING, increment nr_running. Note
* that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
* of multiple flags, not a single flag.
*/
if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
if (!(worker->flags & WORKER_NOT_RUNNING))
pool->nr_running++;
}
/**
* find_worker_executing_work - find worker which is executing a work
* @pool: pool of interest
* @work: work to find worker for
*
* Find a worker which is executing @work on @pool by searching
* @pool->busy_hash which is keyed by the address of @work. For a worker
* to match, its current execution should match the address of @work and
* its work function. This is to avoid unwanted dependency between
* unrelated work executions through a work item being recycled while still
* being executed.
*
* This is a bit tricky. A work item may be freed once its execution
* starts and nothing prevents the freed area from being recycled for
* another work item. If the same work item address ends up being reused
* before the original execution finishes, workqueue will identify the
* recycled work item as currently executing and make it wait until the
* current execution finishes, introducing an unwanted dependency.
*
* This function checks the work item address and work function to avoid
* false positives. Note that this isn't complete as one may construct a
* work function which can introduce dependency onto itself through a
* recycled work item. Well, if somebody wants to shoot oneself in the
* foot that badly, there's only so much we can do, and if such deadlock
* actually occurs, it should be easy to locate the culprit work function.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*
* Return:
* Pointer to worker which is executing @work if found, %NULL
* otherwise.
*/
static struct worker *find_worker_executing_work(struct worker_pool *pool,
struct work_struct *work)
{
struct worker *worker;
hash_for_each_possible(pool->busy_hash, worker, hentry,
(unsigned long)work)
if (worker->current_work == work &&
worker->current_func == work->func)
return worker;
return NULL;
}
/**
* move_linked_works - move linked works to a list
* @work: start of series of works to be scheduled
* @head: target list to append @work to
* @nextp: out parameter for nested worklist walking
*
* Schedule linked works starting from @work to @head. Work series to
* be scheduled starts at @work and includes any consecutive work with
* WORK_STRUCT_LINKED set in its predecessor.
*
* If @nextp is not NULL, it's updated to point to the next work of
* the last scheduled work. This allows move_linked_works() to be
* nested inside outer list_for_each_entry_safe().
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void move_linked_works(struct work_struct *work, struct list_head *head,
struct work_struct **nextp)
{
struct work_struct *n;
/*
* Linked worklist will always end before the end of the list,
* use NULL for list head.
*/
list_for_each_entry_safe_from(work, n, NULL, entry) {
list_move_tail(&work->entry, head);
if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
break;
}
/*
* If we're already inside safe list traversal and have moved
* multiple works to the scheduled queue, the next position
* needs to be updated.
*/
if (nextp)
*nextp = n;
}
/**
* get_pwq - get an extra reference on the specified pool_workqueue
* @pwq: pool_workqueue to get
*
* Obtain an extra reference on @pwq. The caller should guarantee that
* @pwq has positive refcnt and be holding the matching pool->lock.
*/
static void get_pwq(struct pool_workqueue *pwq)
{
lockdep_assert_held(&pwq->pool->lock);
WARN_ON_ONCE(pwq->refcnt <= 0);
pwq->refcnt++;
}
/**
* put_pwq - put a pool_workqueue reference
* @pwq: pool_workqueue to put
*
* Drop a reference of @pwq. If its refcnt reaches zero, schedule its
* destruction. The caller should be holding the matching pool->lock.
*/
static void put_pwq(struct pool_workqueue *pwq)
{
lockdep_assert_held(&pwq->pool->lock);
if (likely(--pwq->refcnt))
return;
if (WARN_ON_ONCE(!(pwq->wq->flags & WQ_UNBOUND)))
return;
/*
* @pwq can't be released under pool->lock, bounce to
* pwq_unbound_release_workfn(). This never recurses on the same
* pool->lock as this path is taken only for unbound workqueues and
* the release work item is scheduled on a per-cpu workqueue. To
* avoid lockdep warning, unbound pool->locks are given lockdep
* subclass of 1 in get_unbound_pool().
*/
schedule_work(&pwq->unbound_release_work);
}
/**
* put_pwq_unlocked - put_pwq() with surrounding pool lock/unlock
* @pwq: pool_workqueue to put (can be %NULL)
*
* put_pwq() with locking. This function also allows %NULL @pwq.
*/
static void put_pwq_unlocked(struct pool_workqueue *pwq)
{
if (pwq) {
/*
* As both pwqs and pools are RCU protected, the
* following lock operations are safe.
*/
raw_spin_lock_irq(&pwq->pool->lock);
put_pwq(pwq);
raw_spin_unlock_irq(&pwq->pool->lock);
}
}
static void pwq_activate_inactive_work(struct work_struct *work)
{
struct pool_workqueue *pwq = get_work_pwq(work);
trace_workqueue_activate_work(work);
if (list_empty(&pwq->pool->worklist))
pwq->pool->watchdog_ts = jiffies;
move_linked_works(work, &pwq->pool->worklist, NULL);
__clear_bit(WORK_STRUCT_INACTIVE_BIT, work_data_bits(work));
pwq->nr_active++;
}
static void pwq_activate_first_inactive(struct pool_workqueue *pwq)
{
struct work_struct *work = list_first_entry(&pwq->inactive_works,
struct work_struct, entry);
pwq_activate_inactive_work(work);
}
/**
* pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
* @pwq: pwq of interest
* @work_data: work_data of work which left the queue
*
* A work either has completed or is removed from pending queue,
* decrement nr_in_flight of its pwq and handle workqueue flushing.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, unsigned long work_data)
{
int color = get_work_color(work_data);
if (!(work_data & WORK_STRUCT_INACTIVE)) {
pwq->nr_active--;
if (!list_empty(&pwq->inactive_works)) {
/* one down, submit an inactive one */
if (pwq->nr_active < pwq->max_active)
pwq_activate_first_inactive(pwq);
}
}
pwq->nr_in_flight[color]--;
/* is flush in progress and are we at the flushing tip? */
if (likely(pwq->flush_color != color))
goto out_put;
/* are there still in-flight works? */
if (pwq->nr_in_flight[color])
goto out_put;
/* this pwq is done, clear flush_color */
pwq->flush_color = -1;
/*
* If this was the last pwq, wake up the first flusher. It
* will handle the rest.
*/
if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
complete(&pwq->wq->first_flusher->done);
out_put:
put_pwq(pwq);
}
/**
* try_to_grab_pending - steal work item from worklist and disable irq
* @work: work item to steal
* @is_dwork: @work is a delayed_work
* @flags: place to store irq state
*
* Try to grab PENDING bit of @work. This function can handle @work in any
* stable state - idle, on timer or on worklist.
*
* Return:
*
* ======== ================================================================
* 1 if @work was pending and we successfully stole PENDING
* 0 if @work was idle and we claimed PENDING
* -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry
* -ENOENT if someone else is canceling @work, this state may persist
* for arbitrarily long
* ======== ================================================================
*
* Note:
* On >= 0 return, the caller owns @work's PENDING bit. To avoid getting
* interrupted while holding PENDING and @work off queue, irq must be
* disabled on entry. This, combined with delayed_work->timer being
* irqsafe, ensures that we return -EAGAIN for finite short period of time.
*
* On successful return, >= 0, irq is disabled and the caller is
* responsible for releasing it using local_irq_restore(*@flags).
*
* This function is safe to call from any context including IRQ handler.
*/
static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
unsigned long *flags)
{
struct worker_pool *pool;
struct pool_workqueue *pwq;
local_irq_save(*flags);
/* try to steal the timer if it exists */
if (is_dwork) {
struct delayed_work *dwork = to_delayed_work(work);
/*
* dwork->timer is irqsafe. If del_timer() fails, it's
* guaranteed that the timer is not queued anywhere and not
* running on the local CPU.
*/
if (likely(del_timer(&dwork->timer)))
return 1;
}
/* try to claim PENDING the normal way */
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0;
rcu_read_lock();
/*
* The queueing is in progress, or it is already queued. Try to
* steal it from ->worklist without clearing WORK_STRUCT_PENDING.
*/
pool = get_work_pool(work);
if (!pool)
goto fail;
raw_spin_lock(&pool->lock);
/*
* work->data is guaranteed to point to pwq only while the work
* item is queued on pwq->wq, and both updating work->data to point
* to pwq on queueing and to pool on dequeueing are done under
* pwq->pool->lock. This in turn guarantees that, if work->data
* points to pwq which is associated with a locked pool, the work
* item is currently queued on that pool.
*/
pwq = get_work_pwq(work);
if (pwq && pwq->pool == pool) {
debug_work_deactivate(work);
/*
* A cancelable inactive work item must be in the
* pwq->inactive_works since a queued barrier can't be
* canceled (see the comments in insert_wq_barrier()).
*
* An inactive work item cannot be grabbed directly because
* it might have linked barrier work items which, if left
* on the inactive_works list, will confuse pwq->nr_active
* management later on and cause stall. Make sure the work
* item is activated before grabbing.
*/
if (*work_data_bits(work) & WORK_STRUCT_INACTIVE)
pwq_activate_inactive_work(work);
list_del_init(&work->entry);
pwq_dec_nr_in_flight(pwq, *work_data_bits(work));
/* work->data points to pwq iff queued, point to pool */
set_work_pool_and_keep_pending(work, pool->id);
raw_spin_unlock(&pool->lock);
rcu_read_unlock();
return 1;
}
raw_spin_unlock(&pool->lock);
fail:
rcu_read_unlock();
local_irq_restore(*flags);
if (work_is_canceling(work))
return -ENOENT;
cpu_relax();
return -EAGAIN;
}
/**
* insert_work - insert a work into a pool
* @pwq: pwq @work belongs to
* @work: work to insert
* @head: insertion point
* @extra_flags: extra WORK_STRUCT_* flags to set
*
* Insert @work which belongs to @pwq after @head. @extra_flags is or'd to
* work_struct flags.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
struct list_head *head, unsigned int extra_flags)
{
struct worker_pool *pool = pwq->pool;
/* record the work call stack in order to print it in KASAN reports */
kasan_record_aux_stack_noalloc(work);
/* we own @work, set data and link */
set_work_pwq(work, pwq, extra_flags);
list_add_tail(&work->entry, head);
get_pwq(pwq);
if (__need_more_worker(pool))
wake_up_worker(pool);
}
/*
* Test whether @work is being queued from another work executing on the
* same workqueue.
*/
static bool is_chained_work(struct workqueue_struct *wq)
{
struct worker *worker;
worker = current_wq_worker();
/*
* Return %true iff I'm a worker executing a work item on @wq. If
* I'm @worker, it's safe to dereference it without locking.
*/
return worker && worker->current_pwq->wq == wq;
}
/*
* When queueing an unbound work item to a wq, prefer local CPU if allowed
* by wq_unbound_cpumask. Otherwise, round robin among the allowed ones to
* avoid perturbing sensitive tasks.
*/
static int wq_select_unbound_cpu(int cpu)
{
int new_cpu;
if (likely(!wq_debug_force_rr_cpu)) {
if (cpumask_test_cpu(cpu, wq_unbound_cpumask))
return cpu;
} else {
pr_warn_once("workqueue: round-robin CPU selection forced, expect performance impact\n");
}
if (cpumask_empty(wq_unbound_cpumask))
return cpu;
new_cpu = __this_cpu_read(wq_rr_cpu_last);
new_cpu = cpumask_next_and(new_cpu, wq_unbound_cpumask, cpu_online_mask);
if (unlikely(new_cpu >= nr_cpu_ids)) {
new_cpu = cpumask_first_and(wq_unbound_cpumask, cpu_online_mask);
if (unlikely(new_cpu >= nr_cpu_ids))
return cpu;
}
__this_cpu_write(wq_rr_cpu_last, new_cpu);
return new_cpu;
}
static void __queue_work(int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
struct pool_workqueue *pwq;
struct worker_pool *last_pool;
struct list_head *worklist;
unsigned int work_flags;
unsigned int req_cpu = cpu;
/*
* While a work item is PENDING && off queue, a task trying to
* steal the PENDING will busy-loop waiting for it to either get
* queued or lose PENDING. Grabbing PENDING and queueing should
* happen with IRQ disabled.
*/
lockdep_assert_irqs_disabled();
/*
* For a draining wq, only works from the same workqueue are
* allowed. The __WQ_DESTROYING helps to spot the issue that
* queues a new work item to a wq after destroy_workqueue(wq).
*/
if (unlikely(wq->flags & (__WQ_DESTROYING | __WQ_DRAINING) &&
WARN_ON_ONCE(!is_chained_work(wq))))
return;
rcu_read_lock();
retry:
/* pwq which will be used unless @work is executing elsewhere */
if (wq->flags & WQ_UNBOUND) {
if (req_cpu == WORK_CPU_UNBOUND)
cpu = wq_select_unbound_cpu(raw_smp_processor_id());
pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu));
} else {
if (req_cpu == WORK_CPU_UNBOUND)
cpu = raw_smp_processor_id();
pwq = per_cpu_ptr(wq->cpu_pwqs, cpu);
}
/*
* If @work was previously on a different pool, it might still be
* running there, in which case the work needs to be queued on that
* pool to guarantee non-reentrancy.
*/
last_pool = get_work_pool(work);
if (last_pool && last_pool != pwq->pool) {
struct worker *worker;
raw_spin_lock(&last_pool->lock);
worker = find_worker_executing_work(last_pool, work);
if (worker && worker->current_pwq->wq == wq) {
pwq = worker->current_pwq;
} else {
/* meh... not running there, queue here */
raw_spin_unlock(&last_pool->lock);
raw_spin_lock(&pwq->pool->lock);
}
} else {
raw_spin_lock(&pwq->pool->lock);
}
/*
* pwq is determined and locked. For unbound pools, we could have
* raced with pwq release and it could already be dead. If its
* refcnt is zero, repeat pwq selection. Note that pwqs never die
* without another pwq replacing it in the numa_pwq_tbl or while
* work items are executing on it, so the retrying is guaranteed to
* make forward-progress.
*/
if (unlikely(!pwq->refcnt)) {
if (wq->flags & WQ_UNBOUND) {
raw_spin_unlock(&pwq->pool->lock);
cpu_relax();
goto retry;
}
/* oops */
WARN_ONCE(true, "workqueue: per-cpu pwq for %s on cpu%d has 0 refcnt",
wq->name, cpu);
}
/* pwq determined, queue */
trace_workqueue_queue_work(req_cpu, pwq, work);
if (WARN_ON(!list_empty(&work->entry)))
goto out;
pwq->nr_in_flight[pwq->work_color]++;
work_flags = work_color_to_flags(pwq->work_color);
if (likely(pwq->nr_active < pwq->max_active)) {
trace_workqueue_activate_work(work);
pwq->nr_active++;
worklist = &pwq->pool->worklist;
if (list_empty(worklist))
pwq->pool->watchdog_ts = jiffies;
} else {
work_flags |= WORK_STRUCT_INACTIVE;
worklist = &pwq->inactive_works;
}
debug_work_activate(work);
insert_work(pwq, work, worklist, work_flags);
out:
raw_spin_unlock(&pwq->pool->lock);
rcu_read_unlock();
}
/**
* queue_work_on - queue work on specific cpu
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @work: work to queue
*
* We queue the work to a specific CPU, the caller must ensure it
* can't go away. Callers that fail to ensure that the specified
* CPU cannot go away will execute on a randomly chosen CPU.
* But note well that callers specifying a CPU that never has been
* online will get a splat.
*
* Return: %false if @work was already on a queue, %true otherwise.
*/
bool queue_work_on(int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
bool ret = false;
unsigned long flags;
local_irq_save(flags);
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_work(cpu, wq, work);
ret = true;
}
local_irq_restore(flags);
return ret;
}
EXPORT_SYMBOL(queue_work_on);
/**
* workqueue_select_cpu_near - Select a CPU based on NUMA node
* @node: NUMA node ID that we want to select a CPU from
*
* This function will attempt to find a "random" cpu available on a given
* node. If there are no CPUs available on the given node it will return
* WORK_CPU_UNBOUND indicating that we should just schedule to any
* available CPU if we need to schedule this work.
*/
static int workqueue_select_cpu_near(int node)
{
int cpu;
/* No point in doing this if NUMA isn't enabled for workqueues */
if (!wq_numa_enabled)
return WORK_CPU_UNBOUND;
/* Delay binding to CPU if node is not valid or online */
if (node < 0 || node >= MAX_NUMNODES || !node_online(node))
return WORK_CPU_UNBOUND;
/* Use local node/cpu if we are already there */
cpu = raw_smp_processor_id();
if (node == cpu_to_node(cpu))
return cpu;
/* Use "random" otherwise know as "first" online CPU of node */
cpu = cpumask_any_and(cpumask_of_node(node), cpu_online_mask);
/* If CPU is valid return that, otherwise just defer */
return cpu < nr_cpu_ids ? cpu : WORK_CPU_UNBOUND;
}
/**
* queue_work_node - queue work on a "random" cpu for a given NUMA node
* @node: NUMA node that we are targeting the work for
* @wq: workqueue to use
* @work: work to queue
*
* We queue the work to a "random" CPU within a given NUMA node. The basic
* idea here is to provide a way to somehow associate work with a given
* NUMA node.
*
* This function will only make a best effort attempt at getting this onto
* the right NUMA node. If no node is requested or the requested node is
* offline then we just fall back to standard queue_work behavior.
*
* Currently the "random" CPU ends up being the first available CPU in the
* intersection of cpu_online_mask and the cpumask of the node, unless we
* are running on the node. In that case we just use the current CPU.
*
* Return: %false if @work was already on a queue, %true otherwise.
*/
bool queue_work_node(int node, struct workqueue_struct *wq,
struct work_struct *work)
{
unsigned long flags;
bool ret = false;
/*
* This current implementation is specific to unbound workqueues.
* Specifically we only return the first available CPU for a given
* node instead of cycling through individual CPUs within the node.
*
* If this is used with a per-cpu workqueue then the logic in
* workqueue_select_cpu_near would need to be updated to allow for
* some round robin type logic.
*/
WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND));
local_irq_save(flags);
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
int cpu = workqueue_select_cpu_near(node);
__queue_work(cpu, wq, work);
ret = true;
}
local_irq_restore(flags);
return ret;
}
EXPORT_SYMBOL_GPL(queue_work_node);
void delayed_work_timer_fn(struct timer_list *t)
{
struct delayed_work *dwork = from_timer(dwork, t, timer);
/* should have been called from irqsafe timer with irq already off */
__queue_work(dwork->cpu, dwork->wq, &dwork->work);
}
EXPORT_SYMBOL(delayed_work_timer_fn);
static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work;
WARN_ON_ONCE(!wq);
WARN_ON_ONCE(timer->function != delayed_work_timer_fn);
WARN_ON_ONCE(timer_pending(timer));
WARN_ON_ONCE(!list_empty(&work->entry));
/*
* If @delay is 0, queue @dwork->work immediately. This is for
* both optimization and correctness. The earliest @timer can
* expire is on the closest next tick and delayed_work users depend
* on that there's no such delay when @delay is 0.
*/
if (!delay) {
__queue_work(cpu, wq, &dwork->work);
return;
}
dwork->wq = wq;
dwork->cpu = cpu;
timer->expires = jiffies + delay;
if (unlikely(cpu != WORK_CPU_UNBOUND))
add_timer_on(timer, cpu);
else
add_timer(timer);
}
/**
* queue_delayed_work_on - queue work on specific CPU after delay
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* Return: %false if @work was already on a queue, %true otherwise. If
* @delay is zero and @dwork is idle, it will be scheduled for immediate
* execution.
*/
bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
struct work_struct *work = &dwork->work;
bool ret = false;
unsigned long flags;
/* read the comment in __queue_work() */
local_irq_save(flags);
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_delayed_work(cpu, wq, dwork, delay);
ret = true;
}
local_irq_restore(flags);
return ret;
}
EXPORT_SYMBOL(queue_delayed_work_on);
/**
* mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
* modify @dwork's timer so that it expires after @delay. If @delay is
* zero, @work is guaranteed to be scheduled immediately regardless of its
* current state.
*
* Return: %false if @dwork was idle and queued, %true if @dwork was
* pending and its timer was modified.
*
* This function is safe to call from any context including IRQ handler.
* See try_to_grab_pending() for details.
*/
bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
unsigned long flags;
int ret;
do {
ret = try_to_grab_pending(&dwork->work, true, &flags);
} while (unlikely(ret == -EAGAIN));
if (likely(ret >= 0)) {
__queue_delayed_work(cpu, wq, dwork, delay);
local_irq_restore(flags);
}
/* -ENOENT from try_to_grab_pending() becomes %true */
return ret;
}
EXPORT_SYMBOL_GPL(mod_delayed_work_on);
static void rcu_work_rcufn(struct rcu_head *rcu)
{
struct rcu_work *rwork = container_of(rcu, struct rcu_work, rcu);
/* read the comment in __queue_work() */
local_irq_disable();
__queue_work(WORK_CPU_UNBOUND, rwork->wq, &rwork->work);
local_irq_enable();
}
/**
* queue_rcu_work - queue work after a RCU grace period
* @wq: workqueue to use
* @rwork: work to queue
*
* Return: %false if @rwork was already pending, %true otherwise. Note
* that a full RCU grace period is guaranteed only after a %true return.
* While @rwork is guaranteed to be executed after a %false return, the
* execution may happen before a full RCU grace period has passed.
*/
bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork)
{
struct work_struct *work = &rwork->work;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
rwork->wq = wq;
call_rcu_hurry(&rwork->rcu, rcu_work_rcufn);
return true;
}
return false;
}
EXPORT_SYMBOL(queue_rcu_work);
/**
* worker_enter_idle - enter idle state
* @worker: worker which is entering idle state
*
* @worker is entering idle state. Update stats and idle timer if
* necessary.
*
* LOCKING:
* raw_spin_lock_irq(pool->lock).
*/
static void worker_enter_idle(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (WARN_ON_ONCE(worker->flags & WORKER_IDLE) ||
WARN_ON_ONCE(!list_empty(&worker->entry) &&
(worker->hentry.next || worker->hentry.pprev)))
return;
/* can't use worker_set_flags(), also called from create_worker() */
worker->flags |= WORKER_IDLE;
pool->nr_idle++;
worker->last_active = jiffies;
/* idle_list is LIFO */
list_add(&worker->entry, &pool->idle_list);
if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
/* Sanity check nr_running. */
WARN_ON_ONCE(pool->nr_workers == pool->nr_idle && pool->nr_running);
}
/**
* worker_leave_idle - leave idle state
* @worker: worker which is leaving idle state
*
* @worker is leaving idle state. Update stats.
*
* LOCKING:
* raw_spin_lock_irq(pool->lock).
*/
static void worker_leave_idle(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (WARN_ON_ONCE(!(worker->flags & WORKER_IDLE)))
return;
worker_clr_flags(worker, WORKER_IDLE);
pool->nr_idle--;
list_del_init(&worker->entry);
}
static struct worker *alloc_worker(int node)
{
struct worker *worker;
worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node);
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
INIT_LIST_HEAD(&worker->node);
/* on creation a worker is in !idle && prep state */
worker->flags = WORKER_PREP;
}
return worker;
}
/**
* worker_attach_to_pool() - attach a worker to a pool
* @worker: worker to be attached
* @pool: the target pool
*
* Attach @worker to @pool. Once attached, the %WORKER_UNBOUND flag and
* cpu-binding of @worker are kept coordinated with the pool across
* cpu-[un]hotplugs.
*/
static void worker_attach_to_pool(struct worker *worker,
struct worker_pool *pool)
{
mutex_lock(&wq_pool_attach_mutex);
/*
* The wq_pool_attach_mutex ensures %POOL_DISASSOCIATED remains
* stable across this function. See the comments above the flag
* definition for details.
*/
if (pool->flags & POOL_DISASSOCIATED)
worker->flags |= WORKER_UNBOUND;
else
kthread_set_per_cpu(worker->task, pool->cpu);
if (worker->rescue_wq)
set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask);
list_add_tail(&worker->node, &pool->workers);
worker->pool = pool;
mutex_unlock(&wq_pool_attach_mutex);
}
/**
* worker_detach_from_pool() - detach a worker from its pool
* @worker: worker which is attached to its pool
*
* Undo the attaching which had been done in worker_attach_to_pool(). The
* caller worker shouldn't access to the pool after detached except it has
* other reference to the pool.
*/
static void worker_detach_from_pool(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
struct completion *detach_completion = NULL;
mutex_lock(&wq_pool_attach_mutex);
kthread_set_per_cpu(worker->task, -1);
list_del(&worker->node);
worker->pool = NULL;
if (list_empty(&pool->workers) && list_empty(&pool->dying_workers))
detach_completion = pool->detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
/* clear leftover flags without pool->lock after it is detached */
worker->flags &= ~(WORKER_UNBOUND | WORKER_REBOUND);
if (detach_completion)
complete(detach_completion);
}
/**
* create_worker - create a new workqueue worker
* @pool: pool the new worker will belong to
*
* Create and start a new worker which is attached to @pool.
*
* CONTEXT:
* Might sleep. Does GFP_KERNEL allocations.
*
* Return:
* Pointer to the newly created worker.
*/
static struct worker *create_worker(struct worker_pool *pool)
{
struct worker *worker;
int id;
char id_buf[16];
/* ID is needed to determine kthread name */
id = ida_alloc(&pool->worker_ida, GFP_KERNEL);
if (id < 0) {
pr_err_once("workqueue: Failed to allocate a worker ID: %pe\n",
ERR_PTR(id));
return NULL;
}
worker = alloc_worker(pool->node);
if (!worker) {
pr_err_once("workqueue: Failed to allocate a worker\n");
goto fail;
}
worker->id = id;
if (pool->cpu >= 0)
snprintf(id_buf, sizeof(id_buf), "%d:%d%s", pool->cpu, id,
pool->attrs->nice < 0 ? "H" : "");
else
snprintf(id_buf, sizeof(id_buf), "u%d:%d", pool->id, id);
worker->task = kthread_create_on_node(worker_thread, worker, pool->node,
"kworker/%s", id_buf);
if (IS_ERR(worker->task)) {
if (PTR_ERR(worker->task) == -EINTR) {
pr_err("workqueue: Interrupted when creating a worker thread \"kworker/%s\"\n",
id_buf);
} else {
pr_err_once("workqueue: Failed to create a worker thread: %pe",
worker->task);
}
goto fail;
}
set_user_nice(worker->task, pool->attrs->nice);
kthread_bind_mask(worker->task, pool->attrs->cpumask);
/* successful, attach the worker to the pool */
worker_attach_to_pool(worker, pool);
/* start the newly created worker */
raw_spin_lock_irq(&pool->lock);
worker->pool->nr_workers++;
worker_enter_idle(worker);
wake_up_process(worker->task);
raw_spin_unlock_irq(&pool->lock);
return worker;
fail:
ida_free(&pool->worker_ida, id);
kfree(worker);
return NULL;
}
static void unbind_worker(struct worker *worker)
{
lockdep_assert_held(&wq_pool_attach_mutex);
kthread_set_per_cpu(worker->task, -1);
if (cpumask_intersects(wq_unbound_cpumask, cpu_active_mask))
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, wq_unbound_cpumask) < 0);
else
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, cpu_possible_mask) < 0);
}
static void wake_dying_workers(struct list_head *cull_list)
{
struct worker *worker, *tmp;
list_for_each_entry_safe(worker, tmp, cull_list, entry) {
list_del_init(&worker->entry);
unbind_worker(worker);
/*
* If the worker was somehow already running, then it had to be
* in pool->idle_list when set_worker_dying() happened or we
* wouldn't have gotten here.
*
* Thus, the worker must either have observed the WORKER_DIE
* flag, or have set its state to TASK_IDLE. Either way, the
* below will be observed by the worker and is safe to do
* outside of pool->lock.
*/
wake_up_process(worker->task);
}
}
/**
* set_worker_dying - Tag a worker for destruction
* @worker: worker to be destroyed
* @list: transfer worker away from its pool->idle_list and into list
*
* Tag @worker for destruction and adjust @pool stats accordingly. The worker
* should be idle.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void set_worker_dying(struct worker *worker, struct list_head *list)
{
struct worker_pool *pool = worker->pool;
lockdep_assert_held(&pool->lock);
lockdep_assert_held(&wq_pool_attach_mutex);
/* sanity check frenzy */
if (WARN_ON(worker->current_work) ||
WARN_ON(!list_empty(&worker->scheduled)) ||
WARN_ON(!(worker->flags & WORKER_IDLE)))
return;
pool->nr_workers--;
pool->nr_idle--;
worker->flags |= WORKER_DIE;
list_move(&worker->entry, list);
list_move(&worker->node, &pool->dying_workers);
}
/**
* idle_worker_timeout - check if some idle workers can now be deleted.
* @t: The pool's idle_timer that just expired
*
* The timer is armed in worker_enter_idle(). Note that it isn't disarmed in
* worker_leave_idle(), as a worker flicking between idle and active while its
* pool is at the too_many_workers() tipping point would cause too much timer
* housekeeping overhead. Since IDLE_WORKER_TIMEOUT is long enough, we just let
* it expire and re-evaluate things from there.
*/
static void idle_worker_timeout(struct timer_list *t)
{
struct worker_pool *pool = from_timer(pool, t, idle_timer);
bool do_cull = false;
if (work_pending(&pool->idle_cull_work))
return;
raw_spin_lock_irq(&pool->lock);
if (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
/* idle_list is kept in LIFO order, check the last one */
worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
do_cull = !time_before(jiffies, expires);
if (!do_cull)
mod_timer(&pool->idle_timer, expires);
}
raw_spin_unlock_irq(&pool->lock);
if (do_cull)
queue_work(system_unbound_wq, &pool->idle_cull_work);
}
/**
* idle_cull_fn - cull workers that have been idle for too long.
* @work: the pool's work for handling these idle workers
*
* This goes through a pool's idle workers and gets rid of those that have been
* idle for at least IDLE_WORKER_TIMEOUT seconds.
*
* We don't want to disturb isolated CPUs because of a pcpu kworker being
* culled, so this also resets worker affinity. This requires a sleepable
* context, hence the split between timer callback and work item.
*/
static void idle_cull_fn(struct work_struct *work)
{
struct worker_pool *pool = container_of(work, struct worker_pool, idle_cull_work);
struct list_head cull_list;
INIT_LIST_HEAD(&cull_list);
/*
* Grabbing wq_pool_attach_mutex here ensures an already-running worker
* cannot proceed beyong worker_detach_from_pool() in its self-destruct
* path. This is required as a previously-preempted worker could run after
* set_worker_dying() has happened but before wake_dying_workers() did.
*/
mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
while (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
if (time_before(jiffies, expires)) {
mod_timer(&pool->idle_timer, expires);
break;
}
set_worker_dying(worker, &cull_list);
}
raw_spin_unlock_irq(&pool->lock);
wake_dying_workers(&cull_list);
mutex_unlock(&wq_pool_attach_mutex);
}
static void send_mayday(struct work_struct *work)
{
struct pool_workqueue *pwq = get_work_pwq(work);
struct workqueue_struct *wq = pwq->wq;
lockdep_assert_held(&wq_mayday_lock);
if (!wq->rescuer)
return;
/* mayday mayday mayday */
if (list_empty(&pwq->mayday_node)) {
/*
* If @pwq is for an unbound wq, its base ref may be put at
* any time due to an attribute change. Pin @pwq until the
* rescuer is done with it.
*/
get_pwq(pwq);
list_add_tail(&pwq->mayday_node, &wq->maydays);
wake_up_process(wq->rescuer->task);
}
}
static void pool_mayday_timeout(struct timer_list *t)
{
struct worker_pool *pool = from_timer(pool, t, mayday_timer);
struct work_struct *work;
raw_spin_lock_irq(&pool->lock);
raw_spin_lock(&wq_mayday_lock); /* for wq->maydays */
if (need_to_create_worker(pool)) {
/*
* We've been trying to create a new worker but
* haven't been successful. We might be hitting an
* allocation deadlock. Send distress signals to
* rescuers.
*/
list_for_each_entry(work, &pool->worklist, entry)
send_mayday(work);
}
raw_spin_unlock(&wq_mayday_lock);
raw_spin_unlock_irq(&pool->lock);
mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
}
/**
* maybe_create_worker - create a new worker if necessary
* @pool: pool to create a new worker for
*
* Create a new worker for @pool if necessary. @pool is guaranteed to
* have at least one idle worker on return from this function. If
* creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
* sent to all rescuers with works scheduled on @pool to resolve
* possible allocation deadlock.
*
* On return, need_to_create_worker() is guaranteed to be %false and
* may_start_working() %true.
*
* LOCKING:
* raw_spin_lock_irq(pool->lock) which may be released and regrabbed
* multiple times. Does GFP_KERNEL allocations. Called only from
* manager.
*/
static void maybe_create_worker(struct worker_pool *pool)
__releases(&pool->lock)
__acquires(&pool->lock)
{
restart:
raw_spin_unlock_irq(&pool->lock);
/* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
while (true) {
if (create_worker(pool) || !need_to_create_worker(pool))
break;
schedule_timeout_interruptible(CREATE_COOLDOWN);
if (!need_to_create_worker(pool))
break;
}
del_timer_sync(&pool->mayday_timer);
raw_spin_lock_irq(&pool->lock);
/*
* This is necessary even after a new worker was just successfully
* created as @pool->lock was dropped and the new worker might have
* already become busy.
*/
if (need_to_create_worker(pool))
goto restart;
}
/**
* manage_workers - manage worker pool
* @worker: self
*
* Assume the manager role and manage the worker pool @worker belongs
* to. At any given time, there can be only zero or one manager per
* pool. The exclusion is handled automatically by this function.
*
* The caller can safely start processing works on false return. On
* true return, it's guaranteed that need_to_create_worker() is false
* and may_start_working() is true.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock) which may be released and regrabbed
* multiple times. Does GFP_KERNEL allocations.
*
* Return:
* %false if the pool doesn't need management and the caller can safely
* start processing works, %true if management function was performed and
* the conditions that the caller verified before calling the function may
* no longer be true.
*/
static bool manage_workers(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (pool->flags & POOL_MANAGER_ACTIVE)
return false;
pool->flags |= POOL_MANAGER_ACTIVE;
pool->manager = worker;
maybe_create_worker(pool);
pool->manager = NULL;
pool->flags &= ~POOL_MANAGER_ACTIVE;
rcuwait_wake_up(&manager_wait);
return true;
}
/**
* process_one_work - process single work
* @worker: self
* @work: work to process
*
* Process @work. This function contains all the logics necessary to
* process a single work including synchronization against and
* interaction with other workers on the same cpu, queueing and
* flushing. As long as context requirement is met, any worker can
* call this function to process a work.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock) which is released and regrabbed.
*/
static void process_one_work(struct worker *worker, struct work_struct *work)
__releases(&pool->lock)
__acquires(&pool->lock)
{
struct pool_workqueue *pwq = get_work_pwq(work);
struct worker_pool *pool = worker->pool;
bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE;
unsigned long work_data;
struct worker *collision;
#ifdef CONFIG_LOCKDEP
/*
* It is permissible to free the struct work_struct from
* inside the function that is called from it, this we need to
* take into account for lockdep too. To avoid bogus "held
* lock freed" warnings as well as problems when looking into
* work->lockdep_map, make a copy and use that here.
*/
struct lockdep_map lockdep_map;
lockdep_copy_map(&lockdep_map, &work->lockdep_map);
#endif
/* ensure we're on the correct CPU */
WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
raw_smp_processor_id() != pool->cpu);
/*
* A single work shouldn't be executed concurrently by
* multiple workers on a single cpu. Check whether anyone is
* already processing the work. If so, defer the work to the
* currently executing one.
*/
collision = find_worker_executing_work(pool, work);
if (unlikely(collision)) {
move_linked_works(work, &collision->scheduled, NULL);
return;
}
/* claim and dequeue */
debug_work_deactivate(work);
hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
worker->current_work = work;
worker->current_func = work->func;
worker->current_pwq = pwq;
work_data = *work_data_bits(work);
worker->current_color = get_work_color(work_data);
/*
* Record wq name for cmdline and debug reporting, may get
* overridden through set_worker_desc().
*/
strscpy(worker->desc, pwq->wq->name, WORKER_DESC_LEN);
list_del_init(&work->entry);
/*
* CPU intensive works don't participate in concurrency management.
* They're the scheduler's responsibility. This takes @worker out
* of concurrency management and the next code block will chain
* execution of the pending work items.
*/
if (unlikely(cpu_intensive))
worker_set_flags(worker, WORKER_CPU_INTENSIVE);
/*
* Wake up another worker if necessary. The condition is always
* false for normal per-cpu workers since nr_running would always
* be >= 1 at this point. This is used to chain execution of the
* pending work items for WORKER_NOT_RUNNING workers such as the
* UNBOUND and CPU_INTENSIVE ones.
*/
if (need_more_worker(pool))
wake_up_worker(pool);
/*
* Record the last pool and clear PENDING which should be the last
* update to @work. Also, do this inside @pool->lock so that
* PENDING and queued state changes happen together while IRQ is
* disabled.
*/
set_work_pool_and_clear_pending(work, pool->id);
raw_spin_unlock_irq(&pool->lock);
lock_map_acquire(&pwq->wq->lockdep_map);
lock_map_acquire(&lockdep_map);
/*
* Strictly speaking we should mark the invariant state without holding
* any locks, that is, before these two lock_map_acquire()'s.
*
* However, that would result in:
*
* A(W1)
* WFC(C)
* A(W1)
* C(C)
*
* Which would create W1->C->W1 dependencies, even though there is no
* actual deadlock possible. There are two solutions, using a
* read-recursive acquire on the work(queue) 'locks', but this will then
* hit the lockdep limitation on recursive locks, or simply discard
* these locks.
*
* AFAICT there is no possible deadlock scenario between the
* flush_work() and complete() primitives (except for single-threaded
* workqueues), so hiding them isn't a problem.
*/
lockdep_invariant_state(true);
trace_workqueue_execute_start(work);
worker->current_func(work);
/*
* While we must be careful to not use "work" after this, the trace
* point will only record its address.
*/
trace_workqueue_execute_end(work, worker->current_func);
lock_map_release(&lockdep_map);
lock_map_release(&pwq->wq->lockdep_map);
if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
" last function: %ps\n",
current->comm, preempt_count(), task_pid_nr(current),
worker->current_func);
debug_show_held_locks(current);
dump_stack();
}
/*
* The following prevents a kworker from hogging CPU on !PREEMPTION
* kernels, where a requeueing work item waiting for something to
* happen could deadlock with stop_machine as such work item could
* indefinitely requeue itself while all other CPUs are trapped in
* stop_machine. At the same time, report a quiescent RCU state so
* the same condition doesn't freeze RCU.
*/
cond_resched();
raw_spin_lock_irq(&pool->lock);
/* clear cpu intensive status */
if (unlikely(cpu_intensive))
worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
/* tag the worker for identification in schedule() */
worker->last_func = worker->current_func;
/* we're done with it, release */
hash_del(&worker->hentry);
worker->current_work = NULL;
worker->current_func = NULL;
worker->current_pwq = NULL;
worker->current_color = INT_MAX;
pwq_dec_nr_in_flight(pwq, work_data);
}
/**
* process_scheduled_works - process scheduled works
* @worker: self
*
* Process all scheduled works. Please note that the scheduled list
* may change while processing a work, so this function repeatedly
* fetches a work from the top and executes it.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock) which may be released and regrabbed
* multiple times.
*/
static void process_scheduled_works(struct worker *worker)
{
while (!list_empty(&worker->scheduled)) {
struct work_struct *work = list_first_entry(&worker->scheduled,
struct work_struct, entry);
process_one_work(worker, work);
}
}
static void set_pf_worker(bool val)
{
mutex_lock(&wq_pool_attach_mutex);
if (val)
current->flags |= PF_WQ_WORKER;
else
current->flags &= ~PF_WQ_WORKER;
mutex_unlock(&wq_pool_attach_mutex);
}
/**
* worker_thread - the worker thread function
* @__worker: self
*
* The worker thread function. All workers belong to a worker_pool -
* either a per-cpu one or dynamic unbound one. These workers process all
* work items regardless of their specific target workqueue. The only
* exception is work items which belong to workqueues with a rescuer which
* will be explained in rescuer_thread().
*
* Return: 0
*/
static int worker_thread(void *__worker)
{
struct worker *worker = __worker;
struct worker_pool *pool = worker->pool;
/* tell the scheduler that this is a workqueue worker */
set_pf_worker(true);
woke_up:
raw_spin_lock_irq(&pool->lock);
/* am I supposed to die? */
if (unlikely(worker->flags & WORKER_DIE)) {
raw_spin_unlock_irq(&pool->lock);
set_pf_worker(false);
set_task_comm(worker->task, "kworker/dying");
ida_free(&pool->worker_ida, worker->id);
worker_detach_from_pool(worker);
WARN_ON_ONCE(!list_empty(&worker->entry));
kfree(worker);
return 0;
}
worker_leave_idle(worker);
recheck:
/* no more worker necessary? */
if (!need_more_worker(pool))
goto sleep;
/* do we need to manage? */
if (unlikely(!may_start_working(pool)) && manage_workers(worker))
goto recheck;
/*
* ->scheduled list can only be filled while a worker is
* preparing to process a work or actually processing it.
* Make sure nobody diddled with it while I was sleeping.
*/
WARN_ON_ONCE(!list_empty(&worker->scheduled));
/*
* Finish PREP stage. We're guaranteed to have at least one idle
* worker or that someone else has already assumed the manager
* role. This is where @worker starts participating in concurrency
* management if applicable and concurrency management is restored
* after being rebound. See rebind_workers() for details.
*/
worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND);
do {
struct work_struct *work =
list_first_entry(&pool->worklist,
struct work_struct, entry);
pool->watchdog_ts = jiffies;
if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
/* optimization path, not strictly necessary */
process_one_work(worker, work);
if (unlikely(!list_empty(&worker->scheduled)))
process_scheduled_works(worker);
} else {
move_linked_works(work, &worker->scheduled, NULL);
process_scheduled_works(worker);
}
} while (keep_working(pool));
worker_set_flags(worker, WORKER_PREP);
sleep:
/*
* pool->lock is held and there's no work to process and no need to
* manage, sleep. Workers are woken up only while holding
* pool->lock or from local cpu, so setting the current state
* before releasing pool->lock is enough to prevent losing any
* event.
*/
worker_enter_idle(worker);
__set_current_state(TASK_IDLE);
raw_spin_unlock_irq(&pool->lock);
schedule();
goto woke_up;
}
/**
* rescuer_thread - the rescuer thread function
* @__rescuer: self
*
* Workqueue rescuer thread function. There's one rescuer for each
* workqueue which has WQ_MEM_RECLAIM set.
*
* Regular work processing on a pool may block trying to create a new
* worker which uses GFP_KERNEL allocation which has slight chance of
* developing into deadlock if some works currently on the same queue
* need to be processed to satisfy the GFP_KERNEL allocation. This is
* the problem rescuer solves.
*
* When such condition is possible, the pool summons rescuers of all
* workqueues which have works queued on the pool and let them process
* those works so that forward progress can be guaranteed.
*
* This should happen rarely.
*
* Return: 0
*/
static int rescuer_thread(void *__rescuer)
{
struct worker *rescuer = __rescuer;
struct workqueue_struct *wq = rescuer->rescue_wq;
struct list_head *scheduled = &rescuer->scheduled;
bool should_stop;
set_user_nice(current, RESCUER_NICE_LEVEL);
/*
* Mark rescuer as worker too. As WORKER_PREP is never cleared, it
* doesn't participate in concurrency management.
*/
set_pf_worker(true);
repeat:
set_current_state(TASK_IDLE);
/*
* By the time the rescuer is requested to stop, the workqueue
* shouldn't have any work pending, but @wq->maydays may still have
* pwq(s) queued. This can happen by non-rescuer workers consuming
* all the work items before the rescuer got to them. Go through
* @wq->maydays processing before acting on should_stop so that the
* list is always empty on exit.
*/
should_stop = kthread_should_stop();
/* see whether any pwq is asking for help */
raw_spin_lock_irq(&wq_mayday_lock);
while (!list_empty(&wq->maydays)) {
struct pool_workqueue *pwq = list_first_entry(&wq->maydays,
struct pool_workqueue, mayday_node);
struct worker_pool *pool = pwq->pool;
struct work_struct *work, *n;
bool first = true;
__set_current_state(TASK_RUNNING);
list_del_init(&pwq->mayday_node);
raw_spin_unlock_irq(&wq_mayday_lock);
worker_attach_to_pool(rescuer, pool);
raw_spin_lock_irq(&pool->lock);
/*
* Slurp in all works issued via this workqueue and
* process'em.
*/
WARN_ON_ONCE(!list_empty(scheduled));
list_for_each_entry_safe(work, n, &pool->worklist, entry) {
if (get_work_pwq(work) == pwq) {
if (first)
pool->watchdog_ts = jiffies;
move_linked_works(work, scheduled, &n);
}
first = false;
}
if (!list_empty(scheduled)) {
process_scheduled_works(rescuer);
/*
* The above execution of rescued work items could
* have created more to rescue through
* pwq_activate_first_inactive() or chained
* queueing. Let's put @pwq back on mayday list so
* that such back-to-back work items, which may be
* being used to relieve memory pressure, don't
* incur MAYDAY_INTERVAL delay inbetween.
*/
if (pwq->nr_active && need_to_create_worker(pool)) {
raw_spin_lock(&wq_mayday_lock);
/*
* Queue iff we aren't racing destruction
* and somebody else hasn't queued it already.
*/
if (wq->rescuer && list_empty(&pwq->mayday_node)) {
get_pwq(pwq);
list_add_tail(&pwq->mayday_node, &wq->maydays);
}
raw_spin_unlock(&wq_mayday_lock);
}
}
/*
* Put the reference grabbed by send_mayday(). @pool won't
* go away while we're still attached to it.
*/
put_pwq(pwq);
/*
* Leave this pool. If need_more_worker() is %true, notify a
* regular worker; otherwise, we end up with 0 concurrency
* and stalling the execution.
*/
if (need_more_worker(pool))
wake_up_worker(pool);
raw_spin_unlock_irq(&pool->lock);
worker_detach_from_pool(rescuer);
raw_spin_lock_irq(&wq_mayday_lock);
}
raw_spin_unlock_irq(&wq_mayday_lock);
if (should_stop) {
__set_current_state(TASK_RUNNING);
set_pf_worker(false);
return 0;
}
/* rescuers should never participate in concurrency management */
WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
schedule();
goto repeat;
}
/**
* check_flush_dependency - check for flush dependency sanity
* @target_wq: workqueue being flushed
* @target_work: work item being flushed (NULL for workqueue flushes)
*
* %current is trying to flush the whole @target_wq or @target_work on it.
* If @target_wq doesn't have %WQ_MEM_RECLAIM, verify that %current is not
* reclaiming memory or running on a workqueue which doesn't have
* %WQ_MEM_RECLAIM as that can break forward-progress guarantee leading to
* a deadlock.
*/
static void check_flush_dependency(struct workqueue_struct *target_wq,
struct work_struct *target_work)
{
work_func_t target_func = target_work ? target_work->func : NULL;
struct worker *worker;
if (target_wq->flags & WQ_MEM_RECLAIM)
return;
worker = current_wq_worker();
WARN_ONCE(current->flags & PF_MEMALLOC,
"workqueue: PF_MEMALLOC task %d(%s) is flushing !WQ_MEM_RECLAIM %s:%ps",
current->pid, current->comm, target_wq->name, target_func);
WARN_ONCE(worker && ((worker->current_pwq->wq->flags &
(WQ_MEM_RECLAIM | __WQ_LEGACY)) == WQ_MEM_RECLAIM),
"workqueue: WQ_MEM_RECLAIM %s:%ps is flushing !WQ_MEM_RECLAIM %s:%ps",
worker->current_pwq->wq->name, worker->current_func,
target_wq->name, target_func);
}
struct wq_barrier {
struct work_struct work;
struct completion done;
struct task_struct *task; /* purely informational */
};
static void wq_barrier_func(struct work_struct *work)
{
struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
complete(&barr->done);
}
/**
* insert_wq_barrier - insert a barrier work
* @pwq: pwq to insert barrier into
* @barr: wq_barrier to insert
* @target: target work to attach @barr to
* @worker: worker currently executing @target, NULL if @target is not executing
*
* @barr is linked to @target such that @barr is completed only after
* @target finishes execution. Please note that the ordering
* guarantee is observed only with respect to @target and on the local
* cpu.
*
* Currently, a queued barrier can't be canceled. This is because
* try_to_grab_pending() can't determine whether the work to be
* grabbed is at the head of the queue and thus can't clear LINKED
* flag of the previous work while there must be a valid next work
* after a work with LINKED flag set.
*
* Note that when @worker is non-NULL, @target may be modified
* underneath us, so we can't reliably determine pwq from @target.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void insert_wq_barrier(struct pool_workqueue *pwq,
struct wq_barrier *barr,
struct work_struct *target, struct worker *worker)
{
unsigned int work_flags = 0;
unsigned int work_color;
struct list_head *head;
/*
* debugobject calls are safe here even with pool->lock locked
* as we know for sure that this will not trigger any of the
* checks and call back into the fixup functions where we
* might deadlock.
*/
INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion_map(&barr->done, &target->lockdep_map);
barr->task = current;
/* The barrier work item does not participate in pwq->nr_active. */
work_flags |= WORK_STRUCT_INACTIVE;
/*
* If @target is currently being executed, schedule the
* barrier to the worker; otherwise, put it after @target.
*/
if (worker) {
head = worker->scheduled.next;
work_color = worker->current_color;
} else {
unsigned long *bits = work_data_bits(target);
head = target->entry.next;
/* there can already be other linked works, inherit and set */
work_flags |= *bits & WORK_STRUCT_LINKED;
work_color = get_work_color(*bits);
__set_bit(WORK_STRUCT_LINKED_BIT, bits);
}
pwq->nr_in_flight[work_color]++;
work_flags |= work_color_to_flags(work_color);
debug_work_activate(&barr->work);
insert_work(pwq, &barr->work, head, work_flags);
}
/**
* flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
* @wq: workqueue being flushed
* @flush_color: new flush color, < 0 for no-op
* @work_color: new work color, < 0 for no-op
*
* Prepare pwqs for workqueue flushing.
*
* If @flush_color is non-negative, flush_color on all pwqs should be
* -1. If no pwq has in-flight commands at the specified color, all
* pwq->flush_color's stay at -1 and %false is returned. If any pwq
* has in flight commands, its pwq->flush_color is set to
* @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
* wakeup logic is armed and %true is returned.
*
* The caller should have initialized @wq->first_flusher prior to
* calling this function with non-negative @flush_color. If
* @flush_color is negative, no flush color update is done and %false
* is returned.
*
* If @work_color is non-negative, all pwqs should have the same
* work_color which is previous to @work_color and all will be
* advanced to @work_color.
*
* CONTEXT:
* mutex_lock(wq->mutex).
*
* Return:
* %true if @flush_color >= 0 and there's something to flush. %false
* otherwise.
*/
static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
int flush_color, int work_color)
{
bool wait = false;
struct pool_workqueue *pwq;
if (flush_color >= 0) {
WARN_ON_ONCE(atomic_read(&wq->nr_pwqs_to_flush));
atomic_set(&wq->nr_pwqs_to_flush, 1);
}
for_each_pwq(pwq, wq) {
struct worker_pool *pool = pwq->pool;
raw_spin_lock_irq(&pool->lock);
if (flush_color >= 0) {
WARN_ON_ONCE(pwq->flush_color != -1);
if (pwq->nr_in_flight[flush_color]) {
pwq->flush_color = flush_color;
atomic_inc(&wq->nr_pwqs_to_flush);
wait = true;
}
}
if (work_color >= 0) {
WARN_ON_ONCE(work_color != work_next_color(pwq->work_color));
pwq->work_color = work_color;
}
raw_spin_unlock_irq(&pool->lock);
}
if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
complete(&wq->first_flusher->done);
return wait;
}
/**
* __flush_workqueue - ensure that any scheduled work has run to completion.
* @wq: workqueue to flush
*
* This function sleeps until all work items which were queued on entry
* have finished execution, but it is not livelocked by new incoming ones.
*/
void __flush_workqueue(struct workqueue_struct *wq)
{
struct wq_flusher this_flusher = {
.list = LIST_HEAD_INIT(this_flusher.list),
.flush_color = -1,
.done = COMPLETION_INITIALIZER_ONSTACK_MAP(this_flusher.done, wq->lockdep_map),
};
int next_color;
if (WARN_ON(!wq_online))
return;
lock_map_acquire(&wq->lockdep_map);
lock_map_release(&wq->lockdep_map);
mutex_lock(&wq->mutex);
/*
* Start-to-wait phase
*/
next_color = work_next_color(wq->work_color);
if (next_color != wq->flush_color) {
/*
* Color space is not full. The current work_color
* becomes our flush_color and work_color is advanced
* by one.
*/
WARN_ON_ONCE(!list_empty(&wq->flusher_overflow));
this_flusher.flush_color = wq->work_color;
wq->work_color = next_color;
if (!wq->first_flusher) {
/* no flush in progress, become the first flusher */
WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color);
wq->first_flusher = &this_flusher;
if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
wq->work_color)) {
/* nothing to flush, done */
wq->flush_color = next_color;
wq->first_flusher = NULL;
goto out_unlock;
}
} else {
/* wait in queue */
WARN_ON_ONCE(wq->flush_color == this_flusher.flush_color);
list_add_tail(&this_flusher.list, &wq->flusher_queue);
flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
}
} else {
/*
* Oops, color space is full, wait on overflow queue.
* The next flush completion will assign us
* flush_color and transfer to flusher_queue.
*/
list_add_tail(&this_flusher.list, &wq->flusher_overflow);
}
check_flush_dependency(wq, NULL);
mutex_unlock(&wq->mutex);
wait_for_completion(&this_flusher.done);
/*
* Wake-up-and-cascade phase
*
* First flushers are responsible for cascading flushes and
* handling overflow. Non-first flushers can simply return.
*/
if (READ_ONCE(wq->first_flusher) != &this_flusher)
return;
mutex_lock(&wq->mutex);
/* we might have raced, check again with mutex held */
if (wq->first_flusher != &this_flusher)
goto out_unlock;
WRITE_ONCE(wq->first_flusher, NULL);
WARN_ON_ONCE(!list_empty(&this_flusher.list));
WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color);
while (true) {
struct wq_flusher *next, *tmp;
/* complete all the flushers sharing the current flush color */
list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
if (next->flush_color != wq->flush_color)
break;
list_del_init(&next->list);
complete(&next->done);
}
WARN_ON_ONCE(!list_empty(&wq->flusher_overflow) &&
wq->flush_color != work_next_color(wq->work_color));
/* this flush_color is finished, advance by one */
wq->flush_color = work_next_color(wq->flush_color);
/* one color has been freed, handle overflow queue */
if (!list_empty(&wq->flusher_overflow)) {
/*
* Assign the same color to all overflowed
* flushers, advance work_color and append to
* flusher_queue. This is the start-to-wait
* phase for these overflowed flushers.
*/
list_for_each_entry(tmp, &wq->flusher_overflow, list)
tmp->flush_color = wq->work_color;
wq->work_color = work_next_color(wq->work_color);
list_splice_tail_init(&wq->flusher_overflow,
&wq->flusher_queue);
flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
}
if (list_empty(&wq->flusher_queue)) {
WARN_ON_ONCE(wq->flush_color != wq->work_color);
break;
}
/*
* Need to flush more colors. Make the next flusher
* the new first flusher and arm pwqs.
*/
WARN_ON_ONCE(wq->flush_color == wq->work_color);
WARN_ON_ONCE(wq->flush_color != next->flush_color);
list_del_init(&next->list);
wq->first_flusher = next;
if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
break;
/*
* Meh... this color is already done, clear first
* flusher and repeat cascading.
*/
wq->first_flusher = NULL;
}
out_unlock:
mutex_unlock(&wq->mutex);
}
EXPORT_SYMBOL(__flush_workqueue);
/**
* drain_workqueue - drain a workqueue
* @wq: workqueue to drain
*
* Wait until the workqueue becomes empty. While draining is in progress,
* only chain queueing is allowed. IOW, only currently pending or running
* work items on @wq can queue further work items on it. @wq is flushed
* repeatedly until it becomes empty. The number of flushing is determined
* by the depth of chaining and should be relatively short. Whine if it
* takes too long.
*/
void drain_workqueue(struct workqueue_struct *wq)
{
unsigned int flush_cnt = 0;
struct pool_workqueue *pwq;
/*
* __queue_work() needs to test whether there are drainers, is much
* hotter than drain_workqueue() and already looks at @wq->flags.
* Use __WQ_DRAINING so that queue doesn't have to check nr_drainers.
*/
mutex_lock(&wq->mutex);
if (!wq->nr_drainers++)
wq->flags |= __WQ_DRAINING;
mutex_unlock(&wq->mutex);
reflush:
__flush_workqueue(wq);
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq) {
bool drained;
raw_spin_lock_irq(&pwq->pool->lock);
drained = !pwq->nr_active && list_empty(&pwq->inactive_works);
raw_spin_unlock_irq(&pwq->pool->lock);
if (drained)
continue;
if (++flush_cnt == 10 ||
(flush_cnt % 100 == 0 && flush_cnt <= 1000))
pr_warn("workqueue %s: %s() isn't complete after %u tries\n",
wq->name, __func__, flush_cnt);
mutex_unlock(&wq->mutex);
goto reflush;
}
if (!--wq->nr_drainers)
wq->flags &= ~__WQ_DRAINING;
mutex_unlock(&wq->mutex);
}
EXPORT_SYMBOL_GPL(drain_workqueue);
static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
bool from_cancel)
{
struct worker *worker = NULL;
struct worker_pool *pool;
struct pool_workqueue *pwq;
might_sleep();
rcu_read_lock();
pool = get_work_pool(work);
if (!pool) {
rcu_read_unlock();
return false;
}
raw_spin_lock_irq(&pool->lock);
/* see the comment in try_to_grab_pending() with the same code */
pwq = get_work_pwq(work);
if (pwq) {
if (unlikely(pwq->pool != pool))
goto already_gone;
} else {
worker = find_worker_executing_work(pool, work);
if (!worker)
goto already_gone;
pwq = worker->current_pwq;
}
check_flush_dependency(pwq->wq, work);
insert_wq_barrier(pwq, barr, work, worker);
raw_spin_unlock_irq(&pool->lock);
/*
* Force a lock recursion deadlock when using flush_work() inside a
* single-threaded or rescuer equipped workqueue.
*
* For single threaded workqueues the deadlock happens when the work
* is after the work issuing the flush_work(). For rescuer equipped
* workqueues the deadlock happens when the rescuer stalls, blocking
* forward progress.
*/
if (!from_cancel &&
(pwq->wq->saved_max_active == 1 || pwq->wq->rescuer)) {
lock_map_acquire(&pwq->wq->lockdep_map);
lock_map_release(&pwq->wq->lockdep_map);
}
rcu_read_unlock();
return true;
already_gone:
raw_spin_unlock_irq(&pool->lock);
rcu_read_unlock();
return false;
}
static bool __flush_work(struct work_struct *work, bool from_cancel)
{
struct wq_barrier barr;
if (WARN_ON(!wq_online))
return false;
if (WARN_ON(!work->func))
return false;
lock_map_acquire(&work->lockdep_map);
lock_map_release(&work->lockdep_map);
if (start_flush_work(work, &barr, from_cancel)) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
return true;
} else {
return false;
}
}
/**
* flush_work - wait for a work to finish executing the last queueing instance
* @work: the work to flush
*
* Wait until @work has finished execution. @work is guaranteed to be idle
* on return if it hasn't been requeued since flush started.
*
* Return:
* %true if flush_work() waited for the work to finish execution,
* %false if it was already idle.
*/
bool flush_work(struct work_struct *work)
{
return __flush_work(work, false);
}
EXPORT_SYMBOL_GPL(flush_work);
struct cwt_wait {
wait_queue_entry_t wait;
struct work_struct *work;
};
static int cwt_wakefn(wait_queue_entry_t *wait, unsigned mode, int sync, void *key)
{
struct cwt_wait *cwait = container_of(wait, struct cwt_wait, wait);
if (cwait->work != key)
return 0;
return autoremove_wake_function(wait, mode, sync, key);
}
static bool __cancel_work_timer(struct work_struct *work, bool is_dwork)
{
static DECLARE_WAIT_QUEUE_HEAD(cancel_waitq);
unsigned long flags;
int ret;
do {
ret = try_to_grab_pending(work, is_dwork, &flags);
/*
* If someone else is already canceling, wait for it to
* finish. flush_work() doesn't work for PREEMPT_NONE
* because we may get scheduled between @work's completion
* and the other canceling task resuming and clearing
* CANCELING - flush_work() will return false immediately
* as @work is no longer busy, try_to_grab_pending() will
* return -ENOENT as @work is still being canceled and the
* other canceling task won't be able to clear CANCELING as
* we're hogging the CPU.
*
* Let's wait for completion using a waitqueue. As this
* may lead to the thundering herd problem, use a custom
* wake function which matches @work along with exclusive
* wait and wakeup.
*/
if (unlikely(ret == -ENOENT)) {
struct cwt_wait cwait;
init_wait(&cwait.wait);
cwait.wait.func = cwt_wakefn;
cwait.work = work;
prepare_to_wait_exclusive(&cancel_waitq, &cwait.wait,
TASK_UNINTERRUPTIBLE);
if (work_is_canceling(work))
schedule();
finish_wait(&cancel_waitq, &cwait.wait);
}
} while (unlikely(ret < 0));
/* tell other tasks trying to grab @work to back off */
mark_work_canceling(work);
local_irq_restore(flags);
/*
* This allows canceling during early boot. We know that @work
* isn't executing.
*/
if (wq_online)
__flush_work(work, true);
clear_work_data(work);
/*
* Paired with prepare_to_wait() above so that either
* waitqueue_active() is visible here or !work_is_canceling() is
* visible there.
*/
smp_mb();
if (waitqueue_active(&cancel_waitq))
__wake_up(&cancel_waitq, TASK_NORMAL, 1, work);
return ret;
}
/**
* cancel_work_sync - cancel a work and wait for it to finish
* @work: the work to cancel
*
* Cancel @work and wait for its execution to finish. This function
* can be used even if the work re-queues itself or migrates to
* another workqueue. On return from this function, @work is
* guaranteed to be not pending or executing on any CPU.
*
* cancel_work_sync(&delayed_work->work) must not be used for
* delayed_work's. Use cancel_delayed_work_sync() instead.
*
* The caller must ensure that the workqueue on which @work was last
* queued can't be destroyed before this function returns.
*
* Return:
* %true if @work was pending, %false otherwise.
*/
bool cancel_work_sync(struct work_struct *work)
{
return __cancel_work_timer(work, false);
}
EXPORT_SYMBOL_GPL(cancel_work_sync);
/**
* flush_delayed_work - wait for a dwork to finish executing the last queueing
* @dwork: the delayed work to flush
*
* Delayed timer is cancelled and the pending work is queued for
* immediate execution. Like flush_work(), this function only
* considers the last queueing instance of @dwork.
*
* Return:
* %true if flush_work() waited for the work to finish execution,
* %false if it was already idle.
*/
bool flush_delayed_work(struct delayed_work *dwork)
{
local_irq_disable();
if (del_timer_sync(&dwork->timer))
__queue_work(dwork->cpu, dwork->wq, &dwork->work);
local_irq_enable();
return flush_work(&dwork->work);
}
EXPORT_SYMBOL(flush_delayed_work);
/**
* flush_rcu_work - wait for a rwork to finish executing the last queueing
* @rwork: the rcu work to flush
*
* Return:
* %true if flush_rcu_work() waited for the work to finish execution,
* %false if it was already idle.
*/
bool flush_rcu_work(struct rcu_work *rwork)
{
if (test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&rwork->work))) {
rcu_barrier();
flush_work(&rwork->work);
return true;
} else {
return flush_work(&rwork->work);
}
}
EXPORT_SYMBOL(flush_rcu_work);
static bool __cancel_work(struct work_struct *work, bool is_dwork)
{
unsigned long flags;
int ret;
do {
ret = try_to_grab_pending(work, is_dwork, &flags);
} while (unlikely(ret == -EAGAIN));
if (unlikely(ret < 0))
return false;
set_work_pool_and_clear_pending(work, get_work_pool_id(work));
local_irq_restore(flags);
return ret;
}
/*
* See cancel_delayed_work()
*/
bool cancel_work(struct work_struct *work)
{
return __cancel_work(work, false);
}
EXPORT_SYMBOL(cancel_work);
/**
* cancel_delayed_work - cancel a delayed work
* @dwork: delayed_work to cancel
*
* Kill off a pending delayed_work.
*
* Return: %true if @dwork was pending and canceled; %false if it wasn't
* pending.
*
* Note:
* The work callback function may still be running on return, unless
* it returns %true and the work doesn't re-arm itself. Explicitly flush or
* use cancel_delayed_work_sync() to wait on it.
*
* This function is safe to call from any context including IRQ handler.
*/
bool cancel_delayed_work(struct delayed_work *dwork)
{
return __cancel_work(&dwork->work, true);
}
EXPORT_SYMBOL(cancel_delayed_work);
/**
* cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
* @dwork: the delayed work cancel
*
* This is cancel_work_sync() for delayed works.
*
* Return:
* %true if @dwork was pending, %false otherwise.
*/
bool cancel_delayed_work_sync(struct delayed_work *dwork)
{
return __cancel_work_timer(&dwork->work, true);
}
EXPORT_SYMBOL(cancel_delayed_work_sync);
/**
* schedule_on_each_cpu - execute a function synchronously on each online CPU
* @func: the function to call
*
* schedule_on_each_cpu() executes @func on each online CPU using the
* system workqueue and blocks until all CPUs have completed.
* schedule_on_each_cpu() is very slow.
*
* Return:
* 0 on success, -errno on failure.
*/
int schedule_on_each_cpu(work_func_t func)
{
int cpu;
struct work_struct __percpu *works;
works = alloc_percpu(struct work_struct);
if (!works)
return -ENOMEM;
cpus_read_lock();
for_each_online_cpu(cpu) {
struct work_struct *work = per_cpu_ptr(works, cpu);
INIT_WORK(work, func);
schedule_work_on(cpu, work);
}
for_each_online_cpu(cpu)
flush_work(per_cpu_ptr(works, cpu));
cpus_read_unlock();
free_percpu(works);
return 0;
}
/**
* execute_in_process_context - reliably execute the routine with user context
* @fn: the function to execute
* @ew: guaranteed storage for the execute work structure (must
* be available when the work executes)
*
* Executes the function immediately if process context is available,
* otherwise schedules the function for delayed execution.
*
* Return: 0 - function was executed
* 1 - function was scheduled for execution
*/
int execute_in_process_context(work_func_t fn, struct execute_work *ew)
{
if (!in_interrupt()) {
fn(&ew->work);
return 0;
}
INIT_WORK(&ew->work, fn);
schedule_work(&ew->work);
return 1;
}
EXPORT_SYMBOL_GPL(execute_in_process_context);
/**
* free_workqueue_attrs - free a workqueue_attrs
* @attrs: workqueue_attrs to free
*
* Undo alloc_workqueue_attrs().
*/
void free_workqueue_attrs(struct workqueue_attrs *attrs)
{
if (attrs) {
free_cpumask_var(attrs->cpumask);
kfree(attrs);
}
}
/**
* alloc_workqueue_attrs - allocate a workqueue_attrs
*
* Allocate a new workqueue_attrs, initialize with default settings and
* return it.
*
* Return: The allocated new workqueue_attr on success. %NULL on failure.
*/
struct workqueue_attrs *alloc_workqueue_attrs(void)
{
struct workqueue_attrs *attrs;
attrs = kzalloc(sizeof(*attrs), GFP_KERNEL);
if (!attrs)
goto fail;
if (!alloc_cpumask_var(&attrs->cpumask, GFP_KERNEL))
goto fail;
cpumask_copy(attrs->cpumask, cpu_possible_mask);
return attrs;
fail:
free_workqueue_attrs(attrs);
return NULL;
}
static void copy_workqueue_attrs(struct workqueue_attrs *to,
const struct workqueue_attrs *from)
{
to->nice = from->nice;
cpumask_copy(to->cpumask, from->cpumask);
/*
* Unlike hash and equality test, this function doesn't ignore
* ->no_numa as it is used for both pool and wq attrs. Instead,
* get_unbound_pool() explicitly clears ->no_numa after copying.
*/
to->no_numa = from->no_numa;
}
/* hash value of the content of @attr */
static u32 wqattrs_hash(const struct workqueue_attrs *attrs)
{
u32 hash = 0;
hash = jhash_1word(attrs->nice, hash);
hash = jhash(cpumask_bits(attrs->cpumask),
BITS_TO_LONGS(nr_cpumask_bits) * sizeof(long), hash);
return hash;
}
/* content equality test */
static bool wqattrs_equal(const struct workqueue_attrs *a,
const struct workqueue_attrs *b)
{
if (a->nice != b->nice)
return false;
if (!cpumask_equal(a->cpumask, b->cpumask))
return false;
return true;
}
/**
* init_worker_pool - initialize a newly zalloc'd worker_pool
* @pool: worker_pool to initialize
*
* Initialize a newly zalloc'd @pool. It also allocates @pool->attrs.
*
* Return: 0 on success, -errno on failure. Even on failure, all fields
* inside @pool proper are initialized and put_unbound_pool() can be called
* on @pool safely to release it.
*/
static int init_worker_pool(struct worker_pool *pool)
{
raw_spin_lock_init(&pool->lock);
pool->id = -1;
pool->cpu = -1;
pool->node = NUMA_NO_NODE;
pool->flags |= POOL_DISASSOCIATED;
pool->watchdog_ts = jiffies;
INIT_LIST_HEAD(&pool->worklist);
INIT_LIST_HEAD(&pool->idle_list);
hash_init(pool->busy_hash);
timer_setup(&pool->idle_timer, idle_worker_timeout, TIMER_DEFERRABLE);
INIT_WORK(&pool->idle_cull_work, idle_cull_fn);
timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0);
INIT_LIST_HEAD(&pool->workers);
INIT_LIST_HEAD(&pool->dying_workers);
ida_init(&pool->worker_ida);
INIT_HLIST_NODE(&pool->hash_node);
pool->refcnt = 1;
/* shouldn't fail above this point */
pool->attrs = alloc_workqueue_attrs();
if (!pool->attrs)
return -ENOMEM;
return 0;
}
#ifdef CONFIG_LOCKDEP
static void wq_init_lockdep(struct workqueue_struct *wq)
{
char *lock_name;
lockdep_register_key(&wq->key);
lock_name = kasprintf(GFP_KERNEL, "%s%s", "(wq_completion)", wq->name);
if (!lock_name)
lock_name = wq->name;
wq->lock_name = lock_name;
lockdep_init_map(&wq->lockdep_map, lock_name, &wq->key, 0);
}
static void wq_unregister_lockdep(struct workqueue_struct *wq)
{
lockdep_unregister_key(&wq->key);
}
static void wq_free_lockdep(struct workqueue_struct *wq)
{
if (wq->lock_name != wq->name)
kfree(wq->lock_name);
}
#else
static void wq_init_lockdep(struct workqueue_struct *wq)
{
}
static void wq_unregister_lockdep(struct workqueue_struct *wq)
{
}
static void wq_free_lockdep(struct workqueue_struct *wq)
{
}
#endif
static void rcu_free_wq(struct rcu_head *rcu)
{
struct workqueue_struct *wq =
container_of(rcu, struct workqueue_struct, rcu);
wq_free_lockdep(wq);
if (!(wq->flags & WQ_UNBOUND))
free_percpu(wq->cpu_pwqs);
else
free_workqueue_attrs(wq->unbound_attrs);
kfree(wq);
}
static void rcu_free_pool(struct rcu_head *rcu)
{
struct worker_pool *pool = container_of(rcu, struct worker_pool, rcu);
ida_destroy(&pool->worker_ida);
free_workqueue_attrs(pool->attrs);
kfree(pool);
}
/**
* put_unbound_pool - put a worker_pool
* @pool: worker_pool to put
*
* Put @pool. If its refcnt reaches zero, it gets destroyed in RCU
* safe manner. get_unbound_pool() calls this function on its failure path
* and this function should be able to release pools which went through,
* successfully or not, init_worker_pool().
*
* Should be called with wq_pool_mutex held.
*/
static void put_unbound_pool(struct worker_pool *pool)
{
DECLARE_COMPLETION_ONSTACK(detach_completion);
struct list_head cull_list;
struct worker *worker;
INIT_LIST_HEAD(&cull_list);
lockdep_assert_held(&wq_pool_mutex);
if (--pool->refcnt)
return;
/* sanity checks */
if (WARN_ON(!(pool->cpu < 0)) ||
WARN_ON(!list_empty(&pool->worklist)))
return;
/* release id and unhash */
if (pool->id >= 0)
idr_remove(&worker_pool_idr, pool->id);
hash_del(&pool->hash_node);
/*
* Become the manager and destroy all workers. This prevents
* @pool's workers from blocking on attach_mutex. We're the last
* manager and @pool gets freed with the flag set.
*
* Having a concurrent manager is quite unlikely to happen as we can
* only get here with
* pwq->refcnt == pool->refcnt == 0
* which implies no work queued to the pool, which implies no worker can
* become the manager. However a worker could have taken the role of
* manager before the refcnts dropped to 0, since maybe_create_worker()
* drops pool->lock
*/
while (true) {
rcuwait_wait_event(&manager_wait,
!(pool->flags & POOL_MANAGER_ACTIVE),
TASK_UNINTERRUPTIBLE);
mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
if (!(pool->flags & POOL_MANAGER_ACTIVE)) {
pool->flags |= POOL_MANAGER_ACTIVE;
break;
}
raw_spin_unlock_irq(&pool->lock);
mutex_unlock(&wq_pool_attach_mutex);
}
while ((worker = first_idle_worker(pool)))
set_worker_dying(worker, &cull_list);
WARN_ON(pool->nr_workers || pool->nr_idle);
raw_spin_unlock_irq(&pool->lock);
wake_dying_workers(&cull_list);
if (!list_empty(&pool->workers) || !list_empty(&pool->dying_workers))
pool->detach_completion = &detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
if (pool->detach_completion)
wait_for_completion(pool->detach_completion);
/* shut down the timers */
del_timer_sync(&pool->idle_timer);
cancel_work_sync(&pool->idle_cull_work);
del_timer_sync(&pool->mayday_timer);
/* RCU protected to allow dereferences from get_work_pool() */
call_rcu(&pool->rcu, rcu_free_pool);
}
/**
* get_unbound_pool - get a worker_pool with the specified attributes
* @attrs: the attributes of the worker_pool to get
*
* Obtain a worker_pool which has the same attributes as @attrs, bump the
* reference count and return it. If there already is a matching
* worker_pool, it will be used; otherwise, this function attempts to
* create a new one.
*
* Should be called with wq_pool_mutex held.
*
* Return: On success, a worker_pool with the same attributes as @attrs.
* On failure, %NULL.
*/
static struct worker_pool *get_unbound_pool(const struct workqueue_attrs *attrs)
{
u32 hash = wqattrs_hash(attrs);
struct worker_pool *pool;
int node;
int target_node = NUMA_NO_NODE;
lockdep_assert_held(&wq_pool_mutex);
/* do we already have a matching pool? */
hash_for_each_possible(unbound_pool_hash, pool, hash_node, hash) {
if (wqattrs_equal(pool->attrs, attrs)) {
pool->refcnt++;
return pool;
}
}
/* if cpumask is contained inside a NUMA node, we belong to that node */
if (wq_numa_enabled) {
for_each_node(node) {
if (cpumask_subset(attrs->cpumask,
wq_numa_possible_cpumask[node])) {
target_node = node;
break;
}
}
}
/* nope, create a new one */
pool = kzalloc_node(sizeof(*pool), GFP_KERNEL, target_node);
if (!pool || init_worker_pool(pool) < 0)
goto fail;
lockdep_set_subclass(&pool->lock, 1); /* see put_pwq() */
copy_workqueue_attrs(pool->attrs, attrs);
pool->node = target_node;
/*
* no_numa isn't a worker_pool attribute, always clear it. See
* 'struct workqueue_attrs' comments for detail.
*/
pool->attrs->no_numa = false;
if (worker_pool_assign_id(pool) < 0)
goto fail;
/* create and start the initial worker */
if (wq_online && !create_worker(pool))
goto fail;
/* install */
hash_add(unbound_pool_hash, &pool->hash_node, hash);
return pool;
fail:
if (pool)
put_unbound_pool(pool);
return NULL;
}
static void rcu_free_pwq(struct rcu_head *rcu)
{
kmem_cache_free(pwq_cache,
container_of(rcu, struct pool_workqueue, rcu));
}
/*
* Scheduled on system_wq by put_pwq() when an unbound pwq hits zero refcnt
* and needs to be destroyed.
*/
static void pwq_unbound_release_workfn(struct work_struct *work)
{
struct pool_workqueue *pwq = container_of(work, struct pool_workqueue,
unbound_release_work);
struct workqueue_struct *wq = pwq->wq;
struct worker_pool *pool = pwq->pool;
bool is_last = false;
/*
* when @pwq is not linked, it doesn't hold any reference to the
* @wq, and @wq is invalid to access.
*/
if (!list_empty(&pwq->pwqs_node)) {
if (WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND)))
return;
mutex_lock(&wq->mutex);
list_del_rcu(&pwq->pwqs_node);
is_last = list_empty(&wq->pwqs);
mutex_unlock(&wq->mutex);
}
mutex_lock(&wq_pool_mutex);
put_unbound_pool(pool);
mutex_unlock(&wq_pool_mutex);
call_rcu(&pwq->rcu, rcu_free_pwq);
/*
* If we're the last pwq going away, @wq is already dead and no one
* is gonna access it anymore. Schedule RCU free.
*/
if (is_last) {
wq_unregister_lockdep(wq);
call_rcu(&wq->rcu, rcu_free_wq);
}
}
/**
* pwq_adjust_max_active - update a pwq's max_active to the current setting
* @pwq: target pool_workqueue
*
* If @pwq isn't freezing, set @pwq->max_active to the associated
* workqueue's saved_max_active and activate inactive work items
* accordingly. If @pwq is freezing, clear @pwq->max_active to zero.
*/
static void pwq_adjust_max_active(struct pool_workqueue *pwq)
{
struct workqueue_struct *wq = pwq->wq;
bool freezable = wq->flags & WQ_FREEZABLE;
unsigned long flags;
/* for @wq->saved_max_active */
lockdep_assert_held(&wq->mutex);
/* fast exit for non-freezable wqs */
if (!freezable && pwq->max_active == wq->saved_max_active)
return;
/* this function can be called during early boot w/ irq disabled */
raw_spin_lock_irqsave(&pwq->pool->lock, flags);
/*
* During [un]freezing, the caller is responsible for ensuring that
* this function is called at least once after @workqueue_freezing
* is updated and visible.
*/
if (!freezable || !workqueue_freezing) {
bool kick = false;
pwq->max_active = wq->saved_max_active;
while (!list_empty(&pwq->inactive_works) &&
pwq->nr_active < pwq->max_active) {
pwq_activate_first_inactive(pwq);
kick = true;
}
/*
* Need to kick a worker after thawed or an unbound wq's
* max_active is bumped. In realtime scenarios, always kicking a
* worker will cause interference on the isolated cpu cores, so
* let's kick iff work items were activated.
*/
if (kick)
wake_up_worker(pwq->pool);
} else {
pwq->max_active = 0;
}
raw_spin_unlock_irqrestore(&pwq->pool->lock, flags);
}
/* initialize newly allocated @pwq which is associated with @wq and @pool */
static void init_pwq(struct pool_workqueue *pwq, struct workqueue_struct *wq,
struct worker_pool *pool)
{
BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK);
memset(pwq, 0, sizeof(*pwq));
pwq->pool = pool;
pwq->wq = wq;
pwq->flush_color = -1;
pwq->refcnt = 1;
INIT_LIST_HEAD(&pwq->inactive_works);
INIT_LIST_HEAD(&pwq->pwqs_node);
INIT_LIST_HEAD(&pwq->mayday_node);
INIT_WORK(&pwq->unbound_release_work, pwq_unbound_release_workfn);
}
/* sync @pwq with the current state of its associated wq and link it */
static void link_pwq(struct pool_workqueue *pwq)
{
struct workqueue_struct *wq = pwq->wq;
lockdep_assert_held(&wq->mutex);
/* may be called multiple times, ignore if already linked */
if (!list_empty(&pwq->pwqs_node))
return;
/* set the matching work_color */
pwq->work_color = wq->work_color;
/* sync max_active to the current setting */
pwq_adjust_max_active(pwq);
/* link in @pwq */
list_add_rcu(&pwq->pwqs_node, &wq->pwqs);
}
/* obtain a pool matching @attr and create a pwq associating the pool and @wq */
static struct pool_workqueue *alloc_unbound_pwq(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs)
{
struct worker_pool *pool;
struct pool_workqueue *pwq;
lockdep_assert_held(&wq_pool_mutex);
pool = get_unbound_pool(attrs);
if (!pool)
return NULL;
pwq = kmem_cache_alloc_node(pwq_cache, GFP_KERNEL, pool->node);
if (!pwq) {
put_unbound_pool(pool);
return NULL;
}
init_pwq(pwq, wq, pool);
return pwq;
}
/**
* wq_calc_node_cpumask - calculate a wq_attrs' cpumask for the specified node
* @attrs: the wq_attrs of the default pwq of the target workqueue
* @node: the target NUMA node
* @cpu_going_down: if >= 0, the CPU to consider as offline
* @cpumask: outarg, the resulting cpumask
*
* Calculate the cpumask a workqueue with @attrs should use on @node. If
* @cpu_going_down is >= 0, that cpu is considered offline during
* calculation. The result is stored in @cpumask.
*
* If NUMA affinity is not enabled, @attrs->cpumask is always used. If
* enabled and @node has online CPUs requested by @attrs, the returned
* cpumask is the intersection of the possible CPUs of @node and
* @attrs->cpumask.
*
* The caller is responsible for ensuring that the cpumask of @node stays
* stable.
*
* Return: %true if the resulting @cpumask is different from @attrs->cpumask,
* %false if equal.
*/
static bool wq_calc_node_cpumask(const struct workqueue_attrs *attrs, int node,
int cpu_going_down, cpumask_t *cpumask)
{
if (!wq_numa_enabled || attrs->no_numa)
goto use_dfl;
/* does @node have any online CPUs @attrs wants? */
cpumask_and(cpumask, cpumask_of_node(node), attrs->cpumask);
if (cpu_going_down >= 0)
cpumask_clear_cpu(cpu_going_down, cpumask);
if (cpumask_empty(cpumask))
goto use_dfl;
/* yeap, return possible CPUs in @node that @attrs wants */
cpumask_and(cpumask, attrs->cpumask, wq_numa_possible_cpumask[node]);
if (cpumask_empty(cpumask)) {
pr_warn_once("WARNING: workqueue cpumask: online intersect > "
"possible intersect\n");
return false;
}
return !cpumask_equal(cpumask, attrs->cpumask);
use_dfl:
cpumask_copy(cpumask, attrs->cpumask);
return false;
}
/* install @pwq into @wq's numa_pwq_tbl[] for @node and return the old pwq */
static struct pool_workqueue *numa_pwq_tbl_install(struct workqueue_struct *wq,
int node,
struct pool_workqueue *pwq)
{
struct pool_workqueue *old_pwq;
lockdep_assert_held(&wq_pool_mutex);
lockdep_assert_held(&wq->mutex);
/* link_pwq() can handle duplicate calls */
link_pwq(pwq);
old_pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]);
rcu_assign_pointer(wq->numa_pwq_tbl[node], pwq);
return old_pwq;
}
/* context to store the prepared attrs & pwqs before applying */
struct apply_wqattrs_ctx {
struct workqueue_struct *wq; /* target workqueue */
struct workqueue_attrs *attrs; /* attrs to apply */
struct list_head list; /* queued for batching commit */
struct pool_workqueue *dfl_pwq;
struct pool_workqueue *pwq_tbl[];
};
/* free the resources after success or abort */
static void apply_wqattrs_cleanup(struct apply_wqattrs_ctx *ctx)
{
if (ctx) {
int node;
for_each_node(node)
put_pwq_unlocked(ctx->pwq_tbl[node]);
put_pwq_unlocked(ctx->dfl_pwq);
free_workqueue_attrs(ctx->attrs);
kfree(ctx);
}
}
/* allocate the attrs and pwqs for later installation */
static struct apply_wqattrs_ctx *
apply_wqattrs_prepare(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs,
const cpumask_var_t unbound_cpumask)
{
struct apply_wqattrs_ctx *ctx;
struct workqueue_attrs *new_attrs, *tmp_attrs;
int node;
lockdep_assert_held(&wq_pool_mutex);
ctx = kzalloc(struct_size(ctx, pwq_tbl, nr_node_ids), GFP_KERNEL);
new_attrs = alloc_workqueue_attrs();
tmp_attrs = alloc_workqueue_attrs();
if (!ctx || !new_attrs || !tmp_attrs)
goto out_free;
/*
* Calculate the attrs of the default pwq with unbound_cpumask
* which is wq_unbound_cpumask or to set to wq_unbound_cpumask.
* If the user configured cpumask doesn't overlap with the
* wq_unbound_cpumask, we fallback to the wq_unbound_cpumask.
*/
copy_workqueue_attrs(new_attrs, attrs);
cpumask_and(new_attrs->cpumask, new_attrs->cpumask, unbound_cpumask);
if (unlikely(cpumask_empty(new_attrs->cpumask)))
cpumask_copy(new_attrs->cpumask, unbound_cpumask);
/*
* We may create multiple pwqs with differing cpumasks. Make a
* copy of @new_attrs which will be modified and used to obtain
* pools.
*/
copy_workqueue_attrs(tmp_attrs, new_attrs);
/*
* If something goes wrong during CPU up/down, we'll fall back to
* the default pwq covering whole @attrs->cpumask. Always create
* it even if we don't use it immediately.
*/
ctx->dfl_pwq = alloc_unbound_pwq(wq, new_attrs);
if (!ctx->dfl_pwq)
goto out_free;
for_each_node(node) {
if (wq_calc_node_cpumask(new_attrs, node, -1, tmp_attrs->cpumask)) {
ctx->pwq_tbl[node] = alloc_unbound_pwq(wq, tmp_attrs);
if (!ctx->pwq_tbl[node])
goto out_free;
} else {
ctx->dfl_pwq->refcnt++;
ctx->pwq_tbl[node] = ctx->dfl_pwq;
}
}
/* save the user configured attrs and sanitize it. */
copy_workqueue_attrs(new_attrs, attrs);
cpumask_and(new_attrs->cpumask, new_attrs->cpumask, cpu_possible_mask);
ctx->attrs = new_attrs;
ctx->wq = wq;
free_workqueue_attrs(tmp_attrs);
return ctx;
out_free:
free_workqueue_attrs(tmp_attrs);
free_workqueue_attrs(new_attrs);
apply_wqattrs_cleanup(ctx);
return NULL;
}
/* set attrs and install prepared pwqs, @ctx points to old pwqs on return */
static void apply_wqattrs_commit(struct apply_wqattrs_ctx *ctx)
{
int node;
/* all pwqs have been created successfully, let's install'em */
mutex_lock(&ctx->wq->mutex);
copy_workqueue_attrs(ctx->wq->unbound_attrs, ctx->attrs);
/* save the previous pwq and install the new one */
for_each_node(node)
ctx->pwq_tbl[node] = numa_pwq_tbl_install(ctx->wq, node,
ctx->pwq_tbl[node]);
/* @dfl_pwq might not have been used, ensure it's linked */
link_pwq(ctx->dfl_pwq);
swap(ctx->wq->dfl_pwq, ctx->dfl_pwq);
mutex_unlock(&ctx->wq->mutex);
}
static void apply_wqattrs_lock(void)
{
/* CPUs should stay stable across pwq creations and installations */
cpus_read_lock();
mutex_lock(&wq_pool_mutex);
}
static void apply_wqattrs_unlock(void)
{
mutex_unlock(&wq_pool_mutex);
cpus_read_unlock();
}
static int apply_workqueue_attrs_locked(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs)
{
struct apply_wqattrs_ctx *ctx;
/* only unbound workqueues can change attributes */
if (WARN_ON(!(wq->flags & WQ_UNBOUND)))
return -EINVAL;
/* creating multiple pwqs breaks ordering guarantee */
if (!list_empty(&wq->pwqs)) {
if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT))
return -EINVAL;
wq->flags &= ~__WQ_ORDERED;
}
ctx = apply_wqattrs_prepare(wq, attrs, wq_unbound_cpumask);
if (!ctx)
return -ENOMEM;
/* the ctx has been prepared successfully, let's commit it */
apply_wqattrs_commit(ctx);
apply_wqattrs_cleanup(ctx);
return 0;
}
/**
* apply_workqueue_attrs - apply new workqueue_attrs to an unbound workqueue
* @wq: the target workqueue
* @attrs: the workqueue_attrs to apply, allocated with alloc_workqueue_attrs()
*
* Apply @attrs to an unbound workqueue @wq. Unless disabled, on NUMA
* machines, this function maps a separate pwq to each NUMA node with
* possibles CPUs in @attrs->cpumask so that work items are affine to the
* NUMA node it was issued on. Older pwqs are released as in-flight work
* items finish. Note that a work item which repeatedly requeues itself
* back-to-back will stay on its current pwq.
*
* Performs GFP_KERNEL allocations.
*
* Assumes caller has CPU hotplug read exclusion, i.e. cpus_read_lock().
*
* Return: 0 on success and -errno on failure.
*/
int apply_workqueue_attrs(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs)
{
int ret;
lockdep_assert_cpus_held();
mutex_lock(&wq_pool_mutex);
ret = apply_workqueue_attrs_locked(wq, attrs);
mutex_unlock(&wq_pool_mutex);
return ret;
}
/**
* wq_update_unbound_numa - update NUMA affinity of a wq for CPU hot[un]plug
* @wq: the target workqueue
* @cpu: the CPU coming up or going down
* @online: whether @cpu is coming up or going down
*
* This function is to be called from %CPU_DOWN_PREPARE, %CPU_ONLINE and
* %CPU_DOWN_FAILED. @cpu is being hot[un]plugged, update NUMA affinity of
* @wq accordingly.
*
* If NUMA affinity can't be adjusted due to memory allocation failure, it
* falls back to @wq->dfl_pwq which may not be optimal but is always
* correct.
*
* Note that when the last allowed CPU of a NUMA node goes offline for a
* workqueue with a cpumask spanning multiple nodes, the workers which were
* already executing the work items for the workqueue will lose their CPU
* affinity and may execute on any CPU. This is similar to how per-cpu
* workqueues behave on CPU_DOWN. If a workqueue user wants strict
* affinity, it's the user's responsibility to flush the work item from
* CPU_DOWN_PREPARE.
*/
static void wq_update_unbound_numa(struct workqueue_struct *wq, int cpu,
bool online)
{
int node = cpu_to_node(cpu);
int cpu_off = online ? -1 : cpu;
struct pool_workqueue *old_pwq = NULL, *pwq;
struct workqueue_attrs *target_attrs;
cpumask_t *cpumask;
lockdep_assert_held(&wq_pool_mutex);
if (!wq_numa_enabled || !(wq->flags & WQ_UNBOUND) ||
wq->unbound_attrs->no_numa)
return;
/*
* We don't wanna alloc/free wq_attrs for each wq for each CPU.
* Let's use a preallocated one. The following buf is protected by
* CPU hotplug exclusion.
*/
target_attrs = wq_update_unbound_numa_attrs_buf;
cpumask = target_attrs->cpumask;
copy_workqueue_attrs(target_attrs, wq->unbound_attrs);
pwq = unbound_pwq_by_node(wq, node);
/*
* Let's determine what needs to be done. If the target cpumask is
* different from the default pwq's, we need to compare it to @pwq's
* and create a new one if they don't match. If the target cpumask
* equals the default pwq's, the default pwq should be used.
*/
if (wq_calc_node_cpumask(wq->dfl_pwq->pool->attrs, node, cpu_off, cpumask)) {
if (cpumask_equal(cpumask, pwq->pool->attrs->cpumask))
return;
} else {
goto use_dfl_pwq;
}
/* create a new pwq */
pwq = alloc_unbound_pwq(wq, target_attrs);
if (!pwq) {
pr_warn("workqueue: allocation failed while updating NUMA affinity of \"%s\"\n",
wq->name);
goto use_dfl_pwq;
}
/* Install the new pwq. */
mutex_lock(&wq->mutex);
old_pwq = numa_pwq_tbl_install(wq, node, pwq);
goto out_unlock;
use_dfl_pwq:
mutex_lock(&wq->mutex);
raw_spin_lock_irq(&wq->dfl_pwq->pool->lock);
get_pwq(wq->dfl_pwq);
raw_spin_unlock_irq(&wq->dfl_pwq->pool->lock);
old_pwq = numa_pwq_tbl_install(wq, node, wq->dfl_pwq);
out_unlock:
mutex_unlock(&wq->mutex);
put_pwq_unlocked(old_pwq);
}
static int alloc_and_link_pwqs(struct workqueue_struct *wq)
{
bool highpri = wq->flags & WQ_HIGHPRI;
int cpu, ret;
if (!(wq->flags & WQ_UNBOUND)) {
wq->cpu_pwqs = alloc_percpu(struct pool_workqueue);
if (!wq->cpu_pwqs)
return -ENOMEM;
for_each_possible_cpu(cpu) {
struct pool_workqueue *pwq =
per_cpu_ptr(wq->cpu_pwqs, cpu);
struct worker_pool *cpu_pools =
per_cpu(cpu_worker_pools, cpu);
init_pwq(pwq, wq, &cpu_pools[highpri]);
mutex_lock(&wq->mutex);
link_pwq(pwq);
mutex_unlock(&wq->mutex);
}
return 0;
}
cpus_read_lock();
if (wq->flags & __WQ_ORDERED) {
ret = apply_workqueue_attrs(wq, ordered_wq_attrs[highpri]);
/* there should only be single pwq for ordering guarantee */
WARN(!ret && (wq->pwqs.next != &wq->dfl_pwq->pwqs_node ||
wq->pwqs.prev != &wq->dfl_pwq->pwqs_node),
"ordering guarantee broken for workqueue %s\n", wq->name);
} else {
ret = apply_workqueue_attrs(wq, unbound_std_wq_attrs[highpri]);
}
cpus_read_unlock();
return ret;
}
static int wq_clamp_max_active(int max_active, unsigned int flags,
const char *name)
{
int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
if (max_active < 1 || max_active > lim)
pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
max_active, name, 1, lim);
return clamp_val(max_active, 1, lim);
}
/*
* Workqueues which may be used during memory reclaim should have a rescuer
* to guarantee forward progress.
*/
static int init_rescuer(struct workqueue_struct *wq)
{
struct worker *rescuer;
int ret;
if (!(wq->flags & WQ_MEM_RECLAIM))
return 0;
rescuer = alloc_worker(NUMA_NO_NODE);
if (!rescuer) {
pr_err("workqueue: Failed to allocate a rescuer for wq \"%s\"\n",
wq->name);
return -ENOMEM;
}
rescuer->rescue_wq = wq;
rescuer->task = kthread_create(rescuer_thread, rescuer, "%s", wq->name);
if (IS_ERR(rescuer->task)) {
ret = PTR_ERR(rescuer->task);
pr_err("workqueue: Failed to create a rescuer kthread for wq \"%s\": %pe",
wq->name, ERR_PTR(ret));
kfree(rescuer);
return ret;
}
wq->rescuer = rescuer;
kthread_bind_mask(rescuer->task, cpu_possible_mask);
wake_up_process(rescuer->task);
return 0;
}
__printf(1, 4)
struct workqueue_struct *alloc_workqueue(const char *fmt,
unsigned int flags,
int max_active, ...)
{
size_t tbl_size = 0;
va_list args;
struct workqueue_struct *wq;
struct pool_workqueue *pwq;
/*
* Unbound && max_active == 1 used to imply ordered, which is no
* longer the case on NUMA machines due to per-node pools. While
* alloc_ordered_workqueue() is the right way to create an ordered
* workqueue, keep the previous behavior to avoid subtle breakages
* on NUMA.
*/
if ((flags & WQ_UNBOUND) && max_active == 1)
flags |= __WQ_ORDERED;
/* see the comment above the definition of WQ_POWER_EFFICIENT */
if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient)
flags |= WQ_UNBOUND;
/* allocate wq and format name */
if (flags & WQ_UNBOUND)
tbl_size = nr_node_ids * sizeof(wq->numa_pwq_tbl[0]);
wq = kzalloc(sizeof(*wq) + tbl_size, GFP_KERNEL);
if (!wq)
return NULL;
if (flags & WQ_UNBOUND) {
wq->unbound_attrs = alloc_workqueue_attrs();
if (!wq->unbound_attrs)
goto err_free_wq;
}
va_start(args, max_active);
vsnprintf(wq->name, sizeof(wq->name), fmt, args);
va_end(args);
max_active = max_active ?: WQ_DFL_ACTIVE;
max_active = wq_clamp_max_active(max_active, flags, wq->name);
/* init wq */
wq->flags = flags;
wq->saved_max_active = max_active;
mutex_init(&wq->mutex);
atomic_set(&wq->nr_pwqs_to_flush, 0);
INIT_LIST_HEAD(&wq->pwqs);
INIT_LIST_HEAD(&wq->flusher_queue);
INIT_LIST_HEAD(&wq->flusher_overflow);
INIT_LIST_HEAD(&wq->maydays);
wq_init_lockdep(wq);
INIT_LIST_HEAD(&wq->list);
if (alloc_and_link_pwqs(wq) < 0)
goto err_unreg_lockdep;
if (wq_online && init_rescuer(wq) < 0)
goto err_destroy;
if ((wq->flags & WQ_SYSFS) && workqueue_sysfs_register(wq))
goto err_destroy;
/*
* wq_pool_mutex protects global freeze state and workqueues list.
* Grab it, adjust max_active and add the new @wq to workqueues
* list.
*/
mutex_lock(&wq_pool_mutex);
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq)
pwq_adjust_max_active(pwq);
mutex_unlock(&wq->mutex);
list_add_tail_rcu(&wq->list, &workqueues);
mutex_unlock(&wq_pool_mutex);
return wq;
err_unreg_lockdep:
wq_unregister_lockdep(wq);
wq_free_lockdep(wq);
err_free_wq:
free_workqueue_attrs(wq->unbound_attrs);
kfree(wq);
return NULL;
err_destroy:
destroy_workqueue(wq);
return NULL;
}
EXPORT_SYMBOL_GPL(alloc_workqueue);
static bool pwq_busy(struct pool_workqueue *pwq)
{
int i;
for (i = 0; i < WORK_NR_COLORS; i++)
if (pwq->nr_in_flight[i])
return true;
if ((pwq != pwq->wq->dfl_pwq) && (pwq->refcnt > 1))
return true;
if (pwq->nr_active || !list_empty(&pwq->inactive_works))
return true;
return false;
}
/**
* destroy_workqueue - safely terminate a workqueue
* @wq: target workqueue
*
* Safely destroy a workqueue. All work currently pending will be done first.
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
int node;
/*
* Remove it from sysfs first so that sanity check failure doesn't
* lead to sysfs name conflicts.
*/
workqueue_sysfs_unregister(wq);
/* mark the workqueue destruction is in progress */
mutex_lock(&wq->mutex);
wq->flags |= __WQ_DESTROYING;
mutex_unlock(&wq->mutex);
/* drain it before proceeding with destruction */
drain_workqueue(wq);
/* kill rescuer, if sanity checks fail, leave it w/o rescuer */
if (wq->rescuer) {
struct worker *rescuer = wq->rescuer;
/* this prevents new queueing */
raw_spin_lock_irq(&wq_mayday_lock);
wq->rescuer = NULL;
raw_spin_unlock_irq(&wq_mayday_lock);
/* rescuer will empty maydays list before exiting */
kthread_stop(rescuer->task);
kfree(rescuer);
}
/*
* Sanity checks - grab all the locks so that we wait for all
* in-flight operations which may do put_pwq().
*/
mutex_lock(&wq_pool_mutex);
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq) {
raw_spin_lock_irq(&pwq->pool->lock);
if (WARN_ON(pwq_busy(pwq))) {
pr_warn("%s: %s has the following busy pwq\n",
__func__, wq->name);
show_pwq(pwq);
raw_spin_unlock_irq(&pwq->pool->lock);
mutex_unlock(&wq->mutex);
mutex_unlock(&wq_pool_mutex);
show_one_workqueue(wq);
return;
}
raw_spin_unlock_irq(&pwq->pool->lock);
}
mutex_unlock(&wq->mutex);
/*
* wq list is used to freeze wq, remove from list after
* flushing is complete in case freeze races us.
*/
list_del_rcu(&wq->list);
mutex_unlock(&wq_pool_mutex);
if (!(wq->flags & WQ_UNBOUND)) {
wq_unregister_lockdep(wq);
/*
* The base ref is never dropped on per-cpu pwqs. Directly
* schedule RCU free.
*/
call_rcu(&wq->rcu, rcu_free_wq);
} else {
/*
* We're the sole accessor of @wq at this point. Directly
* access numa_pwq_tbl[] and dfl_pwq to put the base refs.
* @wq will be freed when the last pwq is released.
*/
for_each_node(node) {
pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]);
RCU_INIT_POINTER(wq->numa_pwq_tbl[node], NULL);
put_pwq_unlocked(pwq);
}
/*
* Put dfl_pwq. @wq may be freed any time after dfl_pwq is
* put. Don't access it afterwards.
*/
pwq = wq->dfl_pwq;
wq->dfl_pwq = NULL;
put_pwq_unlocked(pwq);
}
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
/**
* workqueue_set_max_active - adjust max_active of a workqueue
* @wq: target workqueue
* @max_active: new max_active value.
*
* Set max_active of @wq to @max_active.
*
* CONTEXT:
* Don't call from IRQ context.
*/
void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
{
struct pool_workqueue *pwq;
/* disallow meddling with max_active for ordered workqueues */
if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT))
return;
max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
mutex_lock(&wq->mutex);
wq->flags &= ~__WQ_ORDERED;
wq->saved_max_active = max_active;
for_each_pwq(pwq, wq)
pwq_adjust_max_active(pwq);
mutex_unlock(&wq->mutex);
}
EXPORT_SYMBOL_GPL(workqueue_set_max_active);
/**
* current_work - retrieve %current task's work struct
*
* Determine if %current task is a workqueue worker and what it's working on.
* Useful to find out the context that the %current task is running in.
*
* Return: work struct if %current task is a workqueue worker, %NULL otherwise.
*/
struct work_struct *current_work(void)
{
struct worker *worker = current_wq_worker();
return worker ? worker->current_work : NULL;
}
EXPORT_SYMBOL(current_work);
/**
* current_is_workqueue_rescuer - is %current workqueue rescuer?
*
* Determine whether %current is a workqueue rescuer. Can be used from
* work functions to determine whether it's being run off the rescuer task.
*
* Return: %true if %current is a workqueue rescuer. %false otherwise.
*/
bool current_is_workqueue_rescuer(void)
{
struct worker *worker = current_wq_worker();
return worker && worker->rescue_wq;
}
/**
* workqueue_congested - test whether a workqueue is congested
* @cpu: CPU in question
* @wq: target workqueue
*
* Test whether @wq's cpu workqueue for @cpu is congested. There is
* no synchronization around this function and the test result is
* unreliable and only useful as advisory hints or for debugging.
*
* If @cpu is WORK_CPU_UNBOUND, the test is performed on the local CPU.
* Note that both per-cpu and unbound workqueues may be associated with
* multiple pool_workqueues which have separate congested states. A
* workqueue being congested on one CPU doesn't mean the workqueue is also
* contested on other CPUs / NUMA nodes.
*
* Return:
* %true if congested, %false otherwise.
*/
bool workqueue_congested(int cpu, struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
bool ret;
rcu_read_lock();
preempt_disable();
if (cpu == WORK_CPU_UNBOUND)
cpu = smp_processor_id();
if (!(wq->flags & WQ_UNBOUND))
pwq = per_cpu_ptr(wq->cpu_pwqs, cpu);
else
pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu));
ret = !list_empty(&pwq->inactive_works);
preempt_enable();
rcu_read_unlock();
return ret;
}
EXPORT_SYMBOL_GPL(workqueue_congested);
/**
* work_busy - test whether a work is currently pending or running
* @work: the work to be tested
*
* Test whether @work is currently pending or running. There is no
* synchronization around this function and the test result is
* unreliable and only useful as advisory hints or for debugging.
*
* Return:
* OR'd bitmask of WORK_BUSY_* bits.
*/
unsigned int work_busy(struct work_struct *work)
{
struct worker_pool *pool;
unsigned long flags;
unsigned int ret = 0;
if (work_pending(work))
ret |= WORK_BUSY_PENDING;
rcu_read_lock();
pool = get_work_pool(work);
if (pool) {
raw_spin_lock_irqsave(&pool->lock, flags);
if (find_worker_executing_work(pool, work))
ret |= WORK_BUSY_RUNNING;
raw_spin_unlock_irqrestore(&pool->lock, flags);
}
rcu_read_unlock();
return ret;
}
EXPORT_SYMBOL_GPL(work_busy);
/**
* set_worker_desc - set description for the current work item
* @fmt: printf-style format string
* @...: arguments for the format string
*
* This function can be called by a running work function to describe what
* the work item is about. If the worker task gets dumped, this
* information will be printed out together to help debugging. The
* description can be at most WORKER_DESC_LEN including the trailing '\0'.
*/
void set_worker_desc(const char *fmt, ...)
{
struct worker *worker = current_wq_worker();
va_list args;
if (worker) {
va_start(args, fmt);
vsnprintf(worker->desc, sizeof(worker->desc), fmt, args);
va_end(args);
}
}
EXPORT_SYMBOL_GPL(set_worker_desc);
/**
* print_worker_info - print out worker information and description
* @log_lvl: the log level to use when printing
* @task: target task
*
* If @task is a worker and currently executing a work item, print out the
* name of the workqueue being serviced and worker description set with
* set_worker_desc() by the currently executing work item.
*
* This function can be safely called on any task as long as the
* task_struct itself is accessible. While safe, this function isn't
* synchronized and may print out mixups or garbages of limited length.
*/
void print_worker_info(const char *log_lvl, struct task_struct *task)
{
work_func_t *fn = NULL;
char name[WQ_NAME_LEN] = { };
char desc[WORKER_DESC_LEN] = { };
struct pool_workqueue *pwq = NULL;
struct workqueue_struct *wq = NULL;
struct worker *worker;
if (!(task->flags & PF_WQ_WORKER))
return;
/*
* This function is called without any synchronization and @task
* could be in any state. Be careful with dereferences.
*/
worker = kthread_probe_data(task);
/*
* Carefully copy the associated workqueue's workfn, name and desc.
* Keep the original last '\0' in case the original is garbage.
*/
copy_from_kernel_nofault(&fn, &worker->current_func, sizeof(fn));
copy_from_kernel_nofault(&pwq, &worker->current_pwq, sizeof(pwq));
copy_from_kernel_nofault(&wq, &pwq->wq, sizeof(wq));
copy_from_kernel_nofault(name, wq->name, sizeof(name) - 1);
copy_from_kernel_nofault(desc, worker->desc, sizeof(desc) - 1);
if (fn || name[0] || desc[0]) {
printk("%sWorkqueue: %s %ps", log_lvl, name, fn);
if (strcmp(name, desc))
pr_cont(" (%s)", desc);
pr_cont("\n");
}
}
static void pr_cont_pool_info(struct worker_pool *pool)
{
pr_cont(" cpus=%*pbl", nr_cpumask_bits, pool->attrs->cpumask);
if (pool->node != NUMA_NO_NODE)
pr_cont(" node=%d", pool->node);
pr_cont(" flags=0x%x nice=%d", pool->flags, pool->attrs->nice);
}
struct pr_cont_work_struct {
bool comma;
work_func_t func;
long ctr;
};
static void pr_cont_work_flush(bool comma, work_func_t func, struct pr_cont_work_struct *pcwsp)
{
if (!pcwsp->ctr)
goto out_record;
if (func == pcwsp->func) {
pcwsp->ctr++;
return;
}
if (pcwsp->ctr == 1)
pr_cont("%s %ps", pcwsp->comma ? "," : "", pcwsp->func);
else
pr_cont("%s %ld*%ps", pcwsp->comma ? "," : "", pcwsp->ctr, pcwsp->func);
pcwsp->ctr = 0;
out_record:
if ((long)func == -1L)
return;
pcwsp->comma = comma;
pcwsp->func = func;
pcwsp->ctr = 1;
}
static void pr_cont_work(bool comma, struct work_struct *work, struct pr_cont_work_struct *pcwsp)
{
if (work->func == wq_barrier_func) {
struct wq_barrier *barr;
barr = container_of(work, struct wq_barrier, work);
pr_cont_work_flush(comma, (work_func_t)-1, pcwsp);
pr_cont("%s BAR(%d)", comma ? "," : "",
task_pid_nr(barr->task));
} else {
if (!comma)
pr_cont_work_flush(comma, (work_func_t)-1, pcwsp);
pr_cont_work_flush(comma, work->func, pcwsp);
}
}
static void show_pwq(struct pool_workqueue *pwq)
{
struct pr_cont_work_struct pcws = { .ctr = 0, };
struct worker_pool *pool = pwq->pool;
struct work_struct *work;
struct worker *worker;
bool has_in_flight = false, has_pending = false;
int bkt;
pr_info(" pwq %d:", pool->id);
pr_cont_pool_info(pool);
pr_cont(" active=%d/%d refcnt=%d%s\n",
pwq->nr_active, pwq->max_active, pwq->refcnt,
!list_empty(&pwq->mayday_node) ? " MAYDAY" : "");
hash_for_each(pool->busy_hash, bkt, worker, hentry) {
if (worker->current_pwq == pwq) {
has_in_flight = true;
break;
}
}
if (has_in_flight) {
bool comma = false;
pr_info(" in-flight:");
hash_for_each(pool->busy_hash, bkt, worker, hentry) {
if (worker->current_pwq != pwq)
continue;
pr_cont("%s %d%s:%ps", comma ? "," : "",
task_pid_nr(worker->task),
worker->rescue_wq ? "(RESCUER)" : "",
worker->current_func);
list_for_each_entry(work, &worker->scheduled, entry)
pr_cont_work(false, work, &pcws);
pr_cont_work_flush(comma, (work_func_t)-1L, &pcws);
comma = true;
}
pr_cont("\n");
}
list_for_each_entry(work, &pool->worklist, entry) {
if (get_work_pwq(work) == pwq) {
has_pending = true;
break;
}
}
if (has_pending) {
bool comma = false;
pr_info(" pending:");
list_for_each_entry(work, &pool->worklist, entry) {
if (get_work_pwq(work) != pwq)
continue;
pr_cont_work(comma, work, &pcws);
comma = !(*work_data_bits(work) & WORK_STRUCT_LINKED);
}
pr_cont_work_flush(comma, (work_func_t)-1L, &pcws);
pr_cont("\n");
}
if (!list_empty(&pwq->inactive_works)) {
bool comma = false;
pr_info(" inactive:");
list_for_each_entry(work, &pwq->inactive_works, entry) {
pr_cont_work(comma, work, &pcws);
comma = !(*work_data_bits(work) & WORK_STRUCT_LINKED);
}
pr_cont_work_flush(comma, (work_func_t)-1L, &pcws);
pr_cont("\n");
}
}
/**
* show_one_workqueue - dump state of specified workqueue
* @wq: workqueue whose state will be printed
*/
void show_one_workqueue(struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
bool idle = true;
unsigned long flags;
for_each_pwq(pwq, wq) {
if (pwq->nr_active || !list_empty(&pwq->inactive_works)) {
idle = false;
break;
}
}
if (idle) /* Nothing to print for idle workqueue */
return;
pr_info("workqueue %s: flags=0x%x\n", wq->name, wq->flags);
for_each_pwq(pwq, wq) {
raw_spin_lock_irqsave(&pwq->pool->lock, flags);
if (pwq->nr_active || !list_empty(&pwq->inactive_works)) {
/*
* Defer printing to avoid deadlocks in console
* drivers that queue work while holding locks
* also taken in their write paths.
*/
printk_deferred_enter();
show_pwq(pwq);
printk_deferred_exit();
}
raw_spin_unlock_irqrestore(&pwq->pool->lock, flags);
/*
* We could be printing a lot from atomic context, e.g.
* sysrq-t -> show_all_workqueues(). Avoid triggering
* hard lockup.
*/
touch_nmi_watchdog();
}
}
/**
* show_one_worker_pool - dump state of specified worker pool
* @pool: worker pool whose state will be printed
*/
static void show_one_worker_pool(struct worker_pool *pool)
{
struct worker *worker;
bool first = true;
unsigned long flags;
unsigned long hung = 0;
raw_spin_lock_irqsave(&pool->lock, flags);
if (pool->nr_workers == pool->nr_idle)
goto next_pool;
/* How long the first pending work is waiting for a worker. */
if (!list_empty(&pool->worklist))
hung = jiffies_to_msecs(jiffies - pool->watchdog_ts) / 1000;
/*
* Defer printing to avoid deadlocks in console drivers that
* queue work while holding locks also taken in their write
* paths.
*/
printk_deferred_enter();
pr_info("pool %d:", pool->id);
pr_cont_pool_info(pool);
pr_cont(" hung=%lus workers=%d", hung, pool->nr_workers);
if (pool->manager)
pr_cont(" manager: %d",
task_pid_nr(pool->manager->task));
list_for_each_entry(worker, &pool->idle_list, entry) {
pr_cont(" %s%d", first ? "idle: " : "",
task_pid_nr(worker->task));
first = false;
}
pr_cont("\n");
printk_deferred_exit();
next_pool:
raw_spin_unlock_irqrestore(&pool->lock, flags);
/*
* We could be printing a lot from atomic context, e.g.
* sysrq-t -> show_all_workqueues(). Avoid triggering
* hard lockup.
*/
touch_nmi_watchdog();
}
/**
* show_all_workqueues - dump workqueue state
*
* Called from a sysrq handler and prints out all busy workqueues and pools.
*/
void show_all_workqueues(void)
{
struct workqueue_struct *wq;
struct worker_pool *pool;
int pi;
rcu_read_lock();
pr_info("Showing busy workqueues and worker pools:\n");
list_for_each_entry_rcu(wq, &workqueues, list)
show_one_workqueue(wq);
for_each_pool(pool, pi)
show_one_worker_pool(pool);
rcu_read_unlock();
}
/**
* show_freezable_workqueues - dump freezable workqueue state
*
* Called from try_to_freeze_tasks() and prints out all freezable workqueues
* still busy.
*/
void show_freezable_workqueues(void)
{
struct workqueue_struct *wq;
rcu_read_lock();
pr_info("Showing freezable workqueues that are still busy:\n");
list_for_each_entry_rcu(wq, &workqueues, list) {
if (!(wq->flags & WQ_FREEZABLE))
continue;
show_one_workqueue(wq);
}
rcu_read_unlock();
}
/* used to show worker information through /proc/PID/{comm,stat,status} */
void wq_worker_comm(char *buf, size_t size, struct task_struct *task)
{
int off;
/* always show the actual comm */
off = strscpy(buf, task->comm, size);
if (off < 0)
return;
/* stabilize PF_WQ_WORKER and worker pool association */
mutex_lock(&wq_pool_attach_mutex);
if (task->flags & PF_WQ_WORKER) {
struct worker *worker = kthread_data(task);
struct worker_pool *pool = worker->pool;
if (pool) {
raw_spin_lock_irq(&pool->lock);
/*
* ->desc tracks information (wq name or
* set_worker_desc()) for the latest execution. If
* current, prepend '+', otherwise '-'.
*/
if (worker->desc[0] != '\0') {
if (worker->current_work)
scnprintf(buf + off, size - off, "+%s",
worker->desc);
else
scnprintf(buf + off, size - off, "-%s",
worker->desc);
}
raw_spin_unlock_irq(&pool->lock);
}
}
mutex_unlock(&wq_pool_attach_mutex);
}
#ifdef CONFIG_SMP
/*
* CPU hotplug.
*
* There are two challenges in supporting CPU hotplug. Firstly, there
* are a lot of assumptions on strong associations among work, pwq and
* pool which make migrating pending and scheduled works very
* difficult to implement without impacting hot paths. Secondly,
* worker pools serve mix of short, long and very long running works making
* blocked draining impractical.
*
* This is solved by allowing the pools to be disassociated from the CPU
* running as an unbound one and allowing it to be reattached later if the
* cpu comes back online.
*/
static void unbind_workers(int cpu)
{
struct worker_pool *pool;
struct worker *worker;
for_each_cpu_worker_pool(pool, cpu) {
mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
/*
* We've blocked all attach/detach operations. Make all workers
* unbound and set DISASSOCIATED. Before this, all workers
* must be on the cpu. After this, they may become diasporas.
* And the preemption disabled section in their sched callbacks
* are guaranteed to see WORKER_UNBOUND since the code here
* is on the same cpu.
*/
for_each_pool_worker(worker, pool)
worker->flags |= WORKER_UNBOUND;
pool->flags |= POOL_DISASSOCIATED;
/*
* The handling of nr_running in sched callbacks are disabled
* now. Zap nr_running. After this, nr_running stays zero and
* need_more_worker() and keep_working() are always true as
* long as the worklist is not empty. This pool now behaves as
* an unbound (in terms of concurrency management) pool which
* are served by workers tied to the pool.
*/
pool->nr_running = 0;
/*
* With concurrency management just turned off, a busy
* worker blocking could lead to lengthy stalls. Kick off
* unbound chain execution of currently pending work items.
*/
wake_up_worker(pool);
raw_spin_unlock_irq(&pool->lock);
for_each_pool_worker(worker, pool)
unbind_worker(worker);
mutex_unlock(&wq_pool_attach_mutex);
}
}
/**
* rebind_workers - rebind all workers of a pool to the associated CPU
* @pool: pool of interest
*
* @pool->cpu is coming online. Rebind all workers to the CPU.
*/
static void rebind_workers(struct worker_pool *pool)
{
struct worker *worker;
lockdep_assert_held(&wq_pool_attach_mutex);
/*
* Restore CPU affinity of all workers. As all idle workers should
* be on the run-queue of the associated CPU before any local
* wake-ups for concurrency management happen, restore CPU affinity
* of all workers first and then clear UNBOUND. As we're called
* from CPU_ONLINE, the following shouldn't fail.
*/
for_each_pool_worker(worker, pool) {
kthread_set_per_cpu(worker->task, pool->cpu);
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task,
pool->attrs->cpumask) < 0);
}
raw_spin_lock_irq(&pool->lock);
pool->flags &= ~POOL_DISASSOCIATED;
for_each_pool_worker(worker, pool) {
unsigned int worker_flags = worker->flags;
/*
* We want to clear UNBOUND but can't directly call
* worker_clr_flags() or adjust nr_running. Atomically
* replace UNBOUND with another NOT_RUNNING flag REBOUND.
* @worker will clear REBOUND using worker_clr_flags() when
* it initiates the next execution cycle thus restoring
* concurrency management. Note that when or whether
* @worker clears REBOUND doesn't affect correctness.
*
* WRITE_ONCE() is necessary because @worker->flags may be
* tested without holding any lock in
* wq_worker_running(). Without it, NOT_RUNNING test may
* fail incorrectly leading to premature concurrency
* management operations.
*/
WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND));
worker_flags |= WORKER_REBOUND;
worker_flags &= ~WORKER_UNBOUND;
WRITE_ONCE(worker->flags, worker_flags);
}
raw_spin_unlock_irq(&pool->lock);
}
/**
* restore_unbound_workers_cpumask - restore cpumask of unbound workers
* @pool: unbound pool of interest
* @cpu: the CPU which is coming up
*
* An unbound pool may end up with a cpumask which doesn't have any online
* CPUs. When a worker of such pool get scheduled, the scheduler resets
* its cpus_allowed. If @cpu is in @pool's cpumask which didn't have any
* online CPU before, cpus_allowed of all its workers should be restored.
*/
static void restore_unbound_workers_cpumask(struct worker_pool *pool, int cpu)
{
static cpumask_t cpumask;
struct worker *worker;
lockdep_assert_held(&wq_pool_attach_mutex);
/* is @cpu allowed for @pool? */
if (!cpumask_test_cpu(cpu, pool->attrs->cpumask))
return;
cpumask_and(&cpumask, pool->attrs->cpumask, cpu_online_mask);
/* as we're called from CPU_ONLINE, the following shouldn't fail */
for_each_pool_worker(worker, pool)
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, &cpumask) < 0);
}
int workqueue_prepare_cpu(unsigned int cpu)
{
struct worker_pool *pool;
for_each_cpu_worker_pool(pool, cpu) {
if (pool->nr_workers)
continue;
if (!create_worker(pool))
return -ENOMEM;
}
return 0;
}
int workqueue_online_cpu(unsigned int cpu)
{
struct worker_pool *pool;
struct workqueue_struct *wq;
int pi;
mutex_lock(&wq_pool_mutex);
for_each_pool(pool, pi) {
mutex_lock(&wq_pool_attach_mutex);
if (pool->cpu == cpu)
rebind_workers(pool);
else if (pool->cpu < 0)
restore_unbound_workers_cpumask(pool, cpu);
mutex_unlock(&wq_pool_attach_mutex);
}
/* update NUMA affinity of unbound workqueues */
list_for_each_entry(wq, &workqueues, list)
wq_update_unbound_numa(wq, cpu, true);
mutex_unlock(&wq_pool_mutex);
return 0;
}
int workqueue_offline_cpu(unsigned int cpu)
{
struct workqueue_struct *wq;
/* unbinding per-cpu workers should happen on the local CPU */
if (WARN_ON(cpu != smp_processor_id()))
return -1;
unbind_workers(cpu);
/* update NUMA affinity of unbound workqueues */
mutex_lock(&wq_pool_mutex);
list_for_each_entry(wq, &workqueues, list)
wq_update_unbound_numa(wq, cpu, false);
mutex_unlock(&wq_pool_mutex);
return 0;
}
struct work_for_cpu {
struct work_struct work;
long (*fn)(void *);
void *arg;
long ret;
};
static void work_for_cpu_fn(struct work_struct *work)
{
struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
wfc->ret = wfc->fn(wfc->arg);
}
/**
* work_on_cpu - run a function in thread context on a particular cpu
* @cpu: the cpu to run on
* @fn: the function to run
* @arg: the function arg
*
* It is up to the caller to ensure that the cpu doesn't go offline.
* The caller must not hold any locks which would prevent @fn from completing.
*
* Return: The value @fn returns.
*/
long work_on_cpu(int cpu, long (*fn)(void *), void *arg)
{
struct work_for_cpu wfc = { .fn = fn, .arg = arg };
INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
schedule_work_on(cpu, &wfc.work);
flush_work(&wfc.work);
destroy_work_on_stack(&wfc.work);
return wfc.ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu);
/**
* work_on_cpu_safe - run a function in thread context on a particular cpu
* @cpu: the cpu to run on
* @fn: the function to run
* @arg: the function argument
*
* Disables CPU hotplug and calls work_on_cpu(). The caller must not hold
* any locks which would prevent @fn from completing.
*
* Return: The value @fn returns.
*/
long work_on_cpu_safe(int cpu, long (*fn)(void *), void *arg)
{
long ret = -ENODEV;
cpus_read_lock();
if (cpu_online(cpu))
ret = work_on_cpu(cpu, fn, arg);
cpus_read_unlock();
return ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu_safe);
#endif /* CONFIG_SMP */
#ifdef CONFIG_FREEZER
/**
* freeze_workqueues_begin - begin freezing workqueues
*
* Start freezing workqueues. After this function returns, all freezable
* workqueues will queue new works to their inactive_works list instead of
* pool->worklist.
*
* CONTEXT:
* Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's.
*/
void freeze_workqueues_begin(void)
{
struct workqueue_struct *wq;
struct pool_workqueue *pwq;
mutex_lock(&wq_pool_mutex);
WARN_ON_ONCE(workqueue_freezing);
workqueue_freezing = true;
list_for_each_entry(wq, &workqueues, list) {
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq)
pwq_adjust_max_active(pwq);
mutex_unlock(&wq->mutex);
}
mutex_unlock(&wq_pool_mutex);
}
/**
* freeze_workqueues_busy - are freezable workqueues still busy?
*
* Check whether freezing is complete. This function must be called
* between freeze_workqueues_begin() and thaw_workqueues().
*
* CONTEXT:
* Grabs and releases wq_pool_mutex.
*
* Return:
* %true if some freezable workqueues are still busy. %false if freezing
* is complete.
*/
bool freeze_workqueues_busy(void)
{
bool busy = false;
struct workqueue_struct *wq;
struct pool_workqueue *pwq;
mutex_lock(&wq_pool_mutex);
WARN_ON_ONCE(!workqueue_freezing);
list_for_each_entry(wq, &workqueues, list) {
if (!(wq->flags & WQ_FREEZABLE))
continue;
/*
* nr_active is monotonically decreasing. It's safe
* to peek without lock.
*/
rcu_read_lock();
for_each_pwq(pwq, wq) {
WARN_ON_ONCE(pwq->nr_active < 0);
if (pwq->nr_active) {
busy = true;
rcu_read_unlock();
goto out_unlock;
}
}
rcu_read_unlock();
}
out_unlock:
mutex_unlock(&wq_pool_mutex);
return busy;
}
/**
* thaw_workqueues - thaw workqueues
*
* Thaw workqueues. Normal queueing is restored and all collected
* frozen works are transferred to their respective pool worklists.
*
* CONTEXT:
* Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's.
*/
void thaw_workqueues(void)
{
struct workqueue_struct *wq;
struct pool_workqueue *pwq;
mutex_lock(&wq_pool_mutex);
if (!workqueue_freezing)
goto out_unlock;
workqueue_freezing = false;
/* restore max_active and repopulate worklist */
list_for_each_entry(wq, &workqueues, list) {
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq)
pwq_adjust_max_active(pwq);
mutex_unlock(&wq->mutex);
}
out_unlock:
mutex_unlock(&wq_pool_mutex);
}
#endif /* CONFIG_FREEZER */
static int workqueue_apply_unbound_cpumask(const cpumask_var_t unbound_cpumask)
{
LIST_HEAD(ctxs);
int ret = 0;
struct workqueue_struct *wq;
struct apply_wqattrs_ctx *ctx, *n;
lockdep_assert_held(&wq_pool_mutex);
list_for_each_entry(wq, &workqueues, list) {
if (!(wq->flags & WQ_UNBOUND))
continue;
/* creating multiple pwqs breaks ordering guarantee */
if (wq->flags & __WQ_ORDERED)
continue;
ctx = apply_wqattrs_prepare(wq, wq->unbound_attrs, unbound_cpumask);
if (!ctx) {
ret = -ENOMEM;
break;
}
list_add_tail(&ctx->list, &ctxs);
}
list_for_each_entry_safe(ctx, n, &ctxs, list) {
if (!ret)
apply_wqattrs_commit(ctx);
apply_wqattrs_cleanup(ctx);
}
if (!ret) {
mutex_lock(&wq_pool_attach_mutex);
cpumask_copy(wq_unbound_cpumask, unbound_cpumask);
mutex_unlock(&wq_pool_attach_mutex);
}
return ret;
}
/**
* workqueue_set_unbound_cpumask - Set the low-level unbound cpumask
* @cpumask: the cpumask to set
*
* The low-level workqueues cpumask is a global cpumask that limits
* the affinity of all unbound workqueues. This function check the @cpumask
* and apply it to all unbound workqueues and updates all pwqs of them.
*
* Return: 0 - Success
* -EINVAL - Invalid @cpumask
* -ENOMEM - Failed to allocate memory for attrs or pwqs.
*/
int workqueue_set_unbound_cpumask(cpumask_var_t cpumask)
{
int ret = -EINVAL;
/*
* Not excluding isolated cpus on purpose.
* If the user wishes to include them, we allow that.
*/
cpumask_and(cpumask, cpumask, cpu_possible_mask);
if (!cpumask_empty(cpumask)) {
apply_wqattrs_lock();
if (cpumask_equal(cpumask, wq_unbound_cpumask)) {
ret = 0;
goto out_unlock;
}
ret = workqueue_apply_unbound_cpumask(cpumask);
out_unlock:
apply_wqattrs_unlock();
}
return ret;
}
#ifdef CONFIG_SYSFS
/*
* Workqueues with WQ_SYSFS flag set is visible to userland via
* /sys/bus/workqueue/devices/WQ_NAME. All visible workqueues have the
* following attributes.
*
* per_cpu RO bool : whether the workqueue is per-cpu or unbound
* max_active RW int : maximum number of in-flight work items
*
* Unbound workqueues have the following extra attributes.
*
* pool_ids RO int : the associated pool IDs for each node
* nice RW int : nice value of the workers
* cpumask RW mask : bitmask of allowed CPUs for the workers
* numa RW bool : whether enable NUMA affinity
*/
struct wq_device {
struct workqueue_struct *wq;
struct device dev;
};
static struct workqueue_struct *dev_to_wq(struct device *dev)
{
struct wq_device *wq_dev = container_of(dev, struct wq_device, dev);
return wq_dev->wq;
}
static ssize_t per_cpu_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n", (bool)!(wq->flags & WQ_UNBOUND));
}
static DEVICE_ATTR_RO(per_cpu);
static ssize_t max_active_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n", wq->saved_max_active);
}
static ssize_t max_active_store(struct device *dev,
struct device_attribute *attr, const char *buf,
size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int val;
if (sscanf(buf, "%d", &val) != 1 || val <= 0)
return -EINVAL;
workqueue_set_max_active(wq, val);
return count;
}
static DEVICE_ATTR_RW(max_active);
static struct attribute *wq_sysfs_attrs[] = {
&dev_attr_per_cpu.attr,
&dev_attr_max_active.attr,
NULL,
};
ATTRIBUTE_GROUPS(wq_sysfs);
static ssize_t wq_pool_ids_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
const char *delim = "";
int node, written = 0;
cpus_read_lock();
rcu_read_lock();
for_each_node(node) {
written += scnprintf(buf + written, PAGE_SIZE - written,
"%s%d:%d", delim, node,
unbound_pwq_by_node(wq, node)->pool->id);
delim = " ";
}
written += scnprintf(buf + written, PAGE_SIZE - written, "\n");
rcu_read_unlock();
cpus_read_unlock();
return written;
}
static ssize_t wq_nice_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int written;
mutex_lock(&wq->mutex);
written = scnprintf(buf, PAGE_SIZE, "%d\n", wq->unbound_attrs->nice);
mutex_unlock(&wq->mutex);
return written;
}
/* prepare workqueue_attrs for sysfs store operations */
static struct workqueue_attrs *wq_sysfs_prep_attrs(struct workqueue_struct *wq)
{
struct workqueue_attrs *attrs;
lockdep_assert_held(&wq_pool_mutex);
attrs = alloc_workqueue_attrs();
if (!attrs)
return NULL;
copy_workqueue_attrs(attrs, wq->unbound_attrs);
return attrs;
}
static ssize_t wq_nice_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int ret = -ENOMEM;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (!attrs)
goto out_unlock;
if (sscanf(buf, "%d", &attrs->nice) == 1 &&
attrs->nice >= MIN_NICE && attrs->nice <= MAX_NICE)
ret = apply_workqueue_attrs_locked(wq, attrs);
else
ret = -EINVAL;
out_unlock:
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static ssize_t wq_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int written;
mutex_lock(&wq->mutex);
written = scnprintf(buf, PAGE_SIZE, "%*pb\n",
cpumask_pr_args(wq->unbound_attrs->cpumask));
mutex_unlock(&wq->mutex);
return written;
}
static ssize_t wq_cpumask_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int ret = -ENOMEM;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (!attrs)
goto out_unlock;
ret = cpumask_parse(buf, attrs->cpumask);
if (!ret)
ret = apply_workqueue_attrs_locked(wq, attrs);
out_unlock:
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static ssize_t wq_numa_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int written;
mutex_lock(&wq->mutex);
written = scnprintf(buf, PAGE_SIZE, "%d\n",
!wq->unbound_attrs->no_numa);
mutex_unlock(&wq->mutex);
return written;
}
static ssize_t wq_numa_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int v, ret = -ENOMEM;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (!attrs)
goto out_unlock;
ret = -EINVAL;
if (sscanf(buf, "%d", &v) == 1) {
attrs->no_numa = !v;
ret = apply_workqueue_attrs_locked(wq, attrs);
}
out_unlock:
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static struct device_attribute wq_sysfs_unbound_attrs[] = {
__ATTR(pool_ids, 0444, wq_pool_ids_show, NULL),
__ATTR(nice, 0644, wq_nice_show, wq_nice_store),
__ATTR(cpumask, 0644, wq_cpumask_show, wq_cpumask_store),
__ATTR(numa, 0644, wq_numa_show, wq_numa_store),
__ATTR_NULL,
};
static struct bus_type wq_subsys = {
.name = "workqueue",
.dev_groups = wq_sysfs_groups,
};
static ssize_t wq_unbound_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
int written;
mutex_lock(&wq_pool_mutex);
written = scnprintf(buf, PAGE_SIZE, "%*pb\n",
cpumask_pr_args(wq_unbound_cpumask));
mutex_unlock(&wq_pool_mutex);
return written;
}
static ssize_t wq_unbound_cpumask_store(struct device *dev,
struct device_attribute *attr, const char *buf, size_t count)
{
cpumask_var_t cpumask;
int ret;
if (!zalloc_cpumask_var(&cpumask, GFP_KERNEL))
return -ENOMEM;
ret = cpumask_parse(buf, cpumask);
if (!ret)
ret = workqueue_set_unbound_cpumask(cpumask);
free_cpumask_var(cpumask);
return ret ? ret : count;
}
static struct device_attribute wq_sysfs_cpumask_attr =
__ATTR(cpumask, 0644, wq_unbound_cpumask_show,
wq_unbound_cpumask_store);
static int __init wq_sysfs_init(void)
{
struct device *dev_root;
int err;
err = subsys_virtual_register(&wq_subsys, NULL);
if (err)
return err;
dev_root = bus_get_dev_root(&wq_subsys);
if (dev_root) {
err = device_create_file(dev_root, &wq_sysfs_cpumask_attr);
put_device(dev_root);
}
return err;
}
core_initcall(wq_sysfs_init);
static void wq_device_release(struct device *dev)
{
struct wq_device *wq_dev = container_of(dev, struct wq_device, dev);
kfree(wq_dev);
}
/**
* workqueue_sysfs_register - make a workqueue visible in sysfs
* @wq: the workqueue to register
*
* Expose @wq in sysfs under /sys/bus/workqueue/devices.
* alloc_workqueue*() automatically calls this function if WQ_SYSFS is set
* which is the preferred method.
*
* Workqueue user should use this function directly iff it wants to apply
* workqueue_attrs before making the workqueue visible in sysfs; otherwise,
* apply_workqueue_attrs() may race against userland updating the
* attributes.
*
* Return: 0 on success, -errno on failure.
*/
int workqueue_sysfs_register(struct workqueue_struct *wq)
{
struct wq_device *wq_dev;
int ret;
/*
* Adjusting max_active or creating new pwqs by applying
* attributes breaks ordering guarantee. Disallow exposing ordered
* workqueues.
*/
if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT))
return -EINVAL;
wq->wq_dev = wq_dev = kzalloc(sizeof(*wq_dev), GFP_KERNEL);
if (!wq_dev)
return -ENOMEM;
wq_dev->wq = wq;
wq_dev->dev.bus = &wq_subsys;
wq_dev->dev.release = wq_device_release;
dev_set_name(&wq_dev->dev, "%s", wq->name);
/*
* unbound_attrs are created separately. Suppress uevent until
* everything is ready.
*/
dev_set_uevent_suppress(&wq_dev->dev, true);
ret = device_register(&wq_dev->dev);
if (ret) {
put_device(&wq_dev->dev);
wq->wq_dev = NULL;
return ret;
}
if (wq->flags & WQ_UNBOUND) {
struct device_attribute *attr;
for (attr = wq_sysfs_unbound_attrs; attr->attr.name; attr++) {
ret = device_create_file(&wq_dev->dev, attr);
if (ret) {
device_unregister(&wq_dev->dev);
wq->wq_dev = NULL;
return ret;
}
}
}
dev_set_uevent_suppress(&wq_dev->dev, false);
kobject_uevent(&wq_dev->dev.kobj, KOBJ_ADD);
return 0;
}
/**
* workqueue_sysfs_unregister - undo workqueue_sysfs_register()
* @wq: the workqueue to unregister
*
* If @wq is registered to sysfs by workqueue_sysfs_register(), unregister.
*/
static void workqueue_sysfs_unregister(struct workqueue_struct *wq)
{
struct wq_device *wq_dev = wq->wq_dev;
if (!wq->wq_dev)
return;
wq->wq_dev = NULL;
device_unregister(&wq_dev->dev);
}
#else /* CONFIG_SYSFS */
static void workqueue_sysfs_unregister(struct workqueue_struct *wq) { }
#endif /* CONFIG_SYSFS */
/*
* Workqueue watchdog.
*
* Stall may be caused by various bugs - missing WQ_MEM_RECLAIM, illegal
* flush dependency, a concurrency managed work item which stays RUNNING
* indefinitely. Workqueue stalls can be very difficult to debug as the
* usual warning mechanisms don't trigger and internal workqueue state is
* largely opaque.
*
* Workqueue watchdog monitors all worker pools periodically and dumps
* state if some pools failed to make forward progress for a while where
* forward progress is defined as the first item on ->worklist changing.
*
* This mechanism is controlled through the kernel parameter
* "workqueue.watchdog_thresh" which can be updated at runtime through the
* corresponding sysfs parameter file.
*/
#ifdef CONFIG_WQ_WATCHDOG
static unsigned long wq_watchdog_thresh = 30;
static struct timer_list wq_watchdog_timer;
static unsigned long wq_watchdog_touched = INITIAL_JIFFIES;
static DEFINE_PER_CPU(unsigned long, wq_watchdog_touched_cpu) = INITIAL_JIFFIES;
/*
* Show workers that might prevent the processing of pending work items.
* The only candidates are CPU-bound workers in the running state.
* Pending work items should be handled by another idle worker
* in all other situations.
*/
static void show_cpu_pool_hog(struct worker_pool *pool)
{
struct worker *worker;
unsigned long flags;
int bkt;
raw_spin_lock_irqsave(&pool->lock, flags);
hash_for_each(pool->busy_hash, bkt, worker, hentry) {
if (task_is_running(worker->task)) {
/*
* Defer printing to avoid deadlocks in console
* drivers that queue work while holding locks
* also taken in their write paths.
*/
printk_deferred_enter();
pr_info("pool %d:\n", pool->id);
sched_show_task(worker->task);
printk_deferred_exit();
}
}
raw_spin_unlock_irqrestore(&pool->lock, flags);
}
static void show_cpu_pools_hogs(void)
{
struct worker_pool *pool;
int pi;
pr_info("Showing backtraces of running workers in stalled CPU-bound worker pools:\n");
rcu_read_lock();
for_each_pool(pool, pi) {
if (pool->cpu_stall)
show_cpu_pool_hog(pool);
}
rcu_read_unlock();
}
static void wq_watchdog_reset_touched(void)
{
int cpu;
wq_watchdog_touched = jiffies;
for_each_possible_cpu(cpu)
per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies;
}
static void wq_watchdog_timer_fn(struct timer_list *unused)
{
unsigned long thresh = READ_ONCE(wq_watchdog_thresh) * HZ;
bool lockup_detected = false;
bool cpu_pool_stall = false;
unsigned long now = jiffies;
struct worker_pool *pool;
int pi;
if (!thresh)
return;
rcu_read_lock();
for_each_pool(pool, pi) {
unsigned long pool_ts, touched, ts;
pool->cpu_stall = false;
if (list_empty(&pool->worklist))
continue;
/*
* If a virtual machine is stopped by the host it can look to
* the watchdog like a stall.
*/
kvm_check_and_clear_guest_paused();
/* get the latest of pool and touched timestamps */
if (pool->cpu >= 0)
touched = READ_ONCE(per_cpu(wq_watchdog_touched_cpu, pool->cpu));
else
touched = READ_ONCE(wq_watchdog_touched);
pool_ts = READ_ONCE(pool->watchdog_ts);
if (time_after(pool_ts, touched))
ts = pool_ts;
else
ts = touched;
/* did we stall? */
if (time_after(now, ts + thresh)) {
lockup_detected = true;
if (pool->cpu >= 0) {
pool->cpu_stall = true;
cpu_pool_stall = true;
}
pr_emerg("BUG: workqueue lockup - pool");
pr_cont_pool_info(pool);
pr_cont(" stuck for %us!\n",
jiffies_to_msecs(now - pool_ts) / 1000);
}
}
rcu_read_unlock();
if (lockup_detected)
show_all_workqueues();
if (cpu_pool_stall)
show_cpu_pools_hogs();
wq_watchdog_reset_touched();
mod_timer(&wq_watchdog_timer, jiffies + thresh);
}
notrace void wq_watchdog_touch(int cpu)
{
if (cpu >= 0)
per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies;
wq_watchdog_touched = jiffies;
}
static void wq_watchdog_set_thresh(unsigned long thresh)
{
wq_watchdog_thresh = 0;
del_timer_sync(&wq_watchdog_timer);
if (thresh) {
wq_watchdog_thresh = thresh;
wq_watchdog_reset_touched();
mod_timer(&wq_watchdog_timer, jiffies + thresh * HZ);
}
}
static int wq_watchdog_param_set_thresh(const char *val,
const struct kernel_param *kp)
{
unsigned long thresh;
int ret;
ret = kstrtoul(val, 0, &thresh);
if (ret)
return ret;
if (system_wq)
wq_watchdog_set_thresh(thresh);
else
wq_watchdog_thresh = thresh;
return 0;
}
static const struct kernel_param_ops wq_watchdog_thresh_ops = {
.set = wq_watchdog_param_set_thresh,
.get = param_get_ulong,
};
module_param_cb(watchdog_thresh, &wq_watchdog_thresh_ops, &wq_watchdog_thresh,
0644);
static void wq_watchdog_init(void)
{
timer_setup(&wq_watchdog_timer, wq_watchdog_timer_fn, TIMER_DEFERRABLE);
wq_watchdog_set_thresh(wq_watchdog_thresh);
}
#else /* CONFIG_WQ_WATCHDOG */
static inline void wq_watchdog_init(void) { }
#endif /* CONFIG_WQ_WATCHDOG */
static void __init wq_numa_init(void)
{
cpumask_var_t *tbl;
int node, cpu;
if (num_possible_nodes() <= 1)
return;
if (wq_disable_numa) {
pr_info("workqueue: NUMA affinity support disabled\n");
return;
}
for_each_possible_cpu(cpu) {
if (WARN_ON(cpu_to_node(cpu) == NUMA_NO_NODE)) {
pr_warn("workqueue: NUMA node mapping not available for cpu%d, disabling NUMA support\n", cpu);
return;
}
}
wq_update_unbound_numa_attrs_buf = alloc_workqueue_attrs();
BUG_ON(!wq_update_unbound_numa_attrs_buf);
/*
* We want masks of possible CPUs of each node which isn't readily
* available. Build one from cpu_to_node() which should have been
* fully initialized by now.
*/
tbl = kcalloc(nr_node_ids, sizeof(tbl[0]), GFP_KERNEL);
BUG_ON(!tbl);
for_each_node(node)
BUG_ON(!zalloc_cpumask_var_node(&tbl[node], GFP_KERNEL,
node_online(node) ? node : NUMA_NO_NODE));
for_each_possible_cpu(cpu) {
node = cpu_to_node(cpu);
cpumask_set_cpu(cpu, tbl[node]);
}
wq_numa_possible_cpumask = tbl;
wq_numa_enabled = true;
}
/**
* workqueue_init_early - early init for workqueue subsystem
*
* This is the first half of two-staged workqueue subsystem initialization
* and invoked as soon as the bare basics - memory allocation, cpumasks and
* idr are up. It sets up all the data structures and system workqueues
* and allows early boot code to create workqueues and queue/cancel work
* items. Actual work item execution starts only after kthreads can be
* created and scheduled right before early initcalls.
*/
void __init workqueue_init_early(void)
{
int std_nice[NR_STD_WORKER_POOLS] = { 0, HIGHPRI_NICE_LEVEL };
int i, cpu;
BUILD_BUG_ON(__alignof__(struct pool_workqueue) < __alignof__(long long));
BUG_ON(!alloc_cpumask_var(&wq_unbound_cpumask, GFP_KERNEL));
cpumask_copy(wq_unbound_cpumask, housekeeping_cpumask(HK_TYPE_WQ));
cpumask_and(wq_unbound_cpumask, wq_unbound_cpumask, housekeeping_cpumask(HK_TYPE_DOMAIN));
pwq_cache = KMEM_CACHE(pool_workqueue, SLAB_PANIC);
/* initialize CPU pools */
for_each_possible_cpu(cpu) {
struct worker_pool *pool;
i = 0;
for_each_cpu_worker_pool(pool, cpu) {
BUG_ON(init_worker_pool(pool));
pool->cpu = cpu;
cpumask_copy(pool->attrs->cpumask, cpumask_of(cpu));
pool->attrs->nice = std_nice[i++];
pool->node = cpu_to_node(cpu);
/* alloc pool ID */
mutex_lock(&wq_pool_mutex);
BUG_ON(worker_pool_assign_id(pool));
mutex_unlock(&wq_pool_mutex);
}
}
/* create default unbound and ordered wq attrs */
for (i = 0; i < NR_STD_WORKER_POOLS; i++) {
struct workqueue_attrs *attrs;
BUG_ON(!(attrs = alloc_workqueue_attrs()));
attrs->nice = std_nice[i];
unbound_std_wq_attrs[i] = attrs;
/*
* An ordered wq should have only one pwq as ordering is
* guaranteed by max_active which is enforced by pwqs.
* Turn off NUMA so that dfl_pwq is used for all nodes.
*/
BUG_ON(!(attrs = alloc_workqueue_attrs()));
attrs->nice = std_nice[i];
attrs->no_numa = true;
ordered_wq_attrs[i] = attrs;
}
system_wq = alloc_workqueue("events", 0, 0);
system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
system_long_wq = alloc_workqueue("events_long", 0, 0);
system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
WQ_UNBOUND_MAX_ACTIVE);
system_freezable_wq = alloc_workqueue("events_freezable",
WQ_FREEZABLE, 0);
system_power_efficient_wq = alloc_workqueue("events_power_efficient",
WQ_POWER_EFFICIENT, 0);
system_freezable_power_efficient_wq = alloc_workqueue("events_freezable_power_efficient",
WQ_FREEZABLE | WQ_POWER_EFFICIENT,
0);
BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
!system_unbound_wq || !system_freezable_wq ||
!system_power_efficient_wq ||
!system_freezable_power_efficient_wq);
}
/**
* workqueue_init - bring workqueue subsystem fully online
*
* This is the latter half of two-staged workqueue subsystem initialization
* and invoked as soon as kthreads can be created and scheduled.
* Workqueues have been created and work items queued on them, but there
* are no kworkers executing the work items yet. Populate the worker pools
* with the initial workers and enable future kworker creations.
*/
void __init workqueue_init(void)
{
struct workqueue_struct *wq;
struct worker_pool *pool;
int cpu, bkt;
/*
* It'd be simpler to initialize NUMA in workqueue_init_early() but
* CPU to node mapping may not be available that early on some
* archs such as power and arm64. As per-cpu pools created
* previously could be missing node hint and unbound pools NUMA
* affinity, fix them up.
*
* Also, while iterating workqueues, create rescuers if requested.
*/
wq_numa_init();
mutex_lock(&wq_pool_mutex);
for_each_possible_cpu(cpu) {
for_each_cpu_worker_pool(pool, cpu) {
pool->node = cpu_to_node(cpu);
}
}
list_for_each_entry(wq, &workqueues, list) {
wq_update_unbound_numa(wq, smp_processor_id(), true);
WARN(init_rescuer(wq),
"workqueue: failed to create early rescuer for %s",
wq->name);
}
mutex_unlock(&wq_pool_mutex);
/* create the initial workers */
for_each_online_cpu(cpu) {
for_each_cpu_worker_pool(pool, cpu) {
pool->flags &= ~POOL_DISASSOCIATED;
BUG_ON(!create_worker(pool));
}
}
hash_for_each(unbound_pool_hash, bkt, pool, hash_node)
BUG_ON(!create_worker(pool));
wq_online = true;
wq_watchdog_init();
}
/*
* Despite the naming, this is a no-op function which is here only for avoiding
* link error. Since compile-time warning may fail to catch, we will need to
* emit run-time warning from __flush_workqueue().
*/
void __warn_flushing_systemwide_wq(void) { }
EXPORT_SYMBOL(__warn_flushing_systemwide_wq);