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SPDX v3.10 gained support for GFDL-1.1 with no invariant sections: https://spdx.org/licenses/GFDL-1.1-no-invariants-or-later.html So, remove the license text, replacing them by this new SPDX license. Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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24 lines
704 B
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.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
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.. _v4l2-selections-common:
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Common selection definitions
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============================
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While the :ref:`V4L2 selection API <selection-api>` and
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:ref:`V4L2 subdev selection APIs <v4l2-subdev-selections>` are very
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similar, there's one fundamental difference between the two. On
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sub-device API, the selection rectangle refers to the media bus format,
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and is bound to a sub-device's pad. On the V4L2 interface the selection
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rectangles refer to the in-memory pixel format.
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This section defines the common definitions of the selection interfaces
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on the two APIs.
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.. toctree::
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:maxdepth: 1
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v4l2-selection-targets
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v4l2-selection-flags
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