linux/drivers/media/platform/vsp1/vsp1_wpf.c
Laurent Pinchart 1c4b5f4919 media: v4l: vsp1: Use SPDX license headers
Adopt the SPDX license identifier headers to ease license compliance
management. All files in the driver are licensed under the GPLv2+ except
for the vsp1_regs.h file which is licensed under the GPLv2. This is
likely an oversight, but fixing this requires contacting the copyright
owners and is out of scope for this patch.

While at it fix the file descriptions to match file names where copy and
paste error occurred.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-05-17 06:22:08 -04:00

543 lines
14 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* vsp1_wpf.c -- R-Car VSP1 Write Pixel Formatter
*
* Copyright (C) 2013-2014 Renesas Electronics Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*/
#include <linux/device.h>
#include <media/v4l2-subdev.h>
#include "vsp1.h"
#include "vsp1_dl.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
#include "vsp1_video.h"
#define WPF_GEN2_MAX_WIDTH 2048U
#define WPF_GEN2_MAX_HEIGHT 2048U
#define WPF_GEN3_MAX_WIDTH 8190U
#define WPF_GEN3_MAX_HEIGHT 8190U
/* -----------------------------------------------------------------------------
* Device Access
*/
static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf,
struct vsp1_dl_list *dl, u32 reg, u32 data)
{
vsp1_dl_list_write(dl, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
}
/* -----------------------------------------------------------------------------
* Controls
*/
enum wpf_flip_ctrl {
WPF_CTRL_VFLIP = 0,
WPF_CTRL_HFLIP = 1,
};
static int vsp1_wpf_set_rotation(struct vsp1_rwpf *wpf, unsigned int rotation)
{
struct vsp1_video *video = wpf->video;
struct v4l2_mbus_framefmt *sink_format;
struct v4l2_mbus_framefmt *source_format;
bool rotate;
int ret = 0;
/*
* Only consider the 0°/180° from/to 90°/270° modifications, the rest
* is taken care of by the flipping configuration.
*/
rotate = rotation == 90 || rotation == 270;
if (rotate == wpf->flip.rotate)
return 0;
/* Changing rotation isn't allowed when buffers are allocated. */
mutex_lock(&video->lock);
if (vb2_is_busy(&video->queue)) {
ret = -EBUSY;
goto done;
}
sink_format = vsp1_entity_get_pad_format(&wpf->entity,
wpf->entity.config,
RWPF_PAD_SINK);
source_format = vsp1_entity_get_pad_format(&wpf->entity,
wpf->entity.config,
RWPF_PAD_SOURCE);
mutex_lock(&wpf->entity.lock);
if (rotate) {
source_format->width = sink_format->height;
source_format->height = sink_format->width;
} else {
source_format->width = sink_format->width;
source_format->height = sink_format->height;
}
wpf->flip.rotate = rotate;
mutex_unlock(&wpf->entity.lock);
done:
mutex_unlock(&video->lock);
return ret;
}
static int vsp1_wpf_s_ctrl(struct v4l2_ctrl *ctrl)
{
struct vsp1_rwpf *wpf =
container_of(ctrl->handler, struct vsp1_rwpf, ctrls);
unsigned int rotation;
u32 flip = 0;
int ret;
/* Update the rotation. */
rotation = wpf->flip.ctrls.rotate ? wpf->flip.ctrls.rotate->val : 0;
ret = vsp1_wpf_set_rotation(wpf, rotation);
if (ret < 0)
return ret;
/*
* Compute the flip value resulting from all three controls, with
* rotation by 180° flipping the image in both directions. Store the
* result in the pending flip field for the next frame that will be
* processed.
*/
if (wpf->flip.ctrls.vflip->val)
flip |= BIT(WPF_CTRL_VFLIP);
if (wpf->flip.ctrls.hflip && wpf->flip.ctrls.hflip->val)
flip |= BIT(WPF_CTRL_HFLIP);
if (rotation == 180 || rotation == 270)
flip ^= BIT(WPF_CTRL_VFLIP) | BIT(WPF_CTRL_HFLIP);
spin_lock_irq(&wpf->flip.lock);
wpf->flip.pending = flip;
spin_unlock_irq(&wpf->flip.lock);
return 0;
}
static const struct v4l2_ctrl_ops vsp1_wpf_ctrl_ops = {
.s_ctrl = vsp1_wpf_s_ctrl,
};
static int wpf_init_controls(struct vsp1_rwpf *wpf)
{
struct vsp1_device *vsp1 = wpf->entity.vsp1;
unsigned int num_flip_ctrls;
spin_lock_init(&wpf->flip.lock);
if (wpf->entity.index != 0) {
/* Only WPF0 supports flipping. */
num_flip_ctrls = 0;
} else if (vsp1->info->features & VSP1_HAS_WPF_HFLIP) {
/*
* When horizontal flip is supported the WPF implements three
* controls (horizontal flip, vertical flip and rotation).
*/
num_flip_ctrls = 3;
} else if (vsp1->info->features & VSP1_HAS_WPF_VFLIP) {
/*
* When only vertical flip is supported the WPF implements a
* single control (vertical flip).
*/
num_flip_ctrls = 1;
} else {
/* Otherwise flipping is not supported. */
num_flip_ctrls = 0;
}
vsp1_rwpf_init_ctrls(wpf, num_flip_ctrls);
if (num_flip_ctrls >= 1) {
wpf->flip.ctrls.vflip =
v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
V4L2_CID_VFLIP, 0, 1, 1, 0);
}
if (num_flip_ctrls == 3) {
wpf->flip.ctrls.hflip =
v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
V4L2_CID_HFLIP, 0, 1, 1, 0);
wpf->flip.ctrls.rotate =
v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
V4L2_CID_ROTATE, 0, 270, 90, 0);
v4l2_ctrl_cluster(3, &wpf->flip.ctrls.vflip);
}
if (wpf->ctrls.error) {
dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
wpf->entity.index);
return wpf->ctrls.error;
}
return 0;
}
/* -----------------------------------------------------------------------------
* V4L2 Subdevice Core Operations
*/
static int wpf_s_stream(struct v4l2_subdev *subdev, int enable)
{
struct vsp1_rwpf *wpf = to_rwpf(subdev);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
if (enable)
return 0;
/*
* Write to registers directly when stopping the stream as there will be
* no pipeline run to apply the display list.
*/
vsp1_write(vsp1, VI6_WPF_IRQ_ENB(wpf->entity.index), 0);
vsp1_write(vsp1, wpf->entity.index * VI6_WPF_OFFSET +
VI6_WPF_SRCRPF, 0);
return 0;
}
/* -----------------------------------------------------------------------------
* V4L2 Subdevice Operations
*/
static const struct v4l2_subdev_video_ops wpf_video_ops = {
.s_stream = wpf_s_stream,
};
static const struct v4l2_subdev_ops wpf_ops = {
.video = &wpf_video_ops,
.pad = &vsp1_rwpf_pad_ops,
};
/* -----------------------------------------------------------------------------
* VSP1 Entity Operations
*/
static void vsp1_wpf_destroy(struct vsp1_entity *entity)
{
struct vsp1_rwpf *wpf = entity_to_rwpf(entity);
vsp1_dlm_destroy(wpf->dlm);
}
static void wpf_configure(struct vsp1_entity *entity,
struct vsp1_pipeline *pipe,
struct vsp1_dl_list *dl,
enum vsp1_entity_params params)
{
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
const struct v4l2_mbus_framefmt *source_format;
const struct v4l2_mbus_framefmt *sink_format;
unsigned int i;
u32 outfmt = 0;
u32 srcrpf = 0;
if (params == VSP1_ENTITY_PARAMS_RUNTIME) {
const unsigned int mask = BIT(WPF_CTRL_VFLIP)
| BIT(WPF_CTRL_HFLIP);
unsigned long flags;
spin_lock_irqsave(&wpf->flip.lock, flags);
wpf->flip.active = (wpf->flip.active & ~mask)
| (wpf->flip.pending & mask);
spin_unlock_irqrestore(&wpf->flip.lock, flags);
outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt;
if (wpf->flip.active & BIT(WPF_CTRL_VFLIP))
outfmt |= VI6_WPF_OUTFMT_FLP;
if (wpf->flip.active & BIT(WPF_CTRL_HFLIP))
outfmt |= VI6_WPF_OUTFMT_HFLP;
vsp1_wpf_write(wpf, dl, VI6_WPF_OUTFMT, outfmt);
return;
}
sink_format = vsp1_entity_get_pad_format(&wpf->entity,
wpf->entity.config,
RWPF_PAD_SINK);
source_format = vsp1_entity_get_pad_format(&wpf->entity,
wpf->entity.config,
RWPF_PAD_SOURCE);
if (params == VSP1_ENTITY_PARAMS_PARTITION) {
const struct v4l2_pix_format_mplane *format = &wpf->format;
const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
struct vsp1_rwpf_memory mem = wpf->mem;
unsigned int flip = wpf->flip.active;
unsigned int width = sink_format->width;
unsigned int height = sink_format->height;
unsigned int offset;
/*
* Cropping. The partition algorithm can split the image into
* multiple slices.
*/
if (pipe->partitions > 1)
width = pipe->partition->wpf.width;
vsp1_wpf_write(wpf, dl, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN |
(0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
(width << VI6_WPF_SZCLIP_SIZE_SHIFT));
vsp1_wpf_write(wpf, dl, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN |
(0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
(height << VI6_WPF_SZCLIP_SIZE_SHIFT));
if (pipe->lif)
return;
/*
* Update the memory offsets based on flipping configuration.
* The destination addresses point to the locations where the
* VSP starts writing to memory, which can be any corner of the
* image depending on the combination of flipping and rotation.
*/
/*
* First take the partition left coordinate into account.
* Compute the offset to order the partitions correctly on the
* output based on whether flipping is enabled. Consider
* horizontal flipping when rotation is disabled but vertical
* flipping when rotation is enabled, as rotating the image
* switches the horizontal and vertical directions. The offset
* is applied horizontally or vertically accordingly.
*/
if (flip & BIT(WPF_CTRL_HFLIP) && !wpf->flip.rotate)
offset = format->width - pipe->partition->wpf.left
- pipe->partition->wpf.width;
else if (flip & BIT(WPF_CTRL_VFLIP) && wpf->flip.rotate)
offset = format->height - pipe->partition->wpf.left
- pipe->partition->wpf.width;
else
offset = pipe->partition->wpf.left;
for (i = 0; i < format->num_planes; ++i) {
unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
unsigned int vsub = i > 0 ? fmtinfo->vsub : 1;
if (wpf->flip.rotate)
mem.addr[i] += offset / vsub
* format->plane_fmt[i].bytesperline;
else
mem.addr[i] += offset / hsub
* fmtinfo->bpp[i] / 8;
}
if (flip & BIT(WPF_CTRL_VFLIP)) {
/*
* When rotating the output (after rotation) image
* height is equal to the partition width (before
* rotation). Otherwise it is equal to the output
* image height.
*/
if (wpf->flip.rotate)
height = pipe->partition->wpf.width;
else
height = format->height;
mem.addr[0] += (height - 1)
* format->plane_fmt[0].bytesperline;
if (format->num_planes > 1) {
offset = (height / fmtinfo->vsub - 1)
* format->plane_fmt[1].bytesperline;
mem.addr[1] += offset;
mem.addr[2] += offset;
}
}
if (wpf->flip.rotate && !(flip & BIT(WPF_CTRL_HFLIP))) {
unsigned int hoffset = max(0, (int)format->width - 16);
/*
* Compute the output coordinate. The partition
* horizontal (left) offset becomes a vertical offset.
*/
for (i = 0; i < format->num_planes; ++i) {
unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
mem.addr[i] += hoffset / hsub
* fmtinfo->bpp[i] / 8;
}
}
/*
* On Gen3 hardware the SPUVS bit has no effect on 3-planar
* formats. Swap the U and V planes manually in that case.
*/
if (vsp1->info->gen == 3 && format->num_planes == 3 &&
fmtinfo->swap_uv)
swap(mem.addr[1], mem.addr[2]);
vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]);
vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]);
vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]);
return;
}
/* Format */
if (!pipe->lif) {
const struct v4l2_pix_format_mplane *format = &wpf->format;
const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
outfmt = fmtinfo->hwfmt << VI6_WPF_OUTFMT_WRFMT_SHIFT;
if (wpf->flip.rotate)
outfmt |= VI6_WPF_OUTFMT_ROT;
if (fmtinfo->alpha)
outfmt |= VI6_WPF_OUTFMT_PXA;
if (fmtinfo->swap_yc)
outfmt |= VI6_WPF_OUTFMT_SPYCS;
if (fmtinfo->swap_uv)
outfmt |= VI6_WPF_OUTFMT_SPUVS;
/* Destination stride and byte swapping. */
vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_Y,
format->plane_fmt[0].bytesperline);
if (format->num_planes > 1)
vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_C,
format->plane_fmt[1].bytesperline);
vsp1_wpf_write(wpf, dl, VI6_WPF_DSWAP, fmtinfo->swap);
if (vsp1->info->features & VSP1_HAS_WPF_HFLIP &&
wpf->entity.index == 0)
vsp1_wpf_write(wpf, dl, VI6_WPF_ROT_CTRL,
VI6_WPF_ROT_CTRL_LN16 |
(256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT));
}
if (sink_format->code != source_format->code)
outfmt |= VI6_WPF_OUTFMT_CSC;
wpf->outfmt = outfmt;
vsp1_dl_list_write(dl, VI6_DPR_WPF_FPORCH(wpf->entity.index),
VI6_DPR_WPF_FPORCH_FP_WPFN);
vsp1_dl_list_write(dl, VI6_WPF_WRBCK_CTRL, 0);
/*
* Sources. If the pipeline has a single input and BRx is not used,
* configure it as the master layer. Otherwise configure all
* inputs as sub-layers and select the virtual RPF as the master
* layer.
*/
for (i = 0; i < vsp1->info->rpf_count; ++i) {
struct vsp1_rwpf *input = pipe->inputs[i];
if (!input)
continue;
srcrpf |= (!pipe->brx && pipe->num_inputs == 1)
? VI6_WPF_SRCRPF_RPF_ACT_MST(input->entity.index)
: VI6_WPF_SRCRPF_RPF_ACT_SUB(input->entity.index);
}
if (pipe->brx)
srcrpf |= pipe->brx->type == VSP1_ENTITY_BRU
? VI6_WPF_SRCRPF_VIRACT_MST
: VI6_WPF_SRCRPF_VIRACT2_MST;
vsp1_wpf_write(wpf, dl, VI6_WPF_SRCRPF, srcrpf);
/* Enable interrupts */
vsp1_dl_list_write(dl, VI6_WPF_IRQ_STA(wpf->entity.index), 0);
vsp1_dl_list_write(dl, VI6_WPF_IRQ_ENB(wpf->entity.index),
VI6_WFP_IRQ_ENB_DFEE);
}
static unsigned int wpf_max_width(struct vsp1_entity *entity,
struct vsp1_pipeline *pipe)
{
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
return wpf->flip.rotate ? 256 : wpf->max_width;
}
static void wpf_partition(struct vsp1_entity *entity,
struct vsp1_pipeline *pipe,
struct vsp1_partition *partition,
unsigned int partition_idx,
struct vsp1_partition_window *window)
{
partition->wpf = *window;
}
static const struct vsp1_entity_operations wpf_entity_ops = {
.destroy = vsp1_wpf_destroy,
.configure = wpf_configure,
.max_width = wpf_max_width,
.partition = wpf_partition,
};
/* -----------------------------------------------------------------------------
* Initialization and Cleanup
*/
struct vsp1_rwpf *vsp1_wpf_create(struct vsp1_device *vsp1, unsigned int index)
{
struct vsp1_rwpf *wpf;
char name[6];
int ret;
wpf = devm_kzalloc(vsp1->dev, sizeof(*wpf), GFP_KERNEL);
if (wpf == NULL)
return ERR_PTR(-ENOMEM);
if (vsp1->info->gen == 2) {
wpf->max_width = WPF_GEN2_MAX_WIDTH;
wpf->max_height = WPF_GEN2_MAX_HEIGHT;
} else {
wpf->max_width = WPF_GEN3_MAX_WIDTH;
wpf->max_height = WPF_GEN3_MAX_HEIGHT;
}
wpf->entity.ops = &wpf_entity_ops;
wpf->entity.type = VSP1_ENTITY_WPF;
wpf->entity.index = index;
sprintf(name, "wpf.%u", index);
ret = vsp1_entity_init(vsp1, &wpf->entity, name, 2, &wpf_ops,
MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER);
if (ret < 0)
return ERR_PTR(ret);
/* Initialize the display list manager. */
wpf->dlm = vsp1_dlm_create(vsp1, index, 64);
if (!wpf->dlm) {
ret = -ENOMEM;
goto error;
}
/* Initialize the control handler. */
ret = wpf_init_controls(wpf);
if (ret < 0) {
dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
index);
goto error;
}
v4l2_ctrl_handler_setup(&wpf->ctrls);
return wpf;
error:
vsp1_entity_destroy(&wpf->entity);
return ERR_PTR(ret);
}