linux/lib/debugobjects.c
Thomas Gleixner 74fe1ad413 debugobjects: Prepare for batching
Move the debug_obj::object pointer into a union and add a pointer to the
last node in a batch. That allows to implement batch processing efficiently
by utilizing the stack property of hlist:

When the first object of a batch is added to the list, then the batch
pointer is set to the hlist node of the object itself. Any subsequent add
retrieves the pointer to the last node from the first object in the list
and uses that for storing the last node pointer in the newly added object.

Add the pointer to the data structure and ensure that all relevant pool
sizes are strictly batch sized. The actual batching implementation follows
in subsequent changes.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Zhen Lei <thunder.leizhen@huawei.com>
Link: https://lore.kernel.org/all/20241007164914.139204961@linutronix.de
2024-10-15 17:30:32 +02:00

1395 lines
35 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Generic infrastructure for lifetime debugging of objects.
*
* Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
*/
#define pr_fmt(fmt) "ODEBUG: " fmt
#include <linux/cpu.h>
#include <linux/debugobjects.h>
#include <linux/debugfs.h>
#include <linux/hash.h>
#include <linux/kmemleak.h>
#include <linux/sched.h>
#include <linux/sched/task_stack.h>
#include <linux/seq_file.h>
#include <linux/slab.h>
#include <linux/static_key.h>
#define ODEBUG_HASH_BITS 14
#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
/* Must be power of two */
#define ODEBUG_BATCH_SIZE 16
/* Initial values. Must all be a multiple of batch size */
#define ODEBUG_POOL_SIZE (64 * ODEBUG_BATCH_SIZE)
#define ODEBUG_POOL_MIN_LEVEL (ODEBUG_POOL_SIZE / 4)
#define ODEBUG_POOL_PERCPU_SIZE (4 * ODEBUG_BATCH_SIZE)
#define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
#define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
#define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
/*
* We limit the freeing of debug objects via workqueue at a maximum
* frequency of 10Hz and about 1024 objects for each freeing operation.
* So it is freeing at most 10k debug objects per second.
*/
#define ODEBUG_FREE_WORK_MAX (1024 / ODEBUG_BATCH_SIZE)
#define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
struct debug_bucket {
struct hlist_head list;
raw_spinlock_t lock;
};
struct obj_pool {
struct hlist_head objects;
unsigned int cnt;
unsigned int min_cnt;
unsigned int max_cnt;
} ____cacheline_aligned;
static DEFINE_PER_CPU_ALIGNED(struct obj_pool, pool_pcpu) = {
.max_cnt = ODEBUG_POOL_PERCPU_SIZE,
};
static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
static DEFINE_RAW_SPINLOCK(pool_lock);
static struct obj_pool pool_global = {
.min_cnt = ODEBUG_POOL_MIN_LEVEL,
.max_cnt = ODEBUG_POOL_SIZE,
};
static struct obj_pool pool_to_free = {
.max_cnt = UINT_MAX,
};
static HLIST_HEAD(pool_boot);
/*
* Because of the presence of percpu free pools, obj_pool_free will
* under-count those in the percpu free pools. Similarly, obj_pool_used
* will over-count those in the percpu free pools. Adjustments will be
* made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
* can be off.
*/
static int __data_racy obj_pool_min_free = ODEBUG_POOL_SIZE;
static int obj_pool_used;
static int __data_racy obj_pool_max_used;
static bool obj_freeing;
static int __data_racy debug_objects_maxchain __read_mostly;
static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly;
static int __data_racy debug_objects_fixups __read_mostly;
static int __data_racy debug_objects_warnings __read_mostly;
static bool __data_racy debug_objects_enabled __read_mostly
= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
static const struct debug_obj_descr *descr_test __read_mostly;
static struct kmem_cache *obj_cache __ro_after_init;
/*
* Track numbers of kmem_cache_alloc()/free() calls done.
*/
static int __data_racy debug_objects_allocated;
static int __data_racy debug_objects_freed;
static void free_obj_work(struct work_struct *work);
static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
static DEFINE_STATIC_KEY_FALSE(obj_cache_enabled);
static int __init enable_object_debug(char *str)
{
debug_objects_enabled = true;
return 0;
}
early_param("debug_objects", enable_object_debug);
static int __init disable_object_debug(char *str)
{
debug_objects_enabled = false;
return 0;
}
early_param("no_debug_objects", disable_object_debug);
static const char *obj_states[ODEBUG_STATE_MAX] = {
[ODEBUG_STATE_NONE] = "none",
[ODEBUG_STATE_INIT] = "initialized",
[ODEBUG_STATE_INACTIVE] = "inactive",
[ODEBUG_STATE_ACTIVE] = "active",
[ODEBUG_STATE_DESTROYED] = "destroyed",
[ODEBUG_STATE_NOTAVAILABLE] = "not available",
};
static __always_inline unsigned int pool_count(struct obj_pool *pool)
{
return READ_ONCE(pool->cnt);
}
static __always_inline bool pool_should_refill(struct obj_pool *pool)
{
return pool_count(pool) < pool->min_cnt;
}
static __always_inline bool pool_must_refill(struct obj_pool *pool)
{
return pool_count(pool) < pool->min_cnt / 2;
}
static bool pool_move_batch(struct obj_pool *dst, struct obj_pool *src)
{
if (dst->cnt + ODEBUG_BATCH_SIZE > dst->max_cnt || !src->cnt)
return false;
for (int i = 0; i < ODEBUG_BATCH_SIZE && src->cnt; i++) {
struct hlist_node *node = src->objects.first;
WRITE_ONCE(src->cnt, src->cnt - 1);
WRITE_ONCE(dst->cnt, dst->cnt + 1);
hlist_del(node);
hlist_add_head(node, &dst->objects);
}
return true;
}
static bool pool_pop_batch(struct hlist_head *head, struct obj_pool *src)
{
if (!src->cnt)
return false;
for (int i = 0; src->cnt && i < ODEBUG_BATCH_SIZE; i++) {
struct hlist_node *node = src->objects.first;
WRITE_ONCE(src->cnt, src->cnt - 1);
hlist_del(node);
hlist_add_head(node, head);
}
return true;
}
static struct debug_obj *__alloc_object(struct hlist_head *list)
{
struct debug_obj *obj;
if (unlikely(!list->first))
return NULL;
obj = hlist_entry(list->first, typeof(*obj), node);
hlist_del(&obj->node);
return obj;
}
static struct debug_obj *pcpu_alloc(void)
{
struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
lockdep_assert_irqs_disabled();
for (;;) {
struct debug_obj *obj = __alloc_object(&pcp->objects);
if (likely(obj)) {
pcp->cnt--;
return obj;
}
guard(raw_spinlock)(&pool_lock);
if (!pool_move_batch(pcp, &pool_to_free)) {
if (!pool_move_batch(pcp, &pool_global))
return NULL;
}
obj_pool_used += pcp->cnt;
if (obj_pool_used > obj_pool_max_used)
obj_pool_max_used = obj_pool_used;
if (pool_global.cnt < obj_pool_min_free)
obj_pool_min_free = pool_global.cnt;
}
}
static void pcpu_free(struct debug_obj *obj)
{
struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
lockdep_assert_irqs_disabled();
hlist_add_head(&obj->node, &pcp->objects);
pcp->cnt++;
/* Pool full ? */
if (pcp->cnt < ODEBUG_POOL_PERCPU_SIZE)
return;
/* Remove a batch from the per CPU pool */
guard(raw_spinlock)(&pool_lock);
/* Try to fit the batch into the pool_global first */
if (!pool_move_batch(&pool_global, pcp))
pool_move_batch(&pool_to_free, pcp);
obj_pool_used -= ODEBUG_BATCH_SIZE;
}
static void free_object_list(struct hlist_head *head)
{
struct hlist_node *tmp;
struct debug_obj *obj;
int cnt = 0;
hlist_for_each_entry_safe(obj, tmp, head, node) {
hlist_del(&obj->node);
kmem_cache_free(obj_cache, obj);
cnt++;
}
debug_objects_freed += cnt;
}
static void fill_pool_from_freelist(void)
{
static unsigned long state;
/*
* Reuse objs from the global obj_to_free list; they will be
* reinitialized when allocating.
*/
if (!pool_count(&pool_to_free))
return;
/*
* Prevent the context from being scheduled or interrupted after
* setting the state flag;
*/
guard(irqsave)();
/*
* Avoid lock contention on &pool_lock and avoid making the cache
* line exclusive by testing the bit before attempting to set it.
*/
if (test_bit(0, &state) || test_and_set_bit(0, &state))
return;
/* Avoid taking the lock when there is no work to do */
while (pool_should_refill(&pool_global) && pool_count(&pool_to_free)) {
guard(raw_spinlock)(&pool_lock);
/* Move a batch if possible */
pool_move_batch(&pool_global, &pool_to_free);
}
clear_bit(0, &state);
}
static void fill_pool(void)
{
static atomic_t cpus_allocating;
/*
* Avoid allocation and lock contention when:
* - One other CPU is already allocating
* - the global pool has not reached the critical level yet
*/
if (!pool_must_refill(&pool_global) && atomic_read(&cpus_allocating))
return;
atomic_inc(&cpus_allocating);
while (pool_should_refill(&pool_global)) {
struct debug_obj *new, *last = NULL;
HLIST_HEAD(head);
int cnt;
for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
new = kmem_cache_zalloc(obj_cache, __GFP_HIGH | __GFP_NOWARN);
if (!new)
break;
hlist_add_head(&new->node, &head);
if (!last)
last = new;
}
if (!cnt)
break;
guard(raw_spinlock_irqsave)(&pool_lock);
hlist_splice_init(&head, &last->node, &pool_global.objects);
debug_objects_allocated += cnt;
WRITE_ONCE(pool_global.cnt, pool_global.cnt + cnt);
}
atomic_dec(&cpus_allocating);
}
/*
* Lookup an object in the hash bucket.
*/
static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
{
struct debug_obj *obj;
int cnt = 0;
hlist_for_each_entry(obj, &b->list, node) {
cnt++;
if (obj->object == addr)
return obj;
}
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
return NULL;
}
static struct debug_obj *alloc_object(void *addr, struct debug_bucket *b,
const struct debug_obj_descr *descr)
{
struct debug_obj *obj;
if (static_branch_likely(&obj_cache_enabled))
obj = pcpu_alloc();
else
obj = __alloc_object(&pool_boot);
if (likely(obj)) {
obj->object = addr;
obj->descr = descr;
obj->state = ODEBUG_STATE_NONE;
obj->astate = 0;
hlist_add_head(&obj->node, &b->list);
}
return obj;
}
/* workqueue function to free objects. */
static void free_obj_work(struct work_struct *work)
{
bool free = true;
WRITE_ONCE(obj_freeing, false);
if (!pool_count(&pool_to_free))
return;
for (unsigned int cnt = 0; cnt < ODEBUG_FREE_WORK_MAX; cnt++) {
HLIST_HEAD(tofree);
/* Acquire and drop the lock for each batch */
scoped_guard(raw_spinlock_irqsave, &pool_lock) {
if (!pool_to_free.cnt)
return;
/* Refill the global pool if possible */
if (pool_move_batch(&pool_global, &pool_to_free)) {
/* Don't free as there seems to be demand */
free = false;
} else if (free) {
pool_pop_batch(&tofree, &pool_to_free);
} else {
return;
}
}
free_object_list(&tofree);
}
}
static void __free_object(struct debug_obj *obj)
{
guard(irqsave)();
if (static_branch_likely(&obj_cache_enabled))
pcpu_free(obj);
else
hlist_add_head(&obj->node, &pool_boot);
}
/*
* Put the object back into the pool and schedule work to free objects
* if necessary.
*/
static void free_object(struct debug_obj *obj)
{
__free_object(obj);
if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
}
static void put_objects(struct hlist_head *list)
{
struct hlist_node *tmp;
struct debug_obj *obj;
/*
* Using free_object() puts the objects into reuse or schedules
* them for freeing and it get's all the accounting correct.
*/
hlist_for_each_entry_safe(obj, tmp, list, node) {
hlist_del(&obj->node);
free_object(obj);
}
}
#ifdef CONFIG_HOTPLUG_CPU
static int object_cpu_offline(unsigned int cpu)
{
/* Remote access is safe as the CPU is dead already */
struct obj_pool *pcp = per_cpu_ptr(&pool_pcpu, cpu);
put_objects(&pcp->objects);
pcp->cnt = 0;
return 0;
}
#endif
/* Out of memory. Free all objects from hash */
static void debug_objects_oom(void)
{
struct debug_bucket *db = obj_hash;
HLIST_HEAD(freelist);
pr_warn("Out of memory. ODEBUG disabled\n");
for (int i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
scoped_guard(raw_spinlock_irqsave, &db->lock)
hlist_move_list(&db->list, &freelist);
put_objects(&freelist);
}
}
/*
* We use the pfn of the address for the hash. That way we can check
* for freed objects simply by checking the affected bucket.
*/
static struct debug_bucket *get_bucket(unsigned long addr)
{
unsigned long hash;
hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
return &obj_hash[hash];
}
static void debug_print_object(struct debug_obj *obj, char *msg)
{
const struct debug_obj_descr *descr = obj->descr;
static int limit;
/*
* Don't report if lookup_object_or_alloc() by the current thread
* failed because lookup_object_or_alloc()/debug_objects_oom() by a
* concurrent thread turned off debug_objects_enabled and cleared
* the hash buckets.
*/
if (!debug_objects_enabled)
return;
if (limit < 5 && descr != descr_test) {
void *hint = descr->debug_hint ?
descr->debug_hint(obj->object) : NULL;
limit++;
WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
"object: %p object type: %s hint: %pS\n",
msg, obj_states[obj->state], obj->astate,
obj->object, descr->name, hint);
}
debug_objects_warnings++;
}
/*
* Try to repair the damage, so we have a better chance to get useful
* debug output.
*/
static bool
debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
void * addr, enum debug_obj_state state)
{
if (fixup && fixup(addr, state)) {
debug_objects_fixups++;
return true;
}
return false;
}
static void debug_object_is_on_stack(void *addr, int onstack)
{
int is_on_stack;
static int limit;
if (limit > 4)
return;
is_on_stack = object_is_on_stack(addr);
if (is_on_stack == onstack)
return;
limit++;
if (is_on_stack)
pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
task_stack_page(current));
else
pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
task_stack_page(current));
WARN_ON(1);
}
static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
const struct debug_obj_descr *descr,
bool onstack, bool alloc_ifstatic)
{
struct debug_obj *obj = lookup_object(addr, b);
enum debug_obj_state state = ODEBUG_STATE_NONE;
if (likely(obj))
return obj;
/*
* debug_object_init() unconditionally allocates untracked
* objects. It does not matter whether it is a static object or
* not.
*
* debug_object_assert_init() and debug_object_activate() allow
* allocation only if the descriptor callback confirms that the
* object is static and considered initialized. For non-static
* objects the allocation needs to be done from the fixup callback.
*/
if (unlikely(alloc_ifstatic)) {
if (!descr->is_static_object || !descr->is_static_object(addr))
return ERR_PTR(-ENOENT);
/* Statically allocated objects are considered initialized */
state = ODEBUG_STATE_INIT;
}
obj = alloc_object(addr, b, descr);
if (likely(obj)) {
obj->state = state;
debug_object_is_on_stack(addr, onstack);
return obj;
}
/* Out of memory. Do the cleanup outside of the locked region */
debug_objects_enabled = false;
return NULL;
}
static void debug_objects_fill_pool(void)
{
if (!static_branch_likely(&obj_cache_enabled))
return;
if (likely(!pool_should_refill(&pool_global)))
return;
/* Try reusing objects from obj_to_free_list */
fill_pool_from_freelist();
if (likely(!pool_should_refill(&pool_global)))
return;
/*
* On RT enabled kernels the pool refill must happen in preemptible
* context -- for !RT kernels we rely on the fact that spinlock_t and
* raw_spinlock_t are basically the same type and this lock-type
* inversion works just fine.
*/
if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) {
/*
* Annotate away the spinlock_t inside raw_spinlock_t warning
* by temporarily raising the wait-type to WAIT_SLEEP, matching
* the preemptible() condition above.
*/
static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP);
lock_map_acquire_try(&fill_pool_map);
fill_pool();
lock_map_release(&fill_pool_map);
}
}
static void
__debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
{
struct debug_obj *obj, o;
struct debug_bucket *db;
unsigned long flags;
debug_objects_fill_pool();
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
if (unlikely(!obj)) {
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_objects_oom();
return;
}
switch (obj->state) {
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_INIT;
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
default:
break;
}
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "init");
if (o.state == ODEBUG_STATE_ACTIVE)
debug_object_fixup(descr->fixup_init, addr, o.state);
}
/**
* debug_object_init - debug checks when an object is initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init(void *addr, const struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 0);
}
EXPORT_SYMBOL_GPL(debug_object_init);
/**
* debug_object_init_on_stack - debug checks when an object on stack is
* initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 1);
}
EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
/**
* debug_object_activate - debug checks when an object is activated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* Returns 0 for success, -EINVAL for check failed.
*/
int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return 0;
debug_objects_fill_pool();
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object_or_alloc(addr, db, descr, false, true);
if (unlikely(!obj)) {
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_objects_oom();
return 0;
} else if (likely(!IS_ERR(obj))) {
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
case ODEBUG_STATE_DESTROYED:
o = *obj;
break;
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_ACTIVE;
fallthrough;
default:
raw_spin_unlock_irqrestore(&db->lock, flags);
return 0;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "activate");
switch (o.state) {
case ODEBUG_STATE_ACTIVE:
case ODEBUG_STATE_NOTAVAILABLE:
if (debug_object_fixup(descr->fixup_activate, addr, o.state))
return 0;
fallthrough;
default:
return -EINVAL;
}
}
EXPORT_SYMBOL_GPL(debug_object_activate);
/**
* debug_object_deactivate - debug checks when an object is deactivated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_DESTROYED:
break;
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
case ODEBUG_STATE_ACTIVE:
if (obj->astate)
break;
obj->state = ODEBUG_STATE_INACTIVE;
fallthrough;
default:
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
o = *obj;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "deactivate");
}
EXPORT_SYMBOL_GPL(debug_object_deactivate);
/**
* debug_object_destroy - debug checks when an object is destroyed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj *obj, o;
struct debug_bucket *db;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj) {
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
case ODEBUG_STATE_DESTROYED:
break;
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_DESTROYED;
fallthrough;
default:
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "destroy");
if (o.state == ODEBUG_STATE_ACTIVE)
debug_object_fixup(descr->fixup_destroy, addr, o.state);
}
EXPORT_SYMBOL_GPL(debug_object_destroy);
/**
* debug_object_free - debug checks when an object is freed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_free(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj *obj, o;
struct debug_bucket *db;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj) {
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
break;
default:
hlist_del(&obj->node);
raw_spin_unlock_irqrestore(&db->lock, flags);
free_object(obj);
return;
}
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "free");
debug_object_fixup(descr->fixup_free, addr, o.state);
}
EXPORT_SYMBOL_GPL(debug_object_free);
/**
* debug_object_assert_init - debug checks when object should be init-ed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
debug_objects_fill_pool();
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object_or_alloc(addr, db, descr, false, true);
raw_spin_unlock_irqrestore(&db->lock, flags);
if (likely(!IS_ERR_OR_NULL(obj)))
return;
/* If NULL the allocation has hit OOM */
if (!obj) {
debug_objects_oom();
return;
}
/* Object is neither tracked nor static. It's not initialized. */
debug_print_object(&o, "assert_init");
debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
}
EXPORT_SYMBOL_GPL(debug_object_assert_init);
/**
* debug_object_active_state - debug checks object usage state machine
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* @expect: expected state
* @next: state to move to if expected state is found
*/
void
debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
unsigned int expect, unsigned int next)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
if (obj->astate != expect)
break;
obj->astate = next;
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
default:
break;
}
o = *obj;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "active_state");
}
EXPORT_SYMBOL_GPL(debug_object_active_state);
#ifdef CONFIG_DEBUG_OBJECTS_FREE
static void __debug_check_no_obj_freed(const void *address, unsigned long size)
{
unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
int cnt, objs_checked = 0;
struct debug_obj *obj, o;
struct debug_bucket *db;
struct hlist_node *tmp;
saddr = (unsigned long) address;
eaddr = saddr + size;
paddr = saddr & ODEBUG_CHUNK_MASK;
chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
chunks >>= ODEBUG_CHUNK_SHIFT;
for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
db = get_bucket(paddr);
repeat:
cnt = 0;
raw_spin_lock_irqsave(&db->lock, flags);
hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
cnt++;
oaddr = (unsigned long) obj->object;
if (oaddr < saddr || oaddr >= eaddr)
continue;
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "free");
debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state);
goto repeat;
default:
hlist_del(&obj->node);
__free_object(obj);
break;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
objs_checked += cnt;
}
if (objs_checked > debug_objects_maxchecked)
debug_objects_maxchecked = objs_checked;
/* Schedule work to actually kmem_cache_free() objects */
if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
}
void debug_check_no_obj_freed(const void *address, unsigned long size)
{
if (debug_objects_enabled)
__debug_check_no_obj_freed(address, size);
}
#endif
#ifdef CONFIG_DEBUG_FS
static int debug_stats_show(struct seq_file *m, void *v)
{
int cpu, obj_percpu_free = 0;
for_each_possible_cpu(cpu)
obj_percpu_free += per_cpu(pool_pcpu.cnt, cpu);
seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
seq_printf(m, "warnings :%d\n", debug_objects_warnings);
seq_printf(m, "fixups :%d\n", debug_objects_fixups);
seq_printf(m, "pool_free :%d\n", pool_count(&pool_global) + obj_percpu_free);
seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
seq_printf(m, "on_free_list :%d\n", pool_count(&pool_to_free));
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
return 0;
}
DEFINE_SHOW_ATTRIBUTE(debug_stats);
static int __init debug_objects_init_debugfs(void)
{
struct dentry *dbgdir;
if (!debug_objects_enabled)
return 0;
dbgdir = debugfs_create_dir("debug_objects", NULL);
debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
return 0;
}
__initcall(debug_objects_init_debugfs);
#else
static inline void debug_objects_init_debugfs(void) { }
#endif
#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
/* Random data structure for the self test */
struct self_test {
unsigned long dummy1[6];
int static_init;
unsigned long dummy2[3];
};
static __initconst const struct debug_obj_descr descr_type_test;
static bool __init is_static_object(void *addr)
{
struct self_test *obj = addr;
return obj->static_init;
}
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool __init fixup_init(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_init(obj, &descr_type_test);
return true;
default:
return false;
}
}
/*
* fixup_activate is called when:
* - an active object is activated
* - an unknown non-static object is activated
*/
static bool __init fixup_activate(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
return true;
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_activate(obj, &descr_type_test);
return true;
default:
return false;
}
}
/*
* fixup_destroy is called when:
* - an active object is destroyed
*/
static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_destroy(obj, &descr_type_test);
return true;
default:
return false;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool __init fixup_free(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_free(obj, &descr_type_test);
return true;
default:
return false;
}
}
static int __init
check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
int res = -EINVAL;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj && state != ODEBUG_STATE_NONE) {
WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
goto out;
}
if (obj && obj->state != state) {
WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
obj->state, state);
goto out;
}
if (fixups != debug_objects_fixups) {
WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
fixups, debug_objects_fixups);
goto out;
}
if (warnings != debug_objects_warnings) {
WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
warnings, debug_objects_warnings);
goto out;
}
res = 0;
out:
raw_spin_unlock_irqrestore(&db->lock, flags);
if (res)
debug_objects_enabled = false;
return res;
}
static __initconst const struct debug_obj_descr descr_type_test = {
.name = "selftest",
.is_static_object = is_static_object,
.fixup_init = fixup_init,
.fixup_activate = fixup_activate,
.fixup_destroy = fixup_destroy,
.fixup_free = fixup_free,
};
static __initdata struct self_test obj = { .static_init = 0 };
static bool __init debug_objects_selftest(void)
{
int fixups, oldfixups, warnings, oldwarnings;
unsigned long flags;
local_irq_save(flags);
fixups = oldfixups = debug_objects_fixups;
warnings = oldwarnings = debug_objects_warnings;
descr_test = &descr_type_test;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
goto out;
debug_object_destroy(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
obj.static_init = 1;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
#ifdef CONFIG_DEBUG_OBJECTS_FREE
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
__debug_check_no_obj_freed(&obj, sizeof(obj));
if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
goto out;
#endif
pr_info("selftest passed\n");
out:
debug_objects_fixups = oldfixups;
debug_objects_warnings = oldwarnings;
descr_test = NULL;
local_irq_restore(flags);
return debug_objects_enabled;
}
#else
static inline bool debug_objects_selftest(void) { return true; }
#endif
/*
* Called during early boot to initialize the hash buckets and link
* the static object pool objects into the poll list. After this call
* the object tracker is fully operational.
*/
void __init debug_objects_early_init(void)
{
int i;
for (i = 0; i < ODEBUG_HASH_SIZE; i++)
raw_spin_lock_init(&obj_hash[i].lock);
/* Keep early boot simple and add everything to the boot list */
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
hlist_add_head(&obj_static_pool[i].node, &pool_boot);
}
/*
* Convert the statically allocated objects to dynamic ones.
* debug_objects_mem_init() is called early so only one CPU is up and
* interrupts are disabled, which means it is safe to replace the active
* object references.
*/
static bool __init debug_objects_replace_static_objects(struct kmem_cache *cache)
{
struct debug_bucket *db = obj_hash;
struct debug_obj *obj, *new;
struct hlist_node *tmp;
HLIST_HEAD(objects);
int i;
for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
obj = kmem_cache_zalloc(cache, GFP_KERNEL);
if (!obj)
goto free;
hlist_add_head(&obj->node, &objects);
}
debug_objects_allocated = ODEBUG_POOL_SIZE;
pool_global.cnt = ODEBUG_POOL_SIZE;
/*
* Move the allocated objects to the global pool and disconnect the
* boot pool.
*/
hlist_move_list(&objects, &pool_global.objects);
pool_boot.first = NULL;
/* Replace the active object references */
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
hlist_move_list(&db->list, &objects);
hlist_for_each_entry(obj, &objects, node) {
new = hlist_entry(pool_global.objects.first, typeof(*obj), node);
hlist_del(&new->node);
pool_global.cnt--;
/* copy object data */
*new = *obj;
hlist_add_head(&new->node, &db->list);
}
}
return true;
free:
/* Can't use free_object_list() as the cache is not populated yet */
hlist_for_each_entry_safe(obj, tmp, &objects, node) {
hlist_del(&obj->node);
kmem_cache_free(cache, obj);
}
return false;
}
/*
* Called after the kmem_caches are functional to setup a dedicated
* cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
* prevents that the debug code is called on kmem_cache_free() for the
* debug tracker objects to avoid recursive calls.
*/
void __init debug_objects_mem_init(void)
{
struct kmem_cache *cache;
int extras;
if (!debug_objects_enabled)
return;
if (!debug_objects_selftest())
return;
cache = kmem_cache_create("debug_objects_cache", sizeof (struct debug_obj), 0,
SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, NULL);
if (!cache || !debug_objects_replace_static_objects(cache)) {
debug_objects_enabled = false;
pr_warn("Out of memory.\n");
return;
}
/*
* Adjust the thresholds for allocating and freeing objects
* according to the number of possible CPUs available in the
* system.
*/
extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
pool_global.max_cnt += extras;
pool_global.min_cnt += extras;
/* Everything worked. Expose the cache */
obj_cache = cache;
static_branch_enable(&obj_cache_enabled);
#ifdef CONFIG_HOTPLUG_CPU
cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
object_cpu_offline);
#endif
return;
}