linux/include/net/af_vsock.h
Stefano Garzarella 6a2c096210 vsock: prevent transport modules unloading
This patch adds 'module' member in the 'struct vsock_transport'
in order to get/put the transport module. This prevents the
module unloading while sockets are assigned to it.

We increase the module refcnt when a socket is assigned to a
transport, and we decrease the module refcnt when the socket
is destructed.

Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Jorgen Hansen <jhansen@vmware.com>
Signed-off-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-11-14 18:12:18 -08:00

216 lines
7.0 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* VMware vSockets Driver
*
* Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
*/
#ifndef __AF_VSOCK_H__
#define __AF_VSOCK_H__
#include <linux/kernel.h>
#include <linux/workqueue.h>
#include <uapi/linux/vm_sockets.h>
#include "vsock_addr.h"
#define LAST_RESERVED_PORT 1023
#define VSOCK_HASH_SIZE 251
extern struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];
extern struct list_head vsock_connected_table[VSOCK_HASH_SIZE];
extern spinlock_t vsock_table_lock;
#define vsock_sk(__sk) ((struct vsock_sock *)__sk)
#define sk_vsock(__vsk) (&(__vsk)->sk)
struct vsock_sock {
/* sk must be the first member. */
struct sock sk;
const struct vsock_transport *transport;
struct sockaddr_vm local_addr;
struct sockaddr_vm remote_addr;
/* Links for the global tables of bound and connected sockets. */
struct list_head bound_table;
struct list_head connected_table;
/* Accessed without the socket lock held. This means it can never be
* modified outsided of socket create or destruct.
*/
bool trusted;
bool cached_peer_allow_dgram; /* Dgram communication allowed to
* cached peer?
*/
u32 cached_peer; /* Context ID of last dgram destination check. */
const struct cred *owner;
/* Rest are SOCK_STREAM only. */
long connect_timeout;
/* Listening socket that this came from. */
struct sock *listener;
/* Used for pending list and accept queue during connection handshake.
* The listening socket is the head for both lists. Sockets created
* for connection requests are placed in the pending list until they
* are connected, at which point they are put in the accept queue list
* so they can be accepted in accept(). If accept() cannot accept the
* connection, it is marked as rejected so the cleanup function knows
* to clean up the socket.
*/
struct list_head pending_links;
struct list_head accept_queue;
bool rejected;
struct delayed_work connect_work;
struct delayed_work pending_work;
struct delayed_work close_work;
bool close_work_scheduled;
u32 peer_shutdown;
bool sent_request;
bool ignore_connecting_rst;
/* Protected by lock_sock(sk) */
u64 buffer_size;
u64 buffer_min_size;
u64 buffer_max_size;
/* Private to transport. */
void *trans;
};
s64 vsock_stream_has_data(struct vsock_sock *vsk);
s64 vsock_stream_has_space(struct vsock_sock *vsk);
struct sock *vsock_create_connected(struct sock *parent);
/**** TRANSPORT ****/
struct vsock_transport_recv_notify_data {
u64 data1; /* Transport-defined. */
u64 data2; /* Transport-defined. */
bool notify_on_block;
};
struct vsock_transport_send_notify_data {
u64 data1; /* Transport-defined. */
u64 data2; /* Transport-defined. */
};
/* Transport features flags */
/* Transport provides host->guest communication */
#define VSOCK_TRANSPORT_F_H2G 0x00000001
/* Transport provides guest->host communication */
#define VSOCK_TRANSPORT_F_G2H 0x00000002
/* Transport provides DGRAM communication */
#define VSOCK_TRANSPORT_F_DGRAM 0x00000004
struct vsock_transport {
struct module *module;
/* Initialize/tear-down socket. */
int (*init)(struct vsock_sock *, struct vsock_sock *);
void (*destruct)(struct vsock_sock *);
void (*release)(struct vsock_sock *);
/* Cancel all pending packets sent on vsock. */
int (*cancel_pkt)(struct vsock_sock *vsk);
/* Connections. */
int (*connect)(struct vsock_sock *);
/* DGRAM. */
int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *);
int (*dgram_dequeue)(struct vsock_sock *vsk, struct msghdr *msg,
size_t len, int flags);
int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *,
struct msghdr *, size_t len);
bool (*dgram_allow)(u32 cid, u32 port);
/* STREAM. */
/* TODO: stream_bind() */
ssize_t (*stream_dequeue)(struct vsock_sock *, struct msghdr *,
size_t len, int flags);
ssize_t (*stream_enqueue)(struct vsock_sock *, struct msghdr *,
size_t len);
s64 (*stream_has_data)(struct vsock_sock *);
s64 (*stream_has_space)(struct vsock_sock *);
u64 (*stream_rcvhiwat)(struct vsock_sock *);
bool (*stream_is_active)(struct vsock_sock *);
bool (*stream_allow)(u32 cid, u32 port);
/* Notification. */
int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);
int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);
int (*notify_recv_init)(struct vsock_sock *, size_t,
struct vsock_transport_recv_notify_data *);
int (*notify_recv_pre_block)(struct vsock_sock *, size_t,
struct vsock_transport_recv_notify_data *);
int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t,
struct vsock_transport_recv_notify_data *);
int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t,
ssize_t, bool, struct vsock_transport_recv_notify_data *);
int (*notify_send_init)(struct vsock_sock *,
struct vsock_transport_send_notify_data *);
int (*notify_send_pre_block)(struct vsock_sock *,
struct vsock_transport_send_notify_data *);
int (*notify_send_pre_enqueue)(struct vsock_sock *,
struct vsock_transport_send_notify_data *);
int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t,
struct vsock_transport_send_notify_data *);
/* sk_lock held by the caller */
void (*notify_buffer_size)(struct vsock_sock *, u64 *);
/* Shutdown. */
int (*shutdown)(struct vsock_sock *, int);
/* Addressing. */
u32 (*get_local_cid)(void);
};
/**** CORE ****/
int vsock_core_register(const struct vsock_transport *t, int features);
void vsock_core_unregister(const struct vsock_transport *t);
/* The transport may downcast this to access transport-specific functions */
const struct vsock_transport *vsock_core_get_transport(struct vsock_sock *vsk);
/**** UTILS ****/
/* vsock_table_lock must be held */
static inline bool __vsock_in_bound_table(struct vsock_sock *vsk)
{
return !list_empty(&vsk->bound_table);
}
/* vsock_table_lock must be held */
static inline bool __vsock_in_connected_table(struct vsock_sock *vsk)
{
return !list_empty(&vsk->connected_table);
}
void vsock_release_pending(struct sock *pending);
void vsock_add_pending(struct sock *listener, struct sock *pending);
void vsock_remove_pending(struct sock *listener, struct sock *pending);
void vsock_enqueue_accept(struct sock *listener, struct sock *connected);
void vsock_insert_connected(struct vsock_sock *vsk);
void vsock_remove_bound(struct vsock_sock *vsk);
void vsock_remove_connected(struct vsock_sock *vsk);
struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr);
struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
struct sockaddr_vm *dst);
void vsock_remove_sock(struct vsock_sock *vsk);
void vsock_for_each_connected_socket(void (*fn)(struct sock *sk));
int vsock_assign_transport(struct vsock_sock *vsk, struct vsock_sock *psk);
bool vsock_find_cid(unsigned int cid);
/**** TAP ****/
struct vsock_tap {
struct net_device *dev;
struct module *module;
struct list_head list;
};
int vsock_init_tap(void);
int vsock_add_tap(struct vsock_tap *vt);
int vsock_remove_tap(struct vsock_tap *vt);
void vsock_deliver_tap(struct sk_buff *build_skb(void *opaque), void *opaque);
#endif /* __AF_VSOCK_H__ */