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Use refcount_t to manage the refcount to the memory type specific buffer videobuf2 buffer implementations. refcount_t is better suitable for the purpose than atomic_t. Signed-off-by: Elena Reshetova <elena.reshetova@intel.com> Signed-off-by: Hans Liljestrand <ishkamiel@gmail.com> Signed-off-by: Kees Cook <keescook@chromium.org> Signed-off-by: David Windsor <dwindsor@gmail.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
/*
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* videobuf2-memops.h - generic memory handling routines for videobuf2
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*
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* Copyright (C) 2010 Samsung Electronics
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*
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* Author: Pawel Osciak <pawel@osciak.com>
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* Marek Szyprowski <m.szyprowski@samsung.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation.
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*/
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#ifndef _MEDIA_VIDEOBUF2_MEMOPS_H
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#define _MEDIA_VIDEOBUF2_MEMOPS_H
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#include <media/videobuf2-v4l2.h>
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#include <linux/mm.h>
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#include <linux/refcount.h>
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/**
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* struct vb2_vmarea_handler - common vma refcount tracking handler
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*
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* @refcount: pointer to refcount entry in the buffer
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* @put: callback to function that decreases buffer refcount
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* @arg: argument for @put callback
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*/
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struct vb2_vmarea_handler {
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refcount_t *refcount;
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void (*put)(void *arg);
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void *arg;
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};
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extern const struct vm_operations_struct vb2_common_vm_ops;
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struct frame_vector *vb2_create_framevec(unsigned long start,
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unsigned long length,
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bool write);
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void vb2_destroy_framevec(struct frame_vector *vec);
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#endif
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