linux/net/ceph/crush/crush.c
Ilya Dryomov 66a0e2d579 crush: remove mutable part of CRUSH map
Then add it to the working state. It would be very nice if we didn't
have to take a lock to calculate a crush placement. By moving the
permutation array into the working data, we can treat the CRUSH map as
immutable.

Reflects ceph.git commit cbcd039651c0569551cb90d26ce27e1432671f2a.

Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
2017-02-20 12:16:11 +01:00

138 lines
2.9 KiB
C

#ifdef __KERNEL__
# include <linux/slab.h>
# include <linux/crush/crush.h>
#else
# include "crush_compat.h"
# include "crush.h"
#endif
const char *crush_bucket_alg_name(int alg)
{
switch (alg) {
case CRUSH_BUCKET_UNIFORM: return "uniform";
case CRUSH_BUCKET_LIST: return "list";
case CRUSH_BUCKET_TREE: return "tree";
case CRUSH_BUCKET_STRAW: return "straw";
case CRUSH_BUCKET_STRAW2: return "straw2";
default: return "unknown";
}
}
/**
* crush_get_bucket_item_weight - Get weight of an item in given bucket
* @b: bucket pointer
* @p: item index in bucket
*/
int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
{
if ((__u32)p >= b->size)
return 0;
switch (b->alg) {
case CRUSH_BUCKET_UNIFORM:
return ((struct crush_bucket_uniform *)b)->item_weight;
case CRUSH_BUCKET_LIST:
return ((struct crush_bucket_list *)b)->item_weights[p];
case CRUSH_BUCKET_TREE:
return ((struct crush_bucket_tree *)b)->node_weights[crush_calc_tree_node(p)];
case CRUSH_BUCKET_STRAW:
return ((struct crush_bucket_straw *)b)->item_weights[p];
case CRUSH_BUCKET_STRAW2:
return ((struct crush_bucket_straw2 *)b)->item_weights[p];
}
return 0;
}
void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b)
{
kfree(b->h.items);
kfree(b);
}
void crush_destroy_bucket_list(struct crush_bucket_list *b)
{
kfree(b->item_weights);
kfree(b->sum_weights);
kfree(b->h.items);
kfree(b);
}
void crush_destroy_bucket_tree(struct crush_bucket_tree *b)
{
kfree(b->h.items);
kfree(b->node_weights);
kfree(b);
}
void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
{
kfree(b->straws);
kfree(b->item_weights);
kfree(b->h.items);
kfree(b);
}
void crush_destroy_bucket_straw2(struct crush_bucket_straw2 *b)
{
kfree(b->item_weights);
kfree(b->h.items);
kfree(b);
}
void crush_destroy_bucket(struct crush_bucket *b)
{
switch (b->alg) {
case CRUSH_BUCKET_UNIFORM:
crush_destroy_bucket_uniform((struct crush_bucket_uniform *)b);
break;
case CRUSH_BUCKET_LIST:
crush_destroy_bucket_list((struct crush_bucket_list *)b);
break;
case CRUSH_BUCKET_TREE:
crush_destroy_bucket_tree((struct crush_bucket_tree *)b);
break;
case CRUSH_BUCKET_STRAW:
crush_destroy_bucket_straw((struct crush_bucket_straw *)b);
break;
case CRUSH_BUCKET_STRAW2:
crush_destroy_bucket_straw2((struct crush_bucket_straw2 *)b);
break;
}
}
/**
* crush_destroy - Destroy a crush_map
* @map: crush_map pointer
*/
void crush_destroy(struct crush_map *map)
{
/* buckets */
if (map->buckets) {
__s32 b;
for (b = 0; b < map->max_buckets; b++) {
if (map->buckets[b] == NULL)
continue;
crush_destroy_bucket(map->buckets[b]);
}
kfree(map->buckets);
}
/* rules */
if (map->rules) {
__u32 b;
for (b = 0; b < map->max_rules; b++)
crush_destroy_rule(map->rules[b]);
kfree(map->rules);
}
#ifndef __KERNEL__
kfree(map->choose_tries);
#endif
kfree(map);
}
void crush_destroy_rule(struct crush_rule *rule)
{
kfree(rule);
}