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22085a66c2
We very often need to set or clear a bit in an MSR as a result of doing some sort of a hardware configuration. Add generic versions of that repeated functionality in order to save us a bunch of duplicated code in the early CPU vendor detection/config code. Signed-off-by: Borislav Petkov <bp@suse.de> Link: http://lkml.kernel.org/r/1394384725-10796-2-git-send-email-bp@alien8.de Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
111 lines
1.6 KiB
C
111 lines
1.6 KiB
C
#include <linux/module.h>
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#include <linux/preempt.h>
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#include <asm/msr.h>
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struct msr *msrs_alloc(void)
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{
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struct msr *msrs = NULL;
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msrs = alloc_percpu(struct msr);
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if (!msrs) {
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pr_warn("%s: error allocating msrs\n", __func__);
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return NULL;
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}
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return msrs;
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}
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EXPORT_SYMBOL(msrs_alloc);
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void msrs_free(struct msr *msrs)
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{
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free_percpu(msrs);
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}
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EXPORT_SYMBOL(msrs_free);
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/**
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* Read an MSR with error handling
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*
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* @msr: MSR to read
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* @m: value to read into
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*
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* It returns read data only on success, otherwise it doesn't change the output
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* argument @m.
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*
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*/
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int msr_read(u32 msr, struct msr *m)
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{
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int err;
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u64 val;
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err = rdmsrl_safe(msr, &val);
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if (!err)
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m->q = val;
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return err;
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}
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/**
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* Write an MSR with error handling
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*
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* @msr: MSR to write
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* @m: value to write
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*/
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int msr_write(u32 msr, struct msr *m)
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{
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return wrmsrl_safe(msr, m->q);
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}
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static inline int __flip_bit(u32 msr, u8 bit, bool set)
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{
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struct msr m, m1;
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int err = -EINVAL;
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if (bit > 63)
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return err;
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err = msr_read(msr, &m);
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if (err)
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return err;
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m1 = m;
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if (set)
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m1.q |= BIT_64(bit);
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else
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m1.q &= ~BIT_64(bit);
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if (m1.q == m.q)
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return 0;
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err = msr_write(msr, &m);
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if (err)
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return err;
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return 1;
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}
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/**
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* Set @bit in a MSR @msr.
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*
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* Retval:
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* < 0: An error was encountered.
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* = 0: Bit was already set.
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* > 0: Hardware accepted the MSR write.
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*/
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int msr_set_bit(u32 msr, u8 bit)
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{
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return __flip_bit(msr, bit, true);
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}
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/**
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* Clear @bit in a MSR @msr.
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*
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* Retval:
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* < 0: An error was encountered.
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* = 0: Bit was already cleared.
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* > 0: Hardware accepted the MSR write.
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*/
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int msr_clear_bit(u32 msr, u8 bit)
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{
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return __flip_bit(msr, bit, false);
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}
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