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61e977b7a4
We should not be forcing edge triggered interrupt, but rather let platform decide the kind of trigger it needs to use. Also, the driver is not quite safe with regard to edge-triggered interrupts as it does not try to kick the controller after requesting/enabling IRQ. Reviewed-By: Christian Gmeiner <christian.gmeiner@gmail.com> Tested-by: Martin Kepplinger <martin.kepplinger@ginzinger.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-leds.c | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |