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I've picked hdmi as the first encoder to convert because it's rather simple: - no cloning possible - no differences between prepare/commit and dpms off/on switching. A few changes are required to do so: - Split up the dpms code into an enable/disable function and wire it up with the intel encoder. - Noop out the existing encoder prepare/commit functions used by the crtc helper - our crtc enable/disable code now calls back into the encoder enable/disable code at the right spot. - Create new helper functions to handle dpms changes. - Add intel_encoder->connectors_active to better track dpms state. Atm this is unused, but it will be useful to correctly disable the entire display pipe for cloned configurations. Also note that for now this is only useful in the dpms code - thanks to the crtc helper's dpms confusion across a modeset operation we can't (yet) rely on this having a sensible value in all circumstances. - Rip out the encoder helper dpms callback, if this is still getting called somewhere we have a bug. The slight issue with that is that the crtc helper abuses dpms off to disable unused functions. Hence we also need to implement a default encoder disable function to do just that with the new encoder->disable callback. - Note that we drop the cpt modeset verification in the commit callback, too. The right place to do this would be in the crtc's enable function, _after_ all the encoders are set up. But because not all encoders are converted yet, we can't do that. Hence disable this check temporarily as a minor concession to bisectability. v2: Squash the dpms mode to only the supported values - connector->dpms is for internal tracking only, we can hence avoid needless state-changes a bit whithout causing harm. v3: Apply bikeshed to disable|enable_ddi, suggested by Paulo Zanoni. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch> |
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ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
r128 | ||
radeon | ||
savage | ||
sis | ||
tdfx | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_i2c_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid_modes.h | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html