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Add network rules support in the ruleset management helpers and the landlock_create_ruleset() syscall. Extend user space API to support network actions: * Add new network access rights: LANDLOCK_ACCESS_NET_BIND_TCP and LANDLOCK_ACCESS_NET_CONNECT_TCP. * Add a new network rule type: LANDLOCK_RULE_NET_PORT tied to struct landlock_net_port_attr. The allowed_access field contains the network access rights, and the port field contains the port value according to the controlled protocol. This field can take up to a 64-bit value but the maximum value depends on the related protocol (e.g. 16-bit value for TCP). Network port is in host endianness [1]. * Add a new handled_access_net field to struct landlock_ruleset_attr that contains network access rights. * Increment the Landlock ABI version to 4. Implement socket_bind() and socket_connect() LSM hooks, which enable to control TCP socket binding and connection to specific ports. Expand access_masks_t from u16 to u32 to be able to store network access rights alongside filesystem access rights for rulesets' handled access rights. Access rights are not tied to socket file descriptors but checked at bind() or connect() call time against the caller's Landlock domain. For the filesystem, a file descriptor is a direct access to a file/data. However, for network sockets, we cannot identify for which data or peer a newly created socket will give access to. Indeed, we need to wait for a connect or bind request to identify the use case for this socket. Likewise a directory file descriptor may enable to open another file (i.e. a new data item), but this opening is also restricted by the caller's domain, not the file descriptor's access rights [2]. [1] https://lore.kernel.org/r/278ab07f-7583-a4e0-3d37-1bacd091531d@digikod.net [2] https://lore.kernel.org/r/263c1eb3-602f-57fe-8450-3f138581bee7@digikod.net Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com> Link: https://lore.kernel.org/r/20231026014751.414649-9-konstantin.meskhidze@huawei.com [mic: Extend commit message, fix typo in comments, and specify endianness in the documentation] Co-developed-by: Mickaël Salaün <mic@digikod.net> Signed-off-by: Mickaël Salaün <mic@digikod.net>
324 lines
9.3 KiB
C
324 lines
9.3 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* Landlock LSM - Ruleset management
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*
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* Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
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* Copyright © 2018-2020 ANSSI
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*/
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#ifndef _SECURITY_LANDLOCK_RULESET_H
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#define _SECURITY_LANDLOCK_RULESET_H
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#include <linux/bitops.h>
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#include <linux/build_bug.h>
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#include <linux/mutex.h>
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#include <linux/rbtree.h>
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#include <linux/refcount.h>
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#include <linux/workqueue.h>
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#include <uapi/linux/landlock.h>
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#include "limits.h"
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#include "object.h"
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/*
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* All access rights that are denied by default whether they are handled or not
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* by a ruleset/layer. This must be ORed with all ruleset->access_masks[]
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* entries when we need to get the absolute handled access masks.
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*/
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/* clang-format off */
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#define LANDLOCK_ACCESS_FS_INITIALLY_DENIED ( \
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LANDLOCK_ACCESS_FS_REFER)
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/* clang-format on */
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typedef u16 access_mask_t;
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/* Makes sure all filesystem access rights can be stored. */
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static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);
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/* Makes sure all network access rights can be stored. */
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static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET);
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/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */
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static_assert(sizeof(unsigned long) >= sizeof(access_mask_t));
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/* Ruleset access masks. */
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typedef u32 access_masks_t;
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/* Makes sure all ruleset access rights can be stored. */
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static_assert(BITS_PER_TYPE(access_masks_t) >=
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LANDLOCK_NUM_ACCESS_FS + LANDLOCK_NUM_ACCESS_NET);
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typedef u16 layer_mask_t;
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/* Makes sure all layers can be checked. */
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static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS);
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/**
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* struct landlock_layer - Access rights for a given layer
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*/
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struct landlock_layer {
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/**
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* @level: Position of this layer in the layer stack.
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*/
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u16 level;
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/**
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* @access: Bitfield of allowed actions on the kernel object. They are
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* relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ).
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*/
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access_mask_t access;
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};
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/**
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* union landlock_key - Key of a ruleset's red-black tree
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*/
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union landlock_key {
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/**
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* @object: Pointer to identify a kernel object (e.g. an inode).
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*/
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struct landlock_object *object;
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/**
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* @data: Raw data to identify an arbitrary 32-bit value
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* (e.g. a TCP port).
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*/
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uintptr_t data;
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};
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/**
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* enum landlock_key_type - Type of &union landlock_key
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*/
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enum landlock_key_type {
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/**
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* @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node
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* keys.
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*/
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LANDLOCK_KEY_INODE = 1,
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/**
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* @LANDLOCK_KEY_NET_PORT: Type of &landlock_ruleset.root_net_port's
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* node keys.
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*/
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LANDLOCK_KEY_NET_PORT,
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};
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/**
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* struct landlock_id - Unique rule identifier for a ruleset
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*/
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struct landlock_id {
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/**
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* @key: Identifies either a kernel object (e.g. an inode) or
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* a raw value (e.g. a TCP port).
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*/
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union landlock_key key;
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/**
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* @type: Type of a landlock_ruleset's root tree.
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*/
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const enum landlock_key_type type;
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};
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/**
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* struct landlock_rule - Access rights tied to an object
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*/
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struct landlock_rule {
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/**
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* @node: Node in the ruleset's red-black tree.
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*/
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struct rb_node node;
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/**
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* @key: A union to identify either a kernel object (e.g. an inode) or
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* a raw data value (e.g. a network socket port). This is used as a key
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* for this ruleset element. The pointer is set once and never
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* modified. It always points to an allocated object because each rule
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* increments the refcount of its object.
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*/
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union landlock_key key;
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/**
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* @num_layers: Number of entries in @layers.
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*/
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u32 num_layers;
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/**
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* @layers: Stack of layers, from the latest to the newest, implemented
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* as a flexible array member (FAM).
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*/
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struct landlock_layer layers[] __counted_by(num_layers);
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};
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/**
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* struct landlock_hierarchy - Node in a ruleset hierarchy
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*/
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struct landlock_hierarchy {
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/**
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* @parent: Pointer to the parent node, or NULL if it is a root
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* Landlock domain.
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*/
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struct landlock_hierarchy *parent;
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/**
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* @usage: Number of potential children domains plus their parent
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* domain.
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*/
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refcount_t usage;
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};
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/**
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* struct landlock_ruleset - Landlock ruleset
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*
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* This data structure must contain unique entries, be updatable, and quick to
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* match an object.
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*/
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struct landlock_ruleset {
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/**
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* @root_inode: Root of a red-black tree containing &struct
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* landlock_rule nodes with inode object. Once a ruleset is tied to a
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* process (i.e. as a domain), this tree is immutable until @usage
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* reaches zero.
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*/
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struct rb_root root_inode;
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#if IS_ENABLED(CONFIG_INET)
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/**
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* @root_net_port: Root of a red-black tree containing &struct
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* landlock_rule nodes with network port. Once a ruleset is tied to a
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* process (i.e. as a domain), this tree is immutable until @usage
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* reaches zero.
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*/
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struct rb_root root_net_port;
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#endif /* IS_ENABLED(CONFIG_INET) */
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/**
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* @hierarchy: Enables hierarchy identification even when a parent
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* domain vanishes. This is needed for the ptrace protection.
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*/
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struct landlock_hierarchy *hierarchy;
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union {
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/**
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* @work_free: Enables to free a ruleset within a lockless
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* section. This is only used by
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* landlock_put_ruleset_deferred() when @usage reaches zero.
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* The fields @lock, @usage, @num_rules, @num_layers and
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* @access_masks are then unused.
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*/
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struct work_struct work_free;
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struct {
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/**
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* @lock: Protects against concurrent modifications of
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* @root, if @usage is greater than zero.
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*/
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struct mutex lock;
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/**
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* @usage: Number of processes (i.e. domains) or file
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* descriptors referencing this ruleset.
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*/
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refcount_t usage;
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/**
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* @num_rules: Number of non-overlapping (i.e. not for
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* the same object) rules in this ruleset.
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*/
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u32 num_rules;
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/**
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* @num_layers: Number of layers that are used in this
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* ruleset. This enables to check that all the layers
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* allow an access request. A value of 0 identifies a
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* non-merged ruleset (i.e. not a domain).
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*/
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u32 num_layers;
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/**
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* @access_masks: Contains the subset of filesystem and
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* network actions that are restricted by a ruleset.
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* A domain saves all layers of merged rulesets in a
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* stack (FAM), starting from the first layer to the
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* last one. These layers are used when merging
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* rulesets, for user space backward compatibility
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* (i.e. future-proof), and to properly handle merged
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* rulesets without overlapping access rights. These
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* layers are set once and never changed for the
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* lifetime of the ruleset.
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*/
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access_masks_t access_masks[];
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};
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};
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};
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struct landlock_ruleset *
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landlock_create_ruleset(const access_mask_t access_mask_fs,
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const access_mask_t access_mask_net);
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void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
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void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);
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int landlock_insert_rule(struct landlock_ruleset *const ruleset,
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const struct landlock_id id,
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const access_mask_t access);
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struct landlock_ruleset *
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landlock_merge_ruleset(struct landlock_ruleset *const parent,
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struct landlock_ruleset *const ruleset);
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const struct landlock_rule *
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landlock_find_rule(const struct landlock_ruleset *const ruleset,
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const struct landlock_id id);
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static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
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{
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if (ruleset)
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refcount_inc(&ruleset->usage);
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}
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static inline void
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landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset,
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const access_mask_t fs_access_mask,
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const u16 layer_level)
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{
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access_mask_t fs_mask = fs_access_mask & LANDLOCK_MASK_ACCESS_FS;
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/* Should already be checked in sys_landlock_create_ruleset(). */
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WARN_ON_ONCE(fs_access_mask != fs_mask);
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ruleset->access_masks[layer_level] |=
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(fs_mask << LANDLOCK_SHIFT_ACCESS_FS);
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}
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static inline void
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landlock_add_net_access_mask(struct landlock_ruleset *const ruleset,
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const access_mask_t net_access_mask,
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const u16 layer_level)
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{
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access_mask_t net_mask = net_access_mask & LANDLOCK_MASK_ACCESS_NET;
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/* Should already be checked in sys_landlock_create_ruleset(). */
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WARN_ON_ONCE(net_access_mask != net_mask);
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ruleset->access_masks[layer_level] |=
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(net_mask << LANDLOCK_SHIFT_ACCESS_NET);
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}
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static inline access_mask_t
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landlock_get_raw_fs_access_mask(const struct landlock_ruleset *const ruleset,
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const u16 layer_level)
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{
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return (ruleset->access_masks[layer_level] >>
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LANDLOCK_SHIFT_ACCESS_FS) &
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LANDLOCK_MASK_ACCESS_FS;
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}
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static inline access_mask_t
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landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset,
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const u16 layer_level)
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{
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/* Handles all initially denied by default access rights. */
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return landlock_get_raw_fs_access_mask(ruleset, layer_level) |
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LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
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}
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static inline access_mask_t
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landlock_get_net_access_mask(const struct landlock_ruleset *const ruleset,
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const u16 layer_level)
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{
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return (ruleset->access_masks[layer_level] >>
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LANDLOCK_SHIFT_ACCESS_NET) &
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LANDLOCK_MASK_ACCESS_NET;
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}
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bool landlock_unmask_layers(const struct landlock_rule *const rule,
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const access_mask_t access_request,
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layer_mask_t (*const layer_masks)[],
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const size_t masks_array_size);
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access_mask_t
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landlock_init_layer_masks(const struct landlock_ruleset *const domain,
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const access_mask_t access_request,
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layer_mask_t (*const layer_masks)[],
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const enum landlock_key_type key_type);
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#endif /* _SECURITY_LANDLOCK_RULESET_H */
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