linux/sound/soc/soc-io.c
Lars-Peter Clausen 886f569225 ASoC: Automatically initialize regmap for all components
So far regmap is only automatically initialized for CODECs. Now that we have the
infrastructure in place to let components have DAPM widgets and controls that
want to use the generic regmap based IO also make sure to automatically
initialize regmap for all components.

Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Signed-off-by: Mark Brown <broonie@linaro.org>
2014-08-19 10:59:47 -05:00

274 lines
7.3 KiB
C

/*
* soc-io.c -- ASoC register I/O helpers
*
* Copyright 2009-2011 Wolfson Microelectronics PLC.
*
* Author: Mark Brown <broonie@opensource.wolfsonmicro.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*/
#include <linux/i2c.h>
#include <linux/spi/spi.h>
#include <linux/regmap.h>
#include <linux/export.h>
#include <sound/soc.h>
/**
* snd_soc_component_read() - Read register value
* @component: Component to read from
* @reg: Register to read
* @val: Pointer to where the read value is stored
*
* Return: 0 on success, a negative error code otherwise.
*/
int snd_soc_component_read(struct snd_soc_component *component,
unsigned int reg, unsigned int *val)
{
int ret;
if (component->regmap)
ret = regmap_read(component->regmap, reg, val);
else if (component->read)
ret = component->read(component, reg, val);
else
ret = -EIO;
return ret;
}
EXPORT_SYMBOL_GPL(snd_soc_component_read);
/**
* snd_soc_component_write() - Write register value
* @component: Component to write to
* @reg: Register to write
* @val: Value to write to the register
*
* Return: 0 on success, a negative error code otherwise.
*/
int snd_soc_component_write(struct snd_soc_component *component,
unsigned int reg, unsigned int val)
{
if (component->regmap)
return regmap_write(component->regmap, reg, val);
else if (component->write)
return component->write(component, reg, val);
else
return -EIO;
}
EXPORT_SYMBOL_GPL(snd_soc_component_write);
static int snd_soc_component_update_bits_legacy(
struct snd_soc_component *component, unsigned int reg,
unsigned int mask, unsigned int val, bool *change)
{
unsigned int old, new;
int ret;
if (!component->read || !component->write)
return -EIO;
mutex_lock(&component->io_mutex);
ret = component->read(component, reg, &old);
if (ret < 0)
goto out_unlock;
new = (old & ~mask) | (val & mask);
*change = old != new;
if (*change)
ret = component->write(component, reg, new);
out_unlock:
mutex_unlock(&component->io_mutex);
return ret;
}
/**
* snd_soc_component_update_bits() - Perform read/modify/write cycle
* @component: Component to update
* @reg: Register to update
* @mask: Mask that specifies which bits to update
* @val: New value for the bits specified by mask
*
* Return: 1 if the operation was successful and the value of the register
* changed, 0 if the operation was successful, but the value did not change.
* Returns a negative error code otherwise.
*/
int snd_soc_component_update_bits(struct snd_soc_component *component,
unsigned int reg, unsigned int mask, unsigned int val)
{
bool change;
int ret;
if (component->regmap)
ret = regmap_update_bits_check(component->regmap, reg, mask,
val, &change);
else
ret = snd_soc_component_update_bits_legacy(component, reg,
mask, val, &change);
if (ret < 0)
return ret;
return change;
}
EXPORT_SYMBOL_GPL(snd_soc_component_update_bits);
/**
* snd_soc_component_update_bits_async() - Perform asynchronous
* read/modify/write cycle
* @component: Component to update
* @reg: Register to update
* @mask: Mask that specifies which bits to update
* @val: New value for the bits specified by mask
*
* This function is similar to snd_soc_component_update_bits(), but the update
* operation is scheduled asynchronously. This means it may not be completed
* when the function returns. To make sure that all scheduled updates have been
* completed snd_soc_component_async_complete() must be called.
*
* Return: 1 if the operation was successful and the value of the register
* changed, 0 if the operation was successful, but the value did not change.
* Returns a negative error code otherwise.
*/
int snd_soc_component_update_bits_async(struct snd_soc_component *component,
unsigned int reg, unsigned int mask, unsigned int val)
{
bool change;
int ret;
if (component->regmap)
ret = regmap_update_bits_check_async(component->regmap, reg,
mask, val, &change);
else
ret = snd_soc_component_update_bits_legacy(component, reg,
mask, val, &change);
if (ret < 0)
return ret;
return change;
}
EXPORT_SYMBOL_GPL(snd_soc_component_update_bits_async);
/**
* snd_soc_component_async_complete() - Ensure asynchronous I/O has completed
* @component: Component for which to wait
*
* This function blocks until all asynchronous I/O which has previously been
* scheduled using snd_soc_component_update_bits_async() has completed.
*/
void snd_soc_component_async_complete(struct snd_soc_component *component)
{
if (component->regmap)
regmap_async_complete(component->regmap);
}
EXPORT_SYMBOL_GPL(snd_soc_component_async_complete);
/**
* snd_soc_component_test_bits - Test register for change
* @component: component
* @reg: Register to test
* @mask: Mask that specifies which bits to test
* @value: Value to test against
*
* Tests a register with a new value and checks if the new value is
* different from the old value.
*
* Return: 1 for change, otherwise 0.
*/
int snd_soc_component_test_bits(struct snd_soc_component *component,
unsigned int reg, unsigned int mask, unsigned int value)
{
unsigned int old, new;
int ret;
ret = snd_soc_component_read(component, reg, &old);
if (ret < 0)
return ret;
new = (old & ~mask) | value;
return old != new;
}
EXPORT_SYMBOL_GPL(snd_soc_component_test_bits);
unsigned int snd_soc_read(struct snd_soc_codec *codec, unsigned int reg)
{
unsigned int val;
int ret;
ret = snd_soc_component_read(&codec->component, reg, &val);
if (ret < 0)
return -1;
return val;
}
EXPORT_SYMBOL_GPL(snd_soc_read);
int snd_soc_write(struct snd_soc_codec *codec, unsigned int reg,
unsigned int val)
{
return snd_soc_component_write(&codec->component, reg, val);
}
EXPORT_SYMBOL_GPL(snd_soc_write);
/**
* snd_soc_update_bits - update codec register bits
* @codec: audio codec
* @reg: codec register
* @mask: register mask
* @value: new value
*
* Writes new register value.
*
* Returns 1 for change, 0 for no change, or negative error code.
*/
int snd_soc_update_bits(struct snd_soc_codec *codec, unsigned int reg,
unsigned int mask, unsigned int value)
{
return snd_soc_component_update_bits(&codec->component, reg, mask,
value);
}
EXPORT_SYMBOL_GPL(snd_soc_update_bits);
/**
* snd_soc_test_bits - test register for change
* @codec: audio codec
* @reg: codec register
* @mask: register mask
* @value: new value
*
* Tests a register with a new value and checks if the new value is
* different from the old value.
*
* Returns 1 for change else 0.
*/
int snd_soc_test_bits(struct snd_soc_codec *codec, unsigned int reg,
unsigned int mask, unsigned int value)
{
return snd_soc_component_test_bits(&codec->component, reg, mask, value);
}
EXPORT_SYMBOL_GPL(snd_soc_test_bits);
int snd_soc_platform_read(struct snd_soc_platform *platform,
unsigned int reg)
{
unsigned int val;
int ret;
ret = snd_soc_component_read(&platform->component, reg, &val);
if (ret < 0)
return -1;
return val;
}
EXPORT_SYMBOL_GPL(snd_soc_platform_read);
int snd_soc_platform_write(struct snd_soc_platform *platform,
unsigned int reg, unsigned int val)
{
return snd_soc_component_write(&platform->component, reg, val);
}
EXPORT_SYMBOL_GPL(snd_soc_platform_write);