linux/include/asm-ia64/uv/uv_mmrs.h
Jack Steiner 7868f1ed84 [IA64] Add header files for SGI UV platform
Add new UV-specific header files.

Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
2008-05-14 14:20:25 -07:00

267 lines
10 KiB
C

/*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file "COPYING" in the main directory of this archive
* for more details.
*
* SGI UV MMR definitions
*
* Copyright (C) 2007-2008 Silicon Graphics, Inc. All rights reserved.
*/
#ifndef __ASM_IA64_UV_MMRS__
#define __ASM_IA64_UV_MMRS__
/*
* AUTO GENERATED - Do not edit
*/
#define UV_MMR_ENABLE (1UL << 63)
/* ========================================================================= */
/* UVH_NODE_ID */
/* ========================================================================= */
#define UVH_NODE_ID 0x0UL
#define UVH_NODE_ID_FORCE1_SHFT 0
#define UVH_NODE_ID_FORCE1_MASK 0x0000000000000001UL
#define UVH_NODE_ID_MANUFACTURER_SHFT 1
#define UVH_NODE_ID_MANUFACTURER_MASK 0x0000000000000ffeUL
#define UVH_NODE_ID_PART_NUMBER_SHFT 12
#define UVH_NODE_ID_PART_NUMBER_MASK 0x000000000ffff000UL
#define UVH_NODE_ID_REVISION_SHFT 28
#define UVH_NODE_ID_REVISION_MASK 0x00000000f0000000UL
#define UVH_NODE_ID_NODE_ID_SHFT 32
#define UVH_NODE_ID_NODE_ID_MASK 0x00007fff00000000UL
#define UVH_NODE_ID_NODES_PER_BIT_SHFT 48
#define UVH_NODE_ID_NODES_PER_BIT_MASK 0x007f000000000000UL
#define UVH_NODE_ID_NI_PORT_SHFT 56
#define UVH_NODE_ID_NI_PORT_MASK 0x0f00000000000000UL
union uvh_node_id_u {
unsigned long v;
struct uvh_node_id_s {
unsigned long force1 : 1; /* RO */
unsigned long manufacturer : 11; /* RO */
unsigned long part_number : 16; /* RO */
unsigned long revision : 4; /* RO */
unsigned long node_id : 15; /* RW */
unsigned long rsvd_47 : 1; /* */
unsigned long nodes_per_bit : 7; /* RW */
unsigned long rsvd_55 : 1; /* */
unsigned long ni_port : 4; /* RO */
unsigned long rsvd_60_63 : 4; /* */
} s;
};
/* ========================================================================= */
/* UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR */
/* ========================================================================= */
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR 0x16000d0UL
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR_DEST_BASE_SHFT 24
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR_DEST_BASE_MASK 0x00003fffff000000UL
union uvh_rh_gam_alias210_redirect_config_0_mmr_u {
unsigned long v;
struct uvh_rh_gam_alias210_redirect_config_0_mmr_s {
unsigned long rsvd_0_23 : 24; /* */
unsigned long dest_base : 22; /* RW */
unsigned long rsvd_46_63: 18; /* */
} s;
};
/* ========================================================================= */
/* UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR */
/* ========================================================================= */
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR 0x16000e0UL
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR_DEST_BASE_SHFT 24
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR_DEST_BASE_MASK 0x00003fffff000000UL
union uvh_rh_gam_alias210_redirect_config_1_mmr_u {
unsigned long v;
struct uvh_rh_gam_alias210_redirect_config_1_mmr_s {
unsigned long rsvd_0_23 : 24; /* */
unsigned long dest_base : 22; /* RW */
unsigned long rsvd_46_63: 18; /* */
} s;
};
/* ========================================================================= */
/* UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR */
/* ========================================================================= */
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR 0x16000f0UL
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR_DEST_BASE_SHFT 24
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR_DEST_BASE_MASK 0x00003fffff000000UL
union uvh_rh_gam_alias210_redirect_config_2_mmr_u {
unsigned long v;
struct uvh_rh_gam_alias210_redirect_config_2_mmr_s {
unsigned long rsvd_0_23 : 24; /* */
unsigned long dest_base : 22; /* RW */
unsigned long rsvd_46_63: 18; /* */
} s;
};
/* ========================================================================= */
/* UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR */
/* ========================================================================= */
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR 0x1600010UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_BASE_SHFT 28
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_BASE_MASK 0x00003ffff0000000UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_GR4_SHFT 46
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_GR4_MASK 0x0000400000000000UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_N_GRU_SHFT 52
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_N_GRU_MASK 0x00f0000000000000UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_ENABLE_SHFT 63
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_ENABLE_MASK 0x8000000000000000UL
union uvh_rh_gam_gru_overlay_config_mmr_u {
unsigned long v;
struct uvh_rh_gam_gru_overlay_config_mmr_s {
unsigned long rsvd_0_27: 28; /* */
unsigned long base : 18; /* RW */
unsigned long gr4 : 1; /* RW */
unsigned long rsvd_47_51: 5; /* */
unsigned long n_gru : 4; /* RW */
unsigned long rsvd_56_62: 7; /* */
unsigned long enable : 1; /* RW */
} s;
};
/* ========================================================================= */
/* UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR */
/* ========================================================================= */
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR 0x1600028UL
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_BASE_SHFT 26
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_BASE_MASK 0x00003ffffc000000UL
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_DUAL_HUB_SHFT 46
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_DUAL_HUB_MASK 0x0000400000000000UL
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_ENABLE_SHFT 63
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_ENABLE_MASK 0x8000000000000000UL
union uvh_rh_gam_mmr_overlay_config_mmr_u {
unsigned long v;
struct uvh_rh_gam_mmr_overlay_config_mmr_s {
unsigned long rsvd_0_25: 26; /* */
unsigned long base : 20; /* RW */
unsigned long dual_hub : 1; /* RW */
unsigned long rsvd_47_62: 16; /* */
unsigned long enable : 1; /* RW */
} s;
};
/* ========================================================================= */
/* UVH_RTC */
/* ========================================================================= */
#define UVH_RTC 0x28000UL
#define UVH_RTC_REAL_TIME_CLOCK_SHFT 0
#define UVH_RTC_REAL_TIME_CLOCK_MASK 0x00ffffffffffffffUL
union uvh_rtc_u {
unsigned long v;
struct uvh_rtc_s {
unsigned long real_time_clock : 56; /* RW */
unsigned long rsvd_56_63 : 8; /* */
} s;
};
/* ========================================================================= */
/* UVH_SI_ADDR_MAP_CONFIG */
/* ========================================================================= */
#define UVH_SI_ADDR_MAP_CONFIG 0xc80000UL
#define UVH_SI_ADDR_MAP_CONFIG_M_SKT_SHFT 0
#define UVH_SI_ADDR_MAP_CONFIG_M_SKT_MASK 0x000000000000003fUL
#define UVH_SI_ADDR_MAP_CONFIG_N_SKT_SHFT 8
#define UVH_SI_ADDR_MAP_CONFIG_N_SKT_MASK 0x0000000000000f00UL
union uvh_si_addr_map_config_u {
unsigned long v;
struct uvh_si_addr_map_config_s {
unsigned long m_skt : 6; /* RW */
unsigned long rsvd_6_7: 2; /* */
unsigned long n_skt : 4; /* RW */
unsigned long rsvd_12_63: 52; /* */
} s;
};
/* ========================================================================= */
/* UVH_SI_ALIAS0_OVERLAY_CONFIG */
/* ========================================================================= */
#define UVH_SI_ALIAS0_OVERLAY_CONFIG 0xc80008UL
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_BASE_SHFT 24
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_M_ALIAS_SHFT 48
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_ENABLE_SHFT 63
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL
union uvh_si_alias0_overlay_config_u {
unsigned long v;
struct uvh_si_alias0_overlay_config_s {
unsigned long rsvd_0_23: 24; /* */
unsigned long base : 8; /* RW */
unsigned long rsvd_32_47: 16; /* */
unsigned long m_alias : 5; /* RW */
unsigned long rsvd_53_62: 10; /* */
unsigned long enable : 1; /* RW */
} s;
};
/* ========================================================================= */
/* UVH_SI_ALIAS1_OVERLAY_CONFIG */
/* ========================================================================= */
#define UVH_SI_ALIAS1_OVERLAY_CONFIG 0xc80010UL
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_BASE_SHFT 24
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_M_ALIAS_SHFT 48
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_ENABLE_SHFT 63
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL
union uvh_si_alias1_overlay_config_u {
unsigned long v;
struct uvh_si_alias1_overlay_config_s {
unsigned long rsvd_0_23: 24; /* */
unsigned long base : 8; /* RW */
unsigned long rsvd_32_47: 16; /* */
unsigned long m_alias : 5; /* RW */
unsigned long rsvd_53_62: 10; /* */
unsigned long enable : 1; /* RW */
} s;
};
/* ========================================================================= */
/* UVH_SI_ALIAS2_OVERLAY_CONFIG */
/* ========================================================================= */
#define UVH_SI_ALIAS2_OVERLAY_CONFIG 0xc80018UL
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_BASE_SHFT 24
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_M_ALIAS_SHFT 48
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_ENABLE_SHFT 63
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL
union uvh_si_alias2_overlay_config_u {
unsigned long v;
struct uvh_si_alias2_overlay_config_s {
unsigned long rsvd_0_23: 24; /* */
unsigned long base : 8; /* RW */
unsigned long rsvd_32_47: 16; /* */
unsigned long m_alias : 5; /* RW */
unsigned long rsvd_53_62: 10; /* */
unsigned long enable : 1; /* RW */
} s;
};
#endif /* __ASM_IA64_UV_MMRS__ */