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It wasn't really clear from the gamepad-API description how ABS values are mapped exactly. Clarify that negative is left/up and positive is right/down. Unfortunately, this means I screwed up the Wii U ProController ABI. Anyhow, this just means we continue to have 0 compatible gamepad drivers in the kernel. User-space needs to fix them up, anyway, as all other gamepads are also incompatible. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
alps.txt | ||
amijoy.txt | ||
appletouch.txt | ||
atarikbd.txt | ||
bcm5974.txt | ||
cd32.txt | ||
cma3000_d0x.txt | ||
cs461x.txt | ||
edt-ft5x06.txt | ||
elantech.txt | ||
event-codes.txt | ||
ff.txt | ||
gamepad.txt | ||
gameport-programming.txt | ||
gpio-tilt.txt | ||
iforce-protocol.txt | ||
input-programming.txt | ||
input.txt | ||
interactive.fig | ||
joystick-api.txt | ||
joystick-parport.txt | ||
joystick.txt | ||
multi-touch-protocol.txt | ||
notifier.txt | ||
ntrig.txt | ||
rotary-encoder.txt | ||
sentelic.txt | ||
shape.fig | ||
walkera0701.txt | ||
xpad.txt | ||
yealink.txt |