Changelog v2:
Removed redundant check for invalid sgl.
Added check for valid page_offset in the beginning of exynos_drm_gem_map_buf.
Changelog v1:
The 'pages' structure is not required since we can use the 'sgt'. Even for
CONTIG buffers, a SGT is created (which will have just one sgl). This SGT
can be used during mmap instead of 'pages'. The 'page_size' element of the
structure is also not used anywhere and is removed.
This patch also fixes a memory leak where the 'pages' structure was being
allocated during gem buffer allocation but not being freed during deallocate.
Signed-off-by: Prathyush K <prathyush.k@samsung.com>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com>
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html