linux/drivers/infiniband/hw/nes/nes_hw.h
Tatyana Nikolova c5488c571f RDMA/nes: Copyright update
Update copyright information in the source files.

Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Faisal Latif <Faisal.Latif@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
2012-01-30 16:18:07 -08:00

1393 lines
40 KiB
C

/*
* Copyright (c) 2006 - 2011 Intel Corporation. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __NES_HW_H
#define __NES_HW_H
#include <linux/inet_lro.h>
#define NES_PHY_TYPE_CX4 1
#define NES_PHY_TYPE_1G 2
#define NES_PHY_TYPE_ARGUS 4
#define NES_PHY_TYPE_PUMA_1G 5
#define NES_PHY_TYPE_PUMA_10G 6
#define NES_PHY_TYPE_GLADIUS 7
#define NES_PHY_TYPE_SFP_D 8
#define NES_PHY_TYPE_KR 9
#define NES_MULTICAST_PF_MAX 8
#define NES_A0 3
#define NES_ENABLE_PAU 0x07000001
#define NES_DISABLE_PAU 0x07000000
#define NES_PAU_COUNTER 10
#define NES_CQP_OPCODE_MASK 0x3f
enum pci_regs {
NES_INT_STAT = 0x0000,
NES_INT_MASK = 0x0004,
NES_INT_PENDING = 0x0008,
NES_INTF_INT_STAT = 0x000C,
NES_INTF_INT_MASK = 0x0010,
NES_TIMER_STAT = 0x0014,
NES_PERIODIC_CONTROL = 0x0018,
NES_ONE_SHOT_CONTROL = 0x001C,
NES_EEPROM_COMMAND = 0x0020,
NES_EEPROM_DATA = 0x0024,
NES_FLASH_COMMAND = 0x0028,
NES_FLASH_DATA = 0x002C,
NES_SOFTWARE_RESET = 0x0030,
NES_CQ_ACK = 0x0034,
NES_WQE_ALLOC = 0x0040,
NES_CQE_ALLOC = 0x0044,
NES_AEQ_ALLOC = 0x0048
};
enum indexed_regs {
NES_IDX_CREATE_CQP_LOW = 0x0000,
NES_IDX_CREATE_CQP_HIGH = 0x0004,
NES_IDX_QP_CONTROL = 0x0040,
NES_IDX_FLM_CONTROL = 0x0080,
NES_IDX_INT_CPU_STATUS = 0x00a0,
NES_IDX_GPR_TRIGGER = 0x00bc,
NES_IDX_GPIO_CONTROL = 0x00f0,
NES_IDX_GPIO_DATA = 0x00f4,
NES_IDX_GPR2 = 0x010c,
NES_IDX_TCP_CONFIG0 = 0x01e4,
NES_IDX_TCP_TIMER_CONFIG = 0x01ec,
NES_IDX_TCP_NOW = 0x01f0,
NES_IDX_QP_MAX_CFG_SIZES = 0x0200,
NES_IDX_QP_CTX_SIZE = 0x0218,
NES_IDX_TCP_TIMER_SIZE0 = 0x0238,
NES_IDX_TCP_TIMER_SIZE1 = 0x0240,
NES_IDX_ARP_CACHE_SIZE = 0x0258,
NES_IDX_CQ_CTX_SIZE = 0x0260,
NES_IDX_MRT_SIZE = 0x0278,
NES_IDX_PBL_REGION_SIZE = 0x0280,
NES_IDX_IRRQ_COUNT = 0x02b0,
NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x02f0,
NES_IDX_RX_WINDOW_BUFFER_SIZE = 0x0300,
NES_IDX_DST_IP_ADDR = 0x0400,
NES_IDX_PCIX_DIAG = 0x08e8,
NES_IDX_MPP_DEBUG = 0x0a00,
NES_IDX_PORT_RX_DISCARDS = 0x0a30,
NES_IDX_PORT_TX_DISCARDS = 0x0a34,
NES_IDX_MPP_LB_DEBUG = 0x0b00,
NES_IDX_DENALI_CTL_22 = 0x1058,
NES_IDX_MAC_TX_CONTROL = 0x2000,
NES_IDX_MAC_TX_CONFIG = 0x2004,
NES_IDX_MAC_TX_PAUSE_QUANTA = 0x2008,
NES_IDX_MAC_RX_CONTROL = 0x200c,
NES_IDX_MAC_RX_CONFIG = 0x2010,
NES_IDX_MAC_EXACT_MATCH_BOTTOM = 0x201c,
NES_IDX_MAC_MDIO_CONTROL = 0x2084,
NES_IDX_MAC_TX_OCTETS_LOW = 0x2100,
NES_IDX_MAC_TX_OCTETS_HIGH = 0x2104,
NES_IDX_MAC_TX_FRAMES_LOW = 0x2108,
NES_IDX_MAC_TX_FRAMES_HIGH = 0x210c,
NES_IDX_MAC_TX_PAUSE_FRAMES = 0x2118,
NES_IDX_MAC_TX_ERRORS = 0x2138,
NES_IDX_MAC_RX_OCTETS_LOW = 0x213c,
NES_IDX_MAC_RX_OCTETS_HIGH = 0x2140,
NES_IDX_MAC_RX_FRAMES_LOW = 0x2144,
NES_IDX_MAC_RX_FRAMES_HIGH = 0x2148,
NES_IDX_MAC_RX_BC_FRAMES_LOW = 0x214c,
NES_IDX_MAC_RX_MC_FRAMES_HIGH = 0x2150,
NES_IDX_MAC_RX_PAUSE_FRAMES = 0x2154,
NES_IDX_MAC_RX_SHORT_FRAMES = 0x2174,
NES_IDX_MAC_RX_OVERSIZED_FRAMES = 0x2178,
NES_IDX_MAC_RX_JABBER_FRAMES = 0x217c,
NES_IDX_MAC_RX_CRC_ERR_FRAMES = 0x2180,
NES_IDX_MAC_RX_LENGTH_ERR_FRAMES = 0x2184,
NES_IDX_MAC_RX_SYMBOL_ERR_FRAMES = 0x2188,
NES_IDX_MAC_INT_STATUS = 0x21f0,
NES_IDX_MAC_INT_MASK = 0x21f4,
NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800,
NES_IDX_PHY_PCS_CONTROL_STATUS1 = 0x2a00,
NES_IDX_ETH_SERDES_COMMON_CONTROL0 = 0x2808,
NES_IDX_ETH_SERDES_COMMON_CONTROL1 = 0x2a08,
NES_IDX_ETH_SERDES_COMMON_STATUS0 = 0x280c,
NES_IDX_ETH_SERDES_COMMON_STATUS1 = 0x2a0c,
NES_IDX_ETH_SERDES_TX_EMP0 = 0x2810,
NES_IDX_ETH_SERDES_TX_EMP1 = 0x2a10,
NES_IDX_ETH_SERDES_TX_DRIVE0 = 0x2814,
NES_IDX_ETH_SERDES_TX_DRIVE1 = 0x2a14,
NES_IDX_ETH_SERDES_RX_MODE0 = 0x2818,
NES_IDX_ETH_SERDES_RX_MODE1 = 0x2a18,
NES_IDX_ETH_SERDES_RX_SIGDET0 = 0x281c,
NES_IDX_ETH_SERDES_RX_SIGDET1 = 0x2a1c,
NES_IDX_ETH_SERDES_BYPASS0 = 0x2820,
NES_IDX_ETH_SERDES_BYPASS1 = 0x2a20,
NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0 = 0x2824,
NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1 = 0x2a24,
NES_IDX_ETH_SERDES_RX_EQ_CONTROL0 = 0x2828,
NES_IDX_ETH_SERDES_RX_EQ_CONTROL1 = 0x2a28,
NES_IDX_ETH_SERDES_RX_EQ_STATUS0 = 0x282c,
NES_IDX_ETH_SERDES_RX_EQ_STATUS1 = 0x2a2c,
NES_IDX_ETH_SERDES_CDR_RESET0 = 0x2830,
NES_IDX_ETH_SERDES_CDR_RESET1 = 0x2a30,
NES_IDX_ETH_SERDES_CDR_CONTROL0 = 0x2834,
NES_IDX_ETH_SERDES_CDR_CONTROL1 = 0x2a34,
NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0 = 0x2838,
NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1 = 0x2a38,
NES_IDX_ENDNODE0_NSTAT_RX_DISCARD = 0x3080,
NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_LO = 0x3000,
NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_HI = 0x3004,
NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_LO = 0x3008,
NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_HI = 0x300c,
NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_LO = 0x7000,
NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_HI = 0x7004,
NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_LO = 0x7008,
NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_HI = 0x700c,
NES_IDX_WQM_CONFIG0 = 0x5000,
NES_IDX_WQM_CONFIG1 = 0x5004,
NES_IDX_CM_CONFIG = 0x5100,
NES_IDX_NIC_LOGPORT_TO_PHYPORT = 0x6000,
NES_IDX_NIC_PHYPORT_TO_USW = 0x6008,
NES_IDX_NIC_ACTIVE = 0x6010,
NES_IDX_NIC_UNICAST_ALL = 0x6018,
NES_IDX_NIC_MULTICAST_ALL = 0x6020,
NES_IDX_NIC_MULTICAST_ENABLE = 0x6028,
NES_IDX_NIC_BROADCAST_ON = 0x6030,
NES_IDX_USED_CHUNKS_TX = 0x60b0,
NES_IDX_TX_POOL_SIZE = 0x60b8,
NES_IDX_QUAD_HASH_TABLE_SIZE = 0x6148,
NES_IDX_PERFECT_FILTER_LOW = 0x6200,
NES_IDX_PERFECT_FILTER_HIGH = 0x6204,
NES_IDX_IPV4_TCP_REXMITS = 0x7080,
NES_IDX_DEBUG_ERROR_CONTROL_STATUS = 0x913c,
NES_IDX_DEBUG_ERROR_MASKS0 = 0x9140,
NES_IDX_DEBUG_ERROR_MASKS1 = 0x9144,
NES_IDX_DEBUG_ERROR_MASKS2 = 0x9148,
NES_IDX_DEBUG_ERROR_MASKS3 = 0x914c,
NES_IDX_DEBUG_ERROR_MASKS4 = 0x9150,
NES_IDX_DEBUG_ERROR_MASKS5 = 0x9154,
};
#define NES_IDX_MAC_TX_CONFIG_ENABLE_PAUSE 1
#define NES_IDX_MPP_DEBUG_PORT_DISABLE_PAUSE (1 << 17)
enum nes_cqp_opcodes {
NES_CQP_CREATE_QP = 0x00,
NES_CQP_MODIFY_QP = 0x01,
NES_CQP_DESTROY_QP = 0x02,
NES_CQP_CREATE_CQ = 0x03,
NES_CQP_MODIFY_CQ = 0x04,
NES_CQP_DESTROY_CQ = 0x05,
NES_CQP_ALLOCATE_STAG = 0x09,
NES_CQP_REGISTER_STAG = 0x0a,
NES_CQP_QUERY_STAG = 0x0b,
NES_CQP_REGISTER_SHARED_STAG = 0x0c,
NES_CQP_DEALLOCATE_STAG = 0x0d,
NES_CQP_MANAGE_ARP_CACHE = 0x0f,
NES_CQP_DOWNLOAD_SEGMENT = 0x10,
NES_CQP_SUSPEND_QPS = 0x11,
NES_CQP_UPLOAD_CONTEXT = 0x13,
NES_CQP_CREATE_CEQ = 0x16,
NES_CQP_DESTROY_CEQ = 0x18,
NES_CQP_CREATE_AEQ = 0x19,
NES_CQP_DESTROY_AEQ = 0x1b,
NES_CQP_LMI_ACCESS = 0x20,
NES_CQP_FLUSH_WQES = 0x22,
NES_CQP_MANAGE_APBVT = 0x23,
NES_CQP_MANAGE_QUAD_HASH = 0x25
};
enum nes_cqp_wqe_word_idx {
NES_CQP_WQE_OPCODE_IDX = 0,
NES_CQP_WQE_ID_IDX = 1,
NES_CQP_WQE_COMP_CTX_LOW_IDX = 2,
NES_CQP_WQE_COMP_CTX_HIGH_IDX = 3,
NES_CQP_WQE_COMP_SCRATCH_LOW_IDX = 4,
NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX = 5,
};
enum nes_cqp_wqe_word_download_idx { /* format differs from other cqp ops */
NES_CQP_WQE_DL_OPCODE_IDX = 0,
NES_CQP_WQE_DL_COMP_CTX_LOW_IDX = 1,
NES_CQP_WQE_DL_COMP_CTX_HIGH_IDX = 2,
NES_CQP_WQE_DL_LENGTH_0_TOTAL_IDX = 3
/* For index values 4-15 use NES_NIC_SQ_WQE_ values */
};
enum nes_cqp_cq_wqeword_idx {
NES_CQP_CQ_WQE_PBL_LOW_IDX = 6,
NES_CQP_CQ_WQE_PBL_HIGH_IDX = 7,
NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX = 8,
NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX = 9,
NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX = 10,
};
enum nes_cqp_stag_wqeword_idx {
NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX = 1,
NES_CQP_STAG_WQE_LEN_HIGH_PD_IDX = 6,
NES_CQP_STAG_WQE_LEN_LOW_IDX = 7,
NES_CQP_STAG_WQE_STAG_IDX = 8,
NES_CQP_STAG_WQE_VA_LOW_IDX = 10,
NES_CQP_STAG_WQE_VA_HIGH_IDX = 11,
NES_CQP_STAG_WQE_PA_LOW_IDX = 12,
NES_CQP_STAG_WQE_PA_HIGH_IDX = 13,
NES_CQP_STAG_WQE_PBL_LEN_IDX = 14
};
#define NES_CQP_OP_LOGICAL_PORT_SHIFT 26
#define NES_CQP_OP_IWARP_STATE_SHIFT 28
#define NES_CQP_OP_TERMLEN_SHIFT 28
enum nes_cqp_qp_bits {
NES_CQP_QP_ARP_VALID = (1<<8),
NES_CQP_QP_WINBUF_VALID = (1<<9),
NES_CQP_QP_CONTEXT_VALID = (1<<10),
NES_CQP_QP_ORD_VALID = (1<<11),
NES_CQP_QP_WINBUF_DATAIND_EN = (1<<12),
NES_CQP_QP_VIRT_WQS = (1<<13),
NES_CQP_QP_DEL_HTE = (1<<14),
NES_CQP_QP_CQS_VALID = (1<<15),
NES_CQP_QP_TYPE_TSA = 0,
NES_CQP_QP_TYPE_IWARP = (1<<16),
NES_CQP_QP_TYPE_CQP = (4<<16),
NES_CQP_QP_TYPE_NIC = (5<<16),
NES_CQP_QP_MSS_CHG = (1<<20),
NES_CQP_QP_STATIC_RESOURCES = (1<<21),
NES_CQP_QP_IGNORE_MW_BOUND = (1<<22),
NES_CQP_QP_VWQ_USE_LMI = (1<<23),
NES_CQP_QP_IWARP_STATE_IDLE = (1<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_RTS = (2<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_CLOSING = (3<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_TERMINATE = (5<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_ERROR = (6<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_MASK = (7<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_TERM_DONT_SEND_FIN = (1<<24),
NES_CQP_QP_TERM_DONT_SEND_TERM_MSG = (1<<25),
NES_CQP_QP_RESET = (1<<31),
};
enum nes_cqp_qp_wqe_word_idx {
NES_CQP_QP_WQE_CONTEXT_LOW_IDX = 6,
NES_CQP_QP_WQE_CONTEXT_HIGH_IDX = 7,
NES_CQP_QP_WQE_FLUSH_SQ_CODE = 8,
NES_CQP_QP_WQE_FLUSH_RQ_CODE = 9,
NES_CQP_QP_WQE_NEW_MSS_IDX = 15,
};
enum nes_nic_ctx_bits {
NES_NIC_CTX_RQ_SIZE_32 = (3<<8),
NES_NIC_CTX_RQ_SIZE_512 = (3<<8),
NES_NIC_CTX_SQ_SIZE_32 = (1<<10),
NES_NIC_CTX_SQ_SIZE_512 = (3<<10),
};
enum nes_nic_qp_ctx_word_idx {
NES_NIC_CTX_MISC_IDX = 0,
NES_NIC_CTX_SQ_LOW_IDX = 2,
NES_NIC_CTX_SQ_HIGH_IDX = 3,
NES_NIC_CTX_RQ_LOW_IDX = 4,
NES_NIC_CTX_RQ_HIGH_IDX = 5,
};
enum nes_cqp_cq_bits {
NES_CQP_CQ_CEQE_MASK = (1<<9),
NES_CQP_CQ_CEQ_VALID = (1<<10),
NES_CQP_CQ_RESIZE = (1<<11),
NES_CQP_CQ_CHK_OVERFLOW = (1<<12),
NES_CQP_CQ_4KB_CHUNK = (1<<14),
NES_CQP_CQ_VIRT = (1<<15),
};
enum nes_cqp_stag_bits {
NES_CQP_STAG_VA_TO = (1<<9),
NES_CQP_STAG_DEALLOC_PBLS = (1<<10),
NES_CQP_STAG_PBL_BLK_SIZE = (1<<11),
NES_CQP_STAG_MR = (1<<13),
NES_CQP_STAG_RIGHTS_LOCAL_READ = (1<<16),
NES_CQP_STAG_RIGHTS_LOCAL_WRITE = (1<<17),
NES_CQP_STAG_RIGHTS_REMOTE_READ = (1<<18),
NES_CQP_STAG_RIGHTS_REMOTE_WRITE = (1<<19),
NES_CQP_STAG_RIGHTS_WINDOW_BIND = (1<<20),
NES_CQP_STAG_REM_ACC_EN = (1<<21),
NES_CQP_STAG_LEAVE_PENDING = (1<<31),
};
enum nes_cqp_ceq_wqeword_idx {
NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX = 1,
NES_CQP_CEQ_WQE_PBL_LOW_IDX = 6,
NES_CQP_CEQ_WQE_PBL_HIGH_IDX = 7,
};
enum nes_cqp_ceq_bits {
NES_CQP_CEQ_4KB_CHUNK = (1<<14),
NES_CQP_CEQ_VIRT = (1<<15),
};
enum nes_cqp_aeq_wqeword_idx {
NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX = 1,
NES_CQP_AEQ_WQE_PBL_LOW_IDX = 6,
NES_CQP_AEQ_WQE_PBL_HIGH_IDX = 7,
};
enum nes_cqp_aeq_bits {
NES_CQP_AEQ_4KB_CHUNK = (1<<14),
NES_CQP_AEQ_VIRT = (1<<15),
};
enum nes_cqp_lmi_wqeword_idx {
NES_CQP_LMI_WQE_LMI_OFFSET_IDX = 1,
NES_CQP_LMI_WQE_FRAG_LOW_IDX = 8,
NES_CQP_LMI_WQE_FRAG_HIGH_IDX = 9,
NES_CQP_LMI_WQE_FRAG_LEN_IDX = 10,
};
enum nes_cqp_arp_wqeword_idx {
NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX = 6,
NES_CQP_ARP_WQE_MAC_HIGH_IDX = 7,
NES_CQP_ARP_WQE_REACHABILITY_MAX_IDX = 1,
};
enum nes_cqp_upload_wqeword_idx {
NES_CQP_UPLOAD_WQE_CTXT_LOW_IDX = 6,
NES_CQP_UPLOAD_WQE_CTXT_HIGH_IDX = 7,
NES_CQP_UPLOAD_WQE_HTE_IDX = 8,
};
enum nes_cqp_arp_bits {
NES_CQP_ARP_VALID = (1<<8),
NES_CQP_ARP_PERM = (1<<9),
};
enum nes_cqp_flush_bits {
NES_CQP_FLUSH_SQ = (1<<30),
NES_CQP_FLUSH_RQ = (1<<31),
NES_CQP_FLUSH_MAJ_MIN = (1<<28),
};
enum nes_cqe_opcode_bits {
NES_CQE_STAG_VALID = (1<<6),
NES_CQE_ERROR = (1<<7),
NES_CQE_SQ = (1<<8),
NES_CQE_SE = (1<<9),
NES_CQE_PSH = (1<<29),
NES_CQE_FIN = (1<<30),
NES_CQE_VALID = (1<<31),
};
enum nes_cqe_word_idx {
NES_CQE_PAYLOAD_LENGTH_IDX = 0,
NES_CQE_COMP_COMP_CTX_LOW_IDX = 2,
NES_CQE_COMP_COMP_CTX_HIGH_IDX = 3,
NES_CQE_INV_STAG_IDX = 4,
NES_CQE_QP_ID_IDX = 5,
NES_CQE_ERROR_CODE_IDX = 6,
NES_CQE_OPCODE_IDX = 7,
};
enum nes_ceqe_word_idx {
NES_CEQE_CQ_CTX_LOW_IDX = 0,
NES_CEQE_CQ_CTX_HIGH_IDX = 1,
};
enum nes_ceqe_status_bit {
NES_CEQE_VALID = (1<<31),
};
enum nes_int_bits {
NES_INT_CEQ0 = (1<<0),
NES_INT_CEQ1 = (1<<1),
NES_INT_CEQ2 = (1<<2),
NES_INT_CEQ3 = (1<<3),
NES_INT_CEQ4 = (1<<4),
NES_INT_CEQ5 = (1<<5),
NES_INT_CEQ6 = (1<<6),
NES_INT_CEQ7 = (1<<7),
NES_INT_CEQ8 = (1<<8),
NES_INT_CEQ9 = (1<<9),
NES_INT_CEQ10 = (1<<10),
NES_INT_CEQ11 = (1<<11),
NES_INT_CEQ12 = (1<<12),
NES_INT_CEQ13 = (1<<13),
NES_INT_CEQ14 = (1<<14),
NES_INT_CEQ15 = (1<<15),
NES_INT_AEQ0 = (1<<16),
NES_INT_AEQ1 = (1<<17),
NES_INT_AEQ2 = (1<<18),
NES_INT_AEQ3 = (1<<19),
NES_INT_AEQ4 = (1<<20),
NES_INT_AEQ5 = (1<<21),
NES_INT_AEQ6 = (1<<22),
NES_INT_AEQ7 = (1<<23),
NES_INT_MAC0 = (1<<24),
NES_INT_MAC1 = (1<<25),
NES_INT_MAC2 = (1<<26),
NES_INT_MAC3 = (1<<27),
NES_INT_TSW = (1<<28),
NES_INT_TIMER = (1<<29),
NES_INT_INTF = (1<<30),
};
enum nes_intf_int_bits {
NES_INTF_INT_PCIERR = (1<<0),
NES_INTF_PERIODIC_TIMER = (1<<2),
NES_INTF_ONE_SHOT_TIMER = (1<<3),
NES_INTF_INT_CRITERR = (1<<14),
NES_INTF_INT_AEQ0_OFLOW = (1<<16),
NES_INTF_INT_AEQ1_OFLOW = (1<<17),
NES_INTF_INT_AEQ2_OFLOW = (1<<18),
NES_INTF_INT_AEQ3_OFLOW = (1<<19),
NES_INTF_INT_AEQ4_OFLOW = (1<<20),
NES_INTF_INT_AEQ5_OFLOW = (1<<21),
NES_INTF_INT_AEQ6_OFLOW = (1<<22),
NES_INTF_INT_AEQ7_OFLOW = (1<<23),
NES_INTF_INT_AEQ_OFLOW = (0xff<<16),
};
enum nes_mac_int_bits {
NES_MAC_INT_LINK_STAT_CHG = (1<<1),
NES_MAC_INT_XGMII_EXT = (1<<2),
NES_MAC_INT_TX_UNDERFLOW = (1<<6),
NES_MAC_INT_TX_ERROR = (1<<7),
};
enum nes_cqe_allocate_bits {
NES_CQE_ALLOC_INC_SELECT = (1<<28),
NES_CQE_ALLOC_NOTIFY_NEXT = (1<<29),
NES_CQE_ALLOC_NOTIFY_SE = (1<<30),
NES_CQE_ALLOC_RESET = (1<<31),
};
enum nes_nic_rq_wqe_word_idx {
NES_NIC_RQ_WQE_LENGTH_1_0_IDX = 0,
NES_NIC_RQ_WQE_LENGTH_3_2_IDX = 1,
NES_NIC_RQ_WQE_FRAG0_LOW_IDX = 2,
NES_NIC_RQ_WQE_FRAG0_HIGH_IDX = 3,
NES_NIC_RQ_WQE_FRAG1_LOW_IDX = 4,
NES_NIC_RQ_WQE_FRAG1_HIGH_IDX = 5,
NES_NIC_RQ_WQE_FRAG2_LOW_IDX = 6,
NES_NIC_RQ_WQE_FRAG2_HIGH_IDX = 7,
NES_NIC_RQ_WQE_FRAG3_LOW_IDX = 8,
NES_NIC_RQ_WQE_FRAG3_HIGH_IDX = 9,
};
enum nes_nic_sq_wqe_word_idx {
NES_NIC_SQ_WQE_MISC_IDX = 0,
NES_NIC_SQ_WQE_TOTAL_LENGTH_IDX = 1,
NES_NIC_SQ_WQE_LSO_INFO_IDX = 2,
NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX = 3,
NES_NIC_SQ_WQE_LENGTH_2_1_IDX = 4,
NES_NIC_SQ_WQE_LENGTH_4_3_IDX = 5,
NES_NIC_SQ_WQE_FRAG0_LOW_IDX = 6,
NES_NIC_SQ_WQE_FRAG0_HIGH_IDX = 7,
NES_NIC_SQ_WQE_FRAG1_LOW_IDX = 8,
NES_NIC_SQ_WQE_FRAG1_HIGH_IDX = 9,
NES_NIC_SQ_WQE_FRAG2_LOW_IDX = 10,
NES_NIC_SQ_WQE_FRAG2_HIGH_IDX = 11,
NES_NIC_SQ_WQE_FRAG3_LOW_IDX = 12,
NES_NIC_SQ_WQE_FRAG3_HIGH_IDX = 13,
NES_NIC_SQ_WQE_FRAG4_LOW_IDX = 14,
NES_NIC_SQ_WQE_FRAG4_HIGH_IDX = 15,
};
enum nes_iwarp_sq_wqe_word_idx {
NES_IWARP_SQ_WQE_MISC_IDX = 0,
NES_IWARP_SQ_WQE_TOTAL_PAYLOAD_IDX = 1,
NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX = 2,
NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX = 3,
NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
NES_IWARP_SQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
NES_IWARP_SQ_WQE_INV_STAG_LOW_IDX = 7,
NES_IWARP_SQ_WQE_RDMA_TO_LOW_IDX = 8,
NES_IWARP_SQ_WQE_RDMA_TO_HIGH_IDX = 9,
NES_IWARP_SQ_WQE_RDMA_LENGTH_IDX = 10,
NES_IWARP_SQ_WQE_RDMA_STAG_IDX = 11,
NES_IWARP_SQ_WQE_IMM_DATA_START_IDX = 12,
NES_IWARP_SQ_WQE_FRAG0_LOW_IDX = 16,
NES_IWARP_SQ_WQE_FRAG0_HIGH_IDX = 17,
NES_IWARP_SQ_WQE_LENGTH0_IDX = 18,
NES_IWARP_SQ_WQE_STAG0_IDX = 19,
NES_IWARP_SQ_WQE_FRAG1_LOW_IDX = 20,
NES_IWARP_SQ_WQE_FRAG1_HIGH_IDX = 21,
NES_IWARP_SQ_WQE_LENGTH1_IDX = 22,
NES_IWARP_SQ_WQE_STAG1_IDX = 23,
NES_IWARP_SQ_WQE_FRAG2_LOW_IDX = 24,
NES_IWARP_SQ_WQE_FRAG2_HIGH_IDX = 25,
NES_IWARP_SQ_WQE_LENGTH2_IDX = 26,
NES_IWARP_SQ_WQE_STAG2_IDX = 27,
NES_IWARP_SQ_WQE_FRAG3_LOW_IDX = 28,
NES_IWARP_SQ_WQE_FRAG3_HIGH_IDX = 29,
NES_IWARP_SQ_WQE_LENGTH3_IDX = 30,
NES_IWARP_SQ_WQE_STAG3_IDX = 31,
};
enum nes_iwarp_sq_bind_wqe_word_idx {
NES_IWARP_SQ_BIND_WQE_MR_IDX = 6,
NES_IWARP_SQ_BIND_WQE_MW_IDX = 7,
NES_IWARP_SQ_BIND_WQE_LENGTH_LOW_IDX = 8,
NES_IWARP_SQ_BIND_WQE_LENGTH_HIGH_IDX = 9,
NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX = 10,
NES_IWARP_SQ_BIND_WQE_VA_FBO_HIGH_IDX = 11,
};
enum nes_iwarp_sq_fmr_wqe_word_idx {
NES_IWARP_SQ_FMR_WQE_MR_STAG_IDX = 7,
NES_IWARP_SQ_FMR_WQE_LENGTH_LOW_IDX = 8,
NES_IWARP_SQ_FMR_WQE_LENGTH_HIGH_IDX = 9,
NES_IWARP_SQ_FMR_WQE_VA_FBO_LOW_IDX = 10,
NES_IWARP_SQ_FMR_WQE_VA_FBO_HIGH_IDX = 11,
NES_IWARP_SQ_FMR_WQE_PBL_ADDR_LOW_IDX = 12,
NES_IWARP_SQ_FMR_WQE_PBL_ADDR_HIGH_IDX = 13,
NES_IWARP_SQ_FMR_WQE_PBL_LENGTH_IDX = 14,
};
enum nes_iwarp_sq_fmr_opcodes {
NES_IWARP_SQ_FMR_WQE_ZERO_BASED = (1<<6),
NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_4K = (0<<7),
NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_2M = (1<<7),
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_READ = (1<<16),
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_WRITE = (1<<17),
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_READ = (1<<18),
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_WRITE = (1<<19),
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_WINDOW_BIND = (1<<20),
};
#define NES_IWARP_SQ_FMR_WQE_MR_LENGTH_HIGH_MASK 0xFF;
enum nes_iwarp_sq_locinv_wqe_word_idx {
NES_IWARP_SQ_LOCINV_WQE_INV_STAG_IDX = 6,
};
enum nes_iwarp_rq_wqe_word_idx {
NES_IWARP_RQ_WQE_TOTAL_PAYLOAD_IDX = 1,
NES_IWARP_RQ_WQE_COMP_CTX_LOW_IDX = 2,
NES_IWARP_RQ_WQE_COMP_CTX_HIGH_IDX = 3,
NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
NES_IWARP_RQ_WQE_FRAG0_LOW_IDX = 8,
NES_IWARP_RQ_WQE_FRAG0_HIGH_IDX = 9,
NES_IWARP_RQ_WQE_LENGTH0_IDX = 10,
NES_IWARP_RQ_WQE_STAG0_IDX = 11,
NES_IWARP_RQ_WQE_FRAG1_LOW_IDX = 12,
NES_IWARP_RQ_WQE_FRAG1_HIGH_IDX = 13,
NES_IWARP_RQ_WQE_LENGTH1_IDX = 14,
NES_IWARP_RQ_WQE_STAG1_IDX = 15,
NES_IWARP_RQ_WQE_FRAG2_LOW_IDX = 16,
NES_IWARP_RQ_WQE_FRAG2_HIGH_IDX = 17,
NES_IWARP_RQ_WQE_LENGTH2_IDX = 18,
NES_IWARP_RQ_WQE_STAG2_IDX = 19,
NES_IWARP_RQ_WQE_FRAG3_LOW_IDX = 20,
NES_IWARP_RQ_WQE_FRAG3_HIGH_IDX = 21,
NES_IWARP_RQ_WQE_LENGTH3_IDX = 22,
NES_IWARP_RQ_WQE_STAG3_IDX = 23,
};
enum nes_nic_sq_wqe_bits {
NES_NIC_SQ_WQE_PHDR_CS_READY = (1<<21),
NES_NIC_SQ_WQE_LSO_ENABLE = (1<<22),
NES_NIC_SQ_WQE_TAGVALUE_ENABLE = (1<<23),
NES_NIC_SQ_WQE_DISABLE_CHKSUM = (1<<30),
NES_NIC_SQ_WQE_COMPLETION = (1<<31),
};
enum nes_nic_cqe_word_idx {
NES_NIC_CQE_ACCQP_ID_IDX = 0,
NES_NIC_CQE_HASH_RCVNXT = 1,
NES_NIC_CQE_TAG_PKT_TYPE_IDX = 2,
NES_NIC_CQE_MISC_IDX = 3,
};
#define NES_PKT_TYPE_APBVT_BITS 0xC112
#define NES_PKT_TYPE_APBVT_MASK 0xff3e
#define NES_PKT_TYPE_PVALID_BITS 0x10000000
#define NES_PKT_TYPE_PVALID_MASK 0x30000000
#define NES_PKT_TYPE_TCPV4_BITS 0x0110
#define NES_PKT_TYPE_TCPV4_MASK 0x3f30
#define NES_PKT_TYPE_UDPV4_BITS 0x0210
#define NES_PKT_TYPE_UDPV4_MASK 0x3f30
#define NES_PKT_TYPE_IPV4_BITS 0x0010
#define NES_PKT_TYPE_IPV4_MASK 0x3f30
#define NES_PKT_TYPE_OTHER_BITS 0x0000
#define NES_PKT_TYPE_OTHER_MASK 0x0030
#define NES_NIC_CQE_ERRV_SHIFT 16
enum nes_nic_ev_bits {
NES_NIC_ERRV_BITS_MODE = (1<<0),
NES_NIC_ERRV_BITS_IPV4_CSUM_ERR = (1<<1),
NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR = (1<<2),
NES_NIC_ERRV_BITS_WQE_OVERRUN = (1<<3),
NES_NIC_ERRV_BITS_IPH_ERR = (1<<4),
};
enum nes_nic_cqe_bits {
NES_NIC_CQE_ERRV_MASK = (0xff<<NES_NIC_CQE_ERRV_SHIFT),
NES_NIC_CQE_SQ = (1<<24),
NES_NIC_CQE_ACCQP_PORT = (1<<28),
NES_NIC_CQE_ACCQP_VALID = (1<<29),
NES_NIC_CQE_TAG_VALID = (1<<30),
NES_NIC_CQE_VALID = (1<<31),
};
enum nes_aeqe_word_idx {
NES_AEQE_COMP_CTXT_LOW_IDX = 0,
NES_AEQE_COMP_CTXT_HIGH_IDX = 1,
NES_AEQE_COMP_QP_CQ_ID_IDX = 2,
NES_AEQE_MISC_IDX = 3,
};
enum nes_aeqe_bits {
NES_AEQE_QP = (1<<16),
NES_AEQE_CQ = (1<<17),
NES_AEQE_SQ = (1<<18),
NES_AEQE_INBOUND_RDMA = (1<<19),
NES_AEQE_IWARP_STATE_MASK = (7<<20),
NES_AEQE_TCP_STATE_MASK = (0xf<<24),
NES_AEQE_Q2_DATA_WRITTEN = (0x3<<28),
NES_AEQE_VALID = (1<<31),
};
#define NES_AEQE_IWARP_STATE_SHIFT 20
#define NES_AEQE_TCP_STATE_SHIFT 24
#define NES_AEQE_Q2_DATA_ETHERNET (1<<28)
#define NES_AEQE_Q2_DATA_MPA (1<<29)
enum nes_aeqe_iwarp_state {
NES_AEQE_IWARP_STATE_NON_EXISTANT = 0,
NES_AEQE_IWARP_STATE_IDLE = 1,
NES_AEQE_IWARP_STATE_RTS = 2,
NES_AEQE_IWARP_STATE_CLOSING = 3,
NES_AEQE_IWARP_STATE_TERMINATE = 5,
NES_AEQE_IWARP_STATE_ERROR = 6
};
enum nes_aeqe_tcp_state {
NES_AEQE_TCP_STATE_NON_EXISTANT = 0,
NES_AEQE_TCP_STATE_CLOSED = 1,
NES_AEQE_TCP_STATE_LISTEN = 2,
NES_AEQE_TCP_STATE_SYN_SENT = 3,
NES_AEQE_TCP_STATE_SYN_RCVD = 4,
NES_AEQE_TCP_STATE_ESTABLISHED = 5,
NES_AEQE_TCP_STATE_CLOSE_WAIT = 6,
NES_AEQE_TCP_STATE_FIN_WAIT_1 = 7,
NES_AEQE_TCP_STATE_CLOSING = 8,
NES_AEQE_TCP_STATE_LAST_ACK = 9,
NES_AEQE_TCP_STATE_FIN_WAIT_2 = 10,
NES_AEQE_TCP_STATE_TIME_WAIT = 11
};
enum nes_aeqe_aeid {
NES_AEQE_AEID_AMP_UNALLOCATED_STAG = 0x0102,
NES_AEQE_AEID_AMP_INVALID_STAG = 0x0103,
NES_AEQE_AEID_AMP_BAD_QP = 0x0104,
NES_AEQE_AEID_AMP_BAD_PD = 0x0105,
NES_AEQE_AEID_AMP_BAD_STAG_KEY = 0x0106,
NES_AEQE_AEID_AMP_BAD_STAG_INDEX = 0x0107,
NES_AEQE_AEID_AMP_BOUNDS_VIOLATION = 0x0108,
NES_AEQE_AEID_AMP_RIGHTS_VIOLATION = 0x0109,
NES_AEQE_AEID_AMP_TO_WRAP = 0x010a,
NES_AEQE_AEID_AMP_FASTREG_SHARED = 0x010b,
NES_AEQE_AEID_AMP_FASTREG_VALID_STAG = 0x010c,
NES_AEQE_AEID_AMP_FASTREG_MW_STAG = 0x010d,
NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS = 0x010e,
NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW = 0x010f,
NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH = 0x0110,
NES_AEQE_AEID_AMP_INVALIDATE_SHARED = 0x0111,
NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS = 0x0112,
NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS = 0x0113,
NES_AEQE_AEID_AMP_MWBIND_VALID_STAG = 0x0114,
NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG = 0x0115,
NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG = 0x0116,
NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG = 0x0117,
NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS = 0x0118,
NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS = 0x0119,
NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT = 0x011a,
NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED = 0x011b,
NES_AEQE_AEID_BAD_CLOSE = 0x0201,
NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE = 0x0202,
NES_AEQE_AEID_CQ_OPERATION_ERROR = 0x0203,
NES_AEQE_AEID_PRIV_OPERATION_DENIED = 0x0204,
NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO = 0x0205,
NES_AEQE_AEID_STAG_ZERO_INVALID = 0x0206,
NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN = 0x0301,
NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID = 0x0302,
NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER = 0x0303,
NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION = 0x0304,
NES_AEQE_AEID_DDP_UBE_INVALID_MO = 0x0305,
NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE = 0x0306,
NES_AEQE_AEID_DDP_UBE_INVALID_QN = 0x0307,
NES_AEQE_AEID_DDP_NO_L_BIT = 0x0308,
NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION = 0x0311,
NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE = 0x0312,
NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST = 0x0313,
NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP = 0x0314,
NES_AEQE_AEID_INVALID_ARP_ENTRY = 0x0401,
NES_AEQE_AEID_INVALID_TCP_OPTION_RCVD = 0x0402,
NES_AEQE_AEID_STALE_ARP_ENTRY = 0x0403,
NES_AEQE_AEID_LLP_CLOSE_COMPLETE = 0x0501,
NES_AEQE_AEID_LLP_CONNECTION_RESET = 0x0502,
NES_AEQE_AEID_LLP_FIN_RECEIVED = 0x0503,
NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH = 0x0504,
NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR = 0x0505,
NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE = 0x0506,
NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL = 0x0507,
NES_AEQE_AEID_LLP_SYN_RECEIVED = 0x0508,
NES_AEQE_AEID_LLP_TERMINATE_RECEIVED = 0x0509,
NES_AEQE_AEID_LLP_TOO_MANY_RETRIES = 0x050a,
NES_AEQE_AEID_LLP_TOO_MANY_KEEPALIVE_RETRIES = 0x050b,
NES_AEQE_AEID_RESET_SENT = 0x0601,
NES_AEQE_AEID_TERMINATE_SENT = 0x0602,
NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC = 0x0700
};
enum nes_iwarp_sq_opcodes {
NES_IWARP_SQ_WQE_WRPDU = (1<<15),
NES_IWARP_SQ_WQE_PSH = (1<<21),
NES_IWARP_SQ_WQE_STREAMING = (1<<23),
NES_IWARP_SQ_WQE_IMM_DATA = (1<<28),
NES_IWARP_SQ_WQE_READ_FENCE = (1<<29),
NES_IWARP_SQ_WQE_LOCAL_FENCE = (1<<30),
NES_IWARP_SQ_WQE_SIGNALED_COMPL = (1<<31),
};
enum nes_iwarp_sq_wqe_bits {
NES_IWARP_SQ_OP_RDMAW = 0,
NES_IWARP_SQ_OP_RDMAR = 1,
NES_IWARP_SQ_OP_SEND = 3,
NES_IWARP_SQ_OP_SENDINV = 4,
NES_IWARP_SQ_OP_SENDSE = 5,
NES_IWARP_SQ_OP_SENDSEINV = 6,
NES_IWARP_SQ_OP_BIND = 8,
NES_IWARP_SQ_OP_FAST_REG = 9,
NES_IWARP_SQ_OP_LOCINV = 10,
NES_IWARP_SQ_OP_RDMAR_LOCINV = 11,
NES_IWARP_SQ_OP_NOP = 12,
};
enum nes_iwarp_cqe_major_code {
NES_IWARP_CQE_MAJOR_FLUSH = 1,
NES_IWARP_CQE_MAJOR_DRV = 0x8000
};
enum nes_iwarp_cqe_minor_code {
NES_IWARP_CQE_MINOR_FLUSH = 1
};
#define NES_EEPROM_READ_REQUEST (1<<16)
#define NES_MAC_ADDR_VALID (1<<20)
/*
* NES index registers init values.
*/
struct nes_init_values {
u32 index;
u32 data;
u8 wrt;
};
/*
* NES registers in BAR0.
*/
struct nes_pci_regs {
u32 int_status;
u32 int_mask;
u32 int_pending;
u32 intf_int_status;
u32 intf_int_mask;
u32 other_regs[59]; /* pad out to 256 bytes for now */
};
#define NES_CQP_SQ_SIZE 128
#define NES_CCQ_SIZE 128
#define NES_NIC_WQ_SIZE 512
#define NES_NIC_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_512) | (NES_NIC_CTX_SQ_SIZE_512))
#define NES_NIC_BACK_STORE 0x00038000
struct nes_device;
struct nes_hw_nic_qp_context {
__le32 context_words[6];
};
struct nes_hw_nic_sq_wqe {
__le32 wqe_words[16];
};
struct nes_hw_nic_rq_wqe {
__le32 wqe_words[16];
};
struct nes_hw_nic_cqe {
__le32 cqe_words[4];
};
struct nes_hw_cqp_qp_context {
__le32 context_words[4];
};
struct nes_hw_cqp_wqe {
__le32 wqe_words[16];
};
struct nes_hw_qp_wqe {
__le32 wqe_words[32];
};
struct nes_hw_cqe {
__le32 cqe_words[8];
};
struct nes_hw_ceqe {
__le32 ceqe_words[2];
};
struct nes_hw_aeqe {
__le32 aeqe_words[4];
};
struct nes_cqp_request {
union {
u64 cqp_callback_context;
void *cqp_callback_pointer;
};
wait_queue_head_t waitq;
struct nes_hw_cqp_wqe cqp_wqe;
struct list_head list;
atomic_t refcount;
void (*cqp_callback)(struct nes_device *nesdev, struct nes_cqp_request *cqp_request);
u16 major_code;
u16 minor_code;
u8 waiting;
u8 request_done;
u8 dynamic;
u8 callback;
};
struct nes_hw_cqp {
struct nes_hw_cqp_wqe *sq_vbase;
dma_addr_t sq_pbase;
spinlock_t lock;
wait_queue_head_t waitq;
u16 qp_id;
u16 sq_head;
u16 sq_tail;
u16 sq_size;
};
#define NES_FIRST_FRAG_SIZE 128
struct nes_first_frag {
u8 buffer[NES_FIRST_FRAG_SIZE];
};
struct nes_hw_nic {
struct nes_first_frag *first_frag_vbase; /* virtual address of first frags */
struct nes_hw_nic_sq_wqe *sq_vbase; /* virtual address of sq */
struct nes_hw_nic_rq_wqe *rq_vbase; /* virtual address of rq */
struct sk_buff *tx_skb[NES_NIC_WQ_SIZE];
struct sk_buff *rx_skb[NES_NIC_WQ_SIZE];
dma_addr_t frag_paddr[NES_NIC_WQ_SIZE];
unsigned long first_frag_overflow[BITS_TO_LONGS(NES_NIC_WQ_SIZE)];
dma_addr_t sq_pbase; /* PCI memory for host rings */
dma_addr_t rq_pbase; /* PCI memory for host rings */
u16 qp_id;
u16 sq_head;
u16 sq_tail;
u16 sq_size;
u16 rq_head;
u16 rq_tail;
u16 rq_size;
u8 replenishing_rq;
u8 reserved;
spinlock_t rq_lock;
};
struct nes_hw_nic_cq {
struct nes_hw_nic_cqe volatile *cq_vbase; /* PCI memory for host rings */
void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
dma_addr_t cq_pbase; /* PCI memory for host rings */
int rx_cqes_completed;
int cqe_allocs_pending;
int rx_pkts_indicated;
u16 cq_head;
u16 cq_size;
u16 cq_number;
u8 cqes_pending;
};
struct nes_hw_qp {
struct nes_hw_qp_wqe *sq_vbase; /* PCI memory for host rings */
struct nes_hw_qp_wqe *rq_vbase; /* PCI memory for host rings */
void *q2_vbase; /* PCI memory for host rings */
dma_addr_t sq_pbase; /* PCI memory for host rings */
dma_addr_t rq_pbase; /* PCI memory for host rings */
dma_addr_t q2_pbase; /* PCI memory for host rings */
u32 qp_id;
u16 sq_head;
u16 sq_tail;
u16 sq_size;
u16 rq_head;
u16 rq_tail;
u16 rq_size;
u8 rq_encoded_size;
u8 sq_encoded_size;
};
struct nes_hw_cq {
struct nes_hw_cqe *cq_vbase; /* PCI memory for host rings */
void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_cq *cq);
dma_addr_t cq_pbase; /* PCI memory for host rings */
u16 cq_head;
u16 cq_size;
u16 cq_number;
};
struct nes_hw_ceq {
struct nes_hw_ceqe volatile *ceq_vbase; /* PCI memory for host rings */
dma_addr_t ceq_pbase; /* PCI memory for host rings */
u16 ceq_head;
u16 ceq_size;
};
struct nes_hw_aeq {
struct nes_hw_aeqe volatile *aeq_vbase; /* PCI memory for host rings */
dma_addr_t aeq_pbase; /* PCI memory for host rings */
u16 aeq_head;
u16 aeq_size;
};
struct nic_qp_map {
u8 qpid;
u8 nic_index;
u8 logical_port;
u8 is_hnic;
};
#define NES_CQP_ARP_AEQ_INDEX_MASK 0x000f0000
#define NES_CQP_ARP_AEQ_INDEX_SHIFT 16
#define NES_CQP_APBVT_ADD 0x00008000
#define NES_CQP_APBVT_NIC_SHIFT 16
#define NES_ARP_ADD 1
#define NES_ARP_DELETE 2
#define NES_ARP_RESOLVE 3
#define NES_MAC_SW_IDLE 0
#define NES_MAC_SW_INTERRUPT 1
#define NES_MAC_SW_MH 2
struct nes_arp_entry {
u32 ip_addr;
u8 mac_addr[ETH_ALEN];
};
#define NES_NIC_FAST_TIMER 96
#define NES_NIC_FAST_TIMER_LOW 40
#define NES_NIC_FAST_TIMER_HIGH 1000
#define DEFAULT_NES_QL_HIGH 256
#define DEFAULT_NES_QL_LOW 16
#define DEFAULT_NES_QL_TARGET 64
#define DEFAULT_JUMBO_NES_QL_LOW 12
#define DEFAULT_JUMBO_NES_QL_TARGET 40
#define DEFAULT_JUMBO_NES_QL_HIGH 128
#define NES_NIC_CQ_DOWNWARD_TREND 16
#define NES_PFT_SIZE 48
#define NES_MGT_WQ_COUNT 32
#define NES_MGT_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_32) | (NES_NIC_CTX_SQ_SIZE_32))
#define NES_MGT_QP_OFFSET 36
#define NES_MGT_QP_COUNT 4
struct nes_hw_tune_timer {
/* u16 cq_count; */
u16 threshold_low;
u16 threshold_target;
u16 threshold_high;
u16 timer_in_use;
u16 timer_in_use_old;
u16 timer_in_use_min;
u16 timer_in_use_max;
u8 timer_direction_upward;
u8 timer_direction_downward;
u16 cq_count_old;
u8 cq_direction_downward;
};
#define NES_TIMER_INT_LIMIT 2
#define NES_TIMER_INT_LIMIT_DYNAMIC 10
#define NES_TIMER_ENABLE_LIMIT 4
#define NES_MAX_LINK_INTERRUPTS 128
#define NES_MAX_LINK_CHECK 200
#define NES_MAX_LRO_DESCRIPTORS 32
#define NES_LRO_MAX_AGGR 64
struct nes_adapter {
u64 fw_ver;
unsigned long *allocated_qps;
unsigned long *allocated_cqs;
unsigned long *allocated_mrs;
unsigned long *allocated_pds;
unsigned long *allocated_arps;
struct nes_qp **qp_table;
struct workqueue_struct *work_q;
struct list_head list;
struct list_head active_listeners;
/* list of the netdev's associated with each logical port */
struct list_head nesvnic_list[4];
struct timer_list mh_timer;
struct timer_list lc_timer;
struct work_struct work;
spinlock_t resource_lock;
spinlock_t phy_lock;
spinlock_t pbl_lock;
spinlock_t periodic_timer_lock;
struct nes_arp_entry arp_table[NES_MAX_ARP_TABLE_SIZE];
/* Adapter CEQ and AEQs */
struct nes_hw_ceq ceq[16];
struct nes_hw_aeq aeq[8];
struct nes_hw_tune_timer tune_timer;
unsigned long doorbell_start;
u32 hw_rev;
u32 vendor_id;
u32 vendor_part_id;
u32 device_cap_flags;
u32 tick_delta;
u32 timer_int_req;
u32 arp_table_size;
u32 next_arp_index;
u32 max_mr;
u32 max_256pbl;
u32 max_4kpbl;
u32 free_256pbl;
u32 free_4kpbl;
u32 max_mr_size;
u32 max_qp;
u32 next_qp;
u32 max_irrq;
u32 max_qp_wr;
u32 max_sge;
u32 max_cq;
u32 next_cq;
u32 max_cqe;
u32 max_pd;
u32 base_pd;
u32 next_pd;
u32 hte_index_mask;
/* EEPROM information */
u32 rx_pool_size;
u32 tx_pool_size;
u32 rx_threshold;
u32 tcp_timer_core_clk_divisor;
u32 iwarp_config;
u32 cm_config;
u32 sws_timer_config;
u32 tcp_config1;
u32 wqm_wat;
u32 core_clock;
u32 firmware_version;
u32 eeprom_version;
u32 nic_rx_eth_route_err;
u32 et_rx_coalesce_usecs;
u32 et_rx_max_coalesced_frames;
u32 et_rx_coalesce_usecs_irq;
u32 et_rx_max_coalesced_frames_irq;
u32 et_pkt_rate_low;
u32 et_rx_coalesce_usecs_low;
u32 et_rx_max_coalesced_frames_low;
u32 et_pkt_rate_high;
u32 et_rx_coalesce_usecs_high;
u32 et_rx_max_coalesced_frames_high;
u32 et_rate_sample_interval;
u32 timer_int_limit;
u32 wqm_quanta;
u8 allow_unaligned_fpdus;
/* Adapter base MAC address */
u32 mac_addr_low;
u16 mac_addr_high;
u16 firmware_eeprom_offset;
u16 software_eeprom_offset;
u16 max_irrq_wr;
/* pd config for each port */
u16 pd_config_size[4];
u16 pd_config_base[4];
u16 link_interrupt_count[4];
u8 crit_error_count[32];
/* the phy index for each port */
u8 phy_index[4];
u8 mac_sw_state[4];
u8 mac_link_down[4];
u8 phy_type[4];
u8 log_port;
/* PCI information */
unsigned int devfn;
unsigned char bus_number;
unsigned char OneG_Mode;
unsigned char ref_count;
u8 netdev_count;
u8 netdev_max; /* from host nic address count in EEPROM */
u8 port_count;
u8 virtwq;
u8 send_term_ok;
u8 et_use_adaptive_rx_coalesce;
u8 adapter_fcn_count;
u8 pft_mcast_map[NES_PFT_SIZE];
};
struct nes_pbl {
u64 *pbl_vbase;
dma_addr_t pbl_pbase;
struct page *page;
unsigned long user_base;
u32 pbl_size;
struct list_head list;
/* TODO: need to add list for two level tables */
};
#define NES_4K_PBL_CHUNK_SIZE 4096
struct nes_fast_mr_wqe_pbl {
u64 *kva;
dma_addr_t paddr;
};
struct nes_ib_fast_reg_page_list {
struct ib_fast_reg_page_list ibfrpl;
struct nes_fast_mr_wqe_pbl nes_wqe_pbl;
u64 pbl;
};
struct nes_listener {
struct work_struct work;
struct workqueue_struct *wq;
struct nes_vnic *nesvnic;
struct iw_cm_id *cm_id;
struct list_head list;
unsigned long socket;
u8 accept_failed;
};
struct nes_ib_device;
#define NES_EVENT_DELAY msecs_to_jiffies(100)
struct nes_vnic {
struct nes_ib_device *nesibdev;
u64 sq_full;
u64 tso_requests;
u64 segmented_tso_requests;
u64 linearized_skbs;
u64 tx_sw_dropped;
u64 endnode_nstat_rx_discard;
u64 endnode_nstat_rx_octets;
u64 endnode_nstat_rx_frames;
u64 endnode_nstat_tx_octets;
u64 endnode_nstat_tx_frames;
u64 endnode_ipv4_tcp_retransmits;
/* void *mem; */
struct nes_device *nesdev;
struct net_device *netdev;
atomic_t rx_skbs_needed;
atomic_t rx_skb_timer_running;
int budget;
u32 msg_enable;
/* u32 tx_avail; */
__be32 local_ipaddr;
struct napi_struct napi;
spinlock_t tx_lock; /* could use netdev tx lock? */
struct timer_list rq_wqes_timer;
u32 nic_mem_size;
void *nic_vbase;
dma_addr_t nic_pbase;
struct nes_hw_nic nic;
struct nes_hw_nic_cq nic_cq;
u32 mcrq_qp_id;
struct nes_ucontext *mcrq_ucontext;
struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *);
int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
struct net_device_stats netstats;
/* used to put the netdev on the adapters logical port list */
struct list_head list;
u16 max_frame_size;
u8 netdev_open;
u8 linkup;
u8 logical_port;
u8 netdev_index; /* might not be needed, indexes nesdev->netdev */
u8 perfect_filter_index;
u8 nic_index;
u8 qp_nic_index[4];
u8 next_qp_nic_index;
u8 of_device_registered;
u8 rdma_enabled;
u32 lro_max_aggr;
struct net_lro_mgr lro_mgr;
struct net_lro_desc lro_desc[NES_MAX_LRO_DESCRIPTORS];
struct timer_list event_timer;
enum ib_event_type delayed_event;
enum ib_event_type last_dispatched_event;
spinlock_t port_ibevent_lock;
u32 mgt_mem_size;
void *mgt_vbase;
dma_addr_t mgt_pbase;
struct nes_vnic_mgt *mgtvnic[NES_MGT_QP_COUNT];
struct task_struct *mgt_thread;
wait_queue_head_t mgt_wait_queue;
struct sk_buff_head mgt_skb_list;
};
struct nes_ib_device {
struct ib_device ibdev;
struct nes_vnic *nesvnic;
/* Virtual RNIC Limits */
u32 max_mr;
u32 max_qp;
u32 max_cq;
u32 max_pd;
u32 num_mr;
u32 num_qp;
u32 num_cq;
u32 num_pd;
};
enum nes_hdrct_flags {
DDP_LEN_FLAG = 0x80,
DDP_HDR_FLAG = 0x40,
RDMA_HDR_FLAG = 0x20
};
enum nes_term_layers {
LAYER_RDMA = 0,
LAYER_DDP = 1,
LAYER_MPA = 2
};
enum nes_term_error_types {
RDMAP_CATASTROPHIC = 0,
RDMAP_REMOTE_PROT = 1,
RDMAP_REMOTE_OP = 2,
DDP_CATASTROPHIC = 0,
DDP_TAGGED_BUFFER = 1,
DDP_UNTAGGED_BUFFER = 2,
DDP_LLP = 3
};
enum nes_term_rdma_errors {
RDMAP_INV_STAG = 0x00,
RDMAP_INV_BOUNDS = 0x01,
RDMAP_ACCESS = 0x02,
RDMAP_UNASSOC_STAG = 0x03,
RDMAP_TO_WRAP = 0x04,
RDMAP_INV_RDMAP_VER = 0x05,
RDMAP_UNEXPECTED_OP = 0x06,
RDMAP_CATASTROPHIC_LOCAL = 0x07,
RDMAP_CATASTROPHIC_GLOBAL = 0x08,
RDMAP_CANT_INV_STAG = 0x09,
RDMAP_UNSPECIFIED = 0xff
};
enum nes_term_ddp_errors {
DDP_CATASTROPHIC_LOCAL = 0x00,
DDP_TAGGED_INV_STAG = 0x00,
DDP_TAGGED_BOUNDS = 0x01,
DDP_TAGGED_UNASSOC_STAG = 0x02,
DDP_TAGGED_TO_WRAP = 0x03,
DDP_TAGGED_INV_DDP_VER = 0x04,
DDP_UNTAGGED_INV_QN = 0x01,
DDP_UNTAGGED_INV_MSN_NO_BUF = 0x02,
DDP_UNTAGGED_INV_MSN_RANGE = 0x03,
DDP_UNTAGGED_INV_MO = 0x04,
DDP_UNTAGGED_INV_TOO_LONG = 0x05,
DDP_UNTAGGED_INV_DDP_VER = 0x06
};
enum nes_term_mpa_errors {
MPA_CLOSED = 0x01,
MPA_CRC = 0x02,
MPA_MARKER = 0x03,
MPA_REQ_RSP = 0x04,
};
struct nes_terminate_hdr {
u8 layer_etype;
u8 error_code;
u8 hdrct;
u8 rsvd;
};
/* Used to determine how to fill in terminate error codes */
#define IWARP_OPCODE_WRITE 0
#define IWARP_OPCODE_READREQ 1
#define IWARP_OPCODE_READRSP 2
#define IWARP_OPCODE_SEND 3
#define IWARP_OPCODE_SEND_INV 4
#define IWARP_OPCODE_SEND_SE 5
#define IWARP_OPCODE_SEND_SE_INV 6
#define IWARP_OPCODE_TERM 7
/* These values are used only during terminate processing */
#define TERM_DDP_LEN_TAGGED 14
#define TERM_DDP_LEN_UNTAGGED 18
#define TERM_RDMA_LEN 28
#define RDMA_OPCODE_MASK 0x0f
#define RDMA_READ_REQ_OPCODE 1
#define BAD_FRAME_OFFSET 64
#define CQE_MAJOR_DRV 0x8000
/* Used for link status recheck after interrupt processing */
#define NES_LINK_RECHECK_DELAY msecs_to_jiffies(50)
#define NES_LINK_RECHECK_MAX 60
#endif /* __NES_HW_H */