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Rename all Tegra binding documentation according to the first or primary compatible value they describe. This provides a clear naming scheme for the files, and prevents any naming conflicts should future SoC versions require their own binding. Signed-off-by: Stephen Warren <swarren@nvidia.com>
60 lines
1.3 KiB
Plaintext
60 lines
1.3 KiB
Plaintext
NVIDIA Tegra audio complex
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Required properties:
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- compatible : "nvidia,tegra-audio-alc5632"
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- nvidia,model : The user-visible name of this sound complex.
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- nvidia,audio-routing : A list of the connections between audio components.
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Each entry is a pair of strings, the first being the connection's sink,
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the second being the connection's source. Valid names for sources and
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sinks are the ALC5632's pins:
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ALC5632 pins:
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* SPK_OUTP
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* SPK_OUTN
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* HP_OUT_L
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* HP_OUT_R
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* AUX_OUT_P
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* AUX_OUT_N
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* LINE_IN_L
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* LINE_IN_R
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* PHONE_P
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* PHONE_N
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* MIC1_P
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* MIC1_N
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* MIC2_P
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* MIC2_N
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* MICBIAS1
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* DMICDAT
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Board connectors:
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* Headset Stereophone
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* Int Spk
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* Headset Mic
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* Digital Mic
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- nvidia,i2s-controller : The phandle of the Tegra I2S controller
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- nvidia,audio-codec : The phandle of the ALC5632 audio codec
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Example:
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sound {
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compatible = "nvidia,tegra-audio-alc5632-paz00",
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"nvidia,tegra-audio-alc5632";
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nvidia,model = "Compal PAZ00";
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nvidia,audio-routing =
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"Int Spk", "SPK_OUTP",
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"Int Spk", "SPK_OUTN",
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"Headset Mic","MICBIAS1",
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"MIC1_N", "Headset Mic",
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"MIC1_P", "Headset Mic",
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"Headset Stereophone", "HP_OUT_R",
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"Headset Stereophone", "HP_OUT_L";
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nvidia,i2s-controller = <&tegra_i2s1>;
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nvidia,audio-codec = <&alc5632>;
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};
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