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Entity currently keeps a copy of run_queue list and modify it in drm_sched_entity_set_priority(). Entities shouldn't modify run_queue list. Use drm_gpu_scheduler list instead of drm_sched_rq list in drm_sched_entity struct. In this way we can select a runqueue based on entity/ctx's priority for a drm scheduler. Signed-off-by: Nirmoy Das <nirmoy.das@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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.. | ||
Kconfig | ||
Makefile | ||
v3d_bo.c | ||
v3d_debugfs.c | ||
v3d_drv.c | ||
v3d_drv.h | ||
v3d_fence.c | ||
v3d_gem.c | ||
v3d_irq.c | ||
v3d_mmu.c | ||
v3d_regs.h | ||
v3d_sched.c | ||
v3d_trace_points.c | ||
v3d_trace.h |