linux/drivers/gpu/drm/v3d
Nirmoy Das b3ac17667f drm/scheduler: rework entity creation
Entity currently keeps a copy of run_queue list and modify it in
drm_sched_entity_set_priority(). Entities shouldn't modify run_queue
list. Use drm_gpu_scheduler list instead of drm_sched_rq list
in drm_sched_entity struct. In this way we can select a runqueue based
on entity/ctx's priority for a  drm scheduler.

Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2019-12-18 16:09:12 -05:00
..
Kconfig treewide: Add SPDX license identifier - Makefile/Kconfig 2019-05-21 10:50:46 +02:00
Makefile treewide: Add SPDX license identifier - Makefile/Kconfig 2019-05-21 10:50:46 +02:00
v3d_bo.c drm/shmem: switch shmem helper to &drm_gem_object_funcs.mmap 2019-10-17 13:59:16 +02:00
v3d_debugfs.c drm/v3d: drop use of drmP.h 2019-07-17 12:52:20 +02:00
v3d_drv.c drm/scheduler: rework entity creation 2019-12-18 16:09:12 -05:00
v3d_drv.h drm/v3d: drop use of drmP.h 2019-07-17 12:52:20 +02:00
v3d_fence.c drm/v3d: Add support for compute shader dispatch. 2019-04-18 09:54:10 -07:00
v3d_gem.c Linux 5.4-rc7 2019-11-14 05:53:10 +10:00
v3d_irq.c drm/v3d: drop use of drmP.h 2019-07-17 12:52:20 +02:00
v3d_mmu.c drm/v3d: Fix and extend MMU error handling. 2019-05-16 09:24:52 -07:00
v3d_regs.h drm/v3d: Fix and extend MMU error handling. 2019-05-16 09:24:52 -07:00
v3d_sched.c drm/scheduler: rework job destruction 2019-05-02 15:45:48 -05:00
v3d_trace_points.c
v3d_trace.h drm/v3d: Add support for compute shader dispatch. 2019-04-18 09:54:10 -07:00