linux/drivers/media/platform/mtk-vcodec/mtk_vcodec_dec.h
Alexandre Courbot baf98b0ad3 media: mtk-vcodec: use v4l2_m2m_buffer where appropriate
Despite using M2M in both the decoder and encoder, this driver used
vb2_v4l2_buffer as its base buffer structure, and placed a list_head
right after the buffer declaration in order to match the layout of a
v4l2_m2m_buffer. This is very dangerous as it means the driver will
break should the layout of v4l2_m2m_buffer change.

Fix this by directly using v4l2_m2m_buffer and updating the sites that
accessed the buffer accordingly.

Signed-off-by: Alexandre Courbot <acourbot@chromium.org>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
[hverkuil-cisco@xs4all.nl: fix checkpatch warning]
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
2020-01-09 14:46:41 +01:00

80 lines
2.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
/*
* Copyright (c) 2016 MediaTek Inc.
* Author: PC Chen <pc.chen@mediatek.com>
* Tiffany Lin <tiffany.lin@mediatek.com>
*/
#ifndef _MTK_VCODEC_DEC_H_
#define _MTK_VCODEC_DEC_H_
#include <media/videobuf2-core.h>
#include <media/v4l2-mem2mem.h>
#define VCODEC_CAPABILITY_4K_DISABLED 0x10
#define VCODEC_DEC_4K_CODED_WIDTH 4096U
#define VCODEC_DEC_4K_CODED_HEIGHT 2304U
#define MTK_VDEC_MAX_W 2048U
#define MTK_VDEC_MAX_H 1088U
#define MTK_VDEC_IRQ_STATUS_DEC_SUCCESS 0x10000
/**
* struct vdec_fb - decoder frame buffer
* @base_y : Y plane memory info
* @base_c : C plane memory info
* @status : frame buffer status (vdec_fb_status)
*/
struct vdec_fb {
struct mtk_vcodec_mem base_y;
struct mtk_vcodec_mem base_c;
unsigned int status;
};
/**
* struct mtk_video_dec_buf - Private data related to each VB2 buffer.
* @m2m_buf: M2M buffer
* @list: link list
* @used: Capture buffer contain decoded frame data and keep in
* codec data structure
* @queued_in_vb2: Capture buffer is queue in vb2
* @queued_in_v4l2: Capture buffer is in v4l2 driver, but not in vb2
* queue yet
* @lastframe: Intput buffer is last buffer - EOS
* @error: An unrecoverable error occurs on this buffer.
* @frame_buffer: Decode status, and buffer information of Capture buffer
*
* Note : These status information help us track and debug buffer state
*/
struct mtk_video_dec_buf {
struct v4l2_m2m_buffer m2m_buf;
bool used;
bool queued_in_vb2;
bool queued_in_v4l2;
bool lastframe;
bool error;
struct vdec_fb frame_buffer;
};
extern const struct v4l2_ioctl_ops mtk_vdec_ioctl_ops;
extern const struct v4l2_m2m_ops mtk_vdec_m2m_ops;
/*
* mtk_vdec_lock/mtk_vdec_unlock are for ctx instance to
* get/release lock before/after access decoder hw.
* mtk_vdec_lock get decoder hw lock and set curr_ctx
* to ctx instance that get lock
*/
void mtk_vdec_unlock(struct mtk_vcodec_ctx *ctx);
void mtk_vdec_lock(struct mtk_vcodec_ctx *ctx);
int mtk_vcodec_dec_queue_init(void *priv, struct vb2_queue *src_vq,
struct vb2_queue *dst_vq);
void mtk_vcodec_dec_set_default_params(struct mtk_vcodec_ctx *ctx);
void mtk_vcodec_dec_release(struct mtk_vcodec_ctx *ctx);
int mtk_vcodec_dec_ctrls_setup(struct mtk_vcodec_ctx *ctx);
#endif /* _MTK_VCODEC_DEC_H_ */