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351bbf99f2
Don't restrict display list usage to the DRM pipeline, use them unconditionally. This prepares the driver to support the request API. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
383 lines
9.1 KiB
C
383 lines
9.1 KiB
C
/*
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* vsp1_dl.h -- R-Car VSP1 Display List
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*
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* Copyright (C) 2015 Renesas Corporation
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*
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* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#include <linux/device.h>
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#include <linux/dma-mapping.h>
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#include <linux/gfp.h>
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#include <linux/slab.h>
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#include "vsp1.h"
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#include "vsp1_dl.h"
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/*
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* Global resources
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*
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* - Display-related interrupts (can be used for vblank evasion ?)
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* - Display-list enable
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* - Header-less for WPF0
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* - DL swap
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*/
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#define VSP1_DL_HEADER_SIZE 76
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#define VSP1_DL_BODY_SIZE (2 * 4 * 256)
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#define VSP1_DL_NUM_LISTS 3
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#define VSP1_DLH_INT_ENABLE (1 << 1)
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#define VSP1_DLH_AUTO_START (1 << 0)
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struct vsp1_dl_header {
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u32 num_lists;
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struct {
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u32 num_bytes;
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u32 addr;
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} lists[8];
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u32 next_header;
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u32 flags;
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} __attribute__((__packed__));
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struct vsp1_dl_entry {
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u32 addr;
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u32 data;
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} __attribute__((__packed__));
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struct vsp1_dl_list {
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struct list_head list;
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struct vsp1_dl_manager *dlm;
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struct vsp1_dl_header *header;
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struct vsp1_dl_entry *body;
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dma_addr_t dma;
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size_t size;
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int reg_count;
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};
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enum vsp1_dl_mode {
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VSP1_DL_MODE_HEADER,
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VSP1_DL_MODE_HEADERLESS,
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};
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/**
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* struct vsp1_dl_manager - Display List manager
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* @index: index of the related WPF
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* @mode: display list operation mode (header or headerless)
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* @vsp1: the VSP1 device
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* @lock: protects the active, queued and pending lists
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* @free: array of all free display lists
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* @active: list currently being processed (loaded) by hardware
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* @queued: list queued to the hardware (written to the DL registers)
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* @pending: list waiting to be queued to the hardware
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*/
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struct vsp1_dl_manager {
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unsigned int index;
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enum vsp1_dl_mode mode;
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struct vsp1_device *vsp1;
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spinlock_t lock;
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struct list_head free;
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struct vsp1_dl_list *active;
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struct vsp1_dl_list *queued;
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struct vsp1_dl_list *pending;
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};
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/* -----------------------------------------------------------------------------
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* Display List Transaction Management
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*/
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static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
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{
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struct vsp1_dl_list *dl;
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size_t header_size;
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/* The body needs to be aligned on a 8 bytes boundary, pad the header
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* size to allow allocating both in a single operation.
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*/
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header_size = dlm->mode == VSP1_DL_MODE_HEADER
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? ALIGN(sizeof(struct vsp1_dl_header), 8)
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: 0;
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dl = kzalloc(sizeof(*dl), GFP_KERNEL);
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if (!dl)
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return NULL;
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dl->dlm = dlm;
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dl->size = header_size + VSP1_DL_BODY_SIZE;
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dl->header = dma_alloc_wc(dlm->vsp1->dev, dl->size, &dl->dma,
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GFP_KERNEL);
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if (!dl->header) {
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kfree(dl);
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return NULL;
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}
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if (dlm->mode == VSP1_DL_MODE_HEADER) {
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memset(dl->header, 0, sizeof(*dl->header));
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dl->header->lists[0].addr = dl->dma + header_size;
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dl->header->flags = VSP1_DLH_INT_ENABLE;
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}
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dl->body = ((void *)dl->header) + header_size;
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return dl;
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}
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static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
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{
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dma_free_wc(dl->dlm->vsp1->dev, dl->size, dl->header, dl->dma);
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kfree(dl);
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}
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/**
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* vsp1_dl_list_get - Get a free display list
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* @dlm: The display list manager
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*
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* Get a display list from the pool of free lists and return it.
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*
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* This function must be called without the display list manager lock held.
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*/
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struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm)
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{
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struct vsp1_dl_list *dl = NULL;
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unsigned long flags;
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spin_lock_irqsave(&dlm->lock, flags);
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if (!list_empty(&dlm->free)) {
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dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list);
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list_del(&dl->list);
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}
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spin_unlock_irqrestore(&dlm->lock, flags);
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return dl;
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}
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/**
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* vsp1_dl_list_put - Release a display list
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* @dl: The display list
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*
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* Release the display list and return it to the pool of free lists.
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*
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* This function must be called with the display list manager lock held.
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*
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* Passing a NULL pointer to this function is safe, in that case no operation
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* will be performed.
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*/
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void vsp1_dl_list_put(struct vsp1_dl_list *dl)
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{
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if (!dl)
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return;
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dl->reg_count = 0;
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list_add_tail(&dl->list, &dl->dlm->free);
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}
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void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data)
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{
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dl->body[dl->reg_count].addr = reg;
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dl->body[dl->reg_count].data = data;
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dl->reg_count++;
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}
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void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
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{
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struct vsp1_dl_manager *dlm = dl->dlm;
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struct vsp1_device *vsp1 = dlm->vsp1;
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unsigned long flags;
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bool update;
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spin_lock_irqsave(&dlm->lock, flags);
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if (dl->dlm->mode == VSP1_DL_MODE_HEADER) {
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/* Program the hardware with the display list body address and
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* size. In header mode the caller guarantees that the hardware
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* is idle at this point.
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*/
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dl->header->lists[0].num_bytes = dl->reg_count * 8;
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vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
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dlm->active = dl;
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goto done;
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}
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/* Once the UPD bit has been set the hardware can start processing the
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* display list at any time and we can't touch the address and size
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* registers. In that case mark the update as pending, it will be
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* queued up to the hardware by the frame end interrupt handler.
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*/
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update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD);
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if (update) {
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vsp1_dl_list_put(dlm->pending);
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dlm->pending = dl;
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goto done;
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}
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/* Program the hardware with the display list body address and size.
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* The UPD bit will be cleared by the device when the display list is
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* processed.
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*/
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vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
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vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
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(dl->reg_count * 8));
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vsp1_dl_list_put(dlm->queued);
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dlm->queued = dl;
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done:
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spin_unlock_irqrestore(&dlm->lock, flags);
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}
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/* -----------------------------------------------------------------------------
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* Display List Manager
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*/
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/* Interrupt Handling */
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void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm)
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{
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spin_lock(&dlm->lock);
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/* The display start interrupt signals the end of the display list
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* processing by the device. The active display list, if any, won't be
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* accessed anymore and can be reused.
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*/
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vsp1_dl_list_put(dlm->active);
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dlm->active = NULL;
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spin_unlock(&dlm->lock);
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}
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void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
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{
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struct vsp1_device *vsp1 = dlm->vsp1;
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spin_lock(&dlm->lock);
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vsp1_dl_list_put(dlm->active);
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dlm->active = NULL;
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/* Header mode is used for mem-to-mem pipelines only. We don't need to
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* perform any operation as there can't be any new display list queued
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* in that case.
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*/
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if (dlm->mode == VSP1_DL_MODE_HEADER)
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goto done;
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/* The UPD bit set indicates that the commit operation raced with the
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* interrupt and occurred after the frame end event and UPD clear but
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* before interrupt processing. The hardware hasn't taken the update
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* into account yet, we'll thus skip one frame and retry.
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*/
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if (vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD)
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goto done;
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/* The device starts processing the queued display list right after the
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* frame end interrupt. The display list thus becomes active.
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*/
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if (dlm->queued) {
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dlm->active = dlm->queued;
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dlm->queued = NULL;
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}
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/* Now that the UPD bit has been cleared we can queue the next display
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* list to the hardware if one has been prepared.
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*/
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if (dlm->pending) {
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struct vsp1_dl_list *dl = dlm->pending;
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vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
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vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
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(dl->reg_count * 8));
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dlm->queued = dl;
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dlm->pending = NULL;
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}
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done:
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spin_unlock(&dlm->lock);
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}
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/* Hardware Setup */
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void vsp1_dlm_setup(struct vsp1_device *vsp1)
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{
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u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT)
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| VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
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| VI6_DL_CTRL_DLE;
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/* The DRM pipeline operates with display lists in Continuous Frame
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* Mode, all other pipelines use manual start.
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*/
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if (vsp1->drm)
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ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
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vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
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vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
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}
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void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
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{
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vsp1_dl_list_put(dlm->active);
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vsp1_dl_list_put(dlm->queued);
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vsp1_dl_list_put(dlm->pending);
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dlm->active = NULL;
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dlm->queued = NULL;
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dlm->pending = NULL;
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}
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struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
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unsigned int index,
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unsigned int prealloc)
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{
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struct vsp1_dl_manager *dlm;
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unsigned int i;
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dlm = devm_kzalloc(vsp1->dev, sizeof(*dlm), GFP_KERNEL);
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if (!dlm)
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return NULL;
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dlm->index = index;
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dlm->mode = index == 0 && !vsp1->info->uapi
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? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
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dlm->vsp1 = vsp1;
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spin_lock_init(&dlm->lock);
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INIT_LIST_HEAD(&dlm->free);
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for (i = 0; i < prealloc; ++i) {
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struct vsp1_dl_list *dl;
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dl = vsp1_dl_list_alloc(dlm);
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if (!dl)
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return NULL;
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list_add_tail(&dl->list, &dlm->free);
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}
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return dlm;
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}
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void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm)
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{
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struct vsp1_dl_list *dl, *next;
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if (!dlm)
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return;
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list_for_each_entry_safe(dl, next, &dlm->free, list) {
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list_del(&dl->list);
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vsp1_dl_list_free(dl);
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}
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}
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