mirror of
https://github.com/torvalds/linux.git
synced 2024-10-30 08:42:47 +00:00
2547203d58
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
831 lines
21 KiB
C
831 lines
21 KiB
C
/*
|
|
* Copyright (c) 1998-2005 Vojtech Pavlik
|
|
*/
|
|
|
|
/*
|
|
* Microsoft SideWinder joystick family driver for Linux
|
|
*/
|
|
|
|
/*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* Should you need to contact me, the author, you can do so either by
|
|
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
|
|
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
|
|
*/
|
|
|
|
#include <linux/delay.h>
|
|
#include <linux/kernel.h>
|
|
#include <linux/module.h>
|
|
#include <linux/slab.h>
|
|
#include <linux/init.h>
|
|
#include <linux/input.h>
|
|
#include <linux/gameport.h>
|
|
#include <linux/jiffies.h>
|
|
|
|
#define DRIVER_DESC "Microsoft SideWinder joystick family driver"
|
|
|
|
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
|
|
MODULE_DESCRIPTION(DRIVER_DESC);
|
|
MODULE_LICENSE("GPL");
|
|
|
|
/*
|
|
* These are really magic values. Changing them can make a problem go away,
|
|
* as well as break everything.
|
|
*/
|
|
|
|
#undef SW_DEBUG
|
|
#undef SW_DEBUG_DATA
|
|
|
|
#define SW_START 600 /* The time we wait for the first bit [600 us] */
|
|
#define SW_STROBE 60 /* Max time per bit [60 us] */
|
|
#define SW_TIMEOUT 6 /* Wait for everything to settle [6 ms] */
|
|
#define SW_KICK 45 /* Wait after A0 fall till kick [45 us] */
|
|
#define SW_END 8 /* Number of bits before end of packet to kick */
|
|
#define SW_FAIL 16 /* Number of packet read errors to fail and reinitialize */
|
|
#define SW_BAD 2 /* Number of packet read errors to switch off 3d Pro optimization */
|
|
#define SW_OK 64 /* Number of packet read successes to switch optimization back on */
|
|
#define SW_LENGTH 512 /* Max number of bits in a packet */
|
|
|
|
#ifdef SW_DEBUG
|
|
#define dbg(format, arg...) printk(KERN_DEBUG __FILE__ ": " format "\n" , ## arg)
|
|
#else
|
|
#define dbg(format, arg...) do {} while (0)
|
|
#endif
|
|
|
|
/*
|
|
* SideWinder joystick types ...
|
|
*/
|
|
|
|
#define SW_ID_3DP 0
|
|
#define SW_ID_GP 1
|
|
#define SW_ID_PP 2
|
|
#define SW_ID_FFP 3
|
|
#define SW_ID_FSP 4
|
|
#define SW_ID_FFW 5
|
|
|
|
/*
|
|
* Names, buttons, axes ...
|
|
*/
|
|
|
|
static char *sw_name[] = { "3D Pro", "GamePad", "Precision Pro", "Force Feedback Pro", "FreeStyle Pro",
|
|
"Force Feedback Wheel" };
|
|
|
|
static char sw_abs[][7] = {
|
|
{ ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
|
|
{ ABS_X, ABS_Y },
|
|
{ ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
|
|
{ ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
|
|
{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
|
|
{ ABS_RX, ABS_RUDDER, ABS_THROTTLE }};
|
|
|
|
static char sw_bit[][7] = {
|
|
{ 10, 10, 9, 10, 1, 1 },
|
|
{ 1, 1 },
|
|
{ 10, 10, 6, 7, 1, 1 },
|
|
{ 10, 10, 6, 7, 1, 1 },
|
|
{ 10, 10, 6, 1, 1 },
|
|
{ 10, 7, 7, 1, 1 }};
|
|
|
|
static short sw_btn[][12] = {
|
|
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE },
|
|
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE },
|
|
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT },
|
|
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT },
|
|
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT },
|
|
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }};
|
|
|
|
static struct {
|
|
int x;
|
|
int y;
|
|
} sw_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
|
|
|
|
struct sw {
|
|
struct gameport *gameport;
|
|
struct input_dev *dev[4];
|
|
char name[64];
|
|
char phys[4][32];
|
|
int length;
|
|
int type;
|
|
int bits;
|
|
int number;
|
|
int fail;
|
|
int ok;
|
|
int reads;
|
|
int bads;
|
|
};
|
|
|
|
/*
|
|
* sw_read_packet() is a function which reads either a data packet, or an
|
|
* identification packet from a SideWinder joystick. The protocol is very,
|
|
* very, very braindamaged. Microsoft patented it in US patent #5628686.
|
|
*/
|
|
|
|
static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id)
|
|
{
|
|
unsigned long flags;
|
|
int timeout, bitout, sched, i, kick, start, strobe;
|
|
unsigned char pending, u, v;
|
|
|
|
i = -id; /* Don't care about data, only want ID */
|
|
timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID packet */
|
|
kick = id ? gameport_time(gameport, SW_KICK) : 0; /* Set up kick timeout for ID packet */
|
|
start = gameport_time(gameport, SW_START);
|
|
strobe = gameport_time(gameport, SW_STROBE);
|
|
bitout = start;
|
|
pending = 0;
|
|
sched = 0;
|
|
|
|
local_irq_save(flags); /* Quiet, please */
|
|
|
|
gameport_trigger(gameport); /* Trigger */
|
|
v = gameport_read(gameport);
|
|
|
|
do {
|
|
bitout--;
|
|
u = v;
|
|
v = gameport_read(gameport);
|
|
} while (!(~v & u & 0x10) && (bitout > 0)); /* Wait for first falling edge on clock */
|
|
|
|
if (bitout > 0)
|
|
bitout = strobe; /* Extend time if not timed out */
|
|
|
|
while ((timeout > 0 || bitout > 0) && (i < length)) {
|
|
|
|
timeout--;
|
|
bitout--; /* Decrement timers */
|
|
sched--;
|
|
|
|
u = v;
|
|
v = gameport_read(gameport);
|
|
|
|
if ((~u & v & 0x10) && (bitout > 0)) { /* Rising edge on clock - data bit */
|
|
if (i >= 0) /* Want this data */
|
|
buf[i] = v >> 5; /* Store it */
|
|
i++; /* Advance index */
|
|
bitout = strobe; /* Extend timeout for next bit */
|
|
}
|
|
|
|
if (kick && (~v & u & 0x01)) { /* Falling edge on axis 0 */
|
|
sched = kick; /* Schedule second trigger */
|
|
kick = 0; /* Don't schedule next time on falling edge */
|
|
pending = 1; /* Mark schedule */
|
|
}
|
|
|
|
if (pending && sched < 0 && (i > -SW_END)) { /* Second trigger time */
|
|
gameport_trigger(gameport); /* Trigger */
|
|
bitout = start; /* Long bit timeout */
|
|
pending = 0; /* Unmark schedule */
|
|
timeout = 0; /* Switch from global to bit timeouts */
|
|
}
|
|
}
|
|
|
|
local_irq_restore(flags); /* Done - relax */
|
|
|
|
#ifdef SW_DEBUG_DATA
|
|
{
|
|
int j;
|
|
printk(KERN_DEBUG "sidewinder.c: Read %d triplets. [", i);
|
|
for (j = 0; j < i; j++) printk("%d", buf[j]);
|
|
printk("]\n");
|
|
}
|
|
#endif
|
|
|
|
return i;
|
|
}
|
|
|
|
/*
|
|
* sw_get_bits() and GB() compose bits from the triplet buffer into a __u64.
|
|
* Parameter 'pos' is bit number inside packet where to start at, 'num' is number
|
|
* of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
|
|
* is number of bits per triplet.
|
|
*/
|
|
|
|
#define GB(pos,num) sw_get_bits(buf, pos, num, sw->bits)
|
|
|
|
static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits)
|
|
{
|
|
__u64 data = 0;
|
|
int tri = pos % bits; /* Start position */
|
|
int i = pos / bits;
|
|
int bit = 0;
|
|
|
|
while (num--) {
|
|
data |= (__u64)((buf[i] >> tri++) & 1) << bit++; /* Transfer bit */
|
|
if (tri == bits) {
|
|
i++; /* Next triplet */
|
|
tri = 0;
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
/*
|
|
* sw_init_digital() initializes a SideWinder 3D Pro joystick
|
|
* into digital mode.
|
|
*/
|
|
|
|
static void sw_init_digital(struct gameport *gameport)
|
|
{
|
|
int seq[] = { 140, 140+725, 140+300, 0 };
|
|
unsigned long flags;
|
|
int i, t;
|
|
|
|
local_irq_save(flags);
|
|
|
|
i = 0;
|
|
do {
|
|
gameport_trigger(gameport); /* Trigger */
|
|
t = gameport_time(gameport, SW_TIMEOUT * 1000);
|
|
while ((gameport_read(gameport) & 1) && t) t--; /* Wait for axis to fall back to 0 */
|
|
udelay(seq[i]); /* Delay magic time */
|
|
} while (seq[++i]);
|
|
|
|
gameport_trigger(gameport); /* Last trigger */
|
|
|
|
local_irq_restore(flags);
|
|
}
|
|
|
|
/*
|
|
* sw_parity() computes parity of __u64
|
|
*/
|
|
|
|
static int sw_parity(__u64 t)
|
|
{
|
|
int x = t ^ (t >> 32);
|
|
|
|
x ^= x >> 16;
|
|
x ^= x >> 8;
|
|
x ^= x >> 4;
|
|
x ^= x >> 2;
|
|
x ^= x >> 1;
|
|
return x & 1;
|
|
}
|
|
|
|
/*
|
|
* sw_ccheck() checks synchronization bits and computes checksum of nibbles.
|
|
*/
|
|
|
|
static int sw_check(__u64 t)
|
|
{
|
|
unsigned char sum = 0;
|
|
|
|
if ((t & 0x8080808080808080ULL) ^ 0x80) /* Sync */
|
|
return -1;
|
|
|
|
while (t) { /* Sum */
|
|
sum += t & 0xf;
|
|
t >>= 4;
|
|
}
|
|
|
|
return sum & 0xf;
|
|
}
|
|
|
|
/*
|
|
* sw_parse() analyzes SideWinder joystick data, and writes the results into
|
|
* the axes and buttons arrays.
|
|
*/
|
|
|
|
static int sw_parse(unsigned char *buf, struct sw *sw)
|
|
{
|
|
int hat, i, j;
|
|
struct input_dev *dev;
|
|
|
|
switch (sw->type) {
|
|
|
|
case SW_ID_3DP:
|
|
|
|
if (sw_check(GB(0,64)) || (hat = (GB(6,1) << 3) | GB(60,3)) > 8)
|
|
return -1;
|
|
|
|
dev = sw->dev[0];
|
|
|
|
input_report_abs(dev, ABS_X, (GB( 3,3) << 7) | GB(16,7));
|
|
input_report_abs(dev, ABS_Y, (GB( 0,3) << 7) | GB(24,7));
|
|
input_report_abs(dev, ABS_RZ, (GB(35,2) << 7) | GB(40,7));
|
|
input_report_abs(dev, ABS_THROTTLE, (GB(32,3) << 7) | GB(48,7));
|
|
|
|
input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
|
|
input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
|
|
|
|
for (j = 0; j < 7; j++)
|
|
input_report_key(dev, sw_btn[SW_ID_3DP][j], !GB(j+8,1));
|
|
|
|
input_report_key(dev, BTN_BASE4, !GB(38,1));
|
|
input_report_key(dev, BTN_BASE5, !GB(37,1));
|
|
|
|
input_sync(dev);
|
|
|
|
return 0;
|
|
|
|
case SW_ID_GP:
|
|
|
|
for (i = 0; i < sw->number; i ++) {
|
|
|
|
if (sw_parity(GB(i*15,15)))
|
|
return -1;
|
|
|
|
input_report_abs(sw->dev[i], ABS_X, GB(i*15+3,1) - GB(i*15+2,1));
|
|
input_report_abs(sw->dev[i], ABS_Y, GB(i*15+0,1) - GB(i*15+1,1));
|
|
|
|
for (j = 0; j < 10; j++)
|
|
input_report_key(sw->dev[i], sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1));
|
|
|
|
input_sync(sw->dev[i]);
|
|
}
|
|
|
|
return 0;
|
|
|
|
case SW_ID_PP:
|
|
case SW_ID_FFP:
|
|
|
|
if (!sw_parity(GB(0,48)) || (hat = GB(42,4)) > 8)
|
|
return -1;
|
|
|
|
dev = sw->dev[0];
|
|
input_report_abs(dev, ABS_X, GB( 9,10));
|
|
input_report_abs(dev, ABS_Y, GB(19,10));
|
|
input_report_abs(dev, ABS_RZ, GB(36, 6));
|
|
input_report_abs(dev, ABS_THROTTLE, GB(29, 7));
|
|
|
|
input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
|
|
input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
|
|
|
|
for (j = 0; j < 9; j++)
|
|
input_report_key(dev, sw_btn[SW_ID_PP][j], !GB(j,1));
|
|
|
|
input_sync(dev);
|
|
|
|
return 0;
|
|
|
|
case SW_ID_FSP:
|
|
|
|
if (!sw_parity(GB(0,43)) || (hat = GB(28,4)) > 8)
|
|
return -1;
|
|
|
|
dev = sw->dev[0];
|
|
input_report_abs(dev, ABS_X, GB( 0,10));
|
|
input_report_abs(dev, ABS_Y, GB(16,10));
|
|
input_report_abs(dev, ABS_THROTTLE, GB(32, 6));
|
|
|
|
input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
|
|
input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
|
|
|
|
for (j = 0; j < 6; j++)
|
|
input_report_key(dev, sw_btn[SW_ID_FSP][j], !GB(j+10,1));
|
|
|
|
input_report_key(dev, BTN_TR, !GB(26,1));
|
|
input_report_key(dev, BTN_START, !GB(27,1));
|
|
input_report_key(dev, BTN_MODE, !GB(38,1));
|
|
input_report_key(dev, BTN_SELECT, !GB(39,1));
|
|
|
|
input_sync(dev);
|
|
|
|
return 0;
|
|
|
|
case SW_ID_FFW:
|
|
|
|
if (!sw_parity(GB(0,33)))
|
|
return -1;
|
|
|
|
dev = sw->dev[0];
|
|
input_report_abs(dev, ABS_RX, GB( 0,10));
|
|
input_report_abs(dev, ABS_RUDDER, GB(10, 6));
|
|
input_report_abs(dev, ABS_THROTTLE, GB(16, 6));
|
|
|
|
for (j = 0; j < 8; j++)
|
|
input_report_key(dev, sw_btn[SW_ID_FFW][j], !GB(j+22,1));
|
|
|
|
input_sync(dev);
|
|
|
|
return 0;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
* sw_read() reads SideWinder joystick data, and reinitializes
|
|
* the joystick in case of persistent problems. This is the function that is
|
|
* called from the generic code to poll the joystick.
|
|
*/
|
|
|
|
static int sw_read(struct sw *sw)
|
|
{
|
|
unsigned char buf[SW_LENGTH];
|
|
int i;
|
|
|
|
i = sw_read_packet(sw->gameport, buf, sw->length, 0);
|
|
|
|
if (sw->type == SW_ID_3DP && sw->length == 66 && i != 66) { /* Broken packet, try to fix */
|
|
|
|
if (i == 64 && !sw_check(sw_get_bits(buf,0,64,1))) { /* Last init failed, 1 bit mode */
|
|
printk(KERN_WARNING "sidewinder.c: Joystick in wrong mode on %s"
|
|
" - going to reinitialize.\n", sw->gameport->phys);
|
|
sw->fail = SW_FAIL; /* Reinitialize */
|
|
i = 128; /* Bogus value */
|
|
}
|
|
|
|
if (i < 66 && GB(0,64) == GB(i*3-66,64)) /* 1 == 3 */
|
|
i = 66; /* Everything is fine */
|
|
|
|
if (i < 66 && GB(0,64) == GB(66,64)) /* 1 == 2 */
|
|
i = 66; /* Everything is fine */
|
|
|
|
if (i < 66 && GB(i*3-132,64) == GB(i*3-66,64)) { /* 2 == 3 */
|
|
memmove(buf, buf + i - 22, 22); /* Move data */
|
|
i = 66; /* Carry on */
|
|
}
|
|
}
|
|
|
|
if (i == sw->length && !sw_parse(buf, sw)) { /* Parse data */
|
|
|
|
sw->fail = 0;
|
|
sw->ok++;
|
|
|
|
if (sw->type == SW_ID_3DP && sw->length == 66 /* Many packets OK */
|
|
&& sw->ok > SW_OK) {
|
|
|
|
printk(KERN_INFO "sidewinder.c: No more trouble on %s"
|
|
" - enabling optimization again.\n", sw->gameport->phys);
|
|
sw->length = 22;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
sw->ok = 0;
|
|
sw->fail++;
|
|
|
|
if (sw->type == SW_ID_3DP && sw->length == 22 && sw->fail > SW_BAD) { /* Consecutive bad packets */
|
|
|
|
printk(KERN_INFO "sidewinder.c: Many bit errors on %s"
|
|
" - disabling optimization.\n", sw->gameport->phys);
|
|
sw->length = 66;
|
|
}
|
|
|
|
if (sw->fail < SW_FAIL)
|
|
return -1; /* Not enough, don't reinitialize yet */
|
|
|
|
printk(KERN_WARNING "sidewinder.c: Too many bit errors on %s"
|
|
" - reinitializing joystick.\n", sw->gameport->phys);
|
|
|
|
if (!i && sw->type == SW_ID_3DP) { /* 3D Pro can be in analog mode */
|
|
mdelay(3 * SW_TIMEOUT);
|
|
sw_init_digital(sw->gameport);
|
|
}
|
|
|
|
mdelay(SW_TIMEOUT);
|
|
i = sw_read_packet(sw->gameport, buf, SW_LENGTH, 0); /* Read normal data packet */
|
|
mdelay(SW_TIMEOUT);
|
|
sw_read_packet(sw->gameport, buf, SW_LENGTH, i); /* Read ID packet, this initializes the stick */
|
|
|
|
sw->fail = SW_FAIL;
|
|
|
|
return -1;
|
|
}
|
|
|
|
static void sw_poll(struct gameport *gameport)
|
|
{
|
|
struct sw *sw = gameport_get_drvdata(gameport);
|
|
|
|
sw->reads++;
|
|
if (sw_read(sw))
|
|
sw->bads++;
|
|
}
|
|
|
|
static int sw_open(struct input_dev *dev)
|
|
{
|
|
struct sw *sw = input_get_drvdata(dev);
|
|
|
|
gameport_start_polling(sw->gameport);
|
|
return 0;
|
|
}
|
|
|
|
static void sw_close(struct input_dev *dev)
|
|
{
|
|
struct sw *sw = input_get_drvdata(dev);
|
|
|
|
gameport_stop_polling(sw->gameport);
|
|
}
|
|
|
|
/*
|
|
* sw_print_packet() prints the contents of a SideWinder packet.
|
|
*/
|
|
|
|
static void sw_print_packet(char *name, int length, unsigned char *buf, char bits)
|
|
{
|
|
int i;
|
|
|
|
printk(KERN_INFO "sidewinder.c: %s packet, %d bits. [", name, length);
|
|
for (i = (((length + 3) >> 2) - 1); i >= 0; i--)
|
|
printk("%x", (int)sw_get_bits(buf, i << 2, 4, bits));
|
|
printk("]\n");
|
|
}
|
|
|
|
/*
|
|
* sw_3dp_id() translates the 3DP id into a human legible string.
|
|
* Unfortunately I don't know how to do this for the other SW types.
|
|
*/
|
|
|
|
static void sw_3dp_id(unsigned char *buf, char *comment, size_t size)
|
|
{
|
|
int i;
|
|
char pnp[8], rev[9];
|
|
|
|
for (i = 0; i < 7; i++) /* ASCII PnP ID */
|
|
pnp[i] = sw_get_bits(buf, 24+8*i, 8, 1);
|
|
|
|
for (i = 0; i < 8; i++) /* ASCII firmware revision */
|
|
rev[i] = sw_get_bits(buf, 88+8*i, 8, 1);
|
|
|
|
pnp[7] = rev[8] = 0;
|
|
|
|
snprintf(comment, size, " [PnP %d.%02d id %s rev %s]",
|
|
(int) ((sw_get_bits(buf, 8, 6, 1) << 6) | /* Two 6-bit values */
|
|
sw_get_bits(buf, 16, 6, 1)) / 100,
|
|
(int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
|
|
sw_get_bits(buf, 16, 6, 1)) % 100,
|
|
pnp, rev);
|
|
}
|
|
|
|
/*
|
|
* sw_guess_mode() checks the upper two button bits for toggling -
|
|
* indication of that the joystick is in 3-bit mode. This is documented
|
|
* behavior for 3DP ID packet, and for example the FSP does this in
|
|
* normal packets instead. Fun ...
|
|
*/
|
|
|
|
static int sw_guess_mode(unsigned char *buf, int len)
|
|
{
|
|
int i;
|
|
unsigned char xor = 0;
|
|
|
|
for (i = 1; i < len; i++)
|
|
xor |= (buf[i - 1] ^ buf[i]) & 6;
|
|
|
|
return !!xor * 2 + 1;
|
|
}
|
|
|
|
/*
|
|
* sw_connect() probes for SideWinder type joysticks.
|
|
*/
|
|
|
|
static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
|
|
{
|
|
struct sw *sw;
|
|
struct input_dev *input_dev;
|
|
int i, j, k, l;
|
|
int err = 0;
|
|
unsigned char *buf = NULL; /* [SW_LENGTH] */
|
|
unsigned char *idbuf = NULL; /* [SW_LENGTH] */
|
|
unsigned char m = 1;
|
|
char comment[40];
|
|
|
|
comment[0] = 0;
|
|
|
|
sw = kzalloc(sizeof(struct sw), GFP_KERNEL);
|
|
buf = kmalloc(SW_LENGTH, GFP_KERNEL);
|
|
idbuf = kmalloc(SW_LENGTH, GFP_KERNEL);
|
|
if (!sw || !buf || !idbuf) {
|
|
err = -ENOMEM;
|
|
goto fail1;
|
|
}
|
|
|
|
sw->gameport = gameport;
|
|
|
|
gameport_set_drvdata(gameport, sw);
|
|
|
|
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
|
|
if (err)
|
|
goto fail1;
|
|
|
|
dbg("Init 0: Opened %s, io %#x, speed %d",
|
|
gameport->phys, gameport->io, gameport->speed);
|
|
|
|
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read normal packet */
|
|
msleep(SW_TIMEOUT);
|
|
dbg("Init 1: Mode %d. Length %d.", m , i);
|
|
|
|
if (!i) { /* No data. 3d Pro analog mode? */
|
|
sw_init_digital(gameport); /* Switch to digital */
|
|
msleep(SW_TIMEOUT);
|
|
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */
|
|
msleep(SW_TIMEOUT);
|
|
dbg("Init 1b: Length %d.", i);
|
|
if (!i) { /* No data -> FAIL */
|
|
err = -ENODEV;
|
|
goto fail2;
|
|
}
|
|
}
|
|
|
|
j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Read ID. This initializes the stick */
|
|
m |= sw_guess_mode(idbuf, j); /* ID packet should carry mode info [3DP] */
|
|
dbg("Init 2: Mode %d. ID Length %d.", m, j);
|
|
|
|
if (j <= 0) { /* Read ID failed. Happens in 1-bit mode on PP */
|
|
msleep(SW_TIMEOUT);
|
|
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */
|
|
m |= sw_guess_mode(buf, i);
|
|
dbg("Init 2b: Mode %d. Length %d.", m, i);
|
|
if (!i) {
|
|
err = -ENODEV;
|
|
goto fail2;
|
|
}
|
|
msleep(SW_TIMEOUT);
|
|
j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Retry reading ID */
|
|
dbg("Init 2c: ID Length %d.", j);
|
|
}
|
|
|
|
sw->type = -1;
|
|
k = SW_FAIL; /* Try SW_FAIL times */
|
|
l = 0;
|
|
|
|
do {
|
|
k--;
|
|
msleep(SW_TIMEOUT);
|
|
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read data packet */
|
|
dbg("Init 3: Mode %d. Length %d. Last %d. Tries %d.", m, i, l, k);
|
|
|
|
if (i > l) { /* Longer? As we can only lose bits, it makes */
|
|
/* no sense to try detection for a packet shorter */
|
|
l = i; /* than the previous one */
|
|
|
|
sw->number = 1;
|
|
sw->gameport = gameport;
|
|
sw->length = i;
|
|
sw->bits = m;
|
|
|
|
dbg("Init 3a: Case %d.\n", i * m);
|
|
|
|
switch (i * m) {
|
|
case 60:
|
|
sw->number++;
|
|
case 45: /* Ambiguous packet length */
|
|
if (j <= 40) { /* ID length less or eq 40 -> FSP */
|
|
case 43:
|
|
sw->type = SW_ID_FSP;
|
|
break;
|
|
}
|
|
sw->number++;
|
|
case 30:
|
|
sw->number++;
|
|
case 15:
|
|
sw->type = SW_ID_GP;
|
|
break;
|
|
case 33:
|
|
case 31:
|
|
sw->type = SW_ID_FFW;
|
|
break;
|
|
case 48: /* Ambiguous */
|
|
if (j == 14) { /* ID length 14*3 -> FFP */
|
|
sw->type = SW_ID_FFP;
|
|
sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
|
|
} else
|
|
sw->type = SW_ID_PP;
|
|
break;
|
|
case 66:
|
|
sw->bits = 3;
|
|
case 198:
|
|
sw->length = 22;
|
|
case 64:
|
|
sw->type = SW_ID_3DP;
|
|
if (j == 160)
|
|
sw_3dp_id(idbuf, comment, sizeof(comment));
|
|
break;
|
|
}
|
|
}
|
|
|
|
} while (k && sw->type == -1);
|
|
|
|
if (sw->type == -1) {
|
|
printk(KERN_WARNING "sidewinder.c: unknown joystick device detected "
|
|
"on %s, contact <vojtech@ucw.cz>\n", gameport->phys);
|
|
sw_print_packet("ID", j * 3, idbuf, 3);
|
|
sw_print_packet("Data", i * m, buf, m);
|
|
err = -ENODEV;
|
|
goto fail2;
|
|
}
|
|
|
|
#ifdef SW_DEBUG
|
|
sw_print_packet("ID", j * 3, idbuf, 3);
|
|
sw_print_packet("Data", i * m, buf, m);
|
|
#endif
|
|
|
|
gameport_set_poll_handler(gameport, sw_poll);
|
|
gameport_set_poll_interval(gameport, 20);
|
|
|
|
k = i;
|
|
l = j;
|
|
|
|
for (i = 0; i < sw->number; i++) {
|
|
int bits, code;
|
|
|
|
snprintf(sw->name, sizeof(sw->name),
|
|
"Microsoft SideWinder %s", sw_name[sw->type]);
|
|
snprintf(sw->phys[i], sizeof(sw->phys[i]),
|
|
"%s/input%d", gameport->phys, i);
|
|
|
|
sw->dev[i] = input_dev = input_allocate_device();
|
|
if (!input_dev) {
|
|
err = -ENOMEM;
|
|
goto fail3;
|
|
}
|
|
|
|
input_dev->name = sw->name;
|
|
input_dev->phys = sw->phys[i];
|
|
input_dev->id.bustype = BUS_GAMEPORT;
|
|
input_dev->id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT;
|
|
input_dev->id.product = sw->type;
|
|
input_dev->id.version = 0x0100;
|
|
input_dev->dev.parent = &gameport->dev;
|
|
|
|
input_set_drvdata(input_dev, sw);
|
|
|
|
input_dev->open = sw_open;
|
|
input_dev->close = sw_close;
|
|
|
|
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
|
|
|
|
for (j = 0; (bits = sw_bit[sw->type][j]); j++) {
|
|
code = sw_abs[sw->type][j];
|
|
set_bit(code, input_dev->absbit);
|
|
input_dev->absmax[code] = (1 << bits) - 1;
|
|
input_dev->absmin[code] = (bits == 1) ? -1 : 0;
|
|
input_dev->absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0;
|
|
if (code != ABS_THROTTLE)
|
|
input_dev->absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0;
|
|
}
|
|
|
|
for (j = 0; (code = sw_btn[sw->type][j]); j++)
|
|
set_bit(code, input_dev->keybit);
|
|
|
|
dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k);
|
|
|
|
err = input_register_device(sw->dev[i]);
|
|
if (err)
|
|
goto fail4;
|
|
}
|
|
|
|
out: kfree(buf);
|
|
kfree(idbuf);
|
|
|
|
return err;
|
|
|
|
fail4: input_free_device(sw->dev[i]);
|
|
fail3: while (--i >= 0)
|
|
input_unregister_device(sw->dev[i]);
|
|
fail2: gameport_close(gameport);
|
|
fail1: gameport_set_drvdata(gameport, NULL);
|
|
kfree(sw);
|
|
goto out;
|
|
}
|
|
|
|
static void sw_disconnect(struct gameport *gameport)
|
|
{
|
|
struct sw *sw = gameport_get_drvdata(gameport);
|
|
int i;
|
|
|
|
for (i = 0; i < sw->number; i++)
|
|
input_unregister_device(sw->dev[i]);
|
|
gameport_close(gameport);
|
|
gameport_set_drvdata(gameport, NULL);
|
|
kfree(sw);
|
|
}
|
|
|
|
static struct gameport_driver sw_drv = {
|
|
.driver = {
|
|
.name = "sidewinder",
|
|
.owner = THIS_MODULE,
|
|
},
|
|
.description = DRIVER_DESC,
|
|
.connect = sw_connect,
|
|
.disconnect = sw_disconnect,
|
|
};
|
|
|
|
static int __init sw_init(void)
|
|
{
|
|
return gameport_register_driver(&sw_drv);
|
|
}
|
|
|
|
static void __exit sw_exit(void)
|
|
{
|
|
gameport_unregister_driver(&sw_drv);
|
|
}
|
|
|
|
module_init(sw_init);
|
|
module_exit(sw_exit);
|