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The VSP1 is a video processing engine that includes a blender, scalers, filters and statistics computation. Configurable data path routing logic allows ordering the internal blocks in a flexible way. Due to the configurable nature of the pipeline the driver implements the media controller API and doesn't use the V4L2 mem-to-mem framework, even though the device usually operates in memory to memory mode. Only the read pixel formatters, up/down scalers, write pixel formatters and LCDC interface are supported at this stage. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Sakari Ailus <sakari.ailus@iki.fi> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
69 lines
1.7 KiB
C
69 lines
1.7 KiB
C
/*
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* vsp1_entity.h -- R-Car VSP1 Base Entity
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*
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* Copyright (C) 2013 Renesas Corporation
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*
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* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#ifndef __VSP1_ENTITY_H__
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#define __VSP1_ENTITY_H__
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#include <linux/list.h>
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#include <media/v4l2-subdev.h>
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struct vsp1_device;
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enum vsp1_entity_type {
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VSP1_ENTITY_LIF,
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VSP1_ENTITY_RPF,
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VSP1_ENTITY_UDS,
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VSP1_ENTITY_WPF,
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};
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struct vsp1_entity {
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struct vsp1_device *vsp1;
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enum vsp1_entity_type type;
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unsigned int index;
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unsigned int id;
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unsigned int route;
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struct list_head list_dev;
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struct list_head list_pipe;
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struct media_pad *pads;
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unsigned int source_pad;
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struct media_entity *sink;
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struct v4l2_subdev subdev;
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struct v4l2_mbus_framefmt *formats;
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};
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static inline struct vsp1_entity *to_vsp1_entity(struct v4l2_subdev *subdev)
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{
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return container_of(subdev, struct vsp1_entity, subdev);
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}
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int vsp1_entity_init(struct vsp1_device *vsp1, struct vsp1_entity *entity,
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unsigned int num_pads);
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void vsp1_entity_destroy(struct vsp1_entity *entity);
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extern const struct v4l2_subdev_internal_ops vsp1_subdev_internal_ops;
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extern const struct media_entity_operations vsp1_media_ops;
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struct v4l2_mbus_framefmt *
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vsp1_entity_get_pad_format(struct vsp1_entity *entity,
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struct v4l2_subdev_fh *fh,
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unsigned int pad, u32 which);
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void vsp1_entity_init_formats(struct v4l2_subdev *subdev,
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struct v4l2_subdev_fh *fh);
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#endif /* __VSP1_ENTITY_H__ */
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