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c134f019ab
Tegra124 supports a block-linear mode in addition to the regular pitch linear and tiled modes. Add support for these by moving the internal representation into a structure rather than a simple flag. Tested-by: Alexandre Courbot <acourbot@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
446 lines
15 KiB
C
446 lines
15 KiB
C
/*
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* Copyright (C) 2012 Avionic Design GmbH
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* Copyright (C) 2012 NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*/
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#ifndef TEGRA_DC_H
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#define TEGRA_DC_H 1
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#define DC_CMD_GENERAL_INCR_SYNCPT 0x000
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#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x001
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#define DC_CMD_GENERAL_INCR_SYNCPT_ERROR 0x002
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#define DC_CMD_WIN_A_INCR_SYNCPT 0x008
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#define DC_CMD_WIN_A_INCR_SYNCPT_CNTRL 0x009
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#define DC_CMD_WIN_A_INCR_SYNCPT_ERROR 0x00a
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#define DC_CMD_WIN_B_INCR_SYNCPT 0x010
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#define DC_CMD_WIN_B_INCR_SYNCPT_CNTRL 0x011
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#define DC_CMD_WIN_B_INCR_SYNCPT_ERROR 0x012
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#define DC_CMD_WIN_C_INCR_SYNCPT 0x018
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#define DC_CMD_WIN_C_INCR_SYNCPT_CNTRL 0x019
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#define DC_CMD_WIN_C_INCR_SYNCPT_ERROR 0x01a
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#define DC_CMD_CONT_SYNCPT_VSYNC 0x028
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#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
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#define DC_CMD_DISPLAY_COMMAND 0x032
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#define DISP_CTRL_MODE_STOP (0 << 5)
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#define DISP_CTRL_MODE_C_DISPLAY (1 << 5)
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#define DISP_CTRL_MODE_NC_DISPLAY (2 << 5)
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#define DISP_CTRL_MODE_MASK (3 << 5)
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#define DC_CMD_SIGNAL_RAISE 0x033
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#define DC_CMD_DISPLAY_POWER_CONTROL 0x036
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#define PW0_ENABLE (1 << 0)
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#define PW1_ENABLE (1 << 2)
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#define PW2_ENABLE (1 << 4)
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#define PW3_ENABLE (1 << 6)
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#define PW4_ENABLE (1 << 8)
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#define PM0_ENABLE (1 << 16)
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#define PM1_ENABLE (1 << 18)
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#define DC_CMD_INT_STATUS 0x037
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#define DC_CMD_INT_MASK 0x038
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#define DC_CMD_INT_ENABLE 0x039
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#define DC_CMD_INT_TYPE 0x03a
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#define DC_CMD_INT_POLARITY 0x03b
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#define CTXSW_INT (1 << 0)
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#define FRAME_END_INT (1 << 1)
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#define VBLANK_INT (1 << 2)
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#define WIN_A_UF_INT (1 << 8)
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#define WIN_B_UF_INT (1 << 9)
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#define WIN_C_UF_INT (1 << 10)
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#define WIN_A_OF_INT (1 << 14)
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#define WIN_B_OF_INT (1 << 15)
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#define WIN_C_OF_INT (1 << 16)
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#define DC_CMD_SIGNAL_RAISE1 0x03c
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#define DC_CMD_SIGNAL_RAISE2 0x03d
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#define DC_CMD_SIGNAL_RAISE3 0x03e
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#define DC_CMD_STATE_ACCESS 0x040
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#define READ_MUX (1 << 0)
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#define WRITE_MUX (1 << 2)
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#define DC_CMD_STATE_CONTROL 0x041
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#define GENERAL_ACT_REQ (1 << 0)
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#define WIN_A_ACT_REQ (1 << 1)
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#define WIN_B_ACT_REQ (1 << 2)
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#define WIN_C_ACT_REQ (1 << 3)
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#define CURSOR_ACT_REQ (1 << 7)
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#define GENERAL_UPDATE (1 << 8)
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#define WIN_A_UPDATE (1 << 9)
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#define WIN_B_UPDATE (1 << 10)
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#define WIN_C_UPDATE (1 << 11)
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#define CURSOR_UPDATE (1 << 15)
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#define NC_HOST_TRIG (1 << 24)
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#define DC_CMD_DISPLAY_WINDOW_HEADER 0x042
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#define WINDOW_A_SELECT (1 << 4)
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#define WINDOW_B_SELECT (1 << 5)
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#define WINDOW_C_SELECT (1 << 6)
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#define DC_CMD_REG_ACT_CONTROL 0x043
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#define DC_COM_CRC_CONTROL 0x300
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#define DC_COM_CRC_CHECKSUM 0x301
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#define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x))
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#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
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#define LVS_OUTPUT_POLARITY_LOW (1 << 28)
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#define LHS_OUTPUT_POLARITY_LOW (1 << 30)
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#define DC_COM_PIN_OUTPUT_DATA(x) (0x30a + (x))
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#define DC_COM_PIN_INPUT_ENABLE(x) (0x30e + (x))
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#define DC_COM_PIN_INPUT_DATA(x) (0x312 + (x))
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#define DC_COM_PIN_OUTPUT_SELECT(x) (0x314 + (x))
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#define DC_COM_PIN_MISC_CONTROL 0x31b
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#define DC_COM_PIN_PM0_CONTROL 0x31c
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#define DC_COM_PIN_PM0_DUTY_CYCLE 0x31d
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#define DC_COM_PIN_PM1_CONTROL 0x31e
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#define DC_COM_PIN_PM1_DUTY_CYCLE 0x31f
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#define DC_COM_SPI_CONTROL 0x320
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#define DC_COM_SPI_START_BYTE 0x321
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#define DC_COM_HSPI_WRITE_DATA_AB 0x322
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#define DC_COM_HSPI_WRITE_DATA_CD 0x323
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#define DC_COM_HSPI_CS_DC 0x324
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#define DC_COM_SCRATCH_REGISTER_A 0x325
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#define DC_COM_SCRATCH_REGISTER_B 0x326
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#define DC_COM_GPIO_CTRL 0x327
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#define DC_COM_GPIO_DEBOUNCE_COUNTER 0x328
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#define DC_COM_CRC_CHECKSUM_LATCHED 0x329
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#define DC_DISP_DISP_SIGNAL_OPTIONS0 0x400
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#define H_PULSE_0_ENABLE (1 << 8)
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#define H_PULSE_1_ENABLE (1 << 10)
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#define H_PULSE_2_ENABLE (1 << 12)
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#define DC_DISP_DISP_SIGNAL_OPTIONS1 0x401
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#define DC_DISP_DISP_WIN_OPTIONS 0x402
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#define HDMI_ENABLE (1 << 30)
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#define DSI_ENABLE (1 << 29)
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#define SOR_ENABLE (1 << 25)
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#define CURSOR_ENABLE (1 << 16)
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#define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403
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#define CURSOR_THRESHOLD(x) (((x) & 0x03) << 24)
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#define WINDOW_A_THRESHOLD(x) (((x) & 0x7f) << 16)
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#define WINDOW_B_THRESHOLD(x) (((x) & 0x7f) << 8)
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#define WINDOW_C_THRESHOLD(x) (((x) & 0xff) << 0)
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#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
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#define CURSOR_DELAY(x) (((x) & 0x3f) << 24)
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#define WINDOW_A_DELAY(x) (((x) & 0x3f) << 16)
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#define WINDOW_B_DELAY(x) (((x) & 0x3f) << 8)
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#define WINDOW_C_DELAY(x) (((x) & 0x3f) << 0)
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#define DC_DISP_DISP_TIMING_OPTIONS 0x405
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#define VSYNC_H_POSITION(x) ((x) & 0xfff)
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#define DC_DISP_REF_TO_SYNC 0x406
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#define DC_DISP_SYNC_WIDTH 0x407
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#define DC_DISP_BACK_PORCH 0x408
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#define DC_DISP_ACTIVE 0x409
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#define DC_DISP_FRONT_PORCH 0x40a
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#define DC_DISP_H_PULSE0_CONTROL 0x40b
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#define DC_DISP_H_PULSE0_POSITION_A 0x40c
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#define DC_DISP_H_PULSE0_POSITION_B 0x40d
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#define DC_DISP_H_PULSE0_POSITION_C 0x40e
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#define DC_DISP_H_PULSE0_POSITION_D 0x40f
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#define DC_DISP_H_PULSE1_CONTROL 0x410
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#define DC_DISP_H_PULSE1_POSITION_A 0x411
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#define DC_DISP_H_PULSE1_POSITION_B 0x412
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#define DC_DISP_H_PULSE1_POSITION_C 0x413
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#define DC_DISP_H_PULSE1_POSITION_D 0x414
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#define DC_DISP_H_PULSE2_CONTROL 0x415
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#define DC_DISP_H_PULSE2_POSITION_A 0x416
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#define DC_DISP_H_PULSE2_POSITION_B 0x417
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#define DC_DISP_H_PULSE2_POSITION_C 0x418
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#define DC_DISP_H_PULSE2_POSITION_D 0x419
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#define DC_DISP_V_PULSE0_CONTROL 0x41a
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#define DC_DISP_V_PULSE0_POSITION_A 0x41b
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#define DC_DISP_V_PULSE0_POSITION_B 0x41c
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#define DC_DISP_V_PULSE0_POSITION_C 0x41d
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#define DC_DISP_V_PULSE1_CONTROL 0x41e
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#define DC_DISP_V_PULSE1_POSITION_A 0x41f
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#define DC_DISP_V_PULSE1_POSITION_B 0x420
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#define DC_DISP_V_PULSE1_POSITION_C 0x421
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#define DC_DISP_V_PULSE2_CONTROL 0x422
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#define DC_DISP_V_PULSE2_POSITION_A 0x423
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#define DC_DISP_V_PULSE3_CONTROL 0x424
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#define DC_DISP_V_PULSE3_POSITION_A 0x425
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#define DC_DISP_M0_CONTROL 0x426
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#define DC_DISP_M1_CONTROL 0x427
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#define DC_DISP_DI_CONTROL 0x428
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#define DC_DISP_PP_CONTROL 0x429
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#define DC_DISP_PP_SELECT_A 0x42a
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#define DC_DISP_PP_SELECT_B 0x42b
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#define DC_DISP_PP_SELECT_C 0x42c
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#define DC_DISP_PP_SELECT_D 0x42d
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#define PULSE_MODE_NORMAL (0 << 3)
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#define PULSE_MODE_ONE_CLOCK (1 << 3)
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#define PULSE_POLARITY_HIGH (0 << 4)
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#define PULSE_POLARITY_LOW (1 << 4)
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#define PULSE_QUAL_ALWAYS (0 << 6)
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#define PULSE_QUAL_VACTIVE (2 << 6)
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#define PULSE_QUAL_VACTIVE1 (3 << 6)
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#define PULSE_LAST_START_A (0 << 8)
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#define PULSE_LAST_END_A (1 << 8)
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#define PULSE_LAST_START_B (2 << 8)
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#define PULSE_LAST_END_B (3 << 8)
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#define PULSE_LAST_START_C (4 << 8)
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#define PULSE_LAST_END_C (5 << 8)
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#define PULSE_LAST_START_D (6 << 8)
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#define PULSE_LAST_END_D (7 << 8)
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#define PULSE_START(x) (((x) & 0xfff) << 0)
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#define PULSE_END(x) (((x) & 0xfff) << 16)
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#define DC_DISP_DISP_CLOCK_CONTROL 0x42e
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#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
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#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
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#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
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#define PIXEL_CLK_DIVIDER_PCD3 (3 << 8)
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#define PIXEL_CLK_DIVIDER_PCD4 (4 << 8)
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#define PIXEL_CLK_DIVIDER_PCD6 (5 << 8)
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#define PIXEL_CLK_DIVIDER_PCD8 (6 << 8)
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#define PIXEL_CLK_DIVIDER_PCD9 (7 << 8)
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#define PIXEL_CLK_DIVIDER_PCD12 (8 << 8)
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#define PIXEL_CLK_DIVIDER_PCD16 (9 << 8)
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#define PIXEL_CLK_DIVIDER_PCD18 (10 << 8)
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#define PIXEL_CLK_DIVIDER_PCD24 (11 << 8)
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#define PIXEL_CLK_DIVIDER_PCD13 (12 << 8)
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#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
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#define DC_DISP_DISP_INTERFACE_CONTROL 0x42f
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#define DISP_DATA_FORMAT_DF1P1C (0 << 0)
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#define DISP_DATA_FORMAT_DF1P2C24B (1 << 0)
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#define DISP_DATA_FORMAT_DF1P2C18B (2 << 0)
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#define DISP_DATA_FORMAT_DF1P2C16B (3 << 0)
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#define DISP_DATA_FORMAT_DF2S (4 << 0)
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#define DISP_DATA_FORMAT_DF3S (5 << 0)
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#define DISP_DATA_FORMAT_DFSPI (6 << 0)
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#define DISP_DATA_FORMAT_DF1P3C24B (7 << 0)
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#define DISP_DATA_FORMAT_DF1P3C18B (8 << 0)
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#define DISP_ALIGNMENT_MSB (0 << 8)
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#define DISP_ALIGNMENT_LSB (1 << 8)
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#define DISP_ORDER_RED_BLUE (0 << 9)
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#define DISP_ORDER_BLUE_RED (1 << 9)
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#define DC_DISP_DISP_COLOR_CONTROL 0x430
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#define BASE_COLOR_SIZE666 (0 << 0)
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#define BASE_COLOR_SIZE111 (1 << 0)
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#define BASE_COLOR_SIZE222 (2 << 0)
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#define BASE_COLOR_SIZE333 (3 << 0)
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#define BASE_COLOR_SIZE444 (4 << 0)
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#define BASE_COLOR_SIZE555 (5 << 0)
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#define BASE_COLOR_SIZE565 (6 << 0)
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#define BASE_COLOR_SIZE332 (7 << 0)
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#define BASE_COLOR_SIZE888 (8 << 0)
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#define DITHER_CONTROL_DISABLE (0 << 8)
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#define DITHER_CONTROL_ORDERED (2 << 8)
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#define DITHER_CONTROL_ERRDIFF (3 << 8)
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#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
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#define SC1_H_QUALIFIER_NONE (1 << 16)
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#define SC0_H_QUALIFIER_NONE (1 << 0)
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#define DC_DISP_DATA_ENABLE_OPTIONS 0x432
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#define DE_SELECT_ACTIVE_BLANK (0 << 0)
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#define DE_SELECT_ACTIVE (1 << 0)
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#define DE_SELECT_ACTIVE_IS (2 << 0)
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#define DE_CONTROL_ONECLK (0 << 2)
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#define DE_CONTROL_NORMAL (1 << 2)
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#define DE_CONTROL_EARLY_EXT (2 << 2)
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#define DE_CONTROL_EARLY (3 << 2)
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#define DE_CONTROL_ACTIVE_BLANK (4 << 2)
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#define DC_DISP_SERIAL_INTERFACE_OPTIONS 0x433
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#define DC_DISP_LCD_SPI_OPTIONS 0x434
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#define DC_DISP_BORDER_COLOR 0x435
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#define DC_DISP_COLOR_KEY0_LOWER 0x436
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#define DC_DISP_COLOR_KEY0_UPPER 0x437
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#define DC_DISP_COLOR_KEY1_LOWER 0x438
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#define DC_DISP_COLOR_KEY1_UPPER 0x439
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#define DC_DISP_CURSOR_FOREGROUND 0x43c
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#define DC_DISP_CURSOR_BACKGROUND 0x43d
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#define DC_DISP_CURSOR_START_ADDR 0x43e
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#define CURSOR_CLIP_DISPLAY (0 << 28)
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#define CURSOR_CLIP_WIN_A (1 << 28)
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#define CURSOR_CLIP_WIN_B (2 << 28)
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#define CURSOR_CLIP_WIN_C (3 << 28)
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#define CURSOR_SIZE_32x32 (0 << 24)
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#define CURSOR_SIZE_64x64 (1 << 24)
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#define CURSOR_SIZE_128x128 (2 << 24)
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#define CURSOR_SIZE_256x256 (3 << 24)
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#define DC_DISP_CURSOR_START_ADDR_NS 0x43f
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#define DC_DISP_CURSOR_POSITION 0x440
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#define DC_DISP_CURSOR_POSITION_NS 0x441
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#define DC_DISP_INIT_SEQ_CONTROL 0x442
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#define DC_DISP_SPI_INIT_SEQ_DATA_A 0x443
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#define DC_DISP_SPI_INIT_SEQ_DATA_B 0x444
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#define DC_DISP_SPI_INIT_SEQ_DATA_C 0x445
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#define DC_DISP_SPI_INIT_SEQ_DATA_D 0x446
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#define DC_DISP_DC_MCCIF_FIFOCTRL 0x480
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#define DC_DISP_MCCIF_DISPLAY0A_HYST 0x481
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#define DC_DISP_MCCIF_DISPLAY0B_HYST 0x482
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#define DC_DISP_MCCIF_DISPLAY1A_HYST 0x483
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#define DC_DISP_MCCIF_DISPLAY1B_HYST 0x484
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#define DC_DISP_DAC_CRT_CTRL 0x4c0
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#define DC_DISP_DISP_MISC_CONTROL 0x4c1
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#define DC_DISP_SD_CONTROL 0x4c2
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#define DC_DISP_SD_CSC_COEFF 0x4c3
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#define DC_DISP_SD_LUT(x) (0x4c4 + (x))
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#define DC_DISP_SD_FLICKER_CONTROL 0x4cd
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#define DC_DISP_DC_PIXEL_COUNT 0x4ce
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#define DC_DISP_SD_HISTOGRAM(x) (0x4cf + (x))
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#define DC_DISP_SD_BL_PARAMETERS 0x4d7
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#define DC_DISP_SD_BL_TF(x) (0x4d8 + (x))
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#define DC_DISP_SD_BL_CONTROL 0x4dc
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#define DC_DISP_SD_HW_K_VALUES 0x4dd
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#define DC_DISP_SD_MAN_K_VALUES 0x4de
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#define DC_DISP_INTERLACE_CONTROL 0x4e5
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#define INTERLACE_STATUS (1 << 2)
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#define INTERLACE_START (1 << 1)
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#define INTERLACE_ENABLE (1 << 0)
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#define DC_DISP_CURSOR_START_ADDR_HI 0x4ec
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#define DC_DISP_BLEND_CURSOR_CONTROL 0x4f1
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#define CURSOR_MODE_LEGACY (0 << 24)
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#define CURSOR_MODE_NORMAL (1 << 24)
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#define CURSOR_DST_BLEND_ZERO (0 << 16)
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#define CURSOR_DST_BLEND_K1 (1 << 16)
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#define CURSOR_DST_BLEND_NEG_K1_TIMES_SRC (2 << 16)
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#define CURSOR_DST_BLEND_MASK (3 << 16)
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#define CURSOR_SRC_BLEND_K1 (0 << 8)
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#define CURSOR_SRC_BLEND_K1_TIMES_SRC (1 << 8)
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#define CURSOR_SRC_BLEND_MASK (3 << 8)
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#define CURSOR_ALPHA 0xff
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#define DC_WIN_CSC_YOF 0x611
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#define DC_WIN_CSC_KYRGB 0x612
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#define DC_WIN_CSC_KUR 0x613
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#define DC_WIN_CSC_KVR 0x614
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#define DC_WIN_CSC_KUG 0x615
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#define DC_WIN_CSC_KVG 0x616
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#define DC_WIN_CSC_KUB 0x617
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#define DC_WIN_CSC_KVB 0x618
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#define DC_WIN_WIN_OPTIONS 0x700
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#define H_DIRECTION (1 << 0)
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#define V_DIRECTION (1 << 2)
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#define COLOR_EXPAND (1 << 6)
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#define CSC_ENABLE (1 << 18)
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#define WIN_ENABLE (1 << 30)
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#define DC_WIN_BYTE_SWAP 0x701
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#define BYTE_SWAP_NOSWAP (0 << 0)
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#define BYTE_SWAP_SWAP2 (1 << 0)
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#define BYTE_SWAP_SWAP4 (2 << 0)
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#define BYTE_SWAP_SWAP4HW (3 << 0)
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#define DC_WIN_BUFFER_CONTROL 0x702
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#define BUFFER_CONTROL_HOST (0 << 0)
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#define BUFFER_CONTROL_VI (1 << 0)
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#define BUFFER_CONTROL_EPP (2 << 0)
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#define BUFFER_CONTROL_MPEGE (3 << 0)
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#define BUFFER_CONTROL_SB2D (4 << 0)
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#define DC_WIN_COLOR_DEPTH 0x703
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#define WIN_COLOR_DEPTH_P1 0
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#define WIN_COLOR_DEPTH_P2 1
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#define WIN_COLOR_DEPTH_P4 2
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#define WIN_COLOR_DEPTH_P8 3
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#define WIN_COLOR_DEPTH_B4G4R4A4 4
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#define WIN_COLOR_DEPTH_B5G5R5A 5
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#define WIN_COLOR_DEPTH_B5G6R5 6
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#define WIN_COLOR_DEPTH_AB5G5R5 7
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#define WIN_COLOR_DEPTH_B8G8R8A8 12
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#define WIN_COLOR_DEPTH_R8G8B8A8 13
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#define WIN_COLOR_DEPTH_B6x2G6x2R6x2A8 14
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#define WIN_COLOR_DEPTH_R6x2G6x2B6x2A8 15
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#define WIN_COLOR_DEPTH_YCbCr422 16
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#define WIN_COLOR_DEPTH_YUV422 17
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#define WIN_COLOR_DEPTH_YCbCr420P 18
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#define WIN_COLOR_DEPTH_YUV420P 19
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#define WIN_COLOR_DEPTH_YCbCr422P 20
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#define WIN_COLOR_DEPTH_YUV422P 21
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#define WIN_COLOR_DEPTH_YCbCr422R 22
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#define WIN_COLOR_DEPTH_YUV422R 23
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#define WIN_COLOR_DEPTH_YCbCr422RA 24
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#define WIN_COLOR_DEPTH_YUV422RA 25
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#define DC_WIN_POSITION 0x704
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#define H_POSITION(x) (((x) & 0x1fff) << 0)
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#define V_POSITION(x) (((x) & 0x1fff) << 16)
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#define DC_WIN_SIZE 0x705
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#define H_SIZE(x) (((x) & 0x1fff) << 0)
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#define V_SIZE(x) (((x) & 0x1fff) << 16)
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#define DC_WIN_PRESCALED_SIZE 0x706
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#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
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#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16)
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#define DC_WIN_H_INITIAL_DDA 0x707
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#define DC_WIN_V_INITIAL_DDA 0x708
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#define DC_WIN_DDA_INC 0x709
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#define H_DDA_INC(x) (((x) & 0xffff) << 0)
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#define V_DDA_INC(x) (((x) & 0xffff) << 16)
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#define DC_WIN_LINE_STRIDE 0x70a
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#define DC_WIN_BUF_STRIDE 0x70b
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#define DC_WIN_UV_BUF_STRIDE 0x70c
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#define DC_WIN_BUFFER_ADDR_MODE 0x70d
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#define DC_WIN_BUFFER_ADDR_MODE_LINEAR (0 << 0)
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#define DC_WIN_BUFFER_ADDR_MODE_TILE (1 << 0)
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#define DC_WIN_BUFFER_ADDR_MODE_LINEAR_UV (0 << 16)
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#define DC_WIN_BUFFER_ADDR_MODE_TILE_UV (1 << 16)
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#define DC_WIN_DV_CONTROL 0x70e
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#define DC_WIN_BLEND_NOKEY 0x70f
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#define DC_WIN_BLEND_1WIN 0x710
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#define DC_WIN_BLEND_2WIN_X 0x711
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#define DC_WIN_BLEND_2WIN_Y 0x712
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#define DC_WIN_BLEND_3WIN_XY 0x713
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#define DC_WIN_HP_FETCH_CONTROL 0x714
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#define DC_WINBUF_START_ADDR 0x800
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#define DC_WINBUF_START_ADDR_NS 0x801
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#define DC_WINBUF_START_ADDR_U 0x802
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#define DC_WINBUF_START_ADDR_U_NS 0x803
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#define DC_WINBUF_START_ADDR_V 0x804
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#define DC_WINBUF_START_ADDR_V_NS 0x805
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#define DC_WINBUF_ADDR_H_OFFSET 0x806
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#define DC_WINBUF_ADDR_H_OFFSET_NS 0x807
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#define DC_WINBUF_ADDR_V_OFFSET 0x808
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#define DC_WINBUF_ADDR_V_OFFSET_NS 0x809
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#define DC_WINBUF_UFLOW_STATUS 0x80a
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#define DC_WINBUF_SURFACE_KIND 0x80b
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#define DC_WINBUF_SURFACE_KIND_PITCH (0 << 0)
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#define DC_WINBUF_SURFACE_KIND_TILED (1 << 0)
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#define DC_WINBUF_SURFACE_KIND_BLOCK (2 << 0)
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#define DC_WINBUF_SURFACE_KIND_BLOCK_HEIGHT(x) (((x) & 0x7) << 4)
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#define DC_WINBUF_AD_UFLOW_STATUS 0xbca
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#define DC_WINBUF_BD_UFLOW_STATUS 0xdca
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#define DC_WINBUF_CD_UFLOW_STATUS 0xfca
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/* synchronization points */
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#define SYNCPT_VBLANK0 26
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#define SYNCPT_VBLANK1 27
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#endif /* TEGRA_DC_H */
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