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Adding Enable and Disable PSR functionalities. This includes setting the PSR configuration over AUX, sending SDP VSC DIP over the eDP PIPE config, enabling PSR in the sink via DPCD register and finally enabling PSR on the host. This patch is based on initial PSR code by Sateesh Kavuri and Kumar Shobhit but in a different implementation. v2: * moved functions around and changed its names. * removed VSC DIP unset from disable. * remove FBC wa. * don't mask LSPS anymore. * incorporate new crtc usage after a rebase. v3: Make a clear separation between Sink (Panel) and Source (HW) enabling. v4: Fix identation and other style issues raised by checkpatch (by Paulo). v5: Changes according to Paulo's review: static on write_vsc; avoid using dp_to_dev when already calling dp_to_dig_port; remove unecessary TP default time setting; remove unecessary interrupts disabling; remove unecessary wait_for_vblank when disabling psr; v6: remove unecessary wait_for_vblank when writing vsc; v7: adding setup once function to avoid unnecessarily write to vsc and set debug_ctl every time we enable or disable psr. Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Credits-by: Sateesh Kavuri <sateesh.kavuri@intel.com> Credits-by: Shobhit Kumar <shobhit.kumar@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Shobhit Kumar <shobhit.kumar@intel.com> [danvet: Apply Paulo's suggestion for unconditionally clearing the control register when writing the DIP.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> |
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ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html