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The current radeonfb memset's the framebuffer to 0 when loaded. This removes occasional artifacts but has the nasty side effect that if you load radeonfb without framebuffer console, you destroy the VGA text buffer, font, etc... radeon must not touch the framebuffer content when it doesn't "own" it. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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.. | ||
ati_ids.h | ||
aty128fb.c | ||
atyfb_base.c | ||
atyfb.h | ||
mach64_accel.c | ||
mach64_ct.c | ||
mach64_cursor.c | ||
mach64_gx.c | ||
Makefile | ||
radeon_accel.c | ||
radeon_base.c | ||
radeon_i2c.c | ||
radeon_monitor.c | ||
radeon_pm.c | ||
radeonfb.h | ||
xlinit.c |