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509451ac03
This register would fail to be reset if reading the RTC bias failed for whichever reason. This commit reorganises the code around to unconditionally write it back to its previous value, unmap it, and return the result of regmap_read(), which makes it both simpler and more correct in the error case. Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com> Link: https://lore.kernel.org/r/20220823130702.1046-1-linkmauve@linkmauve.fr
379 lines
10 KiB
C
379 lines
10 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Nintendo GameCube, Wii and Wii U RTC driver
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*
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* This driver is for the MX23L4005, more specifically its real-time clock and
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* SRAM storage. The value returned by the RTC counter must be added with the
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* offset stored in a bias register in SRAM (on the GameCube and Wii) or in
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* /config/rtc.xml (on the Wii U). The latter being very impractical to access
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* from Linux, this driver assumes the bootloader has read it and stored it in
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* SRAM like for the other two consoles.
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*
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* This device sits on a bus named EXI (which is similar to SPI), channel 0,
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* device 1. This driver assumes no other user of the EXI bus, which is
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* currently the case but would have to be reworked to add support for other
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* GameCube hardware exposed on this bus.
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*
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* References:
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* - https://wiiubrew.org/wiki/Hardware/RTC
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* - https://wiibrew.org/wiki/MX23L4005
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*
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* Copyright (C) 2018 rw-r-r-0644
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* Copyright (C) 2021 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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*
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* Based on rtc-gcn.c
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* Copyright (C) 2004-2009 The GameCube Linux Team
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* Copyright (C) 2005,2008,2009 Albert Herranz
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* Based on gamecube_time.c from Torben Nielsen.
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*/
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#include <linux/init.h>
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#include <linux/module.h>
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#include <linux/of.h>
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#include <linux/of_address.h>
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#include <linux/platform_device.h>
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#include <linux/regmap.h>
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#include <linux/rtc.h>
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#include <linux/time.h>
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/* EXI registers */
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#define EXICSR 0
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#define EXICR 12
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#define EXIDATA 16
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/* EXI register values */
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#define EXICSR_DEV 0x380
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#define EXICSR_DEV1 0x100
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#define EXICSR_CLK 0x070
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#define EXICSR_CLK_1MHZ 0x000
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#define EXICSR_CLK_2MHZ 0x010
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#define EXICSR_CLK_4MHZ 0x020
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#define EXICSR_CLK_8MHZ 0x030
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#define EXICSR_CLK_16MHZ 0x040
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#define EXICSR_CLK_32MHZ 0x050
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#define EXICSR_INT 0x008
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#define EXICSR_INTSET 0x008
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#define EXICR_TSTART 0x001
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#define EXICR_TRSMODE 0x002
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#define EXICR_TRSMODE_IMM 0x000
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#define EXICR_TRSTYPE 0x00C
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#define EXICR_TRSTYPE_R 0x000
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#define EXICR_TRSTYPE_W 0x004
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#define EXICR_TLEN 0x030
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#define EXICR_TLEN32 0x030
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/* EXI registers values to access the RTC */
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#define RTC_EXICSR (EXICSR_DEV1 | EXICSR_CLK_8MHZ | EXICSR_INTSET)
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#define RTC_EXICR_W (EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_W | EXICR_TLEN32)
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#define RTC_EXICR_R (EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_R | EXICR_TLEN32)
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#define RTC_EXIDATA_W 0x80000000
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/* RTC registers */
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#define RTC_COUNTER 0x200000
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#define RTC_SRAM 0x200001
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#define RTC_SRAM_BIAS 0x200004
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#define RTC_SNAPSHOT 0x204000
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#define RTC_ONTMR 0x210000
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#define RTC_OFFTMR 0x210001
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#define RTC_TEST0 0x210004
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#define RTC_TEST1 0x210005
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#define RTC_TEST2 0x210006
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#define RTC_TEST3 0x210007
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#define RTC_CONTROL0 0x21000c
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#define RTC_CONTROL1 0x21000d
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/* RTC flags */
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#define RTC_CONTROL0_UNSTABLE_POWER 0x00000800
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#define RTC_CONTROL0_LOW_BATTERY 0x00000200
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struct priv {
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struct regmap *regmap;
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void __iomem *iob;
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u32 rtc_bias;
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};
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static int exi_read(void *context, u32 reg, u32 *data)
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{
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struct priv *d = (struct priv *)context;
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void __iomem *iob = d->iob;
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/* The spin loops here loop about 15~16 times each, so there is no need
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* to use a more expensive sleep method.
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*/
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/* Write register offset */
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iowrite32be(RTC_EXICSR, iob + EXICSR);
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iowrite32be(reg << 8, iob + EXIDATA);
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iowrite32be(RTC_EXICR_W, iob + EXICR);
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while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET))
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cpu_relax();
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/* Read data */
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iowrite32be(RTC_EXICSR, iob + EXICSR);
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iowrite32be(RTC_EXICR_R, iob + EXICR);
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while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET))
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cpu_relax();
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*data = ioread32be(iob + EXIDATA);
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/* Clear channel parameters */
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iowrite32be(0, iob + EXICSR);
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return 0;
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}
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static int exi_write(void *context, u32 reg, u32 data)
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{
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struct priv *d = (struct priv *)context;
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void __iomem *iob = d->iob;
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/* The spin loops here loop about 15~16 times each, so there is no need
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* to use a more expensive sleep method.
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*/
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/* Write register offset */
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iowrite32be(RTC_EXICSR, iob + EXICSR);
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iowrite32be(RTC_EXIDATA_W | (reg << 8), iob + EXIDATA);
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iowrite32be(RTC_EXICR_W, iob + EXICR);
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while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET))
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cpu_relax();
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/* Write data */
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iowrite32be(RTC_EXICSR, iob + EXICSR);
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iowrite32be(data, iob + EXIDATA);
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iowrite32be(RTC_EXICR_W, iob + EXICR);
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while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET))
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cpu_relax();
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/* Clear channel parameters */
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iowrite32be(0, iob + EXICSR);
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return 0;
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}
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static const struct regmap_bus exi_bus = {
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/* TODO: is that true? Not that it matters here, but still. */
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.fast_io = true,
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.reg_read = exi_read,
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.reg_write = exi_write,
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};
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static int gamecube_rtc_read_time(struct device *dev, struct rtc_time *t)
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{
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struct priv *d = dev_get_drvdata(dev);
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int ret;
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u32 counter;
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time64_t timestamp;
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ret = regmap_read(d->regmap, RTC_COUNTER, &counter);
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if (ret)
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return ret;
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/* Add the counter and the bias to obtain the timestamp */
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timestamp = (time64_t)d->rtc_bias + counter;
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rtc_time64_to_tm(timestamp, t);
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return 0;
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}
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static int gamecube_rtc_set_time(struct device *dev, struct rtc_time *t)
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{
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struct priv *d = dev_get_drvdata(dev);
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time64_t timestamp;
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/* Subtract the timestamp and the bias to obtain the counter value */
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timestamp = rtc_tm_to_time64(t);
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return regmap_write(d->regmap, RTC_COUNTER, timestamp - d->rtc_bias);
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}
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static int gamecube_rtc_ioctl(struct device *dev, unsigned int cmd, unsigned long arg)
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{
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struct priv *d = dev_get_drvdata(dev);
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int value;
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int control0;
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int ret;
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switch (cmd) {
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case RTC_VL_READ:
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ret = regmap_read(d->regmap, RTC_CONTROL0, &control0);
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if (ret)
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return ret;
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value = 0;
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if (control0 & RTC_CONTROL0_UNSTABLE_POWER)
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value |= RTC_VL_DATA_INVALID;
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if (control0 & RTC_CONTROL0_LOW_BATTERY)
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value |= RTC_VL_BACKUP_LOW;
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return put_user(value, (unsigned int __user *)arg);
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default:
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return -ENOIOCTLCMD;
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}
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}
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static const struct rtc_class_ops gamecube_rtc_ops = {
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.read_time = gamecube_rtc_read_time,
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.set_time = gamecube_rtc_set_time,
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.ioctl = gamecube_rtc_ioctl,
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};
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static int gamecube_rtc_read_offset_from_sram(struct priv *d)
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{
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struct device_node *np;
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int ret;
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struct resource res;
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void __iomem *hw_srnprot;
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u32 old;
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np = of_find_compatible_node(NULL, NULL, "nintendo,latte-srnprot");
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if (!np)
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np = of_find_compatible_node(NULL, NULL,
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"nintendo,hollywood-srnprot");
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if (!np) {
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pr_info("HW_SRNPROT not found, assuming a GameCube\n");
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return regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias);
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}
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ret = of_address_to_resource(np, 0, &res);
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of_node_put(np);
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if (ret) {
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pr_err("no io memory range found\n");
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return -1;
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}
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hw_srnprot = ioremap(res.start, resource_size(&res));
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old = ioread32be(hw_srnprot);
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/* TODO: figure out why we use this magic constant. I obtained it by
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* reading the leftover value after boot, after IOSU already ran.
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*
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* On my Wii U, setting this register to 1 prevents the console from
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* rebooting properly, so wiiubrew.org must be missing something.
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*
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* See https://wiiubrew.org/wiki/Hardware/Latte_registers
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*/
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if (old != 0x7bf)
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iowrite32be(0x7bf, hw_srnprot);
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/* Get the offset from RTC SRAM.
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*
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* Its default location on the GameCube and on the Wii is in the SRAM,
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* while on the Wii U the bootloader needs to fill it with the contents
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* of /config/rtc.xml on the SLC (the eMMC). We don’t do that from
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* Linux since it requires implementing a proprietary filesystem and do
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* file decryption, instead we require the bootloader to fill the same
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* SRAM address as on previous consoles.
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*/
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ret = regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias);
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/* Reset SRAM access to how it was before, our job here is done. */
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if (old != 0x7bf)
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iowrite32be(old, hw_srnprot);
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iounmap(hw_srnprot);
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if (ret)
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pr_err("failed to get the RTC bias\n");
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return ret;
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}
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static const struct regmap_range rtc_rd_ranges[] = {
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regmap_reg_range(0x200000, 0x200010),
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regmap_reg_range(0x204000, 0x204000),
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regmap_reg_range(0x210000, 0x210001),
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regmap_reg_range(0x210004, 0x210007),
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regmap_reg_range(0x21000c, 0x21000d),
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};
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static const struct regmap_access_table rtc_rd_regs = {
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.yes_ranges = rtc_rd_ranges,
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.n_yes_ranges = ARRAY_SIZE(rtc_rd_ranges),
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};
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static const struct regmap_range rtc_wr_ranges[] = {
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regmap_reg_range(0x200000, 0x200010),
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regmap_reg_range(0x204000, 0x204000),
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regmap_reg_range(0x210000, 0x210001),
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regmap_reg_range(0x21000d, 0x21000d),
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};
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static const struct regmap_access_table rtc_wr_regs = {
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.yes_ranges = rtc_wr_ranges,
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.n_yes_ranges = ARRAY_SIZE(rtc_wr_ranges),
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};
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static const struct regmap_config gamecube_rtc_regmap_config = {
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.reg_bits = 24,
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.val_bits = 32,
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.rd_table = &rtc_rd_regs,
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.wr_table = &rtc_wr_regs,
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.max_register = 0x21000d,
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.name = "gamecube-rtc",
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};
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static int gamecube_rtc_probe(struct platform_device *pdev)
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{
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struct device *dev = &pdev->dev;
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struct rtc_device *rtc;
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struct priv *d;
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int ret;
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d = devm_kzalloc(dev, sizeof(struct priv), GFP_KERNEL);
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if (!d)
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return -ENOMEM;
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d->iob = devm_platform_ioremap_resource(pdev, 0);
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if (IS_ERR(d->iob))
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return PTR_ERR(d->iob);
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d->regmap = devm_regmap_init(dev, &exi_bus, d,
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&gamecube_rtc_regmap_config);
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if (IS_ERR(d->regmap))
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return PTR_ERR(d->regmap);
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ret = gamecube_rtc_read_offset_from_sram(d);
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if (ret)
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return ret;
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dev_dbg(dev, "SRAM bias: 0x%x", d->rtc_bias);
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dev_set_drvdata(dev, d);
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rtc = devm_rtc_allocate_device(dev);
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if (IS_ERR(rtc))
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return PTR_ERR(rtc);
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/* We can represent further than that, but it depends on the stored
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* bias and we can’t modify it persistently on all supported consoles,
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* so here we pretend to be limited to 2106.
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*/
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rtc->range_min = 0;
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rtc->range_max = U32_MAX;
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rtc->ops = &gamecube_rtc_ops;
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devm_rtc_register_device(rtc);
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return 0;
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}
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static const struct of_device_id gamecube_rtc_of_match[] = {
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{.compatible = "nintendo,latte-exi" },
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{.compatible = "nintendo,hollywood-exi" },
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{.compatible = "nintendo,flipper-exi" },
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{ }
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};
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MODULE_DEVICE_TABLE(of, gamecube_rtc_of_match);
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static struct platform_driver gamecube_rtc_driver = {
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.probe = gamecube_rtc_probe,
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.driver = {
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.name = "rtc-gamecube",
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.of_match_table = gamecube_rtc_of_match,
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},
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};
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module_platform_driver(gamecube_rtc_driver);
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MODULE_AUTHOR("Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>");
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MODULE_DESCRIPTION("Nintendo GameCube, Wii and Wii U RTC driver");
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MODULE_LICENSE("GPL");
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