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67692435c4
Avoid the RETRY_TASK case in the pick_next_task() slow path. By doing the put_prev_task() early, we get the rt/deadline pull done, and by testing rq->nr_running we know if we need newidle_balance(). This then gives a stable state to pick a task from. Since the fast-path is fair only; it means the other classes will always have pick_next_task(.prev=NULL, .rf=NULL) and we can simplify. Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Aaron Lu <aaron.lwe@gmail.com> Cc: Valentin Schneider <valentin.schneider@arm.com> Cc: mingo@kernel.org Cc: Phil Auld <pauld@redhat.com> Cc: Julien Desfossez <jdesfossez@digitalocean.com> Cc: Nishanth Aravamudan <naravamudan@digitalocean.com> Link: https://lkml.kernel.org/r/aa34d24b36547139248f32a30138791ac6c02bd6.1559129225.git.vpillai@digitalocean.com
144 lines
3.3 KiB
C
144 lines
3.3 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* stop-task scheduling class.
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*
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* The stop task is the highest priority task in the system, it preempts
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* everything and will be preempted by nothing.
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*
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* See kernel/stop_machine.c
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*/
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#include "sched.h"
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#ifdef CONFIG_SMP
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static int
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select_task_rq_stop(struct task_struct *p, int cpu, int sd_flag, int flags)
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{
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return task_cpu(p); /* stop tasks as never migrate */
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}
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#endif /* CONFIG_SMP */
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static void
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check_preempt_curr_stop(struct rq *rq, struct task_struct *p, int flags)
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{
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/* we're never preempted */
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}
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static void set_next_task_stop(struct rq *rq, struct task_struct *stop)
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{
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stop->se.exec_start = rq_clock_task(rq);
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}
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static struct task_struct *
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pick_next_task_stop(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
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{
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struct task_struct *stop = rq->stop;
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WARN_ON_ONCE(prev || rf);
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if (!stop || !task_on_rq_queued(stop))
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return NULL;
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set_next_task_stop(rq, stop);
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return stop;
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}
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static void
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enqueue_task_stop(struct rq *rq, struct task_struct *p, int flags)
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{
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add_nr_running(rq, 1);
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}
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static void
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dequeue_task_stop(struct rq *rq, struct task_struct *p, int flags)
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{
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sub_nr_running(rq, 1);
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}
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static void yield_task_stop(struct rq *rq)
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{
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BUG(); /* the stop task should never yield, its pointless. */
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}
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static void put_prev_task_stop(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
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{
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struct task_struct *curr = rq->curr;
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u64 delta_exec;
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delta_exec = rq_clock_task(rq) - curr->se.exec_start;
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if (unlikely((s64)delta_exec < 0))
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delta_exec = 0;
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schedstat_set(curr->se.statistics.exec_max,
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max(curr->se.statistics.exec_max, delta_exec));
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curr->se.sum_exec_runtime += delta_exec;
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account_group_exec_runtime(curr, delta_exec);
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curr->se.exec_start = rq_clock_task(rq);
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cgroup_account_cputime(curr, delta_exec);
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}
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/*
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* scheduler tick hitting a task of our scheduling class.
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*
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* NOTE: This function can be called remotely by the tick offload that
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* goes along full dynticks. Therefore no local assumption can be made
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* and everything must be accessed through the @rq and @curr passed in
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* parameters.
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*/
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static void task_tick_stop(struct rq *rq, struct task_struct *curr, int queued)
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{
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}
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static void switched_to_stop(struct rq *rq, struct task_struct *p)
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{
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BUG(); /* its impossible to change to this class */
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}
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static void
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prio_changed_stop(struct rq *rq, struct task_struct *p, int oldprio)
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{
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BUG(); /* how!?, what priority? */
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}
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static unsigned int
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get_rr_interval_stop(struct rq *rq, struct task_struct *task)
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{
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return 0;
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}
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static void update_curr_stop(struct rq *rq)
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{
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}
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/*
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* Simple, special scheduling class for the per-CPU stop tasks:
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*/
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const struct sched_class stop_sched_class = {
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.next = &dl_sched_class,
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.enqueue_task = enqueue_task_stop,
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.dequeue_task = dequeue_task_stop,
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.yield_task = yield_task_stop,
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.check_preempt_curr = check_preempt_curr_stop,
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.pick_next_task = pick_next_task_stop,
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.put_prev_task = put_prev_task_stop,
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.set_next_task = set_next_task_stop,
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#ifdef CONFIG_SMP
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.select_task_rq = select_task_rq_stop,
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.set_cpus_allowed = set_cpus_allowed_common,
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#endif
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.task_tick = task_tick_stop,
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.get_rr_interval = get_rr_interval_stop,
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.prio_changed = prio_changed_stop,
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.switched_to = switched_to_stop,
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.update_curr = update_curr_stop,
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};
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