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We never use _ in directory names in the media subsystem, so rename to test-drivers instead for consistency. Also update MAINTAINERS with the new path. Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
40 lines
1.2 KiB
C
40 lines
1.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* vivid-touch-cap.h - touch support functions.
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*/
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#ifndef _VIVID_TOUCH_CAP_H_
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#define _VIVID_TOUCH_CAP_H_
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#define VIVID_TCH_HEIGHT 12
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#define VIVID_TCH_WIDTH 21
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#define VIVID_MIN_PRESSURE 180
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#define VIVID_PRESSURE_LIMIT 40
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#define TCH_SEQ_COUNT 16
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#define TCH_PATTERN_COUNT 12
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enum vivid_tch_test {
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SINGLE_TAP,
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DOUBLE_TAP,
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TRIPLE_TAP,
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MOVE_LEFT_TO_RIGHT,
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ZOOM_IN,
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ZOOM_OUT,
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PALM_PRESS,
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MULTIPLE_PRESS,
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TEST_CASE_MAX
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};
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extern const struct vb2_ops vivid_touch_cap_qops;
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int vivid_enum_fmt_tch(struct file *file, void *priv, struct v4l2_fmtdesc *f);
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int vivid_g_fmt_tch(struct file *file, void *priv, struct v4l2_format *f);
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int vivid_g_fmt_tch_mplane(struct file *file, void *priv, struct v4l2_format *f);
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int vivid_enum_input_tch(struct file *file, void *priv, struct v4l2_input *inp);
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int vivid_g_input_tch(struct file *file, void *priv, unsigned int *i);
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int vivid_s_input_tch(struct file *file, void *priv, unsigned int i);
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void vivid_fillbuff_tch(struct vivid_dev *dev, struct vivid_buffer *buf);
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int vivid_set_touch(struct vivid_dev *dev, unsigned int i);
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int vivid_g_parm_tch(struct file *file, void *priv,
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struct v4l2_streamparm *parm);
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#endif
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