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The section "19) Editor modelines and other cruft" in Documentation/process/coding-style.rst clearly says, "Do not include any of these in source files." I recently receive a patch to explicitly add a new one. Let's do treewide cleanups, otherwise some people follow the existing code and attempt to upstream their favoriate editor setups. It is even nicer if scripts/checkpatch.pl can check it. If we like to impose coding style in an editor-independent manner, I think editorconfig (patch [1]) is a saner solution. [1] https://lore.kernel.org/lkml/20200703073143.423557-1-danny@kdrag0n.dev/ Link: https://lkml.kernel.org/r/20210324054457.1477489-1-masahiroy@kernel.org Signed-off-by: Masahiro Yamada <masahiroy@kernel.org> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Reviewed-by: Miguel Ojeda <ojeda@kernel.org> [auxdisplay] Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
119 lines
2.7 KiB
C
119 lines
2.7 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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* heartbeat.c
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*
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* Register ourselves with the heartbaet service, keep our node maps
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* up to date, and fire off recovery when needed.
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*
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* Copyright (C) 2002, 2004 Oracle. All rights reserved.
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*/
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#include <linux/fs.h>
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#include <linux/types.h>
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#include <linux/highmem.h>
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#include <cluster/masklog.h>
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#include "ocfs2.h"
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#include "alloc.h"
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#include "heartbeat.h"
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#include "inode.h"
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#include "journal.h"
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#include "ocfs2_trace.h"
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#include "buffer_head_io.h"
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static inline void __ocfs2_node_map_set_bit(struct ocfs2_node_map *map,
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int bit);
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static inline void __ocfs2_node_map_clear_bit(struct ocfs2_node_map *map,
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int bit);
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/* special case -1 for now
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* TODO: should *really* make sure the calling func never passes -1!! */
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static void ocfs2_node_map_init(struct ocfs2_node_map *map)
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{
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map->num_nodes = OCFS2_NODE_MAP_MAX_NODES;
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memset(map->map, 0, BITS_TO_LONGS(OCFS2_NODE_MAP_MAX_NODES) *
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sizeof(unsigned long));
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}
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void ocfs2_init_node_maps(struct ocfs2_super *osb)
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{
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spin_lock_init(&osb->node_map_lock);
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ocfs2_node_map_init(&osb->osb_recovering_orphan_dirs);
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}
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void ocfs2_do_node_down(int node_num, void *data)
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{
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struct ocfs2_super *osb = data;
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BUG_ON(osb->node_num == node_num);
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trace_ocfs2_do_node_down(node_num);
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if (!osb->cconn) {
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/*
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* No cluster connection means we're not even ready to
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* participate yet. We check the slots after the cluster
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* comes up, so we will notice the node death then. We
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* can safely ignore it here.
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*/
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return;
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}
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ocfs2_recovery_thread(osb, node_num);
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}
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static inline void __ocfs2_node_map_set_bit(struct ocfs2_node_map *map,
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int bit)
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{
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set_bit(bit, map->map);
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}
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void ocfs2_node_map_set_bit(struct ocfs2_super *osb,
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struct ocfs2_node_map *map,
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int bit)
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{
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if (bit==-1)
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return;
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BUG_ON(bit >= map->num_nodes);
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spin_lock(&osb->node_map_lock);
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__ocfs2_node_map_set_bit(map, bit);
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spin_unlock(&osb->node_map_lock);
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}
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static inline void __ocfs2_node_map_clear_bit(struct ocfs2_node_map *map,
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int bit)
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{
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clear_bit(bit, map->map);
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}
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void ocfs2_node_map_clear_bit(struct ocfs2_super *osb,
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struct ocfs2_node_map *map,
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int bit)
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{
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if (bit==-1)
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return;
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BUG_ON(bit >= map->num_nodes);
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spin_lock(&osb->node_map_lock);
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__ocfs2_node_map_clear_bit(map, bit);
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spin_unlock(&osb->node_map_lock);
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}
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int ocfs2_node_map_test_bit(struct ocfs2_super *osb,
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struct ocfs2_node_map *map,
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int bit)
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{
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int ret;
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if (bit >= map->num_nodes) {
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mlog(ML_ERROR, "bit=%d map->num_nodes=%d\n", bit, map->num_nodes);
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BUG();
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}
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spin_lock(&osb->node_map_lock);
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ret = test_bit(bit, map->map);
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spin_unlock(&osb->node_map_lock);
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return ret;
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}
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