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Add more documentation details for most aspects of the data_vio read and write processes. Also correct a few minor errors and rewrite some text for clarity. Signed-off-by: Matthew Sakai <msakai@redhat.com> Signed-off-by: Mike Snitzer <snitzer@kernel.org>
634 lines
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ReStructuredText
634 lines
35 KiB
ReStructuredText
.. SPDX-License-Identifier: GPL-2.0-only
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================
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Design of dm-vdo
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================
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The dm-vdo (virtual data optimizer) target provides inline deduplication,
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compression, zero-block elimination, and thin provisioning. A dm-vdo target
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can be backed by up to 256TB of storage, and can present a logical size of
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up to 4PB. This target was originally developed at Permabit Technology
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Corp. starting in 2009. It was first released in 2013 and has been used in
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production environments ever since. It was made open-source in 2017 after
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Permabit was acquired by Red Hat. This document describes the design of
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dm-vdo. For usage, see vdo.rst in the same directory as this file.
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Because deduplication rates fall drastically as the block size increases, a
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vdo target has a maximum block size of 4K. However, it can achieve
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deduplication rates of 254:1, i.e. up to 254 copies of a given 4K block can
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reference a single 4K of actual storage. It can achieve compression rates
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of 14:1. All zero blocks consume no storage at all.
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Theory of Operation
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===================
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The design of dm-vdo is based on the idea that deduplication is a two-part
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problem. The first is to recognize duplicate data. The second is to avoid
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storing multiple copies of those duplicates. Therefore, dm-vdo has two main
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parts: a deduplication index (called UDS) that is used to discover
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duplicate data, and a data store with a reference counted block map that
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maps from logical block addresses to the actual storage location of the
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data.
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Zones and Threading
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-------------------
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Due to the complexity of data optimization, the number of metadata
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structures involved in a single write operation to a vdo target is larger
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than most other targets. Furthermore, because vdo must operate on small
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block sizes in order to achieve good deduplication rates, acceptable
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performance can only be achieved through parallelism. Therefore, vdo's
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design attempts to be lock-free.
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Most of a vdo's main data structures are designed to be easily divided into
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"zones" such that any given bio must only access a single zone of any zoned
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structure. Safety with minimal locking is achieved by ensuring that during
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normal operation, each zone is assigned to a specific thread, and only that
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thread will access the portion of the data structure in that zone.
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Associated with each thread is a work queue. Each bio is associated with a
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request object (the "data_vio") which will be added to a work queue when
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the next phase of its operation requires access to the structures in the
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zone associated with that queue.
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Another way of thinking about this arrangement is that the work queue for
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each zone has an implicit lock on the structures it manages for all its
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operations, because vdo guarantees that no other thread will alter those
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structures.
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Although each structure is divided into zones, this division is not
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reflected in the on-disk representation of each data structure. Therefore,
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the number of zones for each structure, and hence the number of threads,
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can be reconfigured each time a vdo target is started.
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The Deduplication Index
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-----------------------
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In order to identify duplicate data efficiently, vdo was designed to
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leverage some common characteristics of duplicate data. From empirical
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observations, we gathered two key insights. The first is that in most data
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sets with significant amounts of duplicate data, the duplicates tend to
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have temporal locality. When a duplicate appears, it is more likely that
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other duplicates will be detected, and that those duplicates will have been
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written at about the same time. This is why the index keeps records in
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temporal order. The second insight is that new data is more likely to
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duplicate recent data than it is to duplicate older data and in general,
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there are diminishing returns to looking further back in time. Therefore,
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when the index is full, it should cull its oldest records to make space for
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new ones. Another important idea behind the design of the index is that the
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ultimate goal of deduplication is to reduce storage costs. Since there is a
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trade-off between the storage saved and the resources expended to achieve
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those savings, vdo does not attempt to find every last duplicate block. It
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is sufficient to find and eliminate most of the redundancy.
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Each block of data is hashed to produce a 16-byte block name. An index
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record consists of this block name paired with the presumed location of
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that data on the underlying storage. However, it is not possible to
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guarantee that the index is accurate. In the most common case, this occurs
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because it is too costly to update the index when a block is over-written
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or discarded. Doing so would require either storing the block name along
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with the blocks, which is difficult to do efficiently in block-based
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storage, or reading and rehashing each block before overwriting it.
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Inaccuracy can also result from a hash collision where two different blocks
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have the same name. In practice, this is extremely unlikely, but because
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vdo does not use a cryptographic hash, a malicious workload could be
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constructed. Because of these inaccuracies, vdo treats the locations in the
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index as hints, and reads each indicated block to verify that it is indeed
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a duplicate before sharing the existing block with a new one.
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Records are collected into groups called chapters. New records are added to
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the newest chapter, called the open chapter. This chapter is stored in a
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format optimized for adding and modifying records, and the content of the
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open chapter is not finalized until it runs out of space for new records.
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When the open chapter fills up, it is closed and a new open chapter is
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created to collect new records.
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Closing a chapter converts it to a different format which is optimized for
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reading. The records are written to a series of record pages based on the
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order in which they were received. This means that records with temporal
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locality should be on a small number of pages, reducing the I/O required to
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retrieve them. The chapter also compiles an index that indicates which
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record page contains any given name. This index means that a request for a
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name can determine exactly which record page may contain that record,
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without having to load the entire chapter from storage. This index uses
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only a subset of the block name as its key, so it cannot guarantee that an
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index entry refers to the desired block name. It can only guarantee that if
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there is a record for this name, it will be on the indicated page. Closed
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chapters are read-only structures and their contents are never altered in
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any way.
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Once enough records have been written to fill up all the available index
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space, the oldest chapter is removed to make space for new chapters. Any
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time a request finds a matching record in the index, that record is copied
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into the open chapter. This ensures that useful block names remain available
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in the index, while unreferenced block names are forgotten over time.
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In order to find records in older chapters, the index also maintains a
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higher level structure called the volume index, which contains entries
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mapping each block name to the chapter containing its newest record. This
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mapping is updated as records for the block name are copied or updated,
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ensuring that only the newest record for a given block name can be found.
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An older record for a block name will no longer be found even though it has
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not been deleted from its chapter. Like the chapter index, the volume index
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uses only a subset of the block name as its key and can not definitively
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say that a record exists for a name. It can only say which chapter would
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contain the record if a record exists. The volume index is stored entirely
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in memory and is saved to storage only when the vdo target is shut down.
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From the viewpoint of a request for a particular block name, it will first
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look up the name in the volume index. This search will either indicate that
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the name is new, or which chapter to search. If it returns a chapter, the
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request looks up its name in the chapter index. This will indicate either
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that the name is new, or which record page to search. Finally, if it is not
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new, the request will look for its name in the indicated record page.
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This process may require up to two page reads per request (one for the
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chapter index page and one for the request page). However, recently
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accessed pages are cached so that these page reads can be amortized across
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many block name requests.
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The volume index and the chapter indexes are implemented using a
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memory-efficient structure called a delta index. Instead of storing the
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entire block name (the key) for each entry, the entries are sorted by name
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and only the difference between adjacent keys (the delta) is stored.
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Because we expect the hashes to be randomly distributed, the size of the
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deltas follows an exponential distribution. Because of this distribution,
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the deltas are expressed using a Huffman code to take up even less space.
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The entire sorted list of keys is called a delta list. This structure
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allows the index to use many fewer bytes per entry than a traditional hash
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table, but it is slightly more expensive to look up entries, because a
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request must read every entry in a delta list to add up the deltas in order
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to find the record it needs. The delta index reduces this lookup cost by
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splitting its key space into many sub-lists, each starting at a fixed key
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value, so that each individual list is short.
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The default index size can hold 64 million records, corresponding to about
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256GB of data. This means that the index can identify duplicate data if the
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original data was written within the last 256GB of writes. This range is
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called the deduplication window. If new writes duplicate data that is older
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than that, the index will not be able to find it because the records of the
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older data have been removed. This means that if an application writes a
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200 GB file to a vdo target and then immediately writes it again, the two
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copies will deduplicate perfectly. Doing the same with a 500 GB file will
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result in no deduplication, because the beginning of the file will no
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longer be in the index by the time the second write begins (assuming there
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is no duplication within the file itself).
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If an application anticipates a data workload that will see useful
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deduplication beyond the 256GB threshold, vdo can be configured to use a
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larger index with a correspondingly larger deduplication window. (This
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configuration can only be set when the target is created, not altered
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later. It is important to consider the expected workload for a vdo target
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before configuring it.) There are two ways to do this.
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One way is to increase the memory size of the index, which also increases
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the amount of backing storage required. Doubling the size of the index will
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double the length of the deduplication window at the expense of doubling
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the storage size and the memory requirements.
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The other option is to enable sparse indexing. Sparse indexing increases
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the deduplication window by a factor of 10, at the expense of also
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increasing the storage size by a factor of 10. However with sparse
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indexing, the memory requirements do not increase. The trade-off is
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slightly more computation per request and a slight decrease in the amount
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of deduplication detected. For most workloads with significant amounts of
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duplicate data, sparse indexing will detect 97-99% of the deduplication
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that a standard index will detect.
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The vio and data_vio Structures
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-------------------------------
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A vio (short for Vdo I/O) is conceptually similar to a bio, with additional
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fields and data to track vdo-specific information. A struct vio maintains a
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pointer to a bio but also tracks other fields specific to the operation of
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vdo. The vio is kept separate from its related bio because there are many
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circumstances where vdo completes the bio but must continue to do work
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related to deduplication or compression.
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Metadata reads and writes, and other writes that originate within vdo, use
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a struct vio directly. Application reads and writes use a larger structure
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called a data_vio to track information about their progress. A struct
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data_vio contain a struct vio and also includes several other fields
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related to deduplication and other vdo features. The data_vio is the
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primary unit of application work in vdo. Each data_vio proceeds through a
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set of steps to handle the application data, after which it is reset and
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returned to a pool of data_vios for reuse.
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There is a fixed pool of 2048 data_vios. This number was chosen to bound
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the amount of work that is required to recover from a crash. In addition,
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benchmarks have indicated that increasing the size of the pool does not
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significantly improve performance.
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The Data Store
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--------------
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The data store is implemented by three main data structures, all of which
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work in concert to reduce or amortize metadata updates across as many data
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writes as possible.
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*The Slab Depot*
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Most of the vdo volume belongs to the slab depot. The depot contains a
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collection of slabs. The slabs can be up to 32GB, and are divided into
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three sections. Most of a slab consists of a linear sequence of 4K blocks.
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These blocks are used either to store data, or to hold portions of the
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block map (see below). In addition to the data blocks, each slab has a set
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of reference counters, using 1 byte for each data block. Finally each slab
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has a journal.
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Reference updates are written to the slab journal. Slab journal blocks are
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written out either when they are full, or when the recovery journal
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requests they do so in order to allow the main recovery journal (see below)
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to free up space. The slab journal is used both to ensure that the main
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recovery journal can regularly free up space, and also to amortize the cost
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of updating individual reference blocks. The reference counters are kept in
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memory and are written out, a block at a time in oldest-dirtied-order, only
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when there is a need to reclaim slab journal space. The write operations
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are performed in the background as needed so they do not add latency to
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particular I/O operations.
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Each slab is independent of every other. They are assigned to "physical
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zones" in round-robin fashion. If there are P physical zones, then slab n
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is assigned to zone n mod P.
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The slab depot maintains an additional small data structure, the "slab
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summary," which is used to reduce the amount of work needed to come back
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online after a crash. The slab summary maintains an entry for each slab
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indicating whether or not the slab has ever been used, whether all of its
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reference count updates have been persisted to storage, and approximately
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how full it is. During recovery, each physical zone will attempt to recover
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at least one slab, stopping whenever it has recovered a slab which has some
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free blocks. Once each zone has some space, or has determined that none is
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available, the target can resume normal operation in a degraded mode. Read
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and write requests can be serviced, perhaps with degraded performance,
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while the remainder of the dirty slabs are recovered.
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*The Block Map*
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The block map contains the logical to physical mapping. It can be thought
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of as an array with one entry per logical address. Each entry is 5 bytes,
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36 bits of which contain the physical block number which holds the data for
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the given logical address. The other 4 bits are used to indicate the nature
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of the mapping. Of the 16 possible states, one represents a logical address
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which is unmapped (i.e. it has never been written, or has been discarded),
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one represents an uncompressed block, and the other 14 states are used to
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indicate that the mapped data is compressed, and which of the compression
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slots in the compressed block contains the data for this logical address.
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In practice, the array of mapping entries is divided into "block map
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pages," each of which fits in a single 4K block. Each block map page
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consists of a header and 812 mapping entries. Each mapping page is actually
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a leaf of a radix tree which consists of block map pages at each level.
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There are 60 radix trees which are assigned to "logical zones" in round
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robin fashion. (If there are L logical zones, tree n will belong to zone n
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mod L.) At each level, the trees are interleaved, so logical addresses
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0-811 belong to tree 0, logical addresses 812-1623 belong to tree 1, and so
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on. The interleaving is maintained all the way up to the 60 root nodes.
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Choosing 60 trees results in an evenly distributed number of trees per zone
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for a large number of possible logical zone counts. The storage for the 60
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tree roots is allocated at format time. All other block map pages are
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allocated out of the slabs as needed. This flexible allocation avoids the
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need to pre-allocate space for the entire set of logical mappings and also
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makes growing the logical size of a vdo relatively easy.
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In operation, the block map maintains two caches. It is prohibitive to keep
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the entire leaf level of the trees in memory, so each logical zone
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maintains its own cache of leaf pages. The size of this cache is
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configurable at target start time. The second cache is allocated at start
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time, and is large enough to hold all the non-leaf pages of the entire
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block map. This cache is populated as pages are needed.
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*The Recovery Journal*
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The recovery journal is used to amortize updates across the block map and
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slab depot. Each write request causes an entry to be made in the journal.
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Entries are either "data remappings" or "block map remappings." For a data
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remapping, the journal records the logical address affected and its old and
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new physical mappings. For a block map remapping, the journal records the
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block map page number and the physical block allocated for it. Block map
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pages are never reclaimed or repurposed, so the old mapping is always 0.
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Each journal entry is an intent record summarizing the metadata updates
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that are required for a data_vio. The recovery journal issues a flush
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before each journal block write to ensure that the physical data for the
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new block mappings in that block are stable on storage, and journal block
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writes are all issued with the FUA bit set to ensure the recovery journal
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entries themselves are stable. The journal entry and the data write it
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represents must be stable on disk before the other metadata structures may
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be updated to reflect the operation. These entries allow the vdo device to
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reconstruct the logical to physical mappings after an unexpected
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interruption such as a loss of power.
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*Write Path*
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All write I/O to vdo is asynchronous. Each bio will be acknowledged as soon
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as vdo has done enough work to guarantee that it can complete the write
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eventually. Generally, the data for acknowledged but unflushed write I/O
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can be treated as though it is cached in memory. If an application
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requires data to be stable on storage, it must issue a flush or write the
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data with the FUA bit set like any other asynchronous I/O. Shutting down
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the vdo target will also flush any remaining I/O.
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Application write bios follow the steps outlined below.
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1. A data_vio is obtained from the data_vio pool and associated with the
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application bio. If there are no data_vios available, the incoming bio
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will block until a data_vio is available. This provides back pressure
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to the application. The data_vio pool is protected by a spin lock.
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The newly acquired data_vio is reset and the bio's data is copied into
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the data_vio if it is a write and the data is not all zeroes. The data
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must be copied because the application bio can be acknowledged before
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the data_vio processing is complete, which means later processing steps
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will no longer have access to the application bio. The application bio
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may also be smaller than 4K, in which case the data_vio will have
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already read the underlying block and the data is instead copied over
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the relevant portion of the larger block.
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2. The data_vio places a claim (the "logical lock") on the logical address
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of the bio. It is vital to prevent simultaneous modifications of the
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same logical address, because deduplication involves sharing blocks.
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This claim is implemented as an entry in a hashtable where the key is
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the logical address and the value is a pointer to the data_vio
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currently handling that address.
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If a data_vio looks in the hashtable and finds that another data_vio is
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already operating on that logical address, it waits until the previous
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operation finishes. It also sends a message to inform the current
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lock holder that it is waiting. Most notably, a new data_vio waiting
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for a logical lock will flush the previous lock holder out of the
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compression packer (step 8d) rather than allowing it to continue
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waiting to be packed.
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This stage requires the data_vio to get an implicit lock on the
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appropriate logical zone to prevent concurrent modifications of the
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hashtable. This implicit locking is handled by the zone divisions
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described above.
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3. The data_vio traverses the block map tree to ensure that all the
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necessary internal tree nodes have been allocated, by trying to find
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the leaf page for its logical address. If any interior tree page is
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missing, it is allocated at this time out of the same physical storage
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pool used to store application data.
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a. If any page-node in the tree has not yet been allocated, it must be
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allocated before the write can continue. This step requires the
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data_vio to lock the page-node that needs to be allocated. This
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lock, like the logical block lock in step 2, is a hashtable entry
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that causes other data_vios to wait for the allocation process to
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complete.
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The implicit logical zone lock is released while the allocation is
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happening, in order to allow other operations in the same logical
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zone to proceed. The details of allocation are the same as in
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step 4. Once a new node has been allocated, that node is added to
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the tree using a similar process to adding a new data block mapping.
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The data_vio journals the intent to add the new node to the block
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map tree (step 10), updates the reference count of the new block
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(step 11), and reacquires the implicit logical zone lock to add the
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new mapping to the parent tree node (step 12). Once the tree is
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updated, the data_vio proceeds down the tree. Any other data_vios
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waiting on this allocation also proceed.
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b. In the steady-state case, the block map tree nodes will already be
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allocated, so the data_vio just traverses the tree until it finds
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the required leaf node. The location of the mapping (the "block map
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slot") is recorded in the data_vio so that later steps do not need
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to traverse the tree again. The data_vio then releases the implicit
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logical zone lock.
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4. If the block is a zero block, skip to step 9. Otherwise, an attempt is
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made to allocate a free data block. This allocation ensures that the
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data_vio can write its data somewhere even if deduplication and
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compression are not possible. This stage gets an implicit lock on a
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physical zone to search for free space within that zone.
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The data_vio will search each slab in a zone until it finds a free
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block or decides there are none. If the first zone has no free space,
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it will proceed to search the next physical zone by taking the implicit
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lock for that zone and releasing the previous one until it finds a
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free block or runs out of zones to search. The data_vio will acquire a
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struct pbn_lock (the "physical block lock") on the free block. The
|
|
struct pbn_lock also has several fields to record the various kinds of
|
|
claims that data_vios can have on physical blocks. The pbn_lock is
|
|
added to a hashtable like the logical block locks in step 2. This
|
|
hashtable is also covered by the implicit physical zone lock. The
|
|
reference count of the free block is updated to prevent any other
|
|
data_vio from considering it free. The reference counters are a
|
|
sub-component of the slab and are thus also covered by the implicit
|
|
physical zone lock.
|
|
|
|
5. If an allocation was obtained, the data_vio has all the resources it
|
|
needs to complete the write. The application bio can safely be
|
|
acknowledged at this point. The acknowledgment happens on a separate
|
|
thread to prevent the application callback from blocking other data_vio
|
|
operations.
|
|
|
|
If an allocation could not be obtained, the data_vio continues to
|
|
attempt to deduplicate or compress the data, but the bio is not
|
|
acknowledged because the vdo device may be out of space.
|
|
|
|
6. At this point vdo must determine where to store the application data.
|
|
The data_vio's data is hashed and the hash (the "record name") is
|
|
recorded in the data_vio.
|
|
|
|
7. The data_vio reserves or joins a struct hash_lock, which manages all of
|
|
the data_vios currently writing the same data. Active hash locks are
|
|
tracked in a hashtable similar to the way logical block locks are
|
|
tracked in step 2. This hashtable is covered by the implicit lock on
|
|
the hash zone.
|
|
|
|
If there is no existing hash lock for this data_vio's record_name, the
|
|
data_vio obtains a hash lock from the pool, adds it to the hashtable,
|
|
and sets itself as the new hash lock's "agent." The hash_lock pool is
|
|
also covered by the implicit hash zone lock. The hash lock agent will
|
|
do all the work to decide where the application data will be
|
|
written. If a hash lock for the data_vio's record_name already exists,
|
|
and the data_vio's data is the same as the agent's data, the new
|
|
data_vio will wait for the agent to complete its work and then share
|
|
its result.
|
|
|
|
In the rare case that a hash lock exists for the data_vio's hash but
|
|
the data does not match the hash lock's agent, the data_vio skips to
|
|
step 8h and attempts to write its data directly. This can happen if two
|
|
different data blocks produce the same hash, for example.
|
|
|
|
8. The hash lock agent attempts to deduplicate or compress its data with
|
|
the following steps.
|
|
|
|
a. The agent initializes and sends its embedded deduplication request
|
|
(struct uds_request) to the deduplication index. This does not
|
|
require the data_vio to get any locks because the index components
|
|
manage their own locking. The data_vio waits until it either gets a
|
|
response from the index or times out.
|
|
|
|
b. If the deduplication index returns advice, the data_vio attempts to
|
|
obtain a physical block lock on the indicated physical address, in
|
|
order to read the data and verify that it is the same as the
|
|
data_vio's data, and that it can accept more references. If the
|
|
physical address is already locked by another data_vio, the data at
|
|
that address may soon be overwritten so it is not safe to use the
|
|
address for deduplication.
|
|
|
|
c. If the data matches and the physical block can add references, the
|
|
agent and any other data_vios waiting on it will record this
|
|
physical block as their new physical address and proceed to step 9
|
|
to record their new mapping. If there are more data_vios in the hash
|
|
lock than there are references available, one of the remaining
|
|
data_vios becomes the new agent and continues to step 8d as if no
|
|
valid advice was returned.
|
|
|
|
d. If no usable duplicate block was found, the agent first checks that
|
|
it has an allocated physical block (from step 3) that it can write
|
|
to. If the agent does not have an allocation, some other data_vio in
|
|
the hash lock that does have an allocation takes over as agent. If
|
|
none of the data_vios have an allocated physical block, these writes
|
|
are out of space, so they proceed to step 13 for cleanup.
|
|
|
|
e. The agent attempts to compress its data. If the data does not
|
|
compress, the data_vio will continue to step 8h to write its data
|
|
directly.
|
|
|
|
If the compressed size is small enough, the agent will release the
|
|
implicit hash zone lock and go to the packer (struct packer) where
|
|
it will be placed in a bin (struct packer_bin) along with other
|
|
data_vios. All compression operations require the implicit lock on
|
|
the packer zone.
|
|
|
|
The packer can combine up to 14 compressed blocks in a single 4k
|
|
data block. Compression is only helpful if vdo can pack at least 2
|
|
data_vios into a single data block. This means that a data_vio may
|
|
wait in the packer for an arbitrarily long time for other data_vios
|
|
to fill out the compressed block. There is a mechanism for vdo to
|
|
evict waiting data_vios when continuing to wait would cause
|
|
problems. Circumstances causing an eviction include an application
|
|
flush, device shutdown, or a subsequent data_vio trying to overwrite
|
|
the same logical block address. A data_vio may also be evicted from
|
|
the packer if it cannot be paired with any other compressed block
|
|
before more compressible blocks need to use its bin. An evicted
|
|
data_vio will proceed to step 8h to write its data directly.
|
|
|
|
f. If the agent fills a packer bin, either because all 14 of its slots
|
|
are used or because it has no remaining space, it is written out
|
|
using the allocated physical block from one of its data_vios. Step
|
|
8d has already ensured that an allocation is available.
|
|
|
|
g. Each data_vio sets the compressed block as its new physical address.
|
|
The data_vio obtains an implicit lock on the physical zone and
|
|
acquires the struct pbn_lock for the compressed block, which is
|
|
modified to be a shared lock. Then it releases the implicit physical
|
|
zone lock and proceeds to step 8i.
|
|
|
|
h. Any data_vio evicted from the packer will have an allocation from
|
|
step 3. It will write its data to that allocated physical block.
|
|
|
|
i. After the data is written, if the data_vio is the agent of a hash
|
|
lock, it will reacquire the implicit hash zone lock and share its
|
|
physical address with as many other data_vios in the hash lock as
|
|
possible. Each data_vio will then proceed to step 9 to record its
|
|
new mapping.
|
|
|
|
j. If the agent actually wrote new data (whether compressed or not),
|
|
the deduplication index is updated to reflect the location of the
|
|
new data. The agent then releases the implicit hash zone lock.
|
|
|
|
9. The data_vio determines the previous mapping of the logical address.
|
|
There is a cache for block map leaf pages (the "block map cache"),
|
|
because there are usually too many block map leaf nodes to store
|
|
entirely in memory. If the desired leaf page is not in the cache, the
|
|
data_vio will reserve a slot in the cache and load the desired page
|
|
into it, possibly evicting an older cached page. The data_vio then
|
|
finds the current physical address for this logical address (the "old
|
|
physical mapping"), if any, and records it. This step requires a lock
|
|
on the block map cache structures, covered by the implicit logical zone
|
|
lock.
|
|
|
|
10. The data_vio makes an entry in the recovery journal containing the
|
|
logical block address, the old physical mapping, and the new physical
|
|
mapping. Making this journal entry requires holding the implicit
|
|
recovery journal lock. The data_vio will wait in the journal until all
|
|
recovery blocks up to the one containing its entry have been written
|
|
and flushed to ensure the transaction is stable on storage.
|
|
|
|
11. Once the recovery journal entry is stable, the data_vio makes two slab
|
|
journal entries: an increment entry for the new mapping, and a
|
|
decrement entry for the old mapping. These two operations each require
|
|
holding a lock on the affected physical slab, covered by its implicit
|
|
physical zone lock. For correctness during recovery, the slab journal
|
|
entries in any given slab journal must be in the same order as the
|
|
corresponding recovery journal entries. Therefore, if the two entries
|
|
are in different zones, they are made concurrently, and if they are in
|
|
the same zone, the increment is always made before the decrement in
|
|
order to avoid underflow. After each slab journal entry is made in
|
|
memory, the associated reference count is also updated in memory.
|
|
|
|
12. Once both of the reference count updates are done, the data_vio
|
|
acquires the implicit logical zone lock and updates the
|
|
logical-to-physical mapping in the block map to point to the new
|
|
physical block. At this point the write operation is complete.
|
|
|
|
13. If the data_vio has a hash lock, it acquires the implicit hash zone
|
|
lock and releases its hash lock to the pool.
|
|
|
|
The data_vio then acquires the implicit physical zone lock and releases
|
|
the struct pbn_lock it holds for its allocated block. If it had an
|
|
allocation that it did not use, it also sets the reference count for
|
|
that block back to zero to free it for use by subsequent data_vios.
|
|
|
|
The data_vio then acquires the implicit logical zone lock and releases
|
|
the logical block lock acquired in step 2.
|
|
|
|
The application bio is then acknowledged if it has not previously been
|
|
acknowledged, and the data_vio is returned to the pool.
|
|
|
|
*Read Path*
|
|
|
|
An application read bio follows a much simpler set of steps. It does steps
|
|
1 and 2 in the write path to obtain a data_vio and lock its logical
|
|
address. If there is already a write data_vio in progress for that logical
|
|
address that is guaranteed to complete, the read data_vio will copy the
|
|
data from the write data_vio and return it. Otherwise, it will look up the
|
|
logical-to-physical mapping by traversing the block map tree as in step 3,
|
|
and then read and possibly decompress the indicated data at the indicated
|
|
physical block address. A read data_vio will not allocate block map tree
|
|
nodes if they are missing. If the interior block map nodes do not exist
|
|
yet, the logical block map address must still be unmapped and the read
|
|
data_vio will return all zeroes. A read data_vio handles cleanup and
|
|
acknowledgment as in step 13, although it only needs to release the logical
|
|
lock and return itself to the pool.
|
|
|
|
*Small Writes*
|
|
|
|
All storage within vdo is managed as 4KB blocks, but it can accept writes
|
|
as small as 512 bytes. Processing a write that is smaller than 4K requires
|
|
a read-modify-write operation that reads the relevant 4K block, copies the
|
|
new data over the approriate sectors of the block, and then launches a
|
|
write operation for the modified data block. The read and write stages of
|
|
this operation are nearly identical to the normal read and write
|
|
operations, and a single data_vio is used throughout this operation.
|
|
|
|
*Recovery*
|
|
|
|
When a vdo is restarted after a crash, it will attempt to recover from the
|
|
recovery journal. During the pre-resume phase of the next start, the
|
|
recovery journal is read. The increment portion of valid entries are played
|
|
into the block map. Next, valid entries are played, in order as required,
|
|
into the slab journals. Finally, each physical zone attempts to replay at
|
|
least one slab journal to reconstruct the reference counts of one slab.
|
|
Once each zone has some free space (or has determined that it has none),
|
|
the vdo comes back online, while the remainder of the slab journals are
|
|
used to reconstruct the rest of the reference counts in the background.
|
|
|
|
*Read-only Rebuild*
|
|
|
|
If a vdo encounters an unrecoverable error, it will enter read-only mode.
|
|
This mode indicates that some previously acknowledged data may have been
|
|
lost. The vdo may be instructed to rebuild as best it can in order to
|
|
return to a writable state. However, this is never done automatically due
|
|
to the possibility that data has been lost. During a read-only rebuild, the
|
|
block map is recovered from the recovery journal as before. However, the
|
|
reference counts are not rebuilt from the slab journals. Instead, the
|
|
reference counts are zeroed, the entire block map is traversed, and the
|
|
reference counts are updated from the block mappings. While this may lose
|
|
some data, it ensures that the block map and reference counts are
|
|
consistent with each other. This allows vdo to resume normal operation and
|
|
accept further writes.
|