// SPDX-License-Identifier: GPL-2.0 /* * Basic worker thread pool for io_uring * * Copyright (C) 2019 Jens Axboe * */ #include #include #include #include #include #include #include #include #include #include #include #include #include "../kernel/sched/sched.h" #include "io-wq.h" #define WORKER_IDLE_TIMEOUT (5 * HZ) enum { IO_WORKER_F_UP = 1, /* up and active */ IO_WORKER_F_RUNNING = 2, /* account as running */ IO_WORKER_F_FREE = 4, /* worker on free list */ IO_WORKER_F_FIXED = 8, /* static idle worker */ IO_WORKER_F_BOUND = 16, /* is doing bounded work */ }; enum { IO_WQ_BIT_EXIT = 0, /* wq exiting */ }; enum { IO_WQE_FLAG_STALLED = 1, /* stalled on hash */ }; /* * One for each thread in a wqe pool */ struct io_worker { refcount_t ref; unsigned flags; struct hlist_nulls_node nulls_node; struct list_head all_list; struct task_struct *task; struct io_wqe *wqe; struct io_wq_work *cur_work; spinlock_t lock; struct completion ref_done; struct rcu_head rcu; }; #if BITS_PER_LONG == 64 #define IO_WQ_HASH_ORDER 6 #else #define IO_WQ_HASH_ORDER 5 #endif #define IO_WQ_NR_HASH_BUCKETS (1u << IO_WQ_HASH_ORDER) struct io_wqe_acct { unsigned nr_workers; unsigned max_workers; atomic_t nr_running; }; enum { IO_WQ_ACCT_BOUND, IO_WQ_ACCT_UNBOUND, }; /* * Per-node worker thread pool */ struct io_wqe { struct { raw_spinlock_t lock; struct io_wq_work_list work_list; unsigned flags; } ____cacheline_aligned_in_smp; int node; struct io_wqe_acct acct[2]; struct hlist_nulls_head free_list; struct list_head all_list; struct wait_queue_entry wait; struct io_wq *wq; struct io_wq_work *hash_tail[IO_WQ_NR_HASH_BUCKETS]; }; /* * Per io_wq state */ struct io_wq { struct io_wqe **wqes; unsigned long state; free_work_fn *free_work; io_wq_work_fn *do_work; struct task_struct *manager; struct user_struct *user; struct io_wq_hash *hash; refcount_t refs; struct completion exited; atomic_t worker_refs; struct completion worker_done; struct hlist_node cpuhp_node; pid_t task_pid; }; static enum cpuhp_state io_wq_online; struct io_cb_cancel_data { work_cancel_fn *fn; void *data; int nr_running; int nr_pending; bool cancel_all; }; static void io_wqe_cancel_pending_work(struct io_wqe *wqe, struct io_cb_cancel_data *match); static bool io_worker_get(struct io_worker *worker) { return refcount_inc_not_zero(&worker->ref); } static void io_worker_release(struct io_worker *worker) { if (refcount_dec_and_test(&worker->ref)) complete(&worker->ref_done); } static inline struct io_wqe_acct *io_work_get_acct(struct io_wqe *wqe, struct io_wq_work *work) { if (work->flags & IO_WQ_WORK_UNBOUND) return &wqe->acct[IO_WQ_ACCT_UNBOUND]; return &wqe->acct[IO_WQ_ACCT_BOUND]; } static inline struct io_wqe_acct *io_wqe_get_acct(struct io_worker *worker) { struct io_wqe *wqe = worker->wqe; if (worker->flags & IO_WORKER_F_BOUND) return &wqe->acct[IO_WQ_ACCT_BOUND]; return &wqe->acct[IO_WQ_ACCT_UNBOUND]; } static void io_worker_exit(struct io_worker *worker) { struct io_wqe *wqe = worker->wqe; struct io_wqe_acct *acct = io_wqe_get_acct(worker); unsigned flags; if (refcount_dec_and_test(&worker->ref)) complete(&worker->ref_done); wait_for_completion(&worker->ref_done); preempt_disable(); current->flags &= ~PF_IO_WORKER; flags = worker->flags; worker->flags = 0; if (flags & IO_WORKER_F_RUNNING) atomic_dec(&acct->nr_running); worker->flags = 0; preempt_enable(); raw_spin_lock_irq(&wqe->lock); if (flags & IO_WORKER_F_FREE) hlist_nulls_del_rcu(&worker->nulls_node); list_del_rcu(&worker->all_list); acct->nr_workers--; raw_spin_unlock_irq(&wqe->lock); kfree_rcu(worker, rcu); if (atomic_dec_and_test(&wqe->wq->worker_refs)) complete(&wqe->wq->worker_done); do_exit(0); } static inline bool io_wqe_run_queue(struct io_wqe *wqe) __must_hold(wqe->lock) { if (!wq_list_empty(&wqe->work_list) && !(wqe->flags & IO_WQE_FLAG_STALLED)) return true; return false; } /* * Check head of free list for an available worker. If one isn't available, * caller must wake up the wq manager to create one. */ static bool io_wqe_activate_free_worker(struct io_wqe *wqe) __must_hold(RCU) { struct hlist_nulls_node *n; struct io_worker *worker; n = rcu_dereference(hlist_nulls_first_rcu(&wqe->free_list)); if (is_a_nulls(n)) return false; worker = hlist_nulls_entry(n, struct io_worker, nulls_node); if (io_worker_get(worker)) { wake_up_process(worker->task); io_worker_release(worker); return true; } return false; } /* * We need a worker. If we find a free one, we're good. If not, and we're * below the max number of workers, wake up the manager to create one. */ static void io_wqe_wake_worker(struct io_wqe *wqe, struct io_wqe_acct *acct) { bool ret; /* * Most likely an attempt to queue unbounded work on an io_wq that * wasn't setup with any unbounded workers. */ WARN_ON_ONCE(!acct->max_workers); rcu_read_lock(); ret = io_wqe_activate_free_worker(wqe); rcu_read_unlock(); if (!ret && acct->nr_workers < acct->max_workers) wake_up_process(wqe->wq->manager); } static void io_wqe_inc_running(struct io_worker *worker) { struct io_wqe_acct *acct = io_wqe_get_acct(worker); atomic_inc(&acct->nr_running); } static void io_wqe_dec_running(struct io_worker *worker) __must_hold(wqe->lock) { struct io_wqe_acct *acct = io_wqe_get_acct(worker); struct io_wqe *wqe = worker->wqe; if (atomic_dec_and_test(&acct->nr_running) && io_wqe_run_queue(wqe)) io_wqe_wake_worker(wqe, acct); } /* * Worker will start processing some work. Move it to the busy list, if * it's currently on the freelist */ static void __io_worker_busy(struct io_wqe *wqe, struct io_worker *worker, struct io_wq_work *work) __must_hold(wqe->lock) { bool worker_bound, work_bound; if (worker->flags & IO_WORKER_F_FREE) { worker->flags &= ~IO_WORKER_F_FREE; hlist_nulls_del_init_rcu(&worker->nulls_node); } /* * If worker is moving from bound to unbound (or vice versa), then * ensure we update the running accounting. */ worker_bound = (worker->flags & IO_WORKER_F_BOUND) != 0; work_bound = (work->flags & IO_WQ_WORK_UNBOUND) == 0; if (worker_bound != work_bound) { io_wqe_dec_running(worker); if (work_bound) { worker->flags |= IO_WORKER_F_BOUND; wqe->acct[IO_WQ_ACCT_UNBOUND].nr_workers--; wqe->acct[IO_WQ_ACCT_BOUND].nr_workers++; } else { worker->flags &= ~IO_WORKER_F_BOUND; wqe->acct[IO_WQ_ACCT_UNBOUND].nr_workers++; wqe->acct[IO_WQ_ACCT_BOUND].nr_workers--; } io_wqe_inc_running(worker); } } /* * No work, worker going to sleep. Move to freelist, and unuse mm if we * have one attached. Dropping the mm may potentially sleep, so we drop * the lock in that case and return success. Since the caller has to * retry the loop in that case (we changed task state), we don't regrab * the lock if we return success. */ static void __io_worker_idle(struct io_wqe *wqe, struct io_worker *worker) __must_hold(wqe->lock) { if (!(worker->flags & IO_WORKER_F_FREE)) { worker->flags |= IO_WORKER_F_FREE; hlist_nulls_add_head_rcu(&worker->nulls_node, &wqe->free_list); } } static inline unsigned int io_get_work_hash(struct io_wq_work *work) { return work->flags >> IO_WQ_HASH_SHIFT; } static void io_wait_on_hash(struct io_wqe *wqe, unsigned int hash) { struct io_wq *wq = wqe->wq; spin_lock(&wq->hash->wait.lock); if (list_empty(&wqe->wait.entry)) { __add_wait_queue(&wq->hash->wait, &wqe->wait); if (!test_bit(hash, &wq->hash->map)) { __set_current_state(TASK_RUNNING); list_del_init(&wqe->wait.entry); } } spin_unlock(&wq->hash->wait.lock); } static struct io_wq_work *io_get_next_work(struct io_wqe *wqe) __must_hold(wqe->lock) { struct io_wq_work_node *node, *prev; struct io_wq_work *work, *tail; unsigned int stall_hash = -1U; wq_list_for_each(node, prev, &wqe->work_list) { unsigned int hash; work = container_of(node, struct io_wq_work, list); /* not hashed, can run anytime */ if (!io_wq_is_hashed(work)) { wq_list_del(&wqe->work_list, node, prev); return work; } hash = io_get_work_hash(work); /* all items with this hash lie in [work, tail] */ tail = wqe->hash_tail[hash]; /* hashed, can run if not already running */ if (!test_and_set_bit(hash, &wqe->wq->hash->map)) { wqe->hash_tail[hash] = NULL; wq_list_cut(&wqe->work_list, &tail->list, prev); return work; } if (stall_hash == -1U) stall_hash = hash; /* fast forward to a next hash, for-each will fix up @prev */ node = &tail->list; } if (stall_hash != -1U) { raw_spin_unlock(&wqe->lock); io_wait_on_hash(wqe, stall_hash); raw_spin_lock(&wqe->lock); } return NULL; } static void io_flush_signals(void) { if (unlikely(test_tsk_thread_flag(current, TIF_NOTIFY_SIGNAL))) { if (current->task_works) task_work_run(); clear_tsk_thread_flag(current, TIF_NOTIFY_SIGNAL); } } static void io_assign_current_work(struct io_worker *worker, struct io_wq_work *work) { if (work) { io_flush_signals(); cond_resched(); } spin_lock_irq(&worker->lock); worker->cur_work = work; spin_unlock_irq(&worker->lock); } static void io_wqe_enqueue(struct io_wqe *wqe, struct io_wq_work *work); static void io_worker_handle_work(struct io_worker *worker) __releases(wqe->lock) { struct io_wqe *wqe = worker->wqe; struct io_wq *wq = wqe->wq; do { struct io_wq_work *work; get_next: /* * If we got some work, mark us as busy. If we didn't, but * the list isn't empty, it means we stalled on hashed work. * Mark us stalled so we don't keep looking for work when we * can't make progress, any work completion or insertion will * clear the stalled flag. */ work = io_get_next_work(wqe); if (work) __io_worker_busy(wqe, worker, work); else if (!wq_list_empty(&wqe->work_list)) wqe->flags |= IO_WQE_FLAG_STALLED; raw_spin_unlock_irq(&wqe->lock); if (!work) break; io_assign_current_work(worker, work); __set_current_state(TASK_RUNNING); /* handle a whole dependent link */ do { struct io_wq_work *next_hashed, *linked; unsigned int hash = io_get_work_hash(work); next_hashed = wq_next_work(work); wq->do_work(work); io_assign_current_work(worker, NULL); linked = wq->free_work(work); work = next_hashed; if (!work && linked && !io_wq_is_hashed(linked)) { work = linked; linked = NULL; } io_assign_current_work(worker, work); if (linked) io_wqe_enqueue(wqe, linked); if (hash != -1U && !next_hashed) { clear_bit(hash, &wq->hash->map); if (wq_has_sleeper(&wq->hash->wait)) wake_up(&wq->hash->wait); raw_spin_lock_irq(&wqe->lock); wqe->flags &= ~IO_WQE_FLAG_STALLED; /* skip unnecessary unlock-lock wqe->lock */ if (!work) goto get_next; raw_spin_unlock_irq(&wqe->lock); } } while (work); raw_spin_lock_irq(&wqe->lock); } while (1); } static int io_wqe_worker(void *data) { struct io_worker *worker = data; struct io_wqe *wqe = worker->wqe; struct io_wq *wq = wqe->wq; char buf[TASK_COMM_LEN]; worker->flags |= (IO_WORKER_F_UP | IO_WORKER_F_RUNNING); io_wqe_inc_running(worker); sprintf(buf, "iou-wrk-%d", wq->task_pid); set_task_comm(current, buf); while (!test_bit(IO_WQ_BIT_EXIT, &wq->state)) { set_current_state(TASK_INTERRUPTIBLE); loop: raw_spin_lock_irq(&wqe->lock); if (io_wqe_run_queue(wqe)) { io_worker_handle_work(worker); goto loop; } __io_worker_idle(wqe, worker); raw_spin_unlock_irq(&wqe->lock); io_flush_signals(); if (schedule_timeout(WORKER_IDLE_TIMEOUT)) continue; if (fatal_signal_pending(current)) break; /* timed out, exit unless we're the fixed worker */ if (test_bit(IO_WQ_BIT_EXIT, &wq->state) || !(worker->flags & IO_WORKER_F_FIXED)) break; } if (test_bit(IO_WQ_BIT_EXIT, &wq->state)) { raw_spin_lock_irq(&wqe->lock); if (!wq_list_empty(&wqe->work_list)) io_worker_handle_work(worker); else raw_spin_unlock_irq(&wqe->lock); } io_worker_exit(worker); return 0; } /* * Called when a worker is scheduled in. Mark us as currently running. */ void io_wq_worker_running(struct task_struct *tsk) { struct io_worker *worker = tsk->pf_io_worker; if (!worker) return; if (!(worker->flags & IO_WORKER_F_UP)) return; if (worker->flags & IO_WORKER_F_RUNNING) return; worker->flags |= IO_WORKER_F_RUNNING; io_wqe_inc_running(worker); } /* * Called when worker is going to sleep. If there are no workers currently * running and we have work pending, wake up a free one or have the manager * set one up. */ void io_wq_worker_sleeping(struct task_struct *tsk) { struct io_worker *worker = tsk->pf_io_worker; if (!worker) return; if (!(worker->flags & IO_WORKER_F_UP)) return; if (!(worker->flags & IO_WORKER_F_RUNNING)) return; worker->flags &= ~IO_WORKER_F_RUNNING; raw_spin_lock_irq(&worker->wqe->lock); io_wqe_dec_running(worker); raw_spin_unlock_irq(&worker->wqe->lock); } static bool create_io_worker(struct io_wq *wq, struct io_wqe *wqe, int index) { struct io_wqe_acct *acct = &wqe->acct[index]; struct io_worker *worker; struct task_struct *tsk; __set_current_state(TASK_RUNNING); worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, wqe->node); if (!worker) return false; refcount_set(&worker->ref, 1); worker->nulls_node.pprev = NULL; worker->wqe = wqe; spin_lock_init(&worker->lock); init_completion(&worker->ref_done); atomic_inc(&wq->worker_refs); tsk = create_io_thread(io_wqe_worker, worker, wqe->node); if (IS_ERR(tsk)) { if (atomic_dec_and_test(&wq->worker_refs)) complete(&wq->worker_done); kfree(worker); return false; } tsk->pf_io_worker = worker; worker->task = tsk; set_cpus_allowed_ptr(tsk, cpumask_of_node(wqe->node)); tsk->flags |= PF_NOFREEZE | PF_NO_SETAFFINITY; raw_spin_lock_irq(&wqe->lock); hlist_nulls_add_head_rcu(&worker->nulls_node, &wqe->free_list); list_add_tail_rcu(&worker->all_list, &wqe->all_list); worker->flags |= IO_WORKER_F_FREE; if (index == IO_WQ_ACCT_BOUND) worker->flags |= IO_WORKER_F_BOUND; if (!acct->nr_workers && (worker->flags & IO_WORKER_F_BOUND)) worker->flags |= IO_WORKER_F_FIXED; acct->nr_workers++; raw_spin_unlock_irq(&wqe->lock); wake_up_new_task(tsk); return true; } static inline bool io_wqe_need_worker(struct io_wqe *wqe, int index) __must_hold(wqe->lock) { struct io_wqe_acct *acct = &wqe->acct[index]; if (acct->nr_workers && test_bit(IO_WQ_BIT_EXIT, &wqe->wq->state)) return false; /* if we have available workers or no work, no need */ if (!hlist_nulls_empty(&wqe->free_list) || !io_wqe_run_queue(wqe)) return false; return acct->nr_workers < acct->max_workers; } /* * Iterate the passed in list and call the specific function for each * worker that isn't exiting */ static bool io_wq_for_each_worker(struct io_wqe *wqe, bool (*func)(struct io_worker *, void *), void *data) { struct io_worker *worker; bool ret = false; list_for_each_entry_rcu(worker, &wqe->all_list, all_list) { if (io_worker_get(worker)) { /* no task if node is/was offline */ if (worker->task) ret = func(worker, data); io_worker_release(worker); if (ret) break; } } return ret; } static bool io_wq_worker_wake(struct io_worker *worker, void *data) { set_notify_signal(worker->task); wake_up_process(worker->task); return false; } static void io_wq_check_workers(struct io_wq *wq) { int node; for_each_node(node) { struct io_wqe *wqe = wq->wqes[node]; bool fork_worker[2] = { false, false }; if (!node_online(node)) continue; raw_spin_lock_irq(&wqe->lock); if (io_wqe_need_worker(wqe, IO_WQ_ACCT_BOUND)) fork_worker[IO_WQ_ACCT_BOUND] = true; if (io_wqe_need_worker(wqe, IO_WQ_ACCT_UNBOUND)) fork_worker[IO_WQ_ACCT_UNBOUND] = true; raw_spin_unlock_irq(&wqe->lock); if (fork_worker[IO_WQ_ACCT_BOUND]) create_io_worker(wq, wqe, IO_WQ_ACCT_BOUND); if (fork_worker[IO_WQ_ACCT_UNBOUND]) create_io_worker(wq, wqe, IO_WQ_ACCT_UNBOUND); } } static bool io_wq_work_match_all(struct io_wq_work *work, void *data) { return true; } static void io_wq_cancel_pending(struct io_wq *wq) { struct io_cb_cancel_data match = { .fn = io_wq_work_match_all, .cancel_all = true, }; int node; for_each_node(node) io_wqe_cancel_pending_work(wq->wqes[node], &match); } /* * Manager thread. Tasked with creating new workers, if we need them. */ static int io_wq_manager(void *data) { struct io_wq *wq = data; char buf[TASK_COMM_LEN]; int node; sprintf(buf, "iou-mgr-%d", wq->task_pid); set_task_comm(current, buf); do { set_current_state(TASK_INTERRUPTIBLE); io_wq_check_workers(wq); schedule_timeout(HZ); try_to_freeze(); if (fatal_signal_pending(current)) set_bit(IO_WQ_BIT_EXIT, &wq->state); } while (!test_bit(IO_WQ_BIT_EXIT, &wq->state)); io_wq_check_workers(wq); rcu_read_lock(); for_each_node(node) io_wq_for_each_worker(wq->wqes[node], io_wq_worker_wake, NULL); rcu_read_unlock(); /* we might not ever have created any workers */ if (atomic_read(&wq->worker_refs)) wait_for_completion(&wq->worker_done); io_wq_cancel_pending(wq); complete(&wq->exited); do_exit(0); } static void io_run_cancel(struct io_wq_work *work, struct io_wqe *wqe) { struct io_wq *wq = wqe->wq; do { work->flags |= IO_WQ_WORK_CANCEL; wq->do_work(work); work = wq->free_work(work); } while (work); } static void io_wqe_insert_work(struct io_wqe *wqe, struct io_wq_work *work) { unsigned int hash; struct io_wq_work *tail; if (!io_wq_is_hashed(work)) { append: wq_list_add_tail(&work->list, &wqe->work_list); return; } hash = io_get_work_hash(work); tail = wqe->hash_tail[hash]; wqe->hash_tail[hash] = work; if (!tail) goto append; wq_list_add_after(&work->list, &tail->list, &wqe->work_list); } static int io_wq_fork_manager(struct io_wq *wq) { struct task_struct *tsk; if (wq->manager) return 0; reinit_completion(&wq->worker_done); tsk = create_io_thread(io_wq_manager, wq, NUMA_NO_NODE); if (!IS_ERR(tsk)) { wq->manager = get_task_struct(tsk); wake_up_new_task(tsk); return 0; } return PTR_ERR(tsk); } static void io_wqe_enqueue(struct io_wqe *wqe, struct io_wq_work *work) { struct io_wqe_acct *acct = io_work_get_acct(wqe, work); int work_flags; unsigned long flags; /* Can only happen if manager creation fails after exec */ if (io_wq_fork_manager(wqe->wq) || test_bit(IO_WQ_BIT_EXIT, &wqe->wq->state)) { work->flags |= IO_WQ_WORK_CANCEL; wqe->wq->do_work(work); return; } work_flags = work->flags; raw_spin_lock_irqsave(&wqe->lock, flags); io_wqe_insert_work(wqe, work); wqe->flags &= ~IO_WQE_FLAG_STALLED; raw_spin_unlock_irqrestore(&wqe->lock, flags); if ((work_flags & IO_WQ_WORK_CONCURRENT) || !atomic_read(&acct->nr_running)) io_wqe_wake_worker(wqe, acct); } void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work) { struct io_wqe *wqe = wq->wqes[numa_node_id()]; io_wqe_enqueue(wqe, work); } /* * Work items that hash to the same value will not be done in parallel. * Used to limit concurrent writes, generally hashed by inode. */ void io_wq_hash_work(struct io_wq_work *work, void *val) { unsigned int bit; bit = hash_ptr(val, IO_WQ_HASH_ORDER); work->flags |= (IO_WQ_WORK_HASHED | (bit << IO_WQ_HASH_SHIFT)); } static bool io_wq_worker_cancel(struct io_worker *worker, void *data) { struct io_cb_cancel_data *match = data; unsigned long flags; /* * Hold the lock to avoid ->cur_work going out of scope, caller * may dereference the passed in work. */ spin_lock_irqsave(&worker->lock, flags); if (worker->cur_work && match->fn(worker->cur_work, match->data)) { set_notify_signal(worker->task); match->nr_running++; } spin_unlock_irqrestore(&worker->lock, flags); return match->nr_running && !match->cancel_all; } static inline void io_wqe_remove_pending(struct io_wqe *wqe, struct io_wq_work *work, struct io_wq_work_node *prev) { unsigned int hash = io_get_work_hash(work); struct io_wq_work *prev_work = NULL; if (io_wq_is_hashed(work) && work == wqe->hash_tail[hash]) { if (prev) prev_work = container_of(prev, struct io_wq_work, list); if (prev_work && io_get_work_hash(prev_work) == hash) wqe->hash_tail[hash] = prev_work; else wqe->hash_tail[hash] = NULL; } wq_list_del(&wqe->work_list, &work->list, prev); } static void io_wqe_cancel_pending_work(struct io_wqe *wqe, struct io_cb_cancel_data *match) { struct io_wq_work_node *node, *prev; struct io_wq_work *work; unsigned long flags; retry: raw_spin_lock_irqsave(&wqe->lock, flags); wq_list_for_each(node, prev, &wqe->work_list) { work = container_of(node, struct io_wq_work, list); if (!match->fn(work, match->data)) continue; io_wqe_remove_pending(wqe, work, prev); raw_spin_unlock_irqrestore(&wqe->lock, flags); io_run_cancel(work, wqe); match->nr_pending++; if (!match->cancel_all) return; /* not safe to continue after unlock */ goto retry; } raw_spin_unlock_irqrestore(&wqe->lock, flags); } static void io_wqe_cancel_running_work(struct io_wqe *wqe, struct io_cb_cancel_data *match) { rcu_read_lock(); io_wq_for_each_worker(wqe, io_wq_worker_cancel, match); rcu_read_unlock(); } enum io_wq_cancel io_wq_cancel_cb(struct io_wq *wq, work_cancel_fn *cancel, void *data, bool cancel_all) { struct io_cb_cancel_data match = { .fn = cancel, .data = data, .cancel_all = cancel_all, }; int node; /* * First check pending list, if we're lucky we can just remove it * from there. CANCEL_OK means that the work is returned as-new, * no completion will be posted for it. */ for_each_node(node) { struct io_wqe *wqe = wq->wqes[node]; io_wqe_cancel_pending_work(wqe, &match); if (match.nr_pending && !match.cancel_all) return IO_WQ_CANCEL_OK; } /* * Now check if a free (going busy) or busy worker has the work * currently running. If we find it there, we'll return CANCEL_RUNNING * as an indication that we attempt to signal cancellation. The * completion will run normally in this case. */ for_each_node(node) { struct io_wqe *wqe = wq->wqes[node]; io_wqe_cancel_running_work(wqe, &match); if (match.nr_running && !match.cancel_all) return IO_WQ_CANCEL_RUNNING; } if (match.nr_running) return IO_WQ_CANCEL_RUNNING; if (match.nr_pending) return IO_WQ_CANCEL_OK; return IO_WQ_CANCEL_NOTFOUND; } static int io_wqe_hash_wake(struct wait_queue_entry *wait, unsigned mode, int sync, void *key) { struct io_wqe *wqe = container_of(wait, struct io_wqe, wait); int ret; list_del_init(&wait->entry); rcu_read_lock(); ret = io_wqe_activate_free_worker(wqe); rcu_read_unlock(); if (!ret) wake_up_process(wqe->wq->manager); return 1; } struct io_wq *io_wq_create(unsigned bounded, struct io_wq_data *data) { int ret = -ENOMEM, node; struct io_wq *wq; if (WARN_ON_ONCE(!data->free_work || !data->do_work)) return ERR_PTR(-EINVAL); wq = kzalloc(sizeof(*wq), GFP_KERNEL); if (!wq) return ERR_PTR(-ENOMEM); wq->wqes = kcalloc(nr_node_ids, sizeof(struct io_wqe *), GFP_KERNEL); if (!wq->wqes) goto err_wq; ret = cpuhp_state_add_instance_nocalls(io_wq_online, &wq->cpuhp_node); if (ret) goto err_wqes; refcount_inc(&data->hash->refs); wq->hash = data->hash; wq->free_work = data->free_work; wq->do_work = data->do_work; ret = -ENOMEM; for_each_node(node) { struct io_wqe *wqe; int alloc_node = node; if (!node_online(alloc_node)) alloc_node = NUMA_NO_NODE; wqe = kzalloc_node(sizeof(struct io_wqe), GFP_KERNEL, alloc_node); if (!wqe) goto err; wq->wqes[node] = wqe; wqe->node = alloc_node; wqe->acct[IO_WQ_ACCT_BOUND].max_workers = bounded; atomic_set(&wqe->acct[IO_WQ_ACCT_BOUND].nr_running, 0); wqe->acct[IO_WQ_ACCT_UNBOUND].max_workers = task_rlimit(current, RLIMIT_NPROC); atomic_set(&wqe->acct[IO_WQ_ACCT_UNBOUND].nr_running, 0); wqe->wait.func = io_wqe_hash_wake; INIT_LIST_HEAD(&wqe->wait.entry); wqe->wq = wq; raw_spin_lock_init(&wqe->lock); INIT_WQ_LIST(&wqe->work_list); INIT_HLIST_NULLS_HEAD(&wqe->free_list, 0); INIT_LIST_HEAD(&wqe->all_list); } wq->task_pid = current->pid; init_completion(&wq->exited); refcount_set(&wq->refs, 1); init_completion(&wq->worker_done); atomic_set(&wq->worker_refs, 0); ret = io_wq_fork_manager(wq); if (!ret) return wq; err: io_wq_put_hash(data->hash); cpuhp_state_remove_instance_nocalls(io_wq_online, &wq->cpuhp_node); for_each_node(node) kfree(wq->wqes[node]); err_wqes: kfree(wq->wqes); err_wq: kfree(wq); return ERR_PTR(ret); } static void io_wq_destroy_manager(struct io_wq *wq) { if (wq->manager) { wake_up_process(wq->manager); wait_for_completion(&wq->exited); put_task_struct(wq->manager); wq->manager = NULL; } } static void io_wq_destroy(struct io_wq *wq) { int node; cpuhp_state_remove_instance_nocalls(io_wq_online, &wq->cpuhp_node); set_bit(IO_WQ_BIT_EXIT, &wq->state); io_wq_destroy_manager(wq); spin_lock_irq(&wq->hash->wait.lock); for_each_node(node) { struct io_wqe *wqe = wq->wqes[node]; list_del_init(&wqe->wait.entry); WARN_ON_ONCE(!wq_list_empty(&wqe->work_list)); kfree(wqe); } spin_unlock_irq(&wq->hash->wait.lock); io_wq_put_hash(wq->hash); kfree(wq->wqes); kfree(wq); } void io_wq_put(struct io_wq *wq) { if (refcount_dec_and_test(&wq->refs)) io_wq_destroy(wq); } void io_wq_put_and_exit(struct io_wq *wq) { set_bit(IO_WQ_BIT_EXIT, &wq->state); io_wq_destroy_manager(wq); io_wq_put(wq); } static bool io_wq_worker_affinity(struct io_worker *worker, void *data) { struct task_struct *task = worker->task; struct rq_flags rf; struct rq *rq; rq = task_rq_lock(task, &rf); do_set_cpus_allowed(task, cpumask_of_node(worker->wqe->node)); task->flags |= PF_NO_SETAFFINITY; task_rq_unlock(rq, task, &rf); return false; } static int io_wq_cpu_online(unsigned int cpu, struct hlist_node *node) { struct io_wq *wq = hlist_entry_safe(node, struct io_wq, cpuhp_node); int i; rcu_read_lock(); for_each_node(i) io_wq_for_each_worker(wq->wqes[i], io_wq_worker_affinity, NULL); rcu_read_unlock(); return 0; } static __init int io_wq_init(void) { int ret; ret = cpuhp_setup_state_multi(CPUHP_AP_ONLINE_DYN, "io-wq/online", io_wq_cpu_online, NULL); if (ret < 0) return ret; io_wq_online = ret; return 0; } subsys_initcall(io_wq_init);