/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _BCACHEFS_H #define _BCACHEFS_H /* * SOME HIGH LEVEL CODE DOCUMENTATION: * * Bcache mostly works with cache sets, cache devices, and backing devices. * * Support for multiple cache devices hasn't quite been finished off yet, but * it's about 95% plumbed through. A cache set and its cache devices is sort of * like a md raid array and its component devices. Most of the code doesn't care * about individual cache devices, the main abstraction is the cache set. * * Multiple cache devices is intended to give us the ability to mirror dirty * cached data and metadata, without mirroring clean cached data. * * Backing devices are different, in that they have a lifetime independent of a * cache set. When you register a newly formatted backing device it'll come up * in passthrough mode, and then you can attach and detach a backing device from * a cache set at runtime - while it's mounted and in use. Detaching implicitly * invalidates any cached data for that backing device. * * A cache set can have multiple (many) backing devices attached to it. * * There's also flash only volumes - this is the reason for the distinction * between struct cached_dev and struct bcache_device. A flash only volume * works much like a bcache device that has a backing device, except the * "cached" data is always dirty. The end result is that we get thin * provisioning with very little additional code. * * Flash only volumes work but they're not production ready because the moving * garbage collector needs more work. More on that later. * * BUCKETS/ALLOCATION: * * Bcache is primarily designed for caching, which means that in normal * operation all of our available space will be allocated. Thus, we need an * efficient way of deleting things from the cache so we can write new things to * it. * * To do this, we first divide the cache device up into buckets. A bucket is the * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+ * works efficiently. * * Each bucket has a 16 bit priority, and an 8 bit generation associated with * it. The gens and priorities for all the buckets are stored contiguously and * packed on disk (in a linked list of buckets - aside from the superblock, all * of bcache's metadata is stored in buckets). * * The priority is used to implement an LRU. We reset a bucket's priority when * we allocate it or on cache it, and every so often we decrement the priority * of each bucket. It could be used to implement something more sophisticated, * if anyone ever gets around to it. * * The generation is used for invalidating buckets. Each pointer also has an 8 * bit generation embedded in it; for a pointer to be considered valid, its gen * must match the gen of the bucket it points into. Thus, to reuse a bucket all * we have to do is increment its gen (and write its new gen to disk; we batch * this up). * * Bcache is entirely COW - we never write twice to a bucket, even buckets that * contain metadata (including btree nodes). * * THE BTREE: * * Bcache is in large part design around the btree. * * At a high level, the btree is just an index of key -> ptr tuples. * * Keys represent extents, and thus have a size field. Keys also have a variable * number of pointers attached to them (potentially zero, which is handy for * invalidating the cache). * * The key itself is an inode:offset pair. The inode number corresponds to a * backing device or a flash only volume. The offset is the ending offset of the * extent within the inode - not the starting offset; this makes lookups * slightly more convenient. * * Pointers contain the cache device id, the offset on that device, and an 8 bit * generation number. More on the gen later. * * Index lookups are not fully abstracted - cache lookups in particular are * still somewhat mixed in with the btree code, but things are headed in that * direction. * * Updates are fairly well abstracted, though. There are two different ways of * updating the btree; insert and replace. * * BTREE_INSERT will just take a list of keys and insert them into the btree - * overwriting (possibly only partially) any extents they overlap with. This is * used to update the index after a write. * * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is * overwriting a key that matches another given key. This is used for inserting * data into the cache after a cache miss, and for background writeback, and for * the moving garbage collector. * * There is no "delete" operation; deleting things from the index is * accomplished by either by invalidating pointers (by incrementing a bucket's * gen) or by inserting a key with 0 pointers - which will overwrite anything * previously present at that location in the index. * * This means that there are always stale/invalid keys in the btree. They're * filtered out by the code that iterates through a btree node, and removed when * a btree node is rewritten. * * BTREE NODES: * * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and * free smaller than a bucket - so, that's how big our btree nodes are. * * (If buckets are really big we'll only use part of the bucket for a btree node * - no less than 1/4th - but a bucket still contains no more than a single * btree node. I'd actually like to change this, but for now we rely on the * bucket's gen for deleting btree nodes when we rewrite/split a node.) * * Anyways, btree nodes are big - big enough to be inefficient with a textbook * btree implementation. * * The way this is solved is that btree nodes are internally log structured; we * can append new keys to an existing btree node without rewriting it. This * means each set of keys we write is sorted, but the node is not. * * We maintain this log structure in memory - keeping 1Mb of keys sorted would * be expensive, and we have to distinguish between the keys we have written and * the keys we haven't. So to do a lookup in a btree node, we have to search * each sorted set. But we do merge written sets together lazily, so the cost of * these extra searches is quite low (normally most of the keys in a btree node * will be in one big set, and then there'll be one or two sets that are much * smaller). * * This log structure makes bcache's btree more of a hybrid between a * conventional btree and a compacting data structure, with some of the * advantages of both. * * GARBAGE COLLECTION: * * We can't just invalidate any bucket - it might contain dirty data or * metadata. If it once contained dirty data, other writes might overwrite it * later, leaving no valid pointers into that bucket in the index. * * Thus, the primary purpose of garbage collection is to find buckets to reuse. * It also counts how much valid data it each bucket currently contains, so that * allocation can reuse buckets sooner when they've been mostly overwritten. * * It also does some things that are really internal to the btree * implementation. If a btree node contains pointers that are stale by more than * some threshold, it rewrites the btree node to avoid the bucket's generation * wrapping around. It also merges adjacent btree nodes if they're empty enough. * * THE JOURNAL: * * Bcache's journal is not necessary for consistency; we always strictly * order metadata writes so that the btree and everything else is consistent on * disk in the event of an unclean shutdown, and in fact bcache had writeback * caching (with recovery from unclean shutdown) before journalling was * implemented. * * Rather, the journal is purely a performance optimization; we can't complete a * write until we've updated the index on disk, otherwise the cache would be * inconsistent in the event of an unclean shutdown. This means that without the * journal, on random write workloads we constantly have to update all the leaf * nodes in the btree, and those writes will be mostly empty (appending at most * a few keys each) - highly inefficient in terms of amount of metadata writes, * and it puts more strain on the various btree resorting/compacting code. * * The journal is just a log of keys we've inserted; on startup we just reinsert * all the keys in the open journal entries. That means that when we're updating * a node in the btree, we can wait until a 4k block of keys fills up before * writing them out. * * For simplicity, we only journal updates to leaf nodes; updates to parent * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth * the complexity to deal with journalling them (in particular, journal replay) * - updates to non leaf nodes just happen synchronously (see btree_split()). */ #undef pr_fmt #define pr_fmt(fmt) "bcachefs: %s() " fmt "\n", __func__ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "bcachefs_format.h" #include "fifo.h" #include "opts.h" #include "util.h" #define dynamic_fault(...) 0 #define race_fault(...) 0 #define bch2_fs_init_fault(name) \ dynamic_fault("bcachefs:bch_fs_init:" name) #define bch2_meta_read_fault(name) \ dynamic_fault("bcachefs:meta:read:" name) #define bch2_meta_write_fault(name) \ dynamic_fault("bcachefs:meta:write:" name) #ifdef __KERNEL__ #define bch2_fmt(_c, fmt) "bcachefs (%s): " fmt "\n", ((_c)->name) #else #define bch2_fmt(_c, fmt) fmt "\n" #endif #define bch_info(c, fmt, ...) \ printk(KERN_INFO bch2_fmt(c, fmt), ##__VA_ARGS__) #define bch_notice(c, fmt, ...) \ printk(KERN_NOTICE bch2_fmt(c, fmt), ##__VA_ARGS__) #define bch_warn(c, fmt, ...) \ printk(KERN_WARNING bch2_fmt(c, fmt), ##__VA_ARGS__) #define bch_err(c, fmt, ...) \ printk(KERN_ERR bch2_fmt(c, fmt), ##__VA_ARGS__) #define bch_err_ratelimited(c, fmt, ...) \ printk_ratelimited(KERN_ERR bch2_fmt(c, fmt), ##__VA_ARGS__) #define bch_verbose(c, fmt, ...) \ do { \ if ((c)->opts.verbose) \ bch_info(c, fmt, ##__VA_ARGS__); \ } while (0) #define pr_verbose_init(opts, fmt, ...) \ do { \ if (opt_get(opts, verbose)) \ pr_info(fmt, ##__VA_ARGS__); \ } while (0) /* Parameters that are useful for debugging, but should always be compiled in: */ #define BCH_DEBUG_PARAMS_ALWAYS() \ BCH_DEBUG_PARAM(key_merging_disabled, \ "Disables merging of extents") \ BCH_DEBUG_PARAM(btree_gc_always_rewrite, \ "Causes mark and sweep to compact and rewrite every " \ "btree node it traverses") \ BCH_DEBUG_PARAM(btree_gc_rewrite_disabled, \ "Disables rewriting of btree nodes during mark and sweep")\ BCH_DEBUG_PARAM(btree_shrinker_disabled, \ "Disables the shrinker callback for the btree node cache") /* Parameters that should only be compiled in in debug mode: */ #define BCH_DEBUG_PARAMS_DEBUG() \ BCH_DEBUG_PARAM(expensive_debug_checks, \ "Enables various runtime debugging checks that " \ "significantly affect performance") \ BCH_DEBUG_PARAM(debug_check_bkeys, \ "Run bkey_debugcheck (primarily checking GC/allocation "\ "information) when iterating over keys") \ BCH_DEBUG_PARAM(verify_btree_ondisk, \ "Reread btree nodes at various points to verify the " \ "mergesort in the read path against modifications " \ "done in memory") \ BCH_DEBUG_PARAM(journal_seq_verify, \ "Store the journal sequence number in the version " \ "number of every btree key, and verify that btree " \ "update ordering is preserved during recovery") \ BCH_DEBUG_PARAM(inject_invalid_keys, \ "Store the journal sequence number in the version " \ "number of every btree key, and verify that btree " \ "update ordering is preserved during recovery") \ BCH_DEBUG_PARAM(test_alloc_startup, \ "Force allocator startup to use the slowpath where it" \ "can't find enough free buckets without invalidating" \ "cached data") \ BCH_DEBUG_PARAM(force_reconstruct_read, \ "Force reads to use the reconstruct path, when reading" \ "from erasure coded extents") \ BCH_DEBUG_PARAM(test_restart_gc, \ "Test restarting mark and sweep gc when bucket gens change")\ BCH_DEBUG_PARAM(test_reconstruct_alloc, \ "Test reconstructing the alloc btree") #define BCH_DEBUG_PARAMS_ALL() BCH_DEBUG_PARAMS_ALWAYS() BCH_DEBUG_PARAMS_DEBUG() #ifdef CONFIG_BCACHEFS_DEBUG #define BCH_DEBUG_PARAMS() BCH_DEBUG_PARAMS_ALL() #else #define BCH_DEBUG_PARAMS() BCH_DEBUG_PARAMS_ALWAYS() #endif #define BCH_TIME_STATS() \ x(btree_node_mem_alloc) \ x(btree_node_split) \ x(btree_node_sort) \ x(btree_node_read) \ x(btree_gc) \ x(btree_update) \ x(btree_lock_contended_read) \ x(btree_lock_contended_intent) \ x(btree_lock_contended_write) \ x(data_write) \ x(data_read) \ x(data_promote) \ x(journal_write) \ x(journal_delay) \ x(journal_flush_seq) \ x(blocked_journal) \ x(blocked_allocate) \ x(blocked_allocate_open_bucket) enum bch_time_stats { #define x(name) BCH_TIME_##name, BCH_TIME_STATS() #undef x BCH_TIME_STAT_NR }; #include "alloc_types.h" #include "btree_types.h" #include "buckets_types.h" #include "clock_types.h" #include "ec_types.h" #include "journal_types.h" #include "keylist_types.h" #include "quota_types.h" #include "rebalance_types.h" #include "replicas_types.h" #include "super_types.h" /* Number of nodes btree coalesce will try to coalesce at once */ #define GC_MERGE_NODES 4U /* Maximum number of nodes we might need to allocate atomically: */ #define BTREE_RESERVE_MAX (BTREE_MAX_DEPTH + (BTREE_MAX_DEPTH - 1)) /* Size of the freelist we allocate btree nodes from: */ #define BTREE_NODE_RESERVE BTREE_RESERVE_MAX #define BTREE_NODE_OPEN_BUCKET_RESERVE (BTREE_RESERVE_MAX * BCH_REPLICAS_MAX) struct btree; enum gc_phase { GC_PHASE_NOT_RUNNING, GC_PHASE_START, GC_PHASE_SB, GC_PHASE_BTREE_EC, GC_PHASE_BTREE_EXTENTS, GC_PHASE_BTREE_INODES, GC_PHASE_BTREE_DIRENTS, GC_PHASE_BTREE_XATTRS, GC_PHASE_BTREE_ALLOC, GC_PHASE_BTREE_QUOTAS, GC_PHASE_PENDING_DELETE, GC_PHASE_ALLOC, }; struct gc_pos { enum gc_phase phase; struct bpos pos; unsigned level; }; struct io_count { u64 sectors[2][BCH_DATA_NR]; }; struct bch_dev { struct kobject kobj; struct percpu_ref ref; struct completion ref_completion; struct percpu_ref io_ref; struct completion io_ref_completion; struct bch_fs *fs; u8 dev_idx; /* * Cached version of this device's member info from superblock * Committed by bch2_write_super() -> bch_fs_mi_update() */ struct bch_member_cpu mi; __uuid_t uuid; char name[BDEVNAME_SIZE]; struct bch_sb_handle disk_sb; int sb_write_error; struct bch_devs_mask self; /* biosets used in cloned bios for writing multiple replicas */ struct bio_set replica_set; /* * Buckets: * Per-bucket arrays are protected by c->mark_lock, bucket_lock and * gc_lock, for device resize - holding any is sufficient for access: * Or rcu_read_lock(), but only for ptr_stale(): */ struct bucket_array __rcu *buckets[2]; unsigned long *buckets_nouse; unsigned long *buckets_written; struct rw_semaphore bucket_lock; struct bch_dev_usage __percpu *usage[2]; /* Allocator: */ struct task_struct __rcu *alloc_thread; /* * free: Buckets that are ready to be used * * free_inc: Incoming buckets - these are buckets that currently have * cached data in them, and we can't reuse them until after we write * their new gen to disk. After prio_write() finishes writing the new * gens/prios, they'll be moved to the free list (and possibly discarded * in the process) */ alloc_fifo free[RESERVE_NR]; alloc_fifo free_inc; spinlock_t freelist_lock; u8 open_buckets_partial[OPEN_BUCKETS_COUNT]; unsigned open_buckets_partial_nr; size_t fifo_last_bucket; /* last calculated minimum prio */ u16 max_last_bucket_io[2]; size_t inc_gen_needs_gc; size_t inc_gen_really_needs_gc; /* * XXX: this should be an enum for allocator state, so as to include * error state */ bool allocator_blocked; bool allocator_blocked_full; alloc_heap alloc_heap; /* Copying GC: */ struct task_struct *copygc_thread; copygc_heap copygc_heap; struct bch_pd_controller copygc_pd; struct write_point copygc_write_point; u64 copygc_threshold; atomic64_t rebalance_work; struct journal_device journal; struct work_struct io_error_work; /* The rest of this all shows up in sysfs */ atomic64_t cur_latency[2]; struct bch2_time_stats io_latency[2]; #define CONGESTED_MAX 1024 atomic_t congested; u64 congested_last; struct io_count __percpu *io_done; }; /* * Flag bits for what phase of startup/shutdown the cache set is at, how we're * shutting down, etc.: * * BCH_FS_UNREGISTERING means we're not just shutting down, we're detaching * all the backing devices first (their cached data gets invalidated, and they * won't automatically reattach). */ enum { /* startup: */ BCH_FS_ALLOC_READ_DONE, BCH_FS_ALLOCATOR_STARTED, BCH_FS_ALLOCATOR_RUNNING, BCH_FS_INITIAL_GC_DONE, BCH_FS_FSCK_DONE, BCH_FS_STARTED, /* shutdown: */ BCH_FS_EMERGENCY_RO, BCH_FS_WRITE_DISABLE_COMPLETE, /* errors: */ BCH_FS_ERROR, /* misc: */ BCH_FS_BDEV_MOUNTED, BCH_FS_FSCK_FIXED_ERRORS, BCH_FS_FSCK_UNFIXED_ERRORS, BCH_FS_FIXED_GENS, BCH_FS_REBUILD_REPLICAS, BCH_FS_HOLD_BTREE_WRITES, }; struct btree_debug { unsigned id; struct dentry *btree; struct dentry *btree_format; struct dentry *failed; }; enum bch_fs_state { BCH_FS_STARTING = 0, BCH_FS_STOPPING, BCH_FS_RO, BCH_FS_RW, }; struct bch_fs_pcpu { u64 sectors_available; }; struct bch_fs { struct closure cl; struct list_head list; struct kobject kobj; struct kobject internal; struct kobject opts_dir; struct kobject time_stats; unsigned long flags; int minor; struct device *chardev; struct super_block *vfs_sb; char name[40]; /* ro/rw, add/remove devices: */ struct mutex state_lock; enum bch_fs_state state; /* Counts outstanding writes, for clean transition to read-only */ struct percpu_ref writes; struct work_struct read_only_work; struct bch_dev __rcu *devs[BCH_SB_MEMBERS_MAX]; struct bch_replicas_cpu replicas; struct bch_replicas_cpu replicas_gc; struct mutex replicas_gc_lock; struct journal_entry_res replicas_journal_res; struct bch_disk_groups_cpu __rcu *disk_groups; struct bch_opts opts; /* Updated by bch2_sb_update():*/ struct { __uuid_t uuid; __uuid_t user_uuid; u16 version; u16 encoded_extent_max; u8 nr_devices; u8 clean; u8 encryption_type; u64 time_base_lo; u32 time_base_hi; u32 time_precision; u64 features; u64 compat; } sb; struct bch_sb_handle disk_sb; unsigned short block_bits; /* ilog2(block_size) */ u16 btree_foreground_merge_threshold; struct closure sb_write; struct mutex sb_lock; /* BTREE CACHE */ struct bio_set btree_bio; struct btree_root btree_roots[BTREE_ID_NR]; bool btree_roots_dirty; struct mutex btree_root_lock; struct btree_cache btree_cache; mempool_t btree_reserve_pool; /* * Cache of allocated btree nodes - if we allocate a btree node and * don't use it, if we free it that space can't be reused until going * _all_ the way through the allocator (which exposes us to a livelock * when allocating btree reserves fail halfway through) - instead, we * can stick them here: */ struct btree_alloc btree_reserve_cache[BTREE_NODE_RESERVE * 2]; unsigned btree_reserve_cache_nr; struct mutex btree_reserve_cache_lock; mempool_t btree_interior_update_pool; struct list_head btree_interior_update_list; struct mutex btree_interior_update_lock; struct closure_waitlist btree_interior_update_wait; mempool_t btree_iters_pool; struct workqueue_struct *wq; /* copygc needs its own workqueue for index updates.. */ struct workqueue_struct *copygc_wq; struct workqueue_struct *journal_reclaim_wq; /* ALLOCATION */ struct delayed_work pd_controllers_update; unsigned pd_controllers_update_seconds; struct bch_devs_mask rw_devs[BCH_DATA_NR]; u64 capacity; /* sectors */ /* * When capacity _decreases_ (due to a disk being removed), we * increment capacity_gen - this invalidates outstanding reservations * and forces them to be revalidated */ u32 capacity_gen; unsigned bucket_size_max; atomic64_t sectors_available; struct bch_fs_pcpu __percpu *pcpu; struct percpu_rw_semaphore mark_lock; struct bch_fs_usage __percpu *usage[2]; /* single element mempool: */ struct mutex usage_scratch_lock; struct bch_fs_usage *usage_scratch; /* * When we invalidate buckets, we use both the priority and the amount * of good data to determine which buckets to reuse first - to weight * those together consistently we keep track of the smallest nonzero * priority of any bucket. */ struct bucket_clock bucket_clock[2]; struct io_clock io_clock[2]; /* ALLOCATOR */ spinlock_t freelist_lock; struct closure_waitlist freelist_wait; u64 blocked_allocate; u64 blocked_allocate_open_bucket; u8 open_buckets_freelist; u8 open_buckets_nr_free; struct closure_waitlist open_buckets_wait; struct open_bucket open_buckets[OPEN_BUCKETS_COUNT]; struct write_point btree_write_point; struct write_point rebalance_write_point; struct write_point write_points[WRITE_POINT_MAX]; struct hlist_head write_points_hash[WRITE_POINT_HASH_NR]; struct mutex write_points_hash_lock; unsigned write_points_nr; /* GARBAGE COLLECTION */ struct task_struct *gc_thread; atomic_t kick_gc; unsigned long gc_count; /* * Tracks GC's progress - everything in the range [ZERO_KEY..gc_cur_pos] * has been marked by GC. * * gc_cur_phase is a superset of btree_ids (BTREE_ID_EXTENTS etc.) * * Protected by gc_pos_lock. Only written to by GC thread, so GC thread * can read without a lock. */ seqcount_t gc_pos_lock; struct gc_pos gc_pos; /* * The allocation code needs gc_mark in struct bucket to be correct, but * it's not while a gc is in progress. */ struct rw_semaphore gc_lock; /* IO PATH */ struct bio_set bio_read; struct bio_set bio_read_split; struct bio_set bio_write; struct mutex bio_bounce_pages_lock; mempool_t bio_bounce_pages; struct rhashtable promote_table; mempool_t compression_bounce[2]; mempool_t compress_workspace[BCH_COMPRESSION_NR]; mempool_t decompress_workspace; ZSTD_parameters zstd_params; struct crypto_shash *sha256; struct crypto_sync_skcipher *chacha20; struct crypto_shash *poly1305; atomic64_t key_version; /* REBALANCE */ struct bch_fs_rebalance rebalance; /* STRIPES: */ GENRADIX(struct stripe) stripes[2]; struct mutex ec_stripe_create_lock; ec_stripes_heap ec_stripes_heap; spinlock_t ec_stripes_heap_lock; /* ERASURE CODING */ struct list_head ec_new_stripe_list; struct mutex ec_new_stripe_lock; struct bio_set ec_bioset; struct work_struct ec_stripe_delete_work; struct llist_head ec_stripe_delete_list; /* VFS IO PATH - fs-io.c */ struct bio_set writepage_bioset; struct bio_set dio_write_bioset; struct bio_set dio_read_bioset; struct bio_list btree_write_error_list; struct work_struct btree_write_error_work; spinlock_t btree_write_error_lock; /* ERRORS */ struct list_head fsck_errors; struct mutex fsck_error_lock; bool fsck_alloc_err; /* QUOTAS */ struct bch_memquota_type quotas[QTYP_NR]; /* DEBUG JUNK */ struct dentry *debug; struct btree_debug btree_debug[BTREE_ID_NR]; #ifdef CONFIG_BCACHEFS_DEBUG struct btree *verify_data; struct btree_node *verify_ondisk; struct mutex verify_lock; #endif u64 unused_inode_hint; /* * A btree node on disk could have too many bsets for an iterator to fit * on the stack - have to dynamically allocate them */ mempool_t fill_iter; mempool_t btree_bounce_pool; struct journal journal; u64 last_bucket_seq_cleanup; /* The rest of this all shows up in sysfs */ atomic_long_t read_realloc_races; atomic_long_t extent_migrate_done; atomic_long_t extent_migrate_raced; unsigned btree_gc_periodic:1; unsigned copy_gc_enabled:1; bool promote_whole_extents; #define BCH_DEBUG_PARAM(name, description) bool name; BCH_DEBUG_PARAMS_ALL() #undef BCH_DEBUG_PARAM struct bch2_time_stats times[BCH_TIME_STAT_NR]; }; static inline void bch2_set_ra_pages(struct bch_fs *c, unsigned ra_pages) { #ifndef NO_BCACHEFS_FS if (c->vfs_sb) c->vfs_sb->s_bdi->ra_pages = ra_pages; #endif } static inline bool bch2_fs_running(struct bch_fs *c) { return c->state == BCH_FS_RO || c->state == BCH_FS_RW; } static inline unsigned bucket_bytes(const struct bch_dev *ca) { return ca->mi.bucket_size << 9; } static inline unsigned block_bytes(const struct bch_fs *c) { return c->opts.block_size << 9; } static inline struct timespec64 bch2_time_to_timespec(struct bch_fs *c, u64 time) { return ns_to_timespec64(time * c->sb.time_precision + c->sb.time_base_lo); } static inline s64 timespec_to_bch2_time(struct bch_fs *c, struct timespec64 ts) { s64 ns = timespec64_to_ns(&ts) - c->sb.time_base_lo; if (c->sb.time_precision == 1) return ns; return div_s64(ns, c->sb.time_precision); } static inline s64 bch2_current_time(struct bch_fs *c) { struct timespec64 now; ktime_get_real_ts64(&now); return timespec_to_bch2_time(c, now); } #endif /* _BCACHEFS_H */