DRAW_INDEX writes a vertex count to VAP_VF_CNTL. Docs say that behaviour
is undefined (i.e. lockups happen) when this write is not followed by the
right number of vertex indices.
Thus we used to do the wrong thing when drawing across many cliprects was
necessary, because we emitted a sequence
DRAW_INDEX, DRAW_INDEX, INDX_BUFFER, INDX_BUFFER
instead of
DRAW_INDEX, INDX_BUFFER, DRAW_INDEX, INDX_BUFFER
The latter is what we're doing now and which ought to be correct.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This patch should fix hard lockup and convert them in
softlockup (ie you can ssh the box but the gpu is busted
and we are waiting in loop for it to come back to reason).
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>