A recent patch broke the ability to do a user-request check of a raid1.
This patch fixes the breakage and also moves a comment that was dislocated
by the same patch.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If we
- shut down a clean array,
- restart with one (or more) drive(s) missing
- make some changes
- pause, so that they array gets marked 'clean',
the event count on the superblock of included drives
will be the same as that of the removed drives.
So adding the removed drive back in will cause it
to be included with no resync.
To avoid this, we only update the eventcount backwards when the array
is not degraded. In this case there can (should) be no non-connected
drives that we can get confused with, and this is the particular case
where updating-backwards is valuable.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
On an nForce4-equipped machine with two SATA disk in raid1 setup using dmraid,
we experienced frequent deadlock of the system under high i/o load. 'cat
/dev/zero > ~/zero' was the most reliable way to reproduce them: Randomly
after a few GB, 'cp' would be left in 'D' state along with kjournald and
kmirrord. The functions cp and kjournald were blocked in did vary, but
kmirrord's wchan always pointed to 'mempool_alloc()'. We've seen this pattern
on 2.6.15 and 2.6.17 kernels. http://lkml.org/lkml/2005/4/20/142 indicates
that this problem has been around even before.
So much for the facts, here's my interpretation: mempool_alloc() first tries
to atomically allocate the requested memory, or falls back to hand out
preallocated chunks from the mempool. If both fail, it puts the calling
process (kmirrord in this case) on a private waitqueue until somebody refills
the pool. Where the only 'somebody' is kmirrord itself, so we have a
deadlock.
I worked around this problem by falling back to a (blocking) kmalloc when
before kmirrord would have ended up on the waitqueue. This defeats part of
the benefits of using the mempool, but at least keeps the system running. And
it could be done with a two-line change. Note that mempool_alloc() clears the
GFP_NOIO flag internally, and only uses it to decide whether to wait or return
an error if immediate allocation fails, so the attached patch doesn't change
behaviour in the non-deadlocking case. Path is against current git
(2.6.18-rc4), but should apply to earlier versions as well. I've tested on
2.6.15, where this patch makes the difference between random lockup and a
stable system.
Signed-off-by: Daniel Kobras <kobras@linux.de>
Acked-by: Alasdair G Kergon <agk@redhat.com>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
A recent patch that allowed linear arrays to be reconfigured on-line
allowed in a bug which results in divide by zero - not all
mddev->array_size were converted to conf->array_size.
This patch finished the conversion and fixed the bug.
The offending patch was commit 7c7546ccf6.
Thanks to Simon Kirby <sim@netnation.com> for the bug report.
Cc: Simon Kirby <sim@netnation.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
During early MD setup (superblock reading), we don't have a personality yet.
But the error-handling code tries to dereference mddev->pers. Fix.
Acked-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This is generally useful, but particularly helps see if it is the same sector
that always needs correcting, or different ones.
[akpm@osdl.org: fix printk warnings]
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The ioctl requires CAP_SYS_ADMIN, so sysfs should too. Note that we don't
require CAP_SYS_ADMIN for reading attributes even though the ioctl does.
There is no reason to limit the read access, and much of the information is
already available via /proc/mdstat
Cc: Chris Wright <chrisw@sous-sol.org>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Some places we use number (0660) someplaces names (S_IRUGO). Change all
numbers to be names, and change 0655 to be what it should be.
Also make some formatting more consistent.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Though it rarely matters, we should be using 's' rather than r1_bio->sector
here.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The comment gives more details, but I didn't quite have the sequencing write,
so there was room for races to leave bits unset in the on-disk bitmap for
short periods of time.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When a device is unplugged, requests are moved from one or two (depending on
whether a bitmap is in use) queues to the main request queue.
So whenever requests are put on either of those queues, we should make sure
the raid5 array is 'plugged'. However we don't. We currently plug the raid5
queue just before putting requests on queues, so there is room for a race. If
something unplugs the queue at just the wrong time, requests will be left on
the queue and nothing will want to unplug them. Normally something else will
plug and unplug the queue fairly soon, but there is a risk that nothing will.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We introduced 'io_sectors' recently so we could count the sectors that causes
io during resync separate from sectors which didn't cause IO - there can be a
difference if a bitmap is being used to accelerate resync.
However when a speed is reported, we find the number of sectors processed
recently by subtracting an oldish io_sectors count from a current
'curr_resync' count. This is wrong because curr_resync counts all sectors,
not just io sectors.
So, add a field to mddev to store the curren io_sectors separately from
curr_resync, and use that in the calculations.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When an array is started we start one or two threads (two if there is a
reshape or recovery that needs to be completed).
We currently start these *before* the array is completely set up and in
particular before queue->queuedata is set. If the thread actually starts
very quickly on another CPU, we can end up dereferencing queue->queuedata
and oops.
This patch also makes sure we don't try to start a recovery if a reshape is
being restarted.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This has to be done in ->load_super, not ->validate_super
Without this, hot-adding devices to an array doesn't always
work right - though there is a work around in mdadm-2.5.2 to
make this less of an issue.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
I have reports of a problem with raid5 which turns out to be because the raid5
device gets stuck in a 'plugged' state. This shouldn't be able to happen as
3msec after it gets plugged it should get unplugged. However it happens
none-the-less. This patch fixes the problem and is a reasonable thing to do,
though it might hurt performance slightly in some cases.
Until I can find the real problem, we should probably have this workaround in
place.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Teach special (recursive) locking code to the lock validator.
Effects on non-lockdep kernels:
- the introduction of the following function variants:
extern struct block_device *open_partition_by_devnum(dev_t, unsigned);
extern int blkdev_put_partition(struct block_device *);
static int
blkdev_get_whole(struct block_device *bdev, mode_t mode, unsigned flags);
which on non-lockdep are the same as open_by_devnum(), blkdev_put()
and blkdev_get().
- a subclass parameter to do_open(). [unused on non-lockdep]
- a subclass parameter to __blkdev_put(), which is a new internal
function for the main blkdev_put*() functions. [parameter unused
on non-lockdep kernels, except for two sanity check WARN_ON()s]
these functions carry no semantical difference - they only express
object dependencies towards the lockdep subsystem.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Cc: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/devfs-2.6: (22 commits)
[PATCH] devfs: Remove it from the feature_removal.txt file
[PATCH] devfs: Last little devfs cleanups throughout the kernel tree.
[PATCH] devfs: Rename TTY_DRIVER_NO_DEVFS to TTY_DRIVER_DYNAMIC_DEV
[PATCH] devfs: Remove the tty_driver devfs_name field as it's no longer needed
[PATCH] devfs: Remove the line_driver devfs_name field as it's no longer needed
[PATCH] devfs: Remove the videodevice devfs_name field as it's no longer needed
[PATCH] devfs: Remove the gendisk devfs_name field as it's no longer needed
[PATCH] devfs: Remove the miscdevice devfs_name field as it's no longer needed
[PATCH] devfs: Remove the devfs_fs_kernel.h file from the tree
[PATCH] devfs: Remove devfs_remove() function from the kernel tree
[PATCH] devfs: Remove devfs_mk_cdev() function from the kernel tree
[PATCH] devfs: Remove devfs_mk_bdev() function from the kernel tree
[PATCH] devfs: Remove devfs_mk_symlink() function from the kernel tree
[PATCH] devfs: Remove devfs_mk_dir() function from the kernel tree
[PATCH] devfs: Remove devfs_*_tape() functions from the kernel tree
[PATCH] devfs: Remove devfs support from the sound subsystem
[PATCH] devfs: Remove devfs support from the ide subsystem.
[PATCH] devfs: Remove devfs support from the serial subsystem
[PATCH] devfs: Remove devfs from the init code
[PATCH] devfs: Remove devfs from the partition code
...
Make needlessly global code static.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Cc: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
It appears in /sys/mdX/md/dev-YYY/state
and can be set or cleared by writing 'writemostly' or '-writemostly'
respectively.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The md/dev-XXX/state file can now be written:
"faulty" simulates an error on the device
"remove" removes the device from the array (if it is not busy)
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This allows the state of an md/array to be directly controlled via sysfs and
adds the ability to stop and array without tearing it down.
Array states/settings:
clear
No devices, no size, no level
Equivalent to STOP_ARRAY ioctl
inactive
May have some settings, but array is not active
all IO results in error
When written, doesn't tear down array, but just stops it
suspended (not supported yet)
All IO requests will block. The array can be reconfigured.
Writing this, if accepted, will block until array is quiescent
readonly
no resync can happen. no superblocks get written.
write requests fail
read-auto
like readonly, but behaves like 'clean' on a write request.
clean - no pending writes, but otherwise active.
When written to inactive array, starts without resync
If a write request arrives then
if metadata is known, mark 'dirty' and switch to 'active'.
if not known, block and switch to write-pending
If written to an active array that has pending writes, then fails.
active
fully active: IO and resync can be happening.
When written to inactive array, starts with resync
write-pending (not supported yet)
clean, but writes are blocked waiting for 'active' to be written.
active-idle
like active, but no writes have been seen for a while (100msec).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- record the 'event' count on each individual device (they
might sometimes be slightly different now)
- add a new value for 'sb_dirty': '3' means that the super
block only needs to be updated to record a clean<->dirty
transition.
- Prefer odd event numbers for dirty states and even numbers
for clean states
- Using all the above, don't update the superblock on
a spare device if the update is just doing a clean-dirty
transition. To accomodate this, a transition from
dirty back to clean might now decrement the events counter
if nothing else has changed.
The net effect of this is that spare drives will not see any IO requests
during normal running of the array, so they can go to sleep if that is what
they want to do.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When an array has a bitmap, a device can be removed and re-added and only
blocks changes since the removal (as recorded in the bitmap) will be resynced.
It should be possible to do a similar thing to arrays without bitmaps. i.e.
if a device is removed and re-added and *no* changes have been made in the
interim, then the add should not require a resync.
This patch allows that option. This means that when assembling an array one
device at a time (e.g. during device discovery) the array can be enabled
read-only as soon as enough devices are available, but extra devices can still
be added without causing a resync.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
As data_disks is *less* than raid_disks, the current test here is obviously
wrong. And as the difference is already available in conf->max_degraded, it
makes much more sense to use that.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
RAID5 recently changed to RAID456
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
I was experimenting with Linux SW raid today and found a spelling error when
reading the help menus... (and fly spell found more).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The size calculation made assumtion which the new offset mode didn't
follow. This gets the size right in all cases.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Fix problems with new bmap based access to bitmap files.
1/ When not using a file based bitmap, attach a NULL list of buffers
to each page so the common free_buffer routine can cope.
2/ Use submit_bh to read as well as write, rather than vfs_read.
This makes read and write more symetric.
3/ sync the file before reading, to ensure that the page cache has no
dirty pages that might get written out later.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If md is asked to store a bitmap in a file, it tries to hold onto the page
cache pages for that file, manipulate them directly, and call a cocktail of
operations to write the file out. I don't believe this is a supportable
approach.
This patch changes the approach to use the same approach as swap files. i.e.
bmap is used to enumerate all the block address of parts of the file and we
write directly to those blocks of the device.
swapfile only uses parts of the file that provide a full pages at contiguous
addresses. We don't have that luxury so we have to cope with pages that are
non-contiguous in storage. To handle this we attach buffers to each page, and
store the addresses in those buffers.
With this approach the pagecache may contain data which is inconsistent with
what is on disk. To alleviate the problems this can cause, md invalidates the
pagecache when releasing the file. If the file is to be examined while the
array is active (a non-critical but occasionally useful function), O_DIRECT io
must be used. And new version of mdadm will have support for this.
This approach simplifies a lot of code:
- we no longer need to keep a list of pages which we need to wait for,
as the b_endio function can keep track of how many outstanding
writes there are. This saves a mempool.
- -EAGAIN returns from write_page are no longer possible (not sure if
they ever were actually).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap modifies i_writecount of a bitmap file to make sure that no-one else
writes to it. The reverting of the change is sometimes done twice, and there
is one error path where it is omitted.
This patch tidies that up.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
bitmap_active is never called, and the BITMAP_ACTIVE flag is never users or
tested, so discard them both.
Also remove some out-of-date 'todo' comments.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap gets a collection of pages representing the bitmap when it
initialises the bitmap, and puts all the references when discarding the
bitmap.
It also occasionally takes extra references without any good reason, and
sometimes drops them ... though it doesn't always drop them, which can result
in a memory leak.
This patch removes the unnecessary 'get_page' calls, and the corresponding
'put_page' calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
In particular, this means that we use 4 bits per page instead of a whole
unsigned long.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap has some attributes per-page. Handling of these attributes in
largely abstracted in set_page_attr and clear_page_attr. However
get_page_attr exposes the format used to store them. So prior to changing
that format, introduce test_page_attr instead of get_page_attr, and make
appropriate usage changes.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap currently has a separate thread to wait for writes to the bitmap
file to complete (as we cannot get a callback on that action).
However this isn't needed as bitmap_unplug is called from process context and
waits for the writeback thread to do it's work. The same result can be
achieved by doing the waiting directly in bitmap_unplug.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When "mdadm --grow /dev/mdX --bitmap=none" is used to remove a filebacked
bitmap, the bitmap was disconnected from the array, but the file wasn't closed
(until the array was stopped).
The file also wasn't closed if adding the bitmap file failed.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
... as raid5 sync_request is WAY too big.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch makes the needlessly global md_print_devices() static.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>