Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to redefine a connector as "connected" if it matches a window
in the host preferred GUI layout.
Otherwise "smart" window managers would turn on Xorg outputs that we don't
want to be on.
This reinstates the update_layout and adds the following information to
the modesetting system.
a) Connection status <-> Equivalent to real hardware connection status
b) Preferred mode <-> Equivalent to real hardware reading EDID
c) Host window position <-> Equivalent to a real hardware scanout address
dynamic register.
It should be noted that there is no assumption here about what should be
displayed and where. Only how to access the host windows.
This also bumps minor to signal availability of the new IOCTL.
Based on code originally written by Jakob Bornecrantz
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes kernel panics when running the vbltest from the drm repo. We
can't just skip initializing the vblank system since it sets up certain
state for us, see: "vmwgfx: Enable use of the vblank system."
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make sure the device is processing the fifo when these functions are
called in case they might sleep waiting for an event.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a way to send DRM events down the gpu fifo by attaching them to
fence objects. This may be useful for Xserver swapbuffer throttling and
page-flip done notifications.
Bump version to 2.2 to signal the availability of the FENCE_EVENT ioctl.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make surfaces swappable. Make sure we honor the maximum amount of surface
memory the device accepts. This is done by potentially reading back surface
contents not used by the current command submission and storing it
locally in buffer objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use a list for resources referenced during command submission, instead of
an array.
As long as we don't implement parallell command submission this works fine
and simplifies things a bit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, query results could be placed in any buffer object, but since
we didn't allow pinned buffer objects, query results could be written when
that buffer was evicted, corrupting data in other buffers.
Now, require that buffers holding query results are no more than two pages
large, and allow one single pinned such buffer. When the command submission
code encounters query result structures in other buffers, the queries in the
pinned buffer will be finished using a query barrier for the last hardware
context using the buffer. Also if the command submission code detects
that a new hardware context is used for queries, all queries of the previous
hardware context is also flushed. Currently we use waiting for a no-op
occlusion query as a query barrier for a specific context.
The query buffer is also flushed and unpinned on context destructions,
master drops and before scanout bo placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add / fix some function comments.
Don't move out an fbdev framebuffer when unused. Just unpin.
Only have a single function that computes a SVGAGuestPtr from the buffer's
current placement, and make it more versatile by accepting a
struct ttm_buffer_object
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This will make it easier to execute commands operating on user-space
resources but generated by the kernel.
JB: Added tracking if the sw_context was called from the kernel or userspace.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This bumps driver major version as a result of previous incompatible
interface changes.
In addition, a leftover command definition is removed from the
vmwgfx_drm.h header.
Also a strict version check is enforced on the exebuf ioctl.
This is intended to be the last major bump before exiting staging.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Will be needed for queries and drm event-driven throttling.
As a benefit, they help avoid stale user-space fence handles.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Break out on-demand enabling and disabling of fence irqs to make
the function more readable. Also make dev_priv->fence_queue_waiters an int
instead of an atomic_t since we only manipulate it with dev_priv->hw_mutex
held.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is needed before we introduce the fence objects.
Otherwise this will be even more confusing. The plan is to use the following:
seqno: A 32-bit sequence number that may be passed in the fifo.
marker: Objects, carrying a seqno, that track fifo submission time. They
are used for fifo lag based throttling.
fence objects: Kernel space objects, possibly accessible from user-space and
carrying a 32-bit seqno together with signaled status.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since we don't allow user-space to map the fifo anymore,
add a parameter to get fifo hw version and
an ioctl to copy the 3D capabilities.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecranz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was previously used by user-space to check whether a fence
sequence had passed or not.
With fence objects that's not needed anymore.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It doesn't seem like its needed. If this turns out to be an incorrect
assumption, we can reinstate it.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It was only used for bringup debugging, and probably doesn't work
anymore. Remove it.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When GMR2 is available, make sure we restrict the number of used GMR pages
to the limit indicated by the device.
This is done by failing a GMRID allocation if the total number of GMR pages
exceeds the limit.
As a result TTM will then start evicting buffers in GMR memory on a
LRU basis until the allocation succeeds.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously this was not done when any 3D resource was active,
since that meant disabling the fifo with all 3D state lost.
Now, if there are still 3D resources active, we use the svga hide feature.
This fixes X server VT switching with 3D enabled.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Perform all command stream validation in a bounce buffer separate from the
fifo. This makes the fifo available to all validation-generated commands,
which would otherwise attempt to grab the fifo recursively, causing a
deadlock. This is in preparation for GMR2 and swappable surfaces.
Also maintain references to all surfaces in the command stream until the
command stream has been fired in order to avoid racing with surface
destruction taking place after validation but before submission.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rather than having the driver supply the validation sequence, leave that
responsibility to TTM. This saves some confusion and a function argument.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use Ben's new range manager hooks to implement a manager for
GMRs that manages ids rather than ranges.
This means we can use the standard TTM code for binding, unbinding and
eviction.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This can be used by the X server to restrict mode resolutions and size of
root pixmap.
Bump minor to announce this availability.
Bump driver date.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This needs to be reviewed once we support screen objects and don't rely
on VRAM for the frame-buffer.
Also fix some integer overflow issues pointed out by Michel Daenzer.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This makes sure noone accesses the fifo while it's taken down using the
dirty ioctl.
Also make sure all workqueues are idled before the fifo is taken down.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't suspend or hibernate when there are 3D resources active since we
can't restore the device's 3D state. Instead fail with an error message.
In other cases, make sure we re-enable the fifo and unlock ttm on resume.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is to avoid accessing uninitialized data during
drm_irq_uninstall and vblank ioctls. At the same time, enable error check from
drm_kms_init which previously appeared to ignore all errors.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We add an option not to enable fbdev, this option is off (0) by default.
Not enabling fbdev at load time makes it possible to co-operate with
vga16fb and vga text mode when VT switching.
However, if 3D resources are active when VT switching, we're currently
not able to switch over to vga, due to device limitations.
This fixes a bug where we previously lost 3D state during VT switch.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
I wrote this for the prime sharing work, but I also noticed other external
non-upstream drivers from a large company carrying a similiar patch, so I
may as well ship it in master.
Signed-off-by: Dave Airlie <airlied@redhat.com>
The host may change the layout and, since the change is
communicated to the master, the master needs a way to
communicate the change to the kernel driver.
The minor version number is bumped to advertize the
availability of this feature.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
vga save / restore previously didn't handle the display topology case.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
V2: Fix a couple of typos.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The throttle_us member in the execbuf argument is now honored.
If the member is 0, no waiting for lag will occur, which
guarantees backwards compatibility with well-behaved clients.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Even if this bumps the version to 1 it does not mean the driver is
out of staging. From what we know this is the last backwards
incompatible change to the driver.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When time-based throttling is implemented, we need to bump minor.
When the old way of detecting scanout is removed, we need to bump major.
In the meantime, this change should not break existing user-space.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use VRAM whenever there is free space for DMA buffers,
but use system GMR memory if using VRAM would cause an eviction.
This significantly reduces the guest system memory usage for
VMs with a large amount of VRAM allocated.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Currently we really only support S3, since the device doesn't support
saving of the 3D state.
On S3/S4, move all buffer objects to swappable memory and take down
GMR bindings. We need to do that from a PM notifier since we can't
do persistant memory allocations from the standard PM callbacks.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was previously done explicitly for overlay- and fb buffers.
Now it's done for any buffer leaving the SYSTEM memory region.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>