This patch fixes a bug whereby some resources were not being freed when
codec probe() failed.
Signed-off-by: Liam Girdwood <lg@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Use global workqueue for simplicity instead of own workqueue
in SoC core and wm8750 codes.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch adds copyright and credit for my good friend Richard Purdie
from OpenedHand for his help and code contribution throughout the
development of the core code. Many thanks Richard (I guess we overlooked
this in trying to get everything working well).
It also adds some extra comments wrt to DAI clock matching.
Signed-off-by: Liam Girdwood <lg@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
From: Andrew Morton <akpm@osdl.org>
I converted the workqueues to per-device while I was there. It seems
strange to create a new kernel thread (on each CPU!) and to then only
have a single global work to ever be queued upon it.
Plus without this, I'd have to use the _NAR stuff, gawd help me.
Does that workqueue really need to be per-cpu?
Does that workqueue really need to exist? Why not use keventd?
Cc: Takashi Iwai <tiwai@suse.de>
Cc: David Howells <dhowells@redhat.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch by Philipp Zabel fixes a bug whereby the BCLK matching fails
when the Codec BCLK is constant and the CPU BCLK is based upon a
divider.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Signed-off-by: Liam Girdwood <lg@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch adds support for the DAI BCLK to be generated by multiplying
Rate * Channels * Word Size (RCW).
This now gives 3 options for BCLK clocking and synchronisation :-
1. BCLK = Rate * x
2. BCLK = MCLK / x
3. BCLK = Rate * Chn * Word Size. (New)
Changes:-
o Add support for RCW generation of BCLK
o Update Documentation to include RCW.
o Update DAI documentation for label = value DAI modes.
o Add RCW support to wm8731, wm8750 and pxa2xx-i2s drivers.
Signed-off-by: Liam Girdwood <lg@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch fixes some build warnings in soc-core.c
Changes:-
o Check the return value of soc_ac97_dev_register()
o Check return value of calls to device_create_file()
Signed-off-by: Liam Girdwood <liam.girdwood@wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch fixes a build failure when ASoC debug is enabled.
Signed-off-by: Liam Girdwood <liam.girdwood@wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Properly quote a string that had an embedded newline.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch is the core of ASoC functionality.
The ASoC core is designed to provide the following features :-
o Codec independence. Allows reuse of codec drivers on other platforms
and machines.
o Platform driver code reuse. Reuse of platform specific audio DMA and
DAI drivers on different machines.
o Easy I2S/PCM digital audio interface configuration between codec and
SoC. Each SoC interface and codec registers their audio interface
capabilities with the core at initialisation. The capabilities are
subsequently matched and configured at run time for best power and
performance when the application hw params are known.
o Machine specific controls/operations: Allow machines to add controls
and operations to the audio subsystem. e.g. volume control for speaker
amp.
To achieve all this, ASoC splits an embedded audio system into 3
components :-
1. Codec driver: The codec driver is platform independent and contains
audio controls, audio interface capabilities, codec dapm and codec IO
functions.
2. Platform driver: The platform driver contains the audio dma engine
and audio interface drivers (e.g. I2S, AC97, PCM) for that platform.
3. Machine driver: The machine driver handles any machine specific
controls and audio events. i.e. turning on an amp at start of playback.
Signed-off-by: Frank Mandarino <fmandarino@endrelia.com>
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
Signed-off-by: Liam Girdwood <liam.Girdwood@wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>