After a vsock socket has been added to a BPF sockmap, its prot->recvmsg
has been replaced with vsock_bpf_recvmsg(). Thus the following
recursiion could happen:
vsock_bpf_recvmsg()
-> __vsock_recvmsg()
-> vsock_connectible_recvmsg()
-> prot->recvmsg()
-> vsock_bpf_recvmsg() again
We need to fix it by calling the original ->recvmsg() without any BPF
sockmap logic in __vsock_recvmsg().
Fixes: 634f1a7110 ("vsock: support sockmap")
Reported-by: syzbot+bdb4bd87b5e22058e2a4@syzkaller.appspotmail.com
Tested-by: syzbot+bdb4bd87b5e22058e2a4@syzkaller.appspotmail.com
Cc: Bobby Eshleman <bobby.eshleman@bytedance.com>
Cc: Michael S. Tsirkin <mst@redhat.com>
Cc: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Cong Wang <cong.wang@bytedance.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Link: https://patch.msgid.link/20240812022153.86512-1-xiyou.wangcong@gmail.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Add support for ioctl(s) in AF_VSOCK.
The only ioctl available is SIOCOUTQ/TIOCOUTQ, which returns the number
of unsent bytes in the socket. This information is transport-specific
and is delegated to them using a callback.
Suggested-by: Daan De Meyer <daan.j.demeyer@gmail.com>
Signed-off-by: Luigi Leonardi <luigi.leonardi@outlook.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rather than pass in flags, error pointer, and whether this is a kernel
invocation or not, add a struct proto_accept_arg struct as the argument.
This then holds all of these arguments, and prepares accept for being
able to pass back more information.
No functional changes in this patch.
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Send credit update message when SO_RCVLOWAT is updated and it is bigger
than number of bytes in rx queue. It is needed, because 'poll()' will
wait until number of bytes in rx queue will be not smaller than
O_RCVLOWAT, so kick sender to send more data. Otherwise mutual hungup
for tx/rx is possible: sender waits for free space and receiver is
waiting data in 'poll()'.
Rename 'set_rcvlowat' callback to 'notify_set_rcvlowat' and set
'sk->sk_rcvlowat' only in one place (i.e. 'vsock_set_rcvlowat'), so the
transport doesn't need to do it.
Fixes: b89d882dc9 ("vsock/virtio: reduce credit update messages")
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For AF_VSOCK, zerocopy tx mode depends on transport, so this option must
be set in AF_VSOCK implementation where transport is accessible (if
transport is not set during setting SO_ZEROCOPY: for example socket is
not connected, then SO_ZEROCOPY will be enabled, but once transport will
be assigned, support of this type of transmission will be checked).
To handle SO_ZEROCOPY, AF_VSOCK implementation uses SOCK_CUSTOM_SOCKOPT
bit, thus handling SOL_SOCKET option operations, but all of them except
SO_ZEROCOPY will be forwarded to the generic handler by calling
'sock_setsockopt()'.
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This bit is used by io_uring in case of zerocopy tx mode. io_uring code
checks, that socket has this feature. This patch sets it in two places:
1) For socket in 'connect()' call.
2) For new socket which is returned by 'accept()' call.
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This feature totally depends on transport, so if transport doesn't
support it, return error.
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This adds handling of MSG_ERRQUEUE input flag in receive call. This flag
is used to read socket's error queue instead of data queue. Possible
scenario of error queue usage is receiving completions for transmission
with MSG_ZEROCOPY flag. This patch also adds new defines: 'SOL_VSOCK'
and 'VSOCK_RECVERR'.
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If socket's error queue is not empty, EPOLLERR must be set. Otherwise,
reader of error queue won't detect data in it using EPOLLERR bit.
Currently for AF_VSOCK this is actual only with MSG_ZEROCOPY, as this
feature is the only user of an error queue of the socket.
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
POSIX requires to send SIGPIPE on write to SOCK_STREAM socket which was
shutdowned with SHUT_WR flag or its peer was shutdowned with SHUT_RD
flag. Also we must not send SIGPIPE if MSG_NOSIGNAL flag is set.
Signed-off-by: Arseniy Krasnov <avkrasnov@salutedevices.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
When client and server establish a connection through vsock,
the client send a request to the server to initiate the connection,
then start a timer to wait for the server's response. When the server's
RESPONSE message arrives, the timer also times out and exits. The
server's RESPONSE message is processed first, and the connection is
established. However, the client's timer also times out, the original
processing logic of the client is to directly set the state of this vsock
to CLOSE and return ETIMEDOUT. It will not notify the server when the port
is released, causing the server port remain.
when client's vsock_connect timeout,it should check sk state is
ESTABLISHED or not. if sk state is ESTABLISHED, it means the connection
is established, the client should not set the sk state to CLOSE
Note: I encountered this issue on kernel-4.18, which can be fixed by
this patch. Then I checked the latest code in the community
and found similar issue.
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Signed-off-by: Zhuang Shengen <zhuangshengen@huawei.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This removes behaviour, where error code returned from any transport
was always switched to ENOMEM. This works in the same way as:
commit
c43170b7e1 ("vsock: return errors other than -ENOMEM to socket"),
but for receive calls.
Signed-off-by: Arseniy Krasnov <AVKrasnov@sberdevices.ru>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
This patch adds sockmap support for vsock sockets. It is intended to be
usable by all transports, but only the virtio and loopback transports
are implemented.
SOCK_STREAM, SOCK_DGRAM, and SOCK_SEQPACKET are all supported.
Signed-off-by: Bobby Eshleman <bobby.eshleman@bytedance.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This removes behaviour, where error code returned from any transport
was always switched to ENOMEM. For example when user tries to send too
big message via SEQPACKET socket, transport layers return EMSGSIZE, but
this error code was always replaced with ENOMEM and returned to user.
Signed-off-by: Bobby Eshleman <bobby.eshleman@bytedance.com>
Signed-off-by: Arseniy Krasnov <AVKrasnov@sberdevices.ru>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
These cases were done with this Coccinelle:
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I > E);
+ I = get_random_u32_below(E + 1);
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I >= E);
+ I = get_random_u32_below(E);
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I < E);
+ I = get_random_u32_above(E - 1);
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I <= E);
+ I = get_random_u32_above(E);
@@
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (!I);
+ I = get_random_u32_above(0);
@@
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I == 0);
+ I = get_random_u32_above(0);
@@
expression E;
@@
- E + 1 + get_random_u32_below(U32_MAX - E)
+ get_random_u32_above(E)
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This is a simple mechanical transformation done by:
@@
expression E;
@@
- prandom_u32_max
+ get_random_u32_below
(E)
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Acked-by: Darrick J. Wong <djwong@kernel.org> # for xfs
Reviewed-by: SeongJae Park <sj@kernel.org> # for damon
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> # for infiniband
Reviewed-by: Russell King (Oracle) <rmk+kernel@armlinux.org.uk> # for arm
Acked-by: Ulf Hansson <ulf.hansson@linaro.org> # for mmc
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Currently vsock_connectible_has_data() may miss a wakeup operation
between vsock_connectible_has_data() == 0 and the prepare_to_wait().
Fix the race by adding the process to the wait queue before checking
vsock_connectible_has_data().
Fixes: b3f7fd5488 ("af_vsock: separate wait data loop")
Signed-off-by: Dexuan Cui <decui@microsoft.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Reported-by: Frédéric Dalleau <frederic.dalleau@docker.com>
Tested-by: Frédéric Dalleau <frederic.dalleau@docker.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Remove the unused variable introduced by 19c1b90e19.
Fixes: 19c1b90e19 ("af_vsock: separate receive data loop")
Signed-off-by: Dexuan Cui <decui@microsoft.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
This adds 'vsock_data_ready()' which must be called by transport to kick
sleeping data readers. It checks for SO_RCVLOWAT value before waking
user, thus preventing spurious wake ups. Based on 'tcp_data_ready()' logic.
Signed-off-by: Arseniy Krasnov <AVKrasnov@sberdevices.ru>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Passing 1 as the target to notify_poll_in(), we don't honor
what the user has set via SO_RCVLOWAT, going to set POLLIN
and POLLRDNORM, even if we don't have the amount of bytes
expected by the user.
Let's use sock_rcvlowat() to get the right target to pass to
notify_poll_in();
Signed-off-by: Arseniy Krasnov <AVKrasnov@sberdevices.ru>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
This adds transport specific callback for SO_RCVLOWAT, because in some
transports it may be difficult to know current available number of bytes
ready to read. Thus, when SO_RCVLOWAT is set, transport may reject it.
Signed-off-by: Arseniy Krasnov <AVKrasnov@sberdevices.ru>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Imagine two non-blocking vsock_connect() requests on the same socket.
The first request schedules @connect_work, and after it times out,
vsock_connect_timeout() sets *sock* state back to TCP_CLOSE, but keeps
*socket* state as SS_CONNECTING.
Later, the second request returns -EALREADY, meaning the socket "already
has a pending connection in progress", even though the first request has
already timed out.
As suggested by Stefano, fix it by setting *socket* state back to
SS_UNCONNECTED, so that the second request will return -ETIMEDOUT.
Suggested-by: Stefano Garzarella <sgarzare@redhat.com>
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Peilin Ye <peilin.ye@bytedance.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
An O_NONBLOCK vsock_connect() request may try to reschedule
@connect_work. Imagine the following sequence of vsock_connect()
requests:
1. The 1st, non-blocking request schedules @connect_work, which will
expire after 200 jiffies. Socket state is now SS_CONNECTING;
2. Later, the 2nd, blocking request gets interrupted by a signal after
a few jiffies while waiting for the connection to be established.
Socket state is back to SS_UNCONNECTED, but @connect_work is still
pending, and will expire after 100 jiffies.
3. Now, the 3rd, non-blocking request tries to schedule @connect_work
again. Since @connect_work is already scheduled,
schedule_delayed_work() silently returns. sock_hold() is called
twice, but sock_put() will only be called once in
vsock_connect_timeout(), causing a memory leak reported by syzbot:
BUG: memory leak
unreferenced object 0xffff88810ea56a40 (size 1232):
comm "syz-executor756", pid 3604, jiffies 4294947681 (age 12.350s)
hex dump (first 32 bytes):
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
28 00 07 40 00 00 00 00 00 00 00 00 00 00 00 00 (..@............
backtrace:
[<ffffffff837c830e>] sk_prot_alloc+0x3e/0x1b0 net/core/sock.c:1930
[<ffffffff837cbe22>] sk_alloc+0x32/0x2e0 net/core/sock.c:1989
[<ffffffff842ccf68>] __vsock_create.constprop.0+0x38/0x320 net/vmw_vsock/af_vsock.c:734
[<ffffffff842ce8f1>] vsock_create+0xc1/0x2d0 net/vmw_vsock/af_vsock.c:2203
[<ffffffff837c0cbb>] __sock_create+0x1ab/0x2b0 net/socket.c:1468
[<ffffffff837c3acf>] sock_create net/socket.c:1519 [inline]
[<ffffffff837c3acf>] __sys_socket+0x6f/0x140 net/socket.c:1561
[<ffffffff837c3bba>] __do_sys_socket net/socket.c:1570 [inline]
[<ffffffff837c3bba>] __se_sys_socket net/socket.c:1568 [inline]
[<ffffffff837c3bba>] __x64_sys_socket+0x1a/0x20 net/socket.c:1568
[<ffffffff84512815>] do_syscall_x64 arch/x86/entry/common.c:50 [inline]
[<ffffffff84512815>] do_syscall_64+0x35/0x80 arch/x86/entry/common.c:80
[<ffffffff84600068>] entry_SYSCALL_64_after_hwframe+0x44/0xae
<...>
Use mod_delayed_work() instead: if @connect_work is already scheduled,
reschedule it, and undo sock_hold() to keep the reference count
balanced.
Reported-and-tested-by: syzbot+b03f55bf128f9a38f064@syzkaller.appspotmail.com
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Co-developed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Stefano Garzarella <sgarzare@redhat.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Peilin Ye <peilin.ye@bytedance.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When iterating over sockets using vsock_for_each_connected_socket, make
sure that a transport filters out sockets that don't belong to the
transport.
There actually was an issue caused by this; in a nested VM
configuration, destroying the nested VM (which often involves the
closing of /dev/vhost-vsock if there was h2g connections to the nested
VM) kills not only the h2g connections, but also all existing g2h
connections to the (outmost) host which are totally unrelated.
Tested: Executed the following steps on Cuttlefish (Android running on a
VM) [1]: (1) Enter into an `adb shell` session - to have a g2h
connection inside the VM, (2) open and then close /dev/vhost-vsock by
`exec 3< /dev/vhost-vsock && exec 3<&-`, (3) observe that the adb
session is not reset.
[1] https://android.googlesource.com/device/google/cuttlefish/
Fixes: c0cfa2d8a7 ("vsock: add multi-transports support")
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Jiyong Park <jiyong@google.com>
Link: https://lore.kernel.org/r/20220311020017.1509316-1-jiyong@google.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
vsock_connect() expects that the socket could already be in the
TCP_ESTABLISHED state when the connecting task wakes up with a signal
pending. If this happens the socket will be in the connected table, and
it is not removed when the socket state is reset. In this situation it's
common for the process to retry connect(), and if the connection is
successful the socket will be added to the connected table a second
time, corrupting the list.
Prevent this by calling vsock_remove_connected() if a signal is received
while waiting for a connection. This is harmless if the socket is not in
the connected table, and if it is in the table then removing it will
prevent list corruption from a double add.
Note for backporting: this patch requires d5afa82c97 ("vsock: correct
removal of socket from the list"), which is in all current stable trees
except 4.9.y.
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Signed-off-by: Seth Forshee <sforshee@digitalocean.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/r/20220217141312.2297547-1-sforshee@digitalocean.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
sock.h is pretty heavily used (5k objects rebuilt on x86 after
it's touched). We can drop the include of filter.h from it and
add a forward declaration of struct sk_filter instead.
This decreases the number of rebuilt objects when bpf.h
is touched from ~5k to ~1k.
There's a lot of missing includes this was masking. Primarily
in networking tho, this time.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Marc Kleine-Budde <mkl@pengutronix.de>
Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Acked-by: Nikolay Aleksandrov <nikolay@nvidia.com>
Acked-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/bpf/20211229004913.513372-1-kuba@kernel.org
Currently vosck_connect() increments sock refcount for nonblocking
socket each time it's called, which can lead to memory leak if
it's called multiple times because connect timeout function decrements
sock refcount only once.
Fixes it by making vsock_connect() return -EALREADY immediately when
sock state is already SS_CONNECTING.
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: Eiichi Tsukata <eiichi.tsukata@nutanix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Reuse the timeval compat code from core/sock to handle 32-bit and
64-bit timeval structures. Also introduce a new socket option define
to allow using y2038 safe timeval under 32-bit.
The existing behavior of sock_set_timeout and vsock's timeout setter
differ when the time value is out of bounds. vsocks current behavior
is retained at the expense of not being able to share the full
implementation.
This allows the LTP test vsock01 to pass under 32-bit compat mode.
Fixes: fe0c72f3db ("socket: move compat timeout handling into sock.c")
Signed-off-by: Richard Palethorpe <rpalethorpe@suse.com>
Cc: Richard Palethorpe <rpalethorpe@richiejp.com>
Reviewed-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
In preparation for sharing the implementation of sock_get_timeout.
Signed-off-by: Richard Palethorpe <rpalethorpe@suse.com>
Cc: Richard Palethorpe <rpalethorpe@richiejp.com>
Reviewed-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
Record is supported via MSG_EOR flag, while current logic operates
with message, so rename variables from 'record' to 'message'.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/r/20210903123306.3273757-1-arseny.krasnov@kaspersky.com
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Trivial conflict in net/netfilter/nf_tables_api.c.
Duplicate fix in tools/testing/selftests/net/devlink_port_split.py
- take the net-next version.
skmsg, and L4 bpf - keep the bpf code but remove the flags
and err params.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This patch introduces a function wrapper to call the sk_error_report
callback. That will prepare to add additional handling whenever
sk_error_report is called, for example to trace socket errors.
Signed-off-by: Alexander Aring <aahringo@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The client's sk_state will be set to TCP_ESTABLISHED if the server
replay the client's connect request.
However, if the client has pending signal, its sk_state will be set
to TCP_CLOSE without notify the server, so the server will hold the
corrupt connection.
client server
1. sk_state=TCP_SYN_SENT |
2. call ->connect() |
3. wait reply |
| 4. sk_state=TCP_ESTABLISHED
| 5. insert to connected list
| 6. reply to the client
7. sk_state=TCP_ESTABLISHED |
8. insert to connected list |
9. *signal pending* <--------------------- the user kill client
10. sk_state=TCP_CLOSE |
client is exiting... |
11. call ->release() |
virtio_transport_close
if (!(sk->sk_state == TCP_ESTABLISHED ||
sk->sk_state == TCP_CLOSING))
return true; *return at here, the server cannot notice the connection is corrupt*
So the client should notify the peer in this case.
Cc: David S. Miller <davem@davemloft.net>
Cc: Jakub Kicinski <kuba@kernel.org>
Cc: Jorgen Hansen <jhansen@vmware.com>
Cc: Norbert Slusarek <nslusarek@gmx.net>
Cc: Andra Paraschiv <andraprs@amazon.com>
Cc: Colin Ian King <colin.king@canonical.com>
Cc: David Brazdil <dbrazdil@google.com>
Cc: Alexander Popov <alex.popov@linux.com>
Suggested-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lkml.org/lkml/2021/5/17/418
Signed-off-by: lixianming <lixianming5@huawei.com>
Signed-off-by: Longpeng(Mike) <longpeng2@huawei.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
vsock_wait_data() is used only by STREAM and SEQPACKET sockets,
so let's rename it to vsock_connectible_wait_data(), using the same
nomenclature (connectible) used in other functions after the
introduction of SEQPACKET.
Signed-off-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
vsock_has_data() is used only by STREAM and SEQPACKET sockets,
so let's rename it to vsock_connectible_has_data(), using the same
nomenclature (connectible) used in other functions after the
introduction of SEQPACKET.
Signed-off-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace 'stream' to 'connection oriented' in comments as
SEQPACKET is also connection oriented.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add socket ops for SEQPACKET type and .seqpacket_allow() callback
to query transports if they support SEQPACKET. Also split path
for data check for STREAM and SEQPACKET branches.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Update current stream enqueue function for SEQPACKET
support:
1) Call transport's seqpacket enqueue callback.
2) Return value from enqueue function is whole record length or error
for SOCK_SEQPACKET.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add receive loop for SEQPACKET. It looks like receive loop for
STREAM, but there are differences:
1) It doesn't call notify callbacks.
2) It doesn't care about 'SO_SNDLOWAT' and 'SO_RCVLOWAT' values, because
there is no sense for these values in SEQPACKET case.
3) It waits until whole record is received.
4) It processes and sets 'MSG_TRUNC' flag.
So to avoid extra conditions for two types of socket inside one loop, two
independent functions were created.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some code in receive data loop could be shared between SEQPACKET
and STREAM sockets, while another part is type specific, so move STREAM
specific data receive logic to '__vsock_stream_recvmsg()' dedicated
function, while checks, that will be same for both STREAM and SEQPACKET
sockets, stays in 'vsock_connectible_recvmsg()'.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Wait loop for data could be shared between SEQPACKET and STREAM
sockets, so move it to dedicated function. While moving the code
around, let's update an old comment.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Prepare af_vsock.c for SEQPACKET support: rename some functions such
as setsockopt(), getsockopt(), connect(), recvmsg(), sendmsg() in general
manner, because they are shared with stream sockets.
Signed-off-by: Arseny Krasnov <arseny.krasnov@kaspersky.com>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Modify "occured" to "occurred" in net/vmw_vsock/af_vsock.c.
Reported-by: Hulk Robot <hulkci@huawei.com>
Signed-off-by: Lu Wei <luwei32@huawei.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For AF_VSOCK, accept() currently returns sockets that are unlabelled.
Other socket families derive the child's SID from the SID of the parent
and the SID of the incoming packet. This is typically done as the
connected socket is placed in the queue that accept() removes from.
Reuse the existing 'security_sk_clone' hook to copy the SID from the
parent (server) socket to the child. There is no packet SID in this
case.
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Signed-off-by: David Brazdil <dbrazdil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In vsock_shutdown() we touched some socket fields without holding the
socket lock, such as 'state' and 'sk_flags'.
Also, after the introduction of multi-transport, we are accessing
'vsk->transport' in vsock_send_shutdown() without holding the lock
and this call can be made while the connection is in progress, so
the transport can change in the meantime.
To avoid issues, we hold the socket lock when we enter in
vsock_shutdown() and release it when we leave.
Among the transports that implement the 'shutdown' callback, only
hyperv_transport acquired the lock. Since the caller now holds it,
we no longer take it.
Fixes: d021c34405 ("VSOCK: Introduce VM Sockets")
Signed-off-by: Stefano Garzarella <sgarzare@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
A possible locking issue in vsock_connect_timeout() was recognized by
Eric Dumazet which might cause a null pointer dereference in
vsock_transport_cancel_pkt(). This patch assures that
vsock_transport_cancel_pkt() will be called within the lock, so a race
condition won't occur which could result in vsk->transport to be set to NULL.
Fixes: 380feae0de ("vsock: cancel packets when failing to connect")
Reported-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: Norbert Slusarek <nslusarek@gmx.net>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/r/trinity-f8e0937a-cf0e-4d80-a76e-d9a958ba3ef1-1612535522360@3c-app-gmx-bap12
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
In vsock_stream_connect(), a thread will enter schedule_timeout().
While being scheduled out, another thread can enter vsock_stream_connect()
as well and set vsk->transport to NULL. In case a signal was sent, the
first thread can leave schedule_timeout() and vsock_transport_cancel_pkt()
will be called right after. Inside vsock_transport_cancel_pkt(), a null
dereference will happen on transport->cancel_pkt.
Fixes: c0cfa2d8a7 ("vsock: add multi-transports support")
Signed-off-by: Norbert Slusarek <nslusarek@gmx.net>
Reviewed-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/r/trinity-c2d6cede-bfb1-44e2-85af-1fbc7f541715-1612535117028@3c-app-gmx-bap12
Signed-off-by: Jakub Kicinski <kuba@kernel.org>