We're exporting some io_uring bits to networking, e.g. for implementing
a net callback for io_uring cmds, but we don't want to expose more than
needed. Add a separate header for networking.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: David Wei <dw@davidwei.uk>
Link: https://lore.kernel.org/r/20240409210554.1878789-1-dw@davidwei.uk
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The only caller doesn't handle the return value of io_put_kbuf_comp(), so
change its return type into void.
Also follow Jens's suggestion to rename it as io_put_kbuf_drop().
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Link: https://lore.kernel.org/r/20240407132759.4056167-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_req_put_rsrc_locked() is a weird shim function around
io_req_put_rsrc(). All calls to io_req_put_rsrc() require holding
->uring_lock, so we can just use it directly.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a195bc78ac3d2c6fbaea72976e982fe51e50ecdd.1712331455.git.asml.silence@gmail.com
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_req_complete_post() was a sole user of ->locked_free_list, but
since we just gutted the function, the cache is not used anymore and
can be removed.
->locked_free_list served as an asynhronous counterpart of the main
request (i.e. struct io_kiocb) cache for all unlocked cases like io-wq.
Now they're all forced to be completed into the main cache directly,
off of the normal completion path or via io_free_req().
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/7bffccd213e370abd4de480e739d8b08ab6c1326.1712331455.git.asml.silence@gmail.com
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_req_complete_post() is now io-wq only and shouldn't be used outside
of it, i.e. it relies that io-wq holds a ref for the request as
explained in a comment below. Let's add a warning to enforce the
assumption and make sure nobody would try to do anything weird.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1013b60c35d431d0698cafbc53c06f5917348c20.1712331455.git.asml.silence@gmail.com
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since commit 8f6c829491fe ("io_uring: remove struct io_tw_state::locked"),
io_req_complete_post() is only called from io-wq submit work, where the
request reference is guaranteed to be grabbed and won't drop to zero
in io_req_complete_post().
Kill the dead code, meantime add req_ref_put() to put the reference.
Cc: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1d8297e2046553153e763a52574f0e0f4d512f86.1712331455.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
There are a few of those:
io_uring/fdinfo.c:170:16: warning: declaration shadows a local variable [-Wshadow]
170 | struct file *f = io_file_from_index(&ctx->file_table, i);
| ^
io_uring/fdinfo.c:53:67: note: previous declaration is here
53 | __cold void io_uring_show_fdinfo(struct seq_file *m, struct file *f)
| ^
io_uring/cancel.c:187:25: warning: declaration shadows a local variable [-Wshadow]
187 | struct io_uring_task *tctx = node->task->io_uring;
| ^
io_uring/cancel.c:166:31: note: previous declaration is here
166 | struct io_uring_task *tctx,
| ^
io_uring/register.c:371:25: warning: declaration shadows a local variable [-Wshadow]
371 | struct io_uring_task *tctx = node->task->io_uring;
| ^
io_uring/register.c:312:24: note: previous declaration is here
312 | struct io_uring_task *tctx = NULL;
| ^
and a simple cleanup gets rid of them. For the fdinfo case, make a
distinction between the file being passed in (for the ring), and the
registered files we iterate. For the other two cases, just get rid of
shadowed variable, there's no reason to have a new one.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Move the related code from io_uring.c into memmap.c. No functional
changes in this patch, just cleaning it up a bit now that the full
transition is done.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than use remap_pfn_range() for this and manually free later,
switch to using vm_insert_page() and have it Just Work.
This requires a bit of effort on the mmap lookup side, as the ctx
uring_lock isn't held, which otherwise protects buffer_lists from being
torn down, and it's not safe to grab from mmap context that would
introduce an ABBA deadlock between the mmap lock and the ctx uring_lock.
Instead, lookup the buffer_list under RCU, as the the list is RCU freed
already. Use the existing reference count to determine whether it's
possible to safely grab a reference to it (eg if it's not zero already),
and drop that reference when done with the mapping. If the mmap
reference is the last one, the buffer_list and the associated memory can
go away, since the vma insertion has references to the inserted pages at
that point.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This avoids needing to care about HIGHMEM, and it makes the buffer
indexing easier as both ring provided buffer methods are now virtually
mapped in a contigious fashion.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Move it into io_uring.c where it belongs, and use it in there as well
rather than have two implementations of this.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is the last holdout which does odd page checking, convert it to
vmap just like what is done for the non-mmap path.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than use remap_pfn_range() for this and manually free later,
switch to using vm_insert_pages() and have it Just Work.
If possible, allocate a single compound page that covers the range that
is needed. If that works, then we can just use page_address() on that
page. If we fail to get a compound page, allocate single pages and use
vmap() to map them into the kernel virtual address space.
This just covers the rings/sqes, the other remaining user of the mmap
remap_pfn_range() user will be converted separately. Once that is done,
we can kill the old alloc/free code.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_task_work_pending() uses wq_list_empty() on ctx->work_llist, but it's
not an io_wq_work_list, it's a struct llist_head. They both have
->first as head-of-list, and it turns out the checks are identical. But
be proper and use the right helper.
Fixes: dac6a0eae7 ("io_uring: ensure iopoll runs local task work as well")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The object list is a bit of a mess, with core and opcode files mixed in.
Re-arrange it so that we have the core bits first, and then opcode
specific files after that.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The allocator will generally return memory in order, but
__io_alloc_req_refill() then adds them to a stack and we'll extract them
in the opposite order. This obviously isn't a huge deal, but:
1) it makes debugging easier when they are in order
2) keeping them in-order is the right thing to do
3) reduces the code for adding them to the stack
Just add them in reverse to the stack.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This should be plenty, rather than the default of 128, and matches what
we have on the rsrc and futex side as well.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently lists are being used to manage this, but best practice is
usually to have these in an array instead as that it cheaper to manage.
Outside of that detail, games are also played with KASAN as the list
is inside the cached entry itself.
Finally, all users of this need a struct io_cache_entry embedded in
their struct, which is union'ized with something else in there that
isn't used across the free -> realloc cycle.
Get rid of all of that, and simply have it be an array. This will not
change the memory used, as we're just trading an 8-byte member entry
for the per-elem array size.
This reduces the overhead of the recycled allocations, and it reduces
the amount of code code needed to support recycling to about half of
what it currently is.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It's now unused, drop the code related to it. This includes the
io_issue_defs->manual alloc field.
While in there, and since ->async_size is now being used a bit more
frequently and in the issue path, move it to io_issue_defs[].
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The previous commit turned on async data for uring_cmd, and did the
basic conversion of setting everything up on the prep side. However, for
a lot of use cases, -EIOCBQUEUED will get returned on issue, as the
operation got successfully queued. For that case, a persistent SQE isn't
needed, as it's just used for issue.
Unless execution goes async immediately, defer copying the double SQE
until it's necessary.
This greatly reduces the overhead of such commands, as evidenced by
a perf diff from before and after this change:
10.60% -8.58% [kernel.vmlinux] [k] io_uring_cmd_prep
where the prep side drops from 10.60% to ~2%, which is more expected.
Performance also rises from ~113M IOPS to ~122M IOPS, bringing us back
to where it was before the async command prep.
Tested-by: Anuj Gupta <anuj20.g@samsung.com>
Reviewed-by: Anuj Gupta <anuj20.g@samsung.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Basic conversion ensuring async_data is allocated off the prep path. Adds
a basic alloc cache as well, as passthrough IO can be quite high in rate.
Tested-by: Anuj Gupta <anuj20.g@samsung.com>
Reviewed-by: Anuj Gupta <anuj20.g@samsung.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
While doing that, get rid of io_async_connect and just use the generic
io_async_msghdr. Both of them have a struct sockaddr_storage in there,
and while io_async_msghdr is bigger, if the same type can be used then
the netmsg_cache can get reused for connect as well.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Let the io_async_rw hold on to the iovec and reuse it, rather than always
allocate and free them.
Also enables KASAN for the iovec entries, so that reuse can be detected
even while they are in the cache.
While doing so, shrink io_async_rw by getting rid of the bigger embedded
fast iovec. Since iovecs are being recycled now, shrink it from 8 to 1.
This reduces the io_async_rw size from 264 to 160 bytes, a 40% reduction.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We no longer need to gate a potential retry on whether or not the
context matches our original task, as all read/write operations have
been fully prepared upfront. This means there's never any re-import
needed, and hence we can always retry requests.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
read/write requests try to put everything on the stack, and then alloc
and copy if a retry is needed. This necessitates a bunch of nasty code
that deals with intermediate state.
Get rid of this, and have the prep side setup everything that is needed
upfront, which greatly simplifies the opcode handlers.
This includes adding an alloc cache for io_async_rw, to make it cheap
to handle.
In terms of cost, this should be basically free and transparent. For
the worst case of {READ,WRITE}_FIXED which didn't need it before,
performance is unaffected in the normal peak workload that is being
used to test that. Still runs at 122M IOPS.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Now that iovec recycling is being done, the iovec is no longer being
freed in there. Hence the kmsg parameter is now useless.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Right now the io_async_msghdr is recycled to avoid the overhead of
allocating+freeing it for every request. But the iovec is not included,
hence that will be allocated and freed for each transfer regardless.
This commit enables recyling of the iovec between io_async_msghdr
recycles. This avoids alloc+free for each one if an iovec is used, and
on top of that, it extends the cache hot nature of msg to the iovec as
well.
Also enables KASAN for the iovec entries, so that reuse can be detected
even while they are in the cache.
The io_async_msghdr also shrinks from 376 -> 288 bytes, an 88 byte
saving (or ~23% smaller), as the fast_iovec entry is dropped from 8
entries to a single entry. There's no point keeping a big fast iovec
entry, if iovecs aren't being allocated and freed continually.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We now ONLY call io_msg_alloc_async() from inside prep handling, which
is always locked. No need for this helper anymore, or the check in
io_msg_alloc_async() on whether the ring is locked or not.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Move the io_async_msghdr out of the issue path and into prep handling,
e it's now done unconditionally and hence does not need to be part
of the issue path. This means any usage of io_sendrecv_prep_async() and
io_sendmsg_prep_async(), and hence the forced async setup path is now
unified with the normal prep setup.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Move the io_async_msghdr out of the issue path and into prep handling,
since it's now done unconditionally and hence does not need to be part
of the issue path. This reduces the footprint of the multishot fast
path of multiple invocations of ->issue() per prep, and also means that
using ->prep_async() can be dropped for recvmsg asthis is now done via
setup on the prep side.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We currently set this separately for async/sync entry, but let's just
move it to a generic pre-issue spot and eliminate the difference
between the two.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than use an on-stack one and then need to allocate and copy if
async execution is required, always grab one upfront. This should be
very cheap, and potentially even have cache hotness benefits for
back-to-back send/recv requests.
For any recv type of request, this is probably a good choice in general,
as it's expected that no data is available initially. For send this is
not necessarily the case, as space in the socket buffer is expected to
be available. However, getting a cached io_async_msghdr is very cheap,
and as it should be cache hot, probably the difference here is neglible,
if any.
A nice side benefit is that io_setup_async_msg can get killed
completely, which has some nasty iovec manipulation code.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
No functional changes in this patch, just in preparation for carrying
more state than what is available now, if necessary.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
No functional changes in this patch, just in preparation for carrying
more state then what is being done now, if necessary. While unifying
some of this code, add a generic send setup prep handler that they can
both use.
This gets rid of some manual msghdr and sockaddr on the stack, and makes
it look a bit more like the sendmsg/recvmsg variants. Going forward, more
can get unified on top.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In practice, we just need to recycle a few elements for (by far) most
use cases. Shrink the total size down from 512 to 128, which should be
more than plenty.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For historical reasons these were special cased, as they were the only
ones that needed cancelation. But now we handle cancelations generally,
and hence there's no need to check for these in
io_ring_ctx_wait_and_kill() when io_uring_try_cancel_requests() handles
both these and the rest as well.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Make io_req_complete_post() to push all IORING_SETUP_IOPOLL requests
to task_work, it's much cleaner and should normally happen. We couldn't
do it before because there was a possibility of looping in
complete_post() -> tw -> complete_post() -> ...
Also, unexport the function and inline __io_req_complete_post().
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Tested-by: Ming Lei <ming.lei@redhat.com>
Link: https://lore.kernel.org/r/ea19c032ace3e0dd96ac4d991a063b0188037014.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>