This reverts commit 42ff6572e5.
New forcewake voodoo makes this no longer necessary.
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Keith Packard <keithp@keithp.com>
With the new ducttape of much finer quality, this seems to be no
longer necessary.
Tested on my ivb and snb machine with the usual suspects of testcases.
(v2 by keithp -- limited change to IVB only for now)
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Two things seem to do the trick on my ivb machine here:
- prevent the gt from powering down while waiting for seqno
notification interrupts by grabbing the force_wake in get_irq (and
dropping it in put_irq again).
- ordering writes from the ring's CS by reading a CS register, ACTHD
seems to work.
Only the blt&bsd ring on ivb seem to be massively affected by this,
but for paranoia do this dance also on the render ring and on snb
(i.e. all gpus with forcewake).
Tested with Eric's glCopyPixels loop which without this patch scores a
missed irq every few seconds.
This patch needs my forcewake rework to use a spinlock instead of
dev->struct_mutex.
After crawling through docs a lot I've found the following nugget:
Internal doc "SNB GT PM Programming Guide", Section 4.3.1:
"GT does not generate interrupts while in RC6 (by design)"
So it looks like rc6 and irq generation are indeed related.
v2: Improve the comment per Eugeni Dodonov's suggestion.
v3: Add the documentation snipped. Also restrict the w/a to ivb only
for -fixes, as suggested by Keith Packard.
Cc: stable@kernel.org
Cc: Eric Anholt <eric@anholt.net>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Eugeni Dodonov <eugeni.dodonov@intel.com>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Keith Packard <keithp@keithp.com>
Along with the previous patch to make the reset operation protected by
the gt_lock as well, this ensures that all register read operations
will occur with the forcewake hardware enabled. As an added bonus,
this makes read operations more efficient by taking the spinlock only
once per read instead of twice.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This ensures that no register reads occur while the forcewake state of
the hardware is indeterminate during the reset operation.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
No reason to have half of the reset split from the other half.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The problem this patch solves is that the forcewake accounting
necessary for register reads is protected by dev->struct_mutex. But the
hangcheck and error_capture code need to access registers without
grabbing this mutex because we hold it while waiting for the gpu.
So a new lock is required. Because currently the error_state capture
is called from the error irq handler and the hangcheck code runs from
a timer, it needs to be an irqsafe spinlock (note that the registers
used by the irq handler (neglecting the error handling part) only uses
registers that don't need the forcewake dance).
We could tune this down to a normal spinlock when we rework the
error_state capture and hangcheck code to run from a workqueue. But
we don't have any read in a fastpath that needs forcewake, so I've
decided to not care much about overhead.
This prevents tests/gem_hangcheck_forcewake from i-g-t from killing my
snb on recent kernels - something must have slightly changed the
timings. On previous kernels it only trigger a WARN about the broken
locking.
v2: Drop the previous patch for the register writes.
v3: Improve the commit message per Chris Wilson's suggestions.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This was forgotten in the original multi-threaded forcewake
conversion:
commit 8d715f0024
Author: Keith Packard <keithp at keithp.com>
Date: Fri Nov 18 20:39:01 2011 -0800
drm/i915: add multi-threaded forcewake support
Signed-Off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
We can call the plane init function unconditionally, but don't need to
complain if it fails, since that will only happen if we're out of
memory (and other things will fail) or if we're on the wrong platform
(which is ok).
And remove the DRM_ERRORs from the sprite code itself to avoid dmesg
spam.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Support for parsing parameters for S3D support and T3 optimization
support is implemented. The order for the bdb_edp struct was also
made similar to that indicated in spec.
Signed-off-by: Rohit Jain <rohit.jain@intel.com>
Reviewed-by: Shobhit Kumar <shobhit.kumar@intel.com>
Reviewed-by: Vijay A. Purushothaman <vijay.a.purushothaman@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Jesse Barnes <jesse.barnes@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
The transcoder port may changed from mode set to mode set, so make sure
to mask out the selection bits before setting the right ones or we'll
get black screens when going from transcoder B to A.
Tested-by: Vincent Vanackere <vincent.vanackere@gmail.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This is the method used to override LVDS in intel_lvds and appears to be
an effective way to ensure that the driver does not enable VGA hotplug.
This is the same patch from 2.6.32 kernel in R12 but ported to 2.6.38,
will send upstream next.
Signed-off-by: Duncan Laurie <dlaurie@chromium.org>
BUG=chrome-os-partner:117
TEST=Check PORT_HOTPLUG_EN to see if hotplug interrupt is disabled.
Run the following command as root, specifically looking at bit 9:
mmio_read32 $[$(pci_read32 0 2 0 0x10) + 0x61110] = 0x00000000
Change-Id: Id8240f9fb31d058d8d79ee72f7b4615c43893f5a
Reviewed-on: http://gerrit.chromium.org/gerrit/1390
Reviewed-by: Olof Johansson <olofj@chromium.org>
Tested-by: Duncan Laurie <dlaurie@chromium.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
* 'drm-core-next' of git://people.freedesktop.org/~airlied/linux: (307 commits)
drm/nouveau/pm: fix build with HWMON off
gma500: silence gcc warnings in mid_get_vbt_data()
drm/ttm: fix condition (and vs or)
drm/radeon: double lock typo in radeon_vm_bo_rmv()
drm/radeon: use after free in radeon_vm_bo_add()
drm/sis|via: don't return stack garbage from free_mem ioctl
drm/radeon/kms: remove pointless CS flags priority struct
drm/radeon/kms: check if vm is supported in VA ioctl
drm: introduce drm_can_sleep and use in intel/radeon drivers. (v2)
radeon: Fix disabling PCI bus mastering on big endian hosts.
ttm: fix agp since ttm tt rework
agp: Fix multi-line warning message whitespace
drm/ttm/dma: Fix accounting error when calling ttm_mem_global_free_page and don't try to free freed pages.
drm/ttm/dma: Only call set_pages_array_wb when the page is not in WB pool.
drm/radeon/kms: sync across multiple rings when doing bo moves v3
drm/radeon/kms: Add support for multi-ring sync in CS ioctl (v2)
drm/radeon: GPU virtual memory support v22
drm: make DRM_UNLOCKED ioctls with their own mutex
drm: no need to hold global mutex for static data
drm/radeon/benchmark: common modes sweep ignores 640x480@32
...
Fix up trivial conflicts in radeon/evergreen.c and vmwgfx/vmwgfx_kms.c
We don't need to check 3rd pipe specifically, as it shares PLL with some
other one.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
This is also handled by i915_reg.h, so just reuse this trick to reduce
universe entropy.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Cyril Brulebois <kibi@debian.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
They're all in increments of pages, so this just makes it easier on
the eyes.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/trivial: (53 commits)
Kconfig: acpi: Fix typo in comment.
misc latin1 to utf8 conversions
devres: Fix a typo in devm_kfree comment
btrfs: free-space-cache.c: remove extra semicolon.
fat: Spelling s/obsolate/obsolete/g
SCSI, pmcraid: Fix spelling error in a pmcraid_err() call
tools/power turbostat: update fields in manpage
mac80211: drop spelling fix
types.h: fix comment spelling for 'architectures'
typo fixes: aera -> area, exntension -> extension
devices.txt: Fix typo of 'VMware'.
sis900: Fix enum typo 'sis900_rx_bufer_status'
decompress_bunzip2: remove invalid vi modeline
treewide: Fix comment and string typo 'bufer'
hyper-v: Update MAINTAINERS
treewide: Fix typos in various parts of the kernel, and fix some comments.
clockevents: drop unknown Kconfig symbol GENERIC_CLOCKEVENTS_MIGR
gpio: Kconfig: drop unknown symbol 'CS5535_GPIO'
leds: Kconfig: Fix typo 'D2NET_V2'
sound: Kconfig: drop unknown symbol ARCH_CLPS7500
...
Fix up trivial conflicts in arch/powerpc/platforms/40x/Kconfig (some new
kconfig additions, close to removed commented-out old ones)
These modes are no longer needed or are not according to TV timing standards.
Intel PRM Vol 3 - Display Registers Updated -
Section 5 TV-Out Programming /
5.2.1 Television Standards /
5.2.1.1 Timing tables
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
TV Out refresh rate was half of the specification for almost all modes.
Due to this reason pixel clock was so low for some modes causing flickering screen.
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
So we have a few places where the drm drivers would like to sleep to
be nice to the system, mainly in the modesetting paths, but we also
have two cases were atomic modesetting must take place, panic writing
and kernel debugger. So provide a central inline to determine if a
sleep or delay should be used and use this in the intel and radeon drivers.
v2: drop intel_drv.h MSLEEP macro, nobody uses it.
Based on patch from Michel Dänzer <michel.daenzer@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43941
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In cases where the scanout hw is sufficiently similar between "overlay"
and traditional crtc layers, it might be convenient to allow the driver
to create internal drm_plane helper objects used by the drm_crtc
implementation, rather than duplicate code between the plane and crtc.
A private plane is not exposed to userspace.
Signed-off-by: Rob Clark <rob@ti.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If a PCH pipe PLL is being used by transcoder C, don't disable it.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
In the pre-gem days with non-existing hangcheck and gpu reset code,
this timeout of 3 seconds was pretty important to avoid stuck
processes.
But now we have the hangcheck code in gem that goes to great length
to ensure that the gpu is really dead before declaring it wedged.
So there's no need for this timeout anymore. Actually it's even harmful
because we can bail out too early (e.g. with xscreensaver slip)
when running giant batchbuffers. And our code isn't robust enough
to properly unroll any state-changes, we pretty much rely on the gpu
reset code cleaning up the mess (like cache tracking, fencing state,
active list/request tracking, ...).
With this change intel_begin_ring can only fail when the gpu is
wedged, and it will return -EAGAIN (like wait_request in case the
gpu reset is still outstanding).
v2: Chris Wilson noted that on resume timers aren't running and hence
we won't ever get kicked out of this loop by the hangcheck code. Use
an insanely large timeout instead for the HAS_GEM case to prevent
resume bugs from totally hanging the machine.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
If our semaphore logic gets confused and we have a ring stuck waiting
for one, there's a decent chance it'll just execute garbage when being
kicked. Also, kicking the ring obscures the place where the error
first occured, making error_state decoding much harder.
So drop this an let gpu reset handle this mess in a clean fashion.
In contrast, kicking rings stuck on MI_WAIT is rather harmless, at
worst there'll be a bit of screen-flickering. There's also old
broken userspace out there which needs this as a work-around.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@hchris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
These registers are automatically incremented by the hardware during
transform feedback to track where the next streamed vertex output
should go. Unlike the previous generation, which had a packet for
setting the corresponding registers to a defined value, gen7 only has
MI_LOAD_REGISTER_IMM to do so. That's a secure packet (since it loads
an arbitrary register), so we need to do it from the kernel, and it
needs to be settable atomically with the batchbuffer execution so that
two clients doing transform feedback don't stomp on each others'
state.
Instead of building a more complicated interface involcing setting the
registers to a specific value, just set them to 0 when asked and
userland can tweak its pointers accordingly.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
The waits we do here are generally so short that sleeping is a bad
idea unless we have an IRQ to wake us up. Improves regression test
performance from 18 minutes to 3.5 minutes on gen7, which is now
consistent with the previous generation.
Signed-off-by: Eric Anholt <eric@anholt.net>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
Previous to this commit, testing easily reproduced a failure where the
seqno would apparently arrive after the IRQ associated with it, with test programs as simple as:
for (;;) {
glCopyPixels(0, 0, 1, 1);
glFinish();
}
Various workarounds we've seen for previous generations didn't work to
fix this issue, so until new information comes in, replace the IRQ
waits on the BLT ring with polling.
Signed-off-by: Eric Anholt <eric@anholt.net>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
As a workaround for IRQ synchronization issues in the gen7 BLT ring,
we want to turn the two wait functions into polling loops.
Signed-off-by: Eric Anholt <eric@anholt.net>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
They don't fix our problems alone, but we're told to set them.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Add new ioctls for getting and setting the current destination color
key. This allows for simple overlay display control by matching a color
key value in the primary plane before blending the overlay on top.
v2: remove unnecessary mutex acquire/release around reg accesses
v3: add support for full color key management
v4: fix copy & paste bug in snb_get_colorkey
don't bother checking min/max values against docs as the docs are likely
wrong (how could we handle 10bpc surface formats?)
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
To save power when the sprite is full screen, we can disable the primary
plane on the same pipe. Track the sprite status and enable/disable the
primary opportunistically.
v2: remove primary plane enable/disable hooks; they're identical
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
The video sprites support various video surface formats natively and can
handle scaling as well. So add support for them using the new DRM core
sprite support functions.
v2: use drm specific fourcc header and defines
v3: address Daniel's comments:
- don't take struct mutex around register access (only needed for
regs in the GT power well)
- don't hold struct mutex across vblank waits
- fix up update_plane API (pass obj instead of GTT offset)
- add interlaced defines for sprite regs
- drop unnecessary 'reg' variables
- comment double buffered reg flushing
Also fix w/h confusion when writing the scaling reg.
v4: more fixes, address more comments from Daniel, and include Hai's fix
- prevent divide by zero in scaling calculation (Hai Lan)
- update to Ville's new DRM_FORMAT_* types
- fix sprite watermark handling (calc based on CRTC size, separate
from normal display wm)
- remove private refcounts now that the fb cleanups handles things
v5: add linear surface support
v6: remove color key clearing & setting from update_plane
For this version, I tested DPMS since it came up in the last review;
DPMS off/on works ok when a video player is working under X, but for
power saving we'll probably want to do something smarter. I'll leave
that for a separate patch on top. Likewise with the refcounting/fb
layer handling, which are really separate cleanups.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
We learned that the ECOBUS register was inside the GT power well, and
so *did* need force wake to be read, so it gets removed from the list
of 'doesn't need force wake' registers.
That means the code reading ECOBUS after forcing the mt_force_wake
function to be called needs to use I915_READ_NOTRACE; it doesn't need
to do more force wake fun as it's already done it manually.
This also adds a comment explaining why the MT forcewake testing code
only needs to call mt_forcewake_get/put and not disable RC6 manually
-- the ECOBUS read will return 0 if the device is in RC6 and isn't
using MT forcewake, causing the test to work correctly.
Signed-off-by: Keith Packard <keithp@keithp.com>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Many of the old fields from Ironlake have gone away. Strip all those
fields, and try to update to fields people care about. RC information
isn't exactly ideal anymore. All we can guarantee when we read the
register is that we're not using forcewake, ie. the software isn't
forcing the hardware to stay awake. The downside is that in doing this
we may wait a while and that causes an unnaturally idle state on the
GPU.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42578
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
This matches the modern specs more accurately.
This will be used by the following patch to fix the way we display RC
status.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
The docs say this is required for Gen7, and since the bit was added for
Gen6, we are also setting it there pit pf paranoia. Particularly as
Chris points out, if PIPE_CONTROL counts as a 3d state packet.
This was found through doc inspection by Ken and applies to Gen6+;
Reported-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
dev_priv keeps track of the current addressing mode that gets set at
execbuffer time. Unfortunately the existing code was doing this before
acquiring struct_mutex which leaves a race with another thread also
doing an execbuffer. If that wasn't bad enough, relocate_slow drops
struct_mutex which opens a much more likely error where another thread
comes in and modifies the state while relocate_slow is being slow.
The solution here is to just defer setting this state until we
absolutely need it, and we know we'll have struct_mutex for the
remainder of our code path.
v2: Keith noticed a bug in the original patch.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Keith Packard <keithp@keithp.com>
* 'drm-intel-next' of git://people.freedesktop.org/~keithp/linux:
drm/i915: check ACTHD of all rings
drm/i915: DisplayPort hot remove notification to audio driver
drm/i915: HDMI hot remove notification to audio driver
drm/i915: dont trigger hotplug events on unchanged ELD
drm/i915: rename audio ELD registers
drm/i915: fix ELD writing for SandyBridge
RC6 fails again.
> I found my system freeze mostly during starting up X and KDE. Sometimes it
> works for some minutes, sometimes it freezes immediatly. When the freeze
> happens, everything is dead (even the reset button does not work, I need to
> power cycle).
> I disabled RC6, and my system runs wonderfully.
> The system is a Z68 Pro board with Sandybridge i5-2500K processor, 8
> GB of RAM and UEFI firmware.
Reported-by: Kai Krakow <hurikhan77@gmail.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Semaphores still cause problems on some machines:
> From Udo Steinberg:
>
> With Linux-3.2-rc6 I'm frequently seeing GPU hangs when large amounts of
> text scroll in an xterm, such as when extracting a tar archive. Such as this
> one (note the timestamps):
>
> I can reproduce it fairly easily with something
> as simple as:
>
> while true; do dmesg; done
This patch turns them off on SNB while leaving them on for IVB.
Reported-by: Udo Steinberg <udo@hypervisor.org>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Eugeni Dodonov <eugeni@dodonov.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Merge in the upstream tree to bring in the mainline fixes.
Conflicts:
drivers/gpu/drm/exynos/exynos_drm_fbdev.c
drivers/gpu/drm/nouveau/nouveau_sgdma.c
Otherwise each driver would need to keep the information inside
their own framebuffer object structure. Also add offsets[]. BOs
on the other hand are driver specific, so those can be kept in
driver specific structures.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
My EFI BIOS starts the graphics card up in my projector's preferred EDID
mode, 1080@60i. The Intel driver does not clear all the interlaced bits.
This patch introduces a new PIPECONF_INTERLACE_MASK define and uses it
to restore progressive mode.
Signed-of-by: Christian Schmidt <schmidt@digadd.de>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Otherwise hangcheck spuriously fires when running blitter/bsd-only
workloads.
Contrary to a similar patch by Ben Widawsky this does not check
INSTDONE of the other rings. Chris Wilson implied that in a failure to
detect a hang, most likely because INSTDONE was fluctuating. Thus only
check ACTHD, which as far as I know is rather reliable. Also, blitter
and bsd rings can't launch complex tasks from a single instruction
(like 3D_PRIM on the render with complex or even infinite shaders).
This fixes spurious gpu hang detection when running
tests/gem_hangcheck_forcewake on snb/ivb.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Keith Packard <keithp@keithp.com>
On DP monitor hot remove, clear DP_AUDIO_OUTPUT_ENABLE accordingly,
so that the audio driver will receive hot plug events and take action
to refresh its device state and ELD contents.
Note that the DP_AUDIO_OUTPUT_ENABLE bit may be enabled or disabled
only when the link training is complete and set to "Normal".
Tested OK for both hot plug/remove and DPMS on/off.
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>