Various cleanups, reducing the #ifdef mess and other things.
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
The two important features coded in mesh.c are:
Recently Multicast Cache: in on-demand HWMP, multicast traffic is retransmitted
by every receiving node. Even though a mesh TTL counter avoids infinite loops,
it is also necessary to avoid traffic explosion by keeping a cache of multicast
mesh frame that have been received recently. With this feature, maximum number
of retransmissions of a multicast frame for the case of N nodes within the range
of each other would be N. Without it, the maximum number of retransmissions
would be in the order of N^(MESH_TTL - 1).
Code to support mesh tables.
Signed-off-by: Luis Carlos Cobo <luisca@cozybit.com>
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: John W. Linville <linville@tuxdriver.com>