This isn't actually usable - we simply don't have the vmap space on a 32bit
system to do this stunt. Instead we will rely on the low level drivers
limiting the console resolution as before.
The real fix is for someone to write a page table aware version of the
framebuffer console blit functions. Good university student project
perhaps..
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We support 2D acceleration on some devices but we try and do tricks with
the GTT as a starting point as this is far faster. The GTT logic could be
improved further but for most display sizes it already makes a pretty good
decision.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>