The VSPDL variant drives two DU channels through two LIF and two
blenders, BRU and BRS. The DU channels thus share the five available
VSPDL inputs and expose them as five KMS planes.
The current implementation assigns the BRS to the second LIF and thus
artificially limits the number of planes for the second display channel
to two at most.
Lift this artificial limitation by assigning the BRU and BRS to the
display pipelines on demand based on the number of planes used by each
pipeline. When a display pipeline needs more than two inputs and the BRU
is already in use by the other pipeline, this requires reconfiguring the
other pipeline to free the BRU before processing, which can result in
frame drop on both pipelines.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
When disabling a DRM plane, the corresponding RPF is only marked as
removed from the pipeline in the atomic update handler, with the actual
removal happening when configuring the pipeline at atomic commit time.
This is required as the RPF has to be disabled in the hardware, which
can't be done from the atomic update handler.
The current implementation is RPF-specific. Make it independent of the
entity type by using the entity's pipe pointer to mark removal from the
pipeline. This will allow using the mechanism to remove BRU instances.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Display list completion is already reported to the frame end handler,
but that mechanism is global to all display lists. In order to implement
BRU and BRS reassignment in DRM pipelines we will need to commit a
display list and wait for its completion internally, without reporting
it to the DRM driver. Extend the display list API to support such an
internal use of the display list.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
We will soon need to return more than a boolean completion status from
the vsp1_dlm_irq_frame_end() IRQ handler. Turn the return value into a
bitfield to prepare for that. No functional change is introduced here.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
In order to make the vsp1_du_setup_lif() easier to read, and for
symmetry with the DRM pipeline input setup, move the pipeline output
setup code to a separate function.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The vsp1_du_setup_lif() function sets up the DRM pipeline input
manually. This duplicates the code from the
vsp1_du_pipeline_setup_inputs() function. Replace the manual
implementation by a call to the function.
As the pipeline has no enabled input in vsp1_du_setup_lif(), the
vsp1_du_pipeline_setup_inputs() function will not setup any RPF, and
will thus not setup formats on the BRU sink pads. This isn't a problem
as all inputs are disabled, and the BRU sink pads will be reconfigured
from the atomic commit handler when inputs will be enabled.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
To implement fully dynamic plane assignment to pipelines, we need to
reassign the BRU and BRS to the DRM pipelines in the atomic commit
handler. In preparation for this setup factor out the BRU source pad
code and call it both at LIF setup and atomic commit time.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DRM pipeline setup code used at atomic commit time is similar to the
setup code used when enabling the pipeline. Move it to a separate
function in order to share it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Move the duplicated DRM pipeline configuration code to a function and
call it from vsp1_du_setup_lif() and vsp1_du_atomic_flush().
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DRM pipeline handling code uses the entity's pipe list head to check
whether the entity is already included in a pipeline. This method is a
bit fragile in the sense that it uses list_empty() on a list_head that
is a list member. Replace it by a simpler check for the entity pipe
pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Various types of objects subclassing vsp1_entity currently store a
pointer to the pipeline. Move the pointer to vsp1_entity to simplify the
code and avoid storing the pipeline in more entity subclasses later.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The vsp1_drm_pipeline enabled field is set but never used. Remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DRM support code manages a pipeline of VSP entities, each backed by
a media entity. When starting or stopping the pipeline, it starts and
stops the media pipeline through the media API in order to store the
pipeline pointer in every entity.
The driver doesn't use the pipe pointer in media entities, neither does
it rely on the other effects of the media_pipeline_start() and
media_pipeline_stop() functions. Furthermore, as the media links for the
DRM pipeline are never set up correctly, and as the pipeline can be
modified dynamically when enabling or disabling planes, the current
implementation is not correct. Remove the incorrect and unneeded code.
While at it remove the outdated comment that states that entities are
not started when the LIF is setup, as they now are.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
When a BRx is provided by a pipeline, the WPF must determine the master
layer. Currently the condition to check this identifies pipe->bru ||
pipe->num_inputs > 1.
The code then moves on to dereference pipe->bru, thus the check fails
static analysers on the possibility that pipe->num_inputs could be
greater than 1 without pipe->bru being set.
The reality is that the pipeline must have a BRx to support more than
one input, thus this could never cause a fault - however it also
identifies that the num_inputs > 1 check is redundant.
Remove the redundant check - and always configure the master layer
appropriately when we have a BRx configured in our pipeline.
Fixes: 6134148f60 ("v4l: vsp1: Add support for the BRS entity")
Cc: stable@vger.kernel.org
Suggested-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Commit d455b45f83 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL,
and VSP2-D instances") added support for the VSP2-D found in the R-Car
V3M (R8A77970) but the video output that VSP2-D sends to DU has a greenish
garbage-like line repeated every 8 screen rows. It turns out that R-Car
V3M has the LIF0 buffer attribute register that you need to set to a non-
default value in order to get rid of the output artifacts.
Based on the original (and large) patch by Daisuke Matsushita
<daisuke.matsushita.ns@hitachi.com>.
Fixes: d455b45f83 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instances")
[Removed braces, added VI6_IP_VERSION_MASK to improve readabiliy]
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Due to a typo, the mask was destroyed by a comparison instead of a bit
shift. No regression since the mask has not been used yet.
Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DRM pipelines can use either the BRU or the BRS for blending. Make
sure the right name is used in debugging messages to avoid confusion.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
To allow dual pipelines utilising two WPF entities when available, the
VSP was updated to support header-mode display list in continuous
pipelines.
A small bug in the status check of the command register causes the
second pipeline to be directly afflicted by the running of the first;
appearing as a perceived performance issue with stuttering display.
Fix the vsp1_dl_list_hw_update_pending() call to ensure that the read
comparison corresponds to the correct pipeline.
Fixes: eaf4bfad6a ("v4l: vsp1: Add support for header display lists in continuous mode")
Cc: "Stable v4.14+" <stable@vger.kernel.org>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Make sure we don't accept more inputs than the hardware can handle. This
is a temporary fix to avoid display stall, we need to instead allocate
the BRU or BRS to display pipelines dynamically based on the number of
planes they each use.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Merge tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media
Pull media updates from Mauro Carvalho Chehab:
- videobuf2 was moved to a media/common dir, as it is now used by the
DVB subsystem too
- Digital TV core memory mapped support interface
- new sensor driver: ov7740
- several improvements at ddbridge driver
- new V4L2 driver: IPU3 CIO2 CSI-2 receiver unit, found on some Intel
SoCs
- new tuner driver: tda18250
- finally got rid of all LIRC staging drivers
- as we don't have old lirc drivers anymore, restruct the lirc device
code
- add support for UVC metadata
- add a new staging driver for NVIDIA Tegra Video Decoder Engine
- DVB kAPI headers moved to include/media
- synchronize the kAPI and uAPI for the DVB subsystem, removing the gap
for non-legacy APIs
- reduce the kAPI gap for V4L2
- lots of other driver enhancements, cleanups, etc.
* tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (407 commits)
media: v4l2-compat-ioctl32.c: make ctrl_is_pointer work for subdevs
media: v4l2-compat-ioctl32.c: refactor compat ioctl32 logic
media: v4l2-compat-ioctl32.c: don't copy back the result for certain errors
media: v4l2-compat-ioctl32.c: drop pr_info for unknown buffer type
media: v4l2-compat-ioctl32.c: copy clip list in put_v4l2_window32
media: v4l2-compat-ioctl32.c: fix ctrl_is_pointer
media: v4l2-compat-ioctl32.c: copy m.userptr in put_v4l2_plane32
media: v4l2-compat-ioctl32.c: avoid sizeof(type)
media: v4l2-compat-ioctl32.c: move 'helper' functions to __get/put_v4l2_format32
media: v4l2-compat-ioctl32.c: fix the indentation
media: v4l2-compat-ioctl32.c: add missing VIDIOC_PREPARE_BUF
media: v4l2-ioctl.c: don't copy back the result for -ENOTTY
media: v4l2-ioctl.c: use check_fmt for enum/g/s/try_fmt
media: vivid: fix module load error when enabling fb and no_error_inj=1
media: dvb_demux: improve debug messages
media: dvb_demux: Better handle discontinuity errors
media: cxusb, dib0700: ignore XC2028_I2C_FLUSH
media: ts2020: avoid integer overflows on 32 bit machines
media: i2c: ov7740: use gpio/consumer.h instead of gpio.h
media: entity: Add a nop variant of media_entity_cleanup
...
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BackMerge tag 'v4.15-rc4' into drm-next
Linux 4.15-rc4
Daniel requested it to fix some messy conflicts.
When used as part of a display pipeline, the VSP is stopped and
restarted explicitly by the DU from its suspend and resume handlers.
There is thus no need to stop or restart pipelines in the VSP suspend
and resume handlers, and doing so would cause the hardware to be
left in a misconfigured state.
Ensure that the VSP suspend and resume handlers do not affect DRM-based
pipelines.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The KMS API supports enabling a CRTC without any plane. To enable that
use case, we need to start the pipeline when configuring the LIF,
instead of when enabling the first plane.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Fix this warning:
drivers/media/platform/vsp1/vsp1_dl.c:87: warning: No description found for parameter 'has_chain'
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Merge tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media
Pull media updates from Mauro Carvalho Chehab:
"Brazil's Independence Day pull request :-)
This is one of the biggest media pull requests, with 625 patches
affecting almost all parts of media (RC, DVB, V4L2, CEC, docs).
This contains:
- A lot of new drivers:
* DVB frontends: mxl5xx, stv0910, stv6111;
* camera flash: as3645a led driver;
* HDMI receiver: adv748X;
* camera sensor: Omnivision 6650 5M driver (ov6650);
* HDMI CEC: ao-cec meson driver;
* V4L2: Qualcom camss driver;
* Remote controller: gpio-ir-tx, pwm-ir-tx and zx-irdec drivers.
- The DDbridge DVB driver got a massive update, with makes it in sync
with modern hardware from that vendor;
- There's an important milestone on this series: the DVB
documentation was written in 2003, but only started to be updated
in 2007. It also used to contain several gaps from the time it was
kept out of tree, mentioning error codes and device nodes that
never existed upstream. On this series, it received a massive
update: all non-deprecated digital TV APIs are now in sync with the
current implementation;
- Some DVB APIs that aren't used by any upstream driver got removed;
- Other parts of the media documentation algo got updated, fixing
some bugs on its PDF output and making it compatible with Sphinx
version 1.6.
As the number of hacks required to build PDF output reduced, I hope
we'll have less troubles as newer versions of our documentation
toolchain are released (famous last words);
- As usual, lots of driver cleanups and improvements"
* tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (624 commits)
media: leds: as3645a: add V4L2_FLASH_LED_CLASS dependency
media: get rid of removed DMX_GET_CAPS and DMX_SET_SOURCE leftovers
media: Revert "[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay"
media: staging: atomisp: sh_css_calloc shall return a pointer to the allocated space
media: Revert "[media] lirc_dev: remove superfluous get/put_device() calls"
media: add qcom_camss.rst to v4l-drivers rst file
media: dvb headers: make checkpatch happier
media: dvb uapi: move frontend legacy API to another part of the book
media: pixfmt-srggb12p.rst: better format the table for PDF output
media: docs-rst: media: Don't use \small for V4L2_PIX_FMT_SRGGB10 documentation
media: index.rst: don't write "Contents:" on PDF output
media: pixfmt*.rst: replace a two dots by a comma
media: vidioc-g-fmt.rst: adjust table format
media: vivid.rst: add a blank line to correct ReST format
media: v4l2 uapi book: get rid of driver programming's chapter
media: format.rst: use the right markup for important notes
media: docs-rst: cardlists: change their format to flat-tables
media: em28xx-cardlist.rst: update to reflect last changes
media: v4l2-event.rst: adjust table to fit on PDF output
media: docs: don't show ToC for each part on PDF output
...
The configuration of the pipeline and entities directly affects the
inputs required to each entity for the partition algorithm. Thus it
makes sense to involve those entities in the decision making process.
Extend the entity ops API to provide an optional .partition() operation.
This allows entities that affect the partition window to adapt the
window based on their configuration.
Entities implementing this operation must update the window parameter in
place, which will then be passed up the pipeline. This creates a process
whereby each entity describes what is required to satisfy the required
output to its predecessor in the pipeline.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Provide register definitions required for UDS phase and partition
algorithm support. The registers and bits defined here are available on
Gen3 hardware only.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
As we develop the partition algorithm, we need to store more information
per partition to describe the phase and other parameters.
To keep this data together, further abstract the existing v4l2_rect
into a partition specific structure. As partitions only have horizontal
coordinates, store the left and width values only.
When generating the partition windows, operate directly on the partition
struct rather than copying and duplicating the processed data
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipe object context variables for div_size and
current_partition allowed state to be maintained through processing the
partitions during processing.
Now that the partition tables are calculated during stream on, there is
no requirement to store these variables in the pipe object.
Utilise local variables for the processing as required.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Previously the active window and partition sizes for each partition were
calculated for each partition every frame. This data is constant and
only needs to be calculated once at the start of the stream.
Extend the vsp1_pipe object to dynamically store the number of partitions
required and pre-calculate the partition sizes into this table.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Separate the code change from the function move so that code changes can
be clearly identified. This commit has no functional change.
The partition algorithm functions will be changed, and
vsp1_video_pipeline_setup_partitions() will call vsp1_video_partition().
To prepare for that, move the function without any code change.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Presently any received buffers are only released back to vb2 if
vsp1_video_stop_streaming() is called. If vsp1_video_start_streaming()
encounters an error, we will be warned by the vb2 handlers that buffers
have not been returned.
Move the buffer cleanup code to its own function to prevent duplication
and call from both vsp1_video_stop_streaming() and the error path in
vsp1_video_start_streaming().
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The driver recently switched from handling page flip completion in the
DU vertical blanking handler to the VSP frame end handler to fix a race
condition. This unfortunately resulted in incorrect timestamps in the
vertical blanking events sent to userspace as vertical blanking is now
handled after sending the event.
To fix this we must reverse the order of the two operations. The easiest
way is to handle vertical blanking in the VSP frame end handler before
sending the event. The VSP frame end interrupt occurs approximately 50µs
earlier than the DU frame end interrupt, but this should not cause any
undue harm.
As we need to handle vertical blanking even when page flip completion is
delayed, the VSP driver now needs to call the frame end completion
callback unconditionally, with a new argument to report whether page
flip has completed.
With this new scheme the DU vertical blanking interrupt isn't needed
anymore, so we can stop enabling it.
Fixes: d503a43ac0 ("drm: rcar-du: Register a completion callback with VSP1")
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The VSP supports both header and headerless display lists. The latter is
easier to use when the VSP feeds data directly to the DU in continuous
mode, and the driver thus uses headerless display lists for DU operation
and header display lists otherwise.
Headerless display lists are only available on WPF.0. This has never
been an issue so far, as only WPF.0 is connected to the DU. However, on
H3 ES2.0, the VSP-DL instance has both WPF.0 and WPF.1 connected to the
DU. We thus can't use headerless display lists unconditionally for DU
operation.
Implement support for continuous mode with header display lists, and use
it for DU operation on WPF outputs that don't support headerless mode.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The R-Car H3 ES2.0 VSP-DL instance has two LIF entities and can drive
two display pipelines at the same time. Refactor the VSP DRM code to
support that by introducing a vsp_drm_pipeline object that models one
display pipeline.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The VSP2-DL instance (present in the H3 ES2.0 and M3-N SoCs) has two LIF
instances. Adapt the driver infrastructure to support multiple LIFs.
Support for multiple display pipelines will be added separately.
The change to the entity routing table removes the ability to connect
the LIF output to the HGO or HGT histogram generators. This feature is
only available on Gen2 hardware, isn't supported by the rest of the
driver, and has no known use case, so this isn't an issue.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
New Gen3 SoCs come with two new VSP2 variants names VSP2-BS and VSP2-DL,
as well as a new VSP2-D variant on V3M and V3H SoCs. Add new entries for
them in the VSP device info table.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The Blend/ROP Sub Unit (BRS) is a stripped-down version of the BRU found
in several VSP2 instances. Compared to a regular BRU, it supports two
inputs only, and thus has no ROP unit.
Add support for the BRS by modelling it as a new entity type, but reuse
the vsp1_bru object underneath. Chaining the BRU and BRS entities seems
to be supported by the hardware but isn't implemented yet as it isn't
the primary use case for the BRS.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
In the H3 ES2.0 SoC the VSP2-DL instance has two connections to DU
channels that need to be configured independently. Extend the VSP-DU API
with a pipeline index to identify which pipeline the caller wants to
operate on.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
When the VSP1 is used in a DRM pipeline the driver doesn't register the
media device. Links between entities are not exposed to userspace, but
are still used internally for the sole purpose of setting up internal
source to sink pointers through the link setup handler.
Instead of going through this complex procedure, remove link creation
and set the sink pointers directly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The internal VSP entity source and sink pointers are stored as
media_entity pointers, which are then cast to a vsp1_entity. As all
sources and sinks are vsp1_entity instances, we can store the
vsp1_entity pointers directly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The sink pointer is used to configure routing inside the VSP, and as
such must point to the next VSP entity in the pipeline. The WPF being a
pipeline terminal sink, its output route can't be configured. The
routing configuration code already handles this correctly without
referring to the sink pointer, which thus doesn't need to be set.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
When the display start interrupt occurs, we know that the hardware has
finished loading the active display list. The driver then proceeds to
recycle the list, assuming it won't be needed anymore.
This assumption holds true for headerless display lists, as the VSP
doesn't reload the list for the next frame if it hasn't changed.
However, this isn't true anymore for header display lists, as they are
loaded at every frame start regardless of whether they have been
updated.
To prepare for header display lists usage in display pipelines, we need
to postpone recycling the list until it gets replaced by a new one
through a page flip. The driver already does so in the frame end
interrupt handler, so all we need is to skip list recycling in the
display start interrupt handler.
While the active list can be recycled at display start for headerless
display lists, there's no real harm in postponing that to the frame end
interrupt handler in all cases. This simplifies interrupt handling as we
don't need to process the display start interrupt anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The display list headers are filled using information from the display
list only. Lower the display list manager spinlock contention by filling
the headers without holding the lock.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The display buffers must be mapped for DMA through the device that
performs memory access. Expose an API to map and unmap memory through
the VSP device to be used by the DU.
As all the buffers allocated by the DU driver are coherent, we can skip
cache handling when mapping and unmapping them. This will need to be
revisited when support for non-coherent buffers will be added to the DU
driver.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
[Kieran: Remove unused header]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
On Gen2 hardware the VSP1 is a bus master and accesses the display list
and video buffers through DMA directly. On Gen3 hardware, however,
memory accesses go through a separate IP core called FCP.
The VSP1 driver unconditionally maps DMA buffers through the VSP device.
While this doesn't cause any practical issue so far, DMA mappings will
be incorrect as soon as we will enable IOMMU support for the FCP on Gen3
platforms, resulting in IOMMU faults.
Fix this by mapping all buffers through the FCP device if present, and
through the VSP1 device as usual otherwise.
Suggested-by: Magnus Damm <magnus.damm@gmail.com>
[Cache the bus master device]
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
To be able to perform page flips in DRM without flicker we need to be
able to notify the rcar-du module when the VSP has completed its
processing.
We must not have bidirectional dependencies on the two components to
maintain support for loadable modules, thus we extend the API to allow
a callback to be registered within the VSP DRM interface.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
If we try to commit the display list while an update is pending, we have
missed our opportunity. The display list manager will hold the commit
until the next interrupt.
In this event, we skip the pipeline completion callback handler so that
the pipeline will not mistakenly report frame completion to the user.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The two histogram controls will modify the layout of the
metadata, so this flag should be set.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The HGT is a Histogram Generator Two-Dimensions. It computes a weighted
frequency histograms for hue and saturation areas over a configurable
region of the image with optional subsampling.
Signed-off-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The HGO is a Histogram Generator One-Dimension. It computes per-channel
histograms over a configurable region of the image with optional
subsampling.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Histogram generators are single-pad entities that branch as leaf nodes
at any point in the pipeline. Make sure that pipeline traversal and
routing configuration support them correctly.
Support for the actual HGO and HGT operation will come later.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The histogram common code will be used to implement support for both the
HGO and HGT histogram computation engines.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Some WPF instances, on Gen3 devices, can perform 90° rotation when
writing frames to memory. Implement support for this using the
V4L2_CID_ROTATE control.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DRM object does not register the pipe with the WPF object. This is
used internally throughout the driver as a means of accessing the pipe.
As such this breaks operations which require access to the pipe from WPF
interrupts.
Register the pipe inside the WPF object after it has been declared as
the output.
Fixes: ff7e97c94d ("[media] v4l: vsp1: Store pipeline pointer in rwpf")
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The struct vsp1_drm references a member 'planes' which doesn't exist.
Correctly identify this documentation against the 'inputs'
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
While all VSP instances can process HSV internally, on Gen3 hardware
reading or writing HSV24 or HSV32 from/to memory causes the device to
hang. Disable those pixel formats on Gen3 hardware.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Fix all multi-line comments to comply with the kernel coding style.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The pipe->dl is used only inside vsp1_du_atomic_flush(), and can be
obtained and stored locally to simplify the code.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
With multiple inputs through the BRU it is feasible for the streams to
race each other at stream-on.
Multiple VIDIOC_STREAMON calls racing each other could have process
N-1 skipping over the pipeline setup section and then start the pipeline
early, if videobuf2 has already enqueued buffers to the driver for
process N but not called the .start_streaming() operation yet
In the case of the video pipelines, this
can present two serious issues.
1) A null-dereference if the pipe->dl is committed at the same time as
the vsp1_video_setup_pipeline() is processing
2) A hardware hang, where a display list is committed without having
called vsp1_video_setup_pipeline() first
Repair this issue, by ensuring that only the stream which configures the
pipeline is able to start it.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The RPF and WPF U/V order bits have no effect for 3-planar formats on
Gen3 hardware. Swap the U and V planes addresses manually instead in
that case.
Fixes: b915bd24a0 ("[media] v4l: vsp1: Add tri-planar memory formats support")
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
v4l2_fh_init is already done. So call the v4l2_fh_exit in error
condition before returing from the function.
Signed-off-by: Shailendra Verma <shailendra.v@samsung.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Minor tweaks to document the swap register and make the documentation
match the struct ordering
Signed-off-by: Kieran Bingham <kieran@bingham.xyz>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The interface to configure the LIF in the VSP1 requires adapting the
function prototype for any changes. This makes extending the interface
difficult.
Change the function prototype to pass a structure which can be easily
extended.
This changes the means of disabling the pipeline, by now passing a NULL
configuration rather than passing either a 0 width or height.
[Fixed kerneldoc, made vsp1_du_setup_lif() cfg argument const]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The media_entity_pipeline_start() and media_entity_pipeline_stop()
functions are renamed as media_pipeline_start() and media_pipeline_stop(),
respectively. The reason is two-fold: the pipeline struct is, rightly,
already called media_pipeline (rather than media_entity_pipeline) and what
this really is about is a pipeline. A pipeline consists of entities ---
and, well, other objects embedded in these entities.
As the pipeline object will be in the future moved from entities to pads
in order to support multiple pipelines through a single entity, do the
renaming now.
Similarly, functions operating on struct media_entity_graph as well as the
struct itself are renamed by dropping the "entity_" part from the prefix
of the function family and the data structure. The graph traversal which
is what the functions are about is not specifically about entities only
and will operate on pads for the same reason as the media pipeline.
The patch has been generated using the following command:
git grep -l media_entity |xargs perl -i -pe '
s/media_entity_pipeline/media_pipeline/g;
s/media_entity_graph/media_graph/g'
And a few manual edits related to line start alignment and line wrapping.
Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
If the driver is built as a module, autoload won't work because the module
alias information is not filled. So user-space can't match the registered
device with the corresponding module.
Export the module alias information using the MODULE_DEVICE_TABLE() macro.
Before this patch:
$ modinfo drivers/media/platform/vsp1/vsp1.ko | grep alias
alias: vsp1
After this patch:
$ modinfo drivers/media/platform/vsp1/vsp1.ko | grep alias
alias: vsp1
alias: of:N*T*Crenesas,vsp2C*
alias: of:N*T*Crenesas,vsp2
alias: of:N*T*Crenesas,vsp1C*
alias: of:N*T*Crenesas,vsp1
Signed-off-by: Javier Martinez Canillas <javier@osg.samsung.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Support both the HSV24 and HSV32 formats. From a hardware point of view
pretend the formats are RGB, the RPF and WPF will just pass the data
through without performing any processing.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Ricardo Ribalda Delgado <ricardo.ribalda@gmail.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Several multi-line comments added at the vsp1 patch series
violate the Kernel CodingStyle. Fix them.
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The VYUY format isn't supported on Gen3 hardware, disable it.
Gen2 hardware supports VYUY in practice even though the documentation
doesn't advertise it, so keep it for Gen2 devices.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The wpf_configure() function can be called both from IRQ and non-IRQ
contexts, use spin_lock_irqsave().
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Adapt vsp1_video_pipeline_run() such that it can iterate each partition
required for constructing this frame's display list chain in the event
that multiple display lists are required to process in hardware.
The first display list is held as the head list object, whilst any
following parition display lists are linked to the head by means of
vsp1_dl_list_add_chain().
Linking the chained display list headers to process using the auto start
mechanism of the hardware is performed during the vsp1_dl_list_commit().
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The partition algorithm needs to determine the capabilities of each
entity in the pipeline to identify the correct maximum partition width.
Extend the vsp1 entity operations to provide a max_width operation and
use this call to calculate the number of partitions that will be
processed by the algorithm.
Gen 2 hardware does not require multiple partitioning, and as such
will always return a single partition.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
When display lists are linked in a chain, they will be processed
automatically by the hardware, with each list linking to the next. Only
on the last display list will the frame end interrupt be fired to mark
the completion event.
Upon frame-end, the chain will be iterated to release each display list
back to the free list.
The chained lists use case (image partitioning) can require up to 64
lists per frame in the worst case scenario, bump up the number of
preallocated lists.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The new VSP1_ENTITY_PARAMS_PARTITION configuration parameters type
covers all registers that need to be configured for every partition.
This prepares for support of image partitioning, and replaces the
.set_memory() operation as the memory registers take different values
for every partition.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Replace the current boolean parameter (full / !full) with an explicit
enum.
- VSP1_ENTITY_PARAMS_INIT for parameters to be configured at pipeline
initialization time only (V4L2 stream on or DRM atomic update)
- VSP1_ENTITY_PARAMS_RUNTIME for all parameters that can be freely
modified at runtime (through V4L2 controls)
This will allow future extensions when implementing image partitioning
support.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The RPF cropping offset for the chroma planes is incorrectly computed,
it needs to be divided by the horizontal subsampling factor.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Cropping on the WPF sink pad restricts the left and top coordinates to
0-255. The same result can be obtained by cropping on the RPF without
any such restriction, this feature isn't useful. Disable it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DFE and FRE interrupts are both fired at frame completion, as each
display list processes a single frame. This won't be true anymore when
using image partitioning, switch to DFE in preparation.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The frame-end function releases and completes the buffers on the input
and output entities of the pipe before marking the pipe->state as
'STOPPED'. This introduces a race whereby with the pipe->state still
'RUNNING', a QBUF handler can commence processing a frame before the
frame_end function has completed.
In the event that this happens, a frame queued by QBUF hangs due to the
incorrect pipe->state setting which prevents vsp1_pipeline_run from
issuing a CMD_STRCMD.
By locking the entire function we prevent this from occurring, but we
also change the locking state of the buffer release code. This has been
analysed visually as acceptable, but it must be considered that this now
causes the video->irqlock to be taken under the pipe->irqlock context.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipeline_ready() and vsp1_pipeline_run() functions must be
called with the pipeline lock held, fix the resume code path.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The subdev userspace API isn't serialized in the core, serialize access
to formats and selection rectangles in the driver.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Pipelines can only be run if all their video nodes are streaming. Commit
b4dfb9b35a ("[media] v4l: vsp1: Stop the pipeline upon the first
STREAMOFF") fixed the pipeline stop sequence, but introduced a race
condition that makes it possible to run a pipeline after stopping the
stream on a video node by queuing a buffer on the other side of the
pipeline.
Fix this by clearing the buffers ready flag when stopping the stream,
which will prevent the QBUF handler from running the pipeline.
Fixes: b4dfb9b35a ("[media] v4l: vsp1: Stop the pipeline upon the first STREAMOFF")
Reported-by: Kieran Bingham <kieran@bingham.xyz>
Tested-by: Kieran Bingham <kieran@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Add support for the R8A7792 VSP1V cores which are different from the other
gen2 VSP1 cores.
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1 driver supports tri-planar formats, but the DRM API only passes
two memory addresses. Add a third one.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Instead of hardcoding the media device model and hardware revision to
"VSP1" and 0 respectively, report the actual hardware device model and
IP version number.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Building without CONFIG_PM results in a harmless warning from
slightly incorrect #ifdef guards:
drivers/media/platform/vsp1/vsp1_drv.c:525:12: error: 'vsp1_pm_runtime_resume' defined but not used [-Werror=unused-function]
drivers/media/platform/vsp1/vsp1_drv.c:516:12: error: 'vsp1_pm_runtime_suspend' defined but not used [-Werror=unused-function]
This removes the existing #ifdef and instead marks all four
PM functions as __maybe_unused.
Fixes: 1e6af546ee ("[media] v4l: vsp1: Implement runtime PM support")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
* topic/vsp1: (36 commits)
[media] v4l: vsp1: wpf: Add flipping support
[media] v4l: vsp1: rwpf: Support runtime modification of controls
[media] v4l: vsp1: Simplify alpha propagation
[media] v4l: vsp1: clu: Support runtime modification of controls
[media] v4l: vsp1: lut: Support runtime modification of controls
[media] v4l: vsp1: Support runtime modification of controls
[media] v4l: vsp1: Add Cubic Look Up Table (CLU) support
[media] v4l: vsp1: lut: Expose configuration through a control
[media] v4l: vsp1: lut: Initialize the mutex
[media] v4l: vsp1: dl: Don't free fragments with interrupts disabled
[media] v4l: vsp1: Set entities functions
[media] v4l: vsp1: Don't create LIF entity when the userspace API is enabled
[media] v4l: vsp1: Don't register media device when userspace API is disabled
[media] v4l: vsp1: Base link creation on availability of entities
[media] media: Add video statistics computation functions
[media] media: Add video processing entity functions
[media] v4l: vsp1: sru: Fix intensity control ID
[media] v4l: vsp1: Stop the pipeline upon the first STREAMOFF
[media] v4l: vsp1: Constify operation structures
[media] v4l: vsp1: pipe: Fix typo in comment
...
Make this a proper typed array. Drop the old allocate context code since
that is no longer used.
Note that the memops functions now get a struct device pointer instead of
the struct device ** that was there initially (actually a void pointer to
a struct containing only a struct device pointer).
This code is now a lot cleaner.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Stop using alloc_ctx and just fill in the device pointer.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Fabien Dessenne <fabien.dessenne@st.com>
Acked-by: Benoit Parrot <bparrot@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Vertical flipping is available on both Gen2 and Gen3, while horizontal
flipping is only available on Gen3.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Allow reconfiguration of the alpha value at runtime.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
We don't need to walk the pipeline when propagating the alpha value as
all the information needed for propagation is already available from the
pipeline structure.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Allow reconfiguration of the look-up table and processing mode at
runtime.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Controls are applied to the hardware in the configure operation of the
VSP entities, which is only called when starting the video stream. To
enable runtime modification of controls we need to call the configure
operations for every frame. Doing so is currently not safe, as most
parameters shouldn't be modified during streaming. Furthermore the
configure operation can sleep, preventing it from being called from the
frame completion interrupt handler for the next frame.
Fix this by adding an argument to the configure operation to tell
entities whether to perform a full configuration (as done now) or a
partial runtime configuration. In the latter case the operation will
only configure the subset of parameters related to runtime-configurable
controls, and won't be allowed to sleep when doing so.
Because partial reconfiguration can depend on parameters computed when
performing a full configuration, the core guarantees that the configure
operation will always be called with full and partial modes in that
order at stream start. Entities thus don't have to duplicate
configuration steps in the full and partial code paths.
This change affects the VSP driver core only, all entities return
immediately from the configure operation when called for a partial
runtime configuration. Entities will be modified one by one in further
commits.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The CLU processing block is a 2D/3D lookup table that converts the input
three color component data into desired three color components using a
lookup table.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Replace the custom ioctl with a V4L2 control in order to standardize the
API.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>